Files
love/src/modules/physics/box2d/wrap_RevoluteJoint.cpp
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/**
* Copyright (c) 2006-2009 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "wrap_RevoluteJoint.h"
namespace love
{
namespace physics
{
namespace box2d
{
RevoluteJoint * luax_checkrevolutejoint(lua_State * L, int idx)
{
return luax_checktype<RevoluteJoint>(L, idx, "RevoluteJoint", PHYSICS_REVOLUTE_JOINT_T);
}
int w_RevoluteJoint_getJointAngle(lua_State * L)
{
RevoluteJoint * t = luax_checkrevolutejoint(L, 1);
lua_pushnumber(L, t->getJointAngle());
return 1;
}
int w_RevoluteJoint_getJointSpeed(lua_State * L)
{
RevoluteJoint * t = luax_checkrevolutejoint(L, 1);
lua_pushnumber(L, t->getJointSpeed());
return 1;
}
int w_RevoluteJoint_setMotorEnabled(lua_State * L)
{
RevoluteJoint * t = luax_checkrevolutejoint(L, 1);
bool arg1 = luax_toboolean(L, 2);
t->setMotorEnabled(arg1);
return 0;
}
int w_RevoluteJoint_isMotorEnabled(lua_State * L)
{
RevoluteJoint * t = luax_checkrevolutejoint(L, 1);
luax_pushboolean(L, t->isMotorEnabled());
return 1;
}
int w_RevoluteJoint_setMaxMotorTorque(lua_State * L)
{
RevoluteJoint * t = luax_checkrevolutejoint(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
t->setMaxMotorTorque(arg1);
return 0;
}
int w_RevoluteJoint_getMaxMotorTorque(lua_State * L)
{
RevoluteJoint * t = luax_checkrevolutejoint(L, 1);
lua_pushnumber(L, t->getMaxMotorTorque());
return 1;
}
int w_RevoluteJoint_setMotorSpeed(lua_State * L)
{
RevoluteJoint * t = luax_checkrevolutejoint(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
t->setMotorSpeed(arg1);
return 0;
}
int w_RevoluteJoint_getMotorSpeed(lua_State * L)
{
RevoluteJoint * t = luax_checkrevolutejoint(L, 1);
lua_pushnumber(L, t->getMotorSpeed());
return 1;
}
int w_RevoluteJoint_getMotorTorque(lua_State * L)
{
RevoluteJoint * t = luax_checkrevolutejoint(L, 1);
lua_pushnumber(L, t->getMotorTorque());
return 1;
}
int w_RevoluteJoint_setLimitsEnabled(lua_State * L)
{
RevoluteJoint * t = luax_checkrevolutejoint(L, 1);
bool arg1 = luax_toboolean(L, 2);
t->setLimitsEnabled(arg1);
return 0;
}
int w_RevoluteJoint_isLimitsEnabled(lua_State * L)
{
RevoluteJoint * t = luax_checkrevolutejoint(L, 1);
luax_pushboolean(L, t->isLimitsEnabled());
return 1;
}
int w_RevoluteJoint_setUpperLimit(lua_State * L)
{
RevoluteJoint * t = luax_checkrevolutejoint(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
t->setUpperLimit(arg1);
return 0;
}
int w_RevoluteJoint_setLowerLimit(lua_State * L)
{
RevoluteJoint * t = luax_checkrevolutejoint(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
t->setLowerLimit(arg1);
return 0;
}
int w_RevoluteJoint_setLimits(lua_State * L)
{
RevoluteJoint * t = luax_checkrevolutejoint(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
float arg2 = (float)luaL_checknumber(L, 3);
t->setLimits(arg1, arg2);
return 0;
}
int w_RevoluteJoint_getLowerLimit(lua_State * L)
{
RevoluteJoint * t = luax_checkrevolutejoint(L, 1);
lua_pushnumber(L, t->getLowerLimit());
return 1;
}
int w_RevoluteJoint_getUpperLimit(lua_State * L)
{
RevoluteJoint * t = luax_checkrevolutejoint(L, 1);
lua_pushnumber(L, t->getUpperLimit());
return 1;
}
int w_RevoluteJoint_getLimits(lua_State * L)
{
RevoluteJoint * t = luax_checkrevolutejoint(L, 1);
lua_remove(L, 1);
return t->getLimits(L);
}
int luaopen_revolutejoint(lua_State * L)
{
static const luaL_Reg functions[] = {
{ "getJointAngle", w_RevoluteJoint_getJointAngle },
{ "getJointSpeed", w_RevoluteJoint_getJointSpeed },
{ "setMotorEnabled", w_RevoluteJoint_setMotorEnabled },
{ "isMotorEnabled", w_RevoluteJoint_isMotorEnabled },
{ "setMaxMotorTorque", w_RevoluteJoint_setMaxMotorTorque },
{ "getMaxMotorTorque", w_RevoluteJoint_getMaxMotorTorque },
{ "setMotorSpeed", w_RevoluteJoint_setMotorSpeed },
{ "getMotorSpeed", w_RevoluteJoint_getMotorSpeed },
{ "getMotorTorque", w_RevoluteJoint_getMotorTorque },
{ "setLimitsEnabled", w_RevoluteJoint_setLimitsEnabled },
{ "isLimitsEnabled", w_RevoluteJoint_isLimitsEnabled },
{ "setUpperLimit", w_RevoluteJoint_setUpperLimit },
{ "setLowerLimit", w_RevoluteJoint_setLowerLimit },
{ "setLimits", w_RevoluteJoint_setLimits },
{ "getLowerLimit", w_RevoluteJoint_getLowerLimit },
{ "getUpperLimit", w_RevoluteJoint_getUpperLimit },
{ "getLimits", w_RevoluteJoint_getLimits },
// From Joint.
{ "getType", w_Joint_getType },
{ "getAnchors", w_Joint_getAnchors },
{ "getReactionForce", w_Joint_getReactionForce },
{ "getReactionTorque", w_Joint_getReactionTorque },
{ "setCollideConnected", w_Joint_setCollideConnected },
{ "getCollideConnected", w_Joint_getCollideConnected },
{ 0, 0 }
};
return luax_register_type(L, "RevoluteJoint", functions);
}
} // box2d
} // physics
} // love