Files
love/src/common/runtime.cpp
T
Alex Szpakowski b590edf27d Merge default into minor
--HG--
branch : minor
2017-04-30 00:37:26 -03:00

813 lines
18 KiB
C++

/**
* Copyright (c) 2006-2017 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "config.h"
#include "runtime.h"
// LOVE
#include "Module.h"
#include "Object.h"
#include "Reference.h"
#include "StringMap.h"
// C++
#include <algorithm>
#include <iostream>
#include <cstdio>
namespace love
{
/**
* Called when an object is collected. The object is released
* once in this function, possibly deleting it.
**/
static int w__gc(lua_State *L)
{
Proxy *p = (Proxy *) lua_touserdata(L, 1);
if (p->object != nullptr)
{
p->object->release();
p->object = nullptr;
}
return 0;
}
static int w__tostring(lua_State *L)
{
Proxy *p = (Proxy *) lua_touserdata(L, 1);
const char *typname = lua_tostring(L, lua_upvalueindex(1));
lua_pushfstring(L, "%s: %p", typname, p->object);
return 1;
}
static int w__type(lua_State *L)
{
lua_pushvalue(L, lua_upvalueindex(1));
return 1;
}
static int w__typeOf(lua_State *L)
{
Proxy *p = (Proxy *)lua_touserdata(L, 1);
Type *t = luax_type(L, 2);
if (!t)
luax_pushboolean(L, false);
else
luax_pushboolean(L, p->type->isa(*t));
return 1;
}
static int w__eq(lua_State *L)
{
Proxy *p1 = (Proxy *)lua_touserdata(L, 1);
Proxy *p2 = (Proxy *)lua_touserdata(L, 2);
luax_pushboolean(L, p1->object == p2->object && p1->object != nullptr);
return 1;
}
static int w__release(lua_State *L)
{
Proxy *p = (Proxy *) lua_touserdata(L, 1);
Object *object = p->object;
if (object != nullptr)
{
p->object = nullptr;
object->release();
// Fetch the registry table of instantiated objects.
luax_getregistry(L, REGISTRY_OBJECTS);
if (lua_istable(L, -1))
{
// loveobjects[object] = nil
lua_pushlightuserdata(L, object);
lua_pushnil(L);
lua_settable(L, -3);
}
lua_pop(L, 1);
}
luax_pushboolean(L, object != nullptr);
return 1;
}
Reference *luax_refif(lua_State *L, int type)
{
Reference *r = nullptr;
// Create a reference only if the test succeeds.
if (lua_type(L, -1) == type)
r = new Reference(L);
else // Pop the value manually if it fails (done by Reference if it succeeds).
lua_pop(L, 1);
return r;
}
void luax_printstack(lua_State *L)
{
for (int i = 1; i <= lua_gettop(L); i++)
std::cout << i << " - " << luaL_typename(L, i) << std::endl;
}
bool luax_isarrayoftables(lua_State *L, int idx)
{
if (!lua_istable(L, idx))
return false;
lua_rawgeti(L, idx, 1);
bool tableoftables = lua_istable(L, -1);
lua_pop(L, 1);
return tableoftables;
}
bool luax_toboolean(lua_State *L, int idx)
{
return (lua_toboolean(L, idx) != 0);
}
void luax_pushboolean(lua_State *L, bool b)
{
lua_pushboolean(L, b ? 1 : 0);
}
bool luax_optboolean(lua_State *L, int idx, bool b)
{
if (lua_isboolean(L, idx) == 1)
return (lua_toboolean(L, idx) == 1 ? true : false);
return b;
}
std::string luax_tostring(lua_State *L, int idx)
{
size_t len;
const char *str = lua_tolstring(L, idx, &len);
return std::string(str, len);
}
std::string luax_checkstring(lua_State *L, int idx)
{
size_t len;
const char *str = luaL_checklstring(L, idx, &len);
return std::string(str, len);
}
void luax_pushstring(lua_State *L, const std::string &str)
{
lua_pushlstring(L, str.data(), str.size());
}
bool luax_boolflag(lua_State *L, int table_index, const char *key, bool defaultValue)
{
lua_getfield(L, table_index, key);
bool retval;
if (lua_isnoneornil(L, -1))
retval = defaultValue;
else
retval = lua_toboolean(L, -1) != 0;
lua_pop(L, 1);
return retval;
}
int luax_intflag(lua_State *L, int table_index, const char *key, int defaultValue)
{
lua_getfield(L, table_index, key);
int retval;
if (!lua_isnumber(L, -1))
retval = defaultValue;
else
retval = (int) lua_tointeger(L, -1);
lua_pop(L, 1);
return retval;
}
double luax_numberflag(lua_State *L, int table_index, const char *key, double defaultValue)
{
lua_getfield(L, table_index, key);
int retval;
if (!lua_isnumber(L, -1))
retval = defaultValue;
else
retval = lua_tonumber(L, -1);
lua_pop(L, 1);
return retval;
}
int luax_checkintflag(lua_State *L, int table_index, const char *key)
{
lua_getfield(L, table_index, key);
int retval;
if (!lua_isnumber(L, -1))
{
std::string err = "expected integer field " + std::string(key) + " in table";
return luaL_argerror(L, table_index, err.c_str());
}
else
retval = (int) luaL_checkinteger(L, -1);
lua_pop(L, 1);
return retval;
}
int luax_assert_argc(lua_State *L, int min)
{
int argc = lua_gettop(L);
if (argc < min)
return luaL_error(L, "Incorrect number of arguments. Got [%d], expected at least [%d]", argc, min);
return 0;
}
int luax_assert_argc(lua_State *L, int min, int max)
{
int argc = lua_gettop(L);
if (argc < min || argc > max)
return luaL_error(L, "Incorrect number of arguments. Got [%d], expected [%d-%d]", argc, min, max);
return 0;
}
int luax_assert_function(lua_State *L, int idx)
{
if (!lua_isfunction(L, idx))
return luaL_error(L, "Argument must be of type \"function\".");
return 0;
}
int luax_assert_nilerror(lua_State *L, int idx)
{
if (lua_isnoneornil(L, idx))
{
if (lua_isstring(L, idx + 1))
return luaL_error(L, lua_tostring(L, idx + 1));
else
return luaL_error(L, "assertion failed!");
}
return 0;
}
void luax_setfuncs(lua_State *L, const luaL_Reg *l)
{
if (l == nullptr)
return;
for (; l->name != nullptr; l++)
{
lua_pushcfunction(L, l->func);
lua_setfield(L, -2, l->name);
}
}
int luax_require(lua_State *L, const char *name)
{
lua_getglobal(L, "require");
lua_pushstring(L, name);
lua_call(L, 1, 1);
return 1;
}
int luax_register_module(lua_State *L, const WrappedModule &m)
{
m.type->init();
// Put a reference to the C++ module in Lua.
luax_insistregistry(L, REGISTRY_MODULES);
Proxy *p = (Proxy *)lua_newuserdata(L, sizeof(Proxy));
p->object = m.module;
p->type = m.type;
luaL_newmetatable(L, m.module->getName());
lua_pushvalue(L, -1);
lua_setfield(L, -2, "__index");
lua_pushcfunction(L, w__gc);
lua_setfield(L, -2, "__gc");
lua_setmetatable(L, -2);
lua_setfield(L, -2, m.name); // _modules[name] = proxy
lua_pop(L, 1);
// Gets the love table.
luax_insistglobal(L, "love");
// Create new table for module.
lua_newtable(L);
// Register all the functions.
if (m.functions != nullptr)
luax_setfuncs(L, m.functions);
// Register types.
if (m.types != nullptr)
{
for (const lua_CFunction *t = m.types; *t != nullptr; t++)
(*t)(L);
}
lua_pushvalue(L, -1);
lua_setfield(L, -3, m.name); // love.graphics = table
lua_remove(L, -2); // love
// Register module instance
Module::registerInstance(m.module);
return 1;
}
int luax_preload(lua_State *L, lua_CFunction f, const char *name)
{
lua_getglobal(L, "package");
lua_getfield(L, -1, "preload");
lua_pushcfunction(L, f);
lua_setfield(L, -2, name);
lua_pop(L, 2);
return 0;
}
int luax_register_type(lua_State *L, love::Type *type, ...)
{
type->init();
// Get the place for storing and re-using instantiated love types.
luax_getregistry(L, REGISTRY_OBJECTS);
// Create registry._loveobjects if it doesn't exist yet.
if (!lua_istable(L, -1))
{
lua_newtable(L);
lua_replace(L, -2);
// Create a metatable.
lua_newtable(L);
// metatable.__mode = "v". Weak userdata values.
lua_pushliteral(L, "v");
lua_setfield(L, -2, "__mode");
// setmetatable(newtable, metatable)
lua_setmetatable(L, -2);
// registry._loveobjects = newtable
lua_setfield(L, LUA_REGISTRYINDEX, "_loveobjects");
}
else
lua_pop(L, 1);
luaL_newmetatable(L, type->getName());
// m.__index = m
lua_pushvalue(L, -1);
lua_setfield(L, -2, "__index");
// setup gc
lua_pushcfunction(L, w__gc);
lua_setfield(L, -2, "__gc");
// Add equality
lua_pushcfunction(L, w__eq);
lua_setfield(L, -2, "__eq");
// Add tostring function.
lua_pushstring(L, type->getName());
lua_pushcclosure(L, w__tostring, 1);
lua_setfield(L, -2, "__tostring");
// Add type
lua_pushstring(L, type->getName());
lua_pushcclosure(L, w__type, 1);
lua_setfield(L, -2, "type");
// Add typeOf
lua_pushcfunction(L, w__typeOf);
lua_setfield(L, -2, "typeOf");
// Add release
lua_pushcfunction(L, w__release);
lua_setfield(L, -2, "release");
va_list fs;
va_start(fs, type);
for (const luaL_Reg *f = va_arg(fs, const luaL_Reg *); f; f = va_arg(fs, const luaL_Reg *))
luax_setfuncs(L, f);
va_end(fs);
lua_pop(L, 1); // Pops metatable.
return 0;
}
void luax_gettypemetatable(lua_State *L, love::Type &type)
{
const char *name = type.getName();
lua_getfield(L, LUA_REGISTRYINDEX, name);
}
int luax_table_insert(lua_State *L, int tindex, int vindex, int pos)
{
if (tindex < 0)
tindex = lua_gettop(L)+1+tindex;
if (vindex < 0)
vindex = lua_gettop(L)+1+vindex;
if (pos == -1)
{
lua_pushvalue(L, vindex);
lua_rawseti(L, tindex, (int) luax_objlen(L, tindex)+1);
return 0;
}
else if (pos < 0)
pos = (int) luax_objlen(L, tindex)+1+pos;
for (int i = (int) luax_objlen(L, tindex)+1; i > pos; i--)
{
lua_rawgeti(L, tindex, i-1);
lua_rawseti(L, tindex, i);
}
lua_pushvalue(L, vindex);
lua_rawseti(L, tindex, pos);
return 0;
}
int luax_register_searcher(lua_State *L, lua_CFunction f, int pos)
{
// Add the package loader to the package.loaders table.
lua_getglobal(L, "package");
if (lua_isnil(L, -1))
return luaL_error(L, "Can't register searcher: package table does not exist.");
lua_getfield(L, -1, "loaders");
// Lua 5.2 renamed package.loaders to package.searchers.
if (lua_isnil(L, -1))
{
lua_pop(L, 1);
lua_getfield(L, -1, "searchers");
}
if (lua_isnil(L, -1))
return luaL_error(L, "Can't register searcher: package.loaders table does not exist.");
lua_pushcfunction(L, f);
luax_table_insert(L, -2, -1, pos);
lua_pop(L, 3);
return 0;
}
void luax_rawnewtype(lua_State *L, love::Type &type, love::Object *object)
{
Proxy *u = (Proxy *)lua_newuserdata(L, sizeof(Proxy));
object->retain();
u->object = object;
u->type = &type;
const char *name = type.getName();
luaL_newmetatable(L, name);
lua_getfield(L, -1, "__gc");
bool has_gc = !lua_isnoneornil(L, -1);
lua_pop(L, 1);
// Make sure mt.__gc exists, so Lua states which don't have the object's
// module loaded will still clean the object up when it's collected.
if (!has_gc)
{
lua_pushcfunction(L, w__gc);
lua_setfield(L, -2, "__gc");
}
lua_setmetatable(L, -2);
}
void luax_pushtype(lua_State *L, love::Type &type, love::Object *object)
{
if (object == nullptr)
{
lua_pushnil(L);
return;
}
// Fetch the registry table of instantiated objects.
luax_getregistry(L, REGISTRY_OBJECTS);
// The table might not exist - it should be insisted in luax_register_type.
if (!lua_istable(L, -1))
{
lua_pop(L, 1);
return luax_rawnewtype(L, type, object);
}
// Get the value of loveobjects[object] on the stack.
lua_pushlightuserdata(L, object);
lua_gettable(L, -2);
// If the Proxy userdata isn't in the instantiated types table yet, add it.
if (lua_type(L, -1) != LUA_TUSERDATA)
{
lua_pop(L, 1);
luax_rawnewtype(L, type, object);
lua_pushlightuserdata(L, object);
lua_pushvalue(L, -2);
// loveobjects[object] = Proxy.
lua_settable(L, -4);
}
// Remove the loveobjects table from the stack.
lua_remove(L, -2);
// Keep the Proxy userdata on the stack.
}
bool luax_istype(lua_State *L, int idx, love::Type &type)
{
if (lua_type(L, idx) != LUA_TUSERDATA)
return false;
Proxy *p = (Proxy *) lua_touserdata(L, idx);
if (p->type != nullptr)
return p->type->isa(type);
else
return false;
}
int luax_getfunction(lua_State *L, const char *mod, const char *fn)
{
lua_getglobal(L, "love");
if (lua_isnil(L, -1)) return luaL_error(L, "Could not find global love!");
lua_getfield(L, -1, mod);
if (lua_isnil(L, -1)) return luaL_error(L, "Could not find love.%s!", mod);
lua_getfield(L, -1, fn);
if (lua_isnil(L, -1)) return luaL_error(L, "Could not find love.%s.%s!", mod, fn);
lua_remove(L, -2); // remove mod
lua_remove(L, -2); // remove fn
return 0;
}
int luax_convobj(lua_State *L, int idx, const char *mod, const char *fn)
{
// Convert to absolute index if necessary.
if (idx < 0 && idx > LUA_REGISTRYINDEX)
idx += lua_gettop(L) + 1;
// Convert string to a file.
luax_getfunction(L, mod, fn);
lua_pushvalue(L, idx); // The initial argument.
lua_call(L, 1, 2); // Call the function, one arg, one return value (plus optional errstring.)
luax_assert_nilerror(L, -2); // Make sure the function returned something.
lua_pop(L, 1); // Pop the second return value now that we don't need it.
lua_replace(L, idx); // Replace the initial argument with the new object.
return 0;
}
int luax_convobj(lua_State *L, int idxs[], int n, const char *mod, const char *fn)
{
luax_getfunction(L, mod, fn);
for (int i = 0; i < n; i++)
{
lua_pushvalue(L, idxs[i]); // The arguments.
}
lua_call(L, n, 2); // Call the function, n args, one return value (plus optional errstring.)
luax_assert_nilerror(L, -2); // Make sure the function returned something.
lua_pop(L, 1); // Pop the second return value now that we don't need it.
if (n > 0)
lua_replace(L, idxs[0]); // Replace the initial argument with the new object.
return 0;
}
int luax_pconvobj(lua_State *L, int idx, const char *mod, const char *fn)
{
// Convert string to a file.
luax_getfunction(L, mod, fn);
lua_pushvalue(L, idx); // The initial argument.
int ret = lua_pcall(L, 1, 1, 0); // Call the function, one arg, one return value.
if (ret == 0)
lua_replace(L, idx); // Replace the initial argument with the new object.
return ret;
}
int luax_pconvobj(lua_State *L, int idxs[], int n, const char *mod, const char *fn)
{
luax_getfunction(L, mod, fn);
for (int i = 0; i < n; i++)
{
lua_pushvalue(L, idxs[i]); // The arguments.
}
int ret = lua_pcall(L, n, 1, 0); // Call the function, n args, one return value.
if (ret == 0)
lua_replace(L, idxs[0]); // Replace the initial argument with the new object.
return ret;
}
int luax_insist(lua_State *L, int idx, const char *k)
{
// Convert to absolute index if necessary.
if (idx < 0 && idx > LUA_REGISTRYINDEX)
idx += lua_gettop(L) + 1;
lua_getfield(L, idx, k);
// Create if necessary.
if (!lua_istable(L, -1))
{
lua_pop(L, 1); // Pop the non-table.
lua_newtable(L);
lua_pushvalue(L, -1); // Duplicate the table to leave on top.
lua_setfield(L, idx, k); // lua_stack[idx][k] = lua_stack[-1] (table)
}
return 1;
}
int luax_insistglobal(lua_State *L, const char *k)
{
lua_getglobal(L, k);
if (!lua_istable(L, -1))
{
lua_pop(L, 1); // Pop the non-table.
lua_newtable(L);
lua_pushvalue(L, -1);
lua_setglobal(L, k);
}
return 1;
}
int luax_c_insistglobal(lua_State *L, const char *k)
{
return luax_insistglobal(L, k);
}
int luax_insistlove(lua_State *L, const char *k)
{
luax_insistglobal(L, "love");
luax_insist(L, -1, k);
// The love table should be replaced with the top stack
// item. Only the reqested table should remain on the stack.
lua_replace(L, -2);
return 1;
}
int luax_getlove(lua_State *L, const char *k)
{
lua_getglobal(L, "love");
if (!lua_isnil(L, -1))
{
lua_getfield(L, -1, k);
lua_replace(L, -2);
}
return 1;
}
int luax_insistregistry(lua_State *L, Registry r)
{
switch (r)
{
case REGISTRY_MODULES:
return luax_insistlove(L, "_modules");
case REGISTRY_OBJECTS:
return luax_insist(L, LUA_REGISTRYINDEX, "_loveobjects");
default:
return luaL_error(L, "Attempted to use invalid registry.");
}
}
int luax_getregistry(lua_State *L, Registry r)
{
switch (r)
{
case REGISTRY_MODULES:
return luax_getlove(L, "_modules");
case REGISTRY_OBJECTS:
lua_getfield(L, LUA_REGISTRYINDEX, "_loveobjects");
return 1;
default:
return luaL_error(L, "Attempted to use invalid registry.");
}
}
static const char *MAIN_THREAD_KEY = "_love_mainthread";
lua_State *luax_insistpinnedthread(lua_State *L)
{
lua_getfield(L, LUA_REGISTRYINDEX, MAIN_THREAD_KEY);
if (lua_isnoneornil(L, -1))
{
lua_pop(L, 1);
// lua_pushthread returns 1 if it's actually the main thread, but we
// can't actually get the real main thread if lua_pushthread doesn't
// return it (in Lua 5.1 at least), so we ignore that for now...
// We do store a strong reference to the current thread/coroutine in
// the registry, however.
lua_pushthread(L);
lua_pushvalue(L, -1);
lua_setfield(L, LUA_REGISTRYINDEX, MAIN_THREAD_KEY);
}
lua_State *thread = lua_tothread(L, -1);
lua_pop(L, 1);
return thread;
}
lua_State *luax_getpinnedthread(lua_State *L)
{
lua_getfield(L, LUA_REGISTRYINDEX, MAIN_THREAD_KEY);
lua_State *thread = lua_tothread(L, -1);
lua_pop(L, 1);
return thread;
}
extern "C" int luax_typerror(lua_State *L, int narg, const char *tname)
{
int argtype = lua_type(L, narg);
const char *argtname = nullptr;
// We want to use the love type name for userdata, if possible.
if (argtype == LUA_TUSERDATA && luaL_getmetafield(L, narg, "type") != 0)
{
lua_pushvalue(L, narg);
if (lua_pcall(L, 1, 1, 0) == 0 && lua_type(L, -1) == LUA_TSTRING)
{
argtname = lua_tostring(L, -1);
// Non-love userdata might have a type metamethod which doesn't
// describe its type properly, so we only use it for love types.
if (!Type::byName(argtname))
argtname = nullptr;
}
}
if (argtname == nullptr)
argtname = lua_typename(L, argtype);
const char *msg = lua_pushfstring(L, "%s expected, got %s", tname, argtname);
return luaL_argerror(L, narg, msg);
}
size_t luax_objlen(lua_State *L, int ndx)
{
#if LUA_VERSION_NUM == 501
return lua_objlen(L, ndx);
#else
return lua_rawlen(L, ndx);
#endif
}
void luax_register(lua_State *L, const char *name, const luaL_Reg *l)
{
if (name)
lua_newtable(L);
luax_setfuncs(L, l);
if (name)
{
lua_pushvalue(L, -1);
lua_setglobal(L, name);
}
}
Type *luax_type(lua_State *L, int idx)
{
return Type::byName(luaL_checkstring(L, idx));
}
} // love