mirror of
https://github.com/love2d/love.git
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114 lines
2.6 KiB
C++
114 lines
2.6 KiB
C++
/**
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* Copyright (c) 2006-2022 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_MODULE_H
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#define LOVE_MODULE_H
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// LOVE
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#include "Exception.h"
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#include "Object.h"
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namespace love
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{
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/**
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* Abstract superclass for all modules.
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**/
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class Module : public Object
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{
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public:
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static love::Type type;
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enum ModuleType
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{
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M_AUDIO,
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M_DATA,
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M_EVENT,
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M_FILESYSTEM,
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M_FONT,
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M_GRAPHICS,
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M_IMAGE,
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M_JOYSTICK,
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M_KEYBOARD,
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M_MATH,
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M_MOUSE,
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M_PHYSICS,
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M_SOUND,
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M_SYSTEM,
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M_THREAD,
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M_TIMER,
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M_TOUCH,
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M_VIDEO,
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M_WINDOW,
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M_MAX_ENUM
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};
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Module();
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virtual ~Module();
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/**
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* Gets the base type of the module.
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**/
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virtual ModuleType getModuleType() const = 0;
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/**
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* Gets the name of the module. This is used in case of errors
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* and other messages.
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*
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* @return The full name of the module, eg. love.graphics.opengl.
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**/
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virtual const char *getName() const = 0;
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/**
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* Add module to internal registry. To be used /only/ in
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* runtime.cpp:luax_register_module()
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* @param instance The module instance.
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*/
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static void registerInstance(Module *instance);
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/**
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* Retrieve module instance from internal registry. May return NULL
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* if module not registered.
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* @param name The full name of the module.
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* @return Module instance or NULL if the module is not registered.
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*/
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static Module *getInstance(const std::string &name);
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/**
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* Retrieve module instance from the internal registry using the base
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* module type. May return null if the module is not registered.
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* @param type The base type of the module.
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**/
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template <typename T>
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static T *getInstance(ModuleType type)
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{
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return (T *) instances[type];
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}
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private:
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static Module *instances[M_MAX_ENUM];
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}; // Module
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} // love
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#endif // LOVE_MODULE_H
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