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love/src/modules/graphics/opengl/Image.cpp
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/**
* Copyright (c) 2006-2014 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "Image.h"
// STD
#include <cstring> // For memcpy
#include <algorithm> // for min/max
namespace love
{
namespace graphics
{
namespace opengl
{
float Image::maxMipmapSharpness = 0.0f;
Texture::FilterMode Image::defaultMipmapFilter = Texture::FILTER_NONE;
float Image::defaultMipmapSharpness = 0.0f;
Image::Image(love::image::ImageData *data, Format format)
: data(data)
, cdata(nullptr)
, paddedWidth(width)
, paddedHeight(height)
, texture(0)
, mipmapSharpness(defaultMipmapSharpness)
, mipmapsCreated(false)
, compressed(false)
, format(format)
, usingDefaultTexture(false)
{
width = data->getWidth();
height = data->getHeight();
data->retain();
preload();
}
Image::Image(love::image::CompressedData *cdata, Format format)
: data(nullptr)
, cdata(cdata)
, paddedWidth(width)
, paddedHeight(height)
, texture(0)
, mipmapSharpness(defaultMipmapSharpness)
, mipmapsCreated(false)
, compressed(true)
, format(format)
, usingDefaultTexture(false)
{
width = cdata->getWidth(0);
height = cdata->getHeight(0);
cdata->retain();
preload();
}
Image::~Image()
{
if (data != nullptr)
data->release();
if (cdata != nullptr)
cdata->release();
unload();
}
love::image::ImageData *Image::getImageData() const
{
return data;
}
love::image::CompressedData *Image::getCompressedData() const
{
return cdata;
}
void Image::draw(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
{
Matrix t;
t.setTransformation(x, y, angle, sx, sy, ox, oy, kx, ky);
drawv(t, vertices);
}
void Image::drawq(Quad *quad, float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
{
Matrix t;
t.setTransformation(x, y, angle, sx, sy, ox, oy, kx, ky);
drawv(t, quad->getVertices());
}
void Image::predraw()
{
bind();
if (width != paddedWidth || height != paddedHeight)
{
// NPOT image padded to POT size, so the texcoords should be scaled.
glMatrixMode(GL_TEXTURE);
glPushMatrix();
glScalef(float(width) / float(paddedWidth), float(height) / float(paddedHeight), 0.0f);
glMatrixMode(GL_MODELVIEW);
}
}
void Image::postdraw()
{
if (width != paddedWidth || height != paddedHeight)
{
glMatrixMode(GL_TEXTURE);
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
}
}
GLuint Image::getGLTexture() const
{
return texture;
}
void Image::uploadCompressedMipmaps()
{
if (!isCompressed() || !cdata || !hasCompressedTextureSupport(cdata->getFormat()))
return;
bind();
int count = cdata->getMipmapCount();
// We have to inform OpenGL if the image doesn't have all mipmap levels.
if (GLEE_VERSION_1_2 || GLEE_SGIS_texture_lod)
{
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, count - 1);
}
else if (cdata->getWidth(count-1) > 1 || cdata->getHeight(count-1) > 1)
{
// Telling OpenGL to ignore certain levels isn't always supported.
throw love::Exception("Cannot load mipmaps: "
"compressed image does not have all required levels.");
}
for (int i = 1; i < count; i++)
{
glCompressedTexImage2DARB(GL_TEXTURE_2D,
i,
getCompressedFormat(cdata->getFormat()),
cdata->getWidth(i),
cdata->getHeight(i),
0,
GLsizei(cdata->getSize(i)),
cdata->getData(i));
}
}
void Image::createMipmaps()
{
// Only valid for Images created with ImageData.
if (!data || isCompressed())
return;
if (!hasMipmapSupport())
throw love::Exception("Mipmap filtering is not supported on this system.");
// Some old drivers claim support for NPOT textures, but fail when creating
// mipmaps. We can't detect which systems will do this, so we fail gracefully
// for all NPOT images.
int w = int(width), h = int(height);
if (w != next_p2(w) || h != next_p2(h))
{
throw love::Exception("Cannot create mipmaps: "
"image does not have power of two dimensions.");
}
bind();
// Prevent other threads from changing the ImageData while we upload it.
love::thread::Lock lock(data->getMutex());
if (hasNpot() && (GLEE_VERSION_3_0 || GLEE_ARB_framebuffer_object))
{
if (gl.getVendor() == OpenGL::VENDOR_ATI_AMD)
{
// AMD/ATI drivers have several bugs when generating mipmaps,
// re-uploading the entire base image seems to be required.
uploadTexture();
// More bugs: http://www.opengl.org/wiki/Common_Mistakes#Automatic_mipmap_generation
glEnable(GL_TEXTURE_2D);
}
glGenerateMipmap(GL_TEXTURE_2D);
}
else
{
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
glTexSubImage2D(GL_TEXTURE_2D,
0,
0,
0,
(GLsizei)width,
(GLsizei)height,
GL_RGBA,
GL_UNSIGNED_BYTE,
data->getData());
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_FALSE);
}
}
void Image::checkMipmapsCreated()
{
if (mipmapsCreated || filter.mipmap == FILTER_NONE || usingDefaultTexture)
return;
if (isCompressed() && cdata && hasCompressedTextureSupport(cdata->getFormat()))
uploadCompressedMipmaps();
else if (data)
createMipmaps();
else
return;
mipmapsCreated = true;
}
void Image::setFilter(const Texture::Filter &f)
{
filter = f;
// We don't want filtering or (attempted) mipmaps on the default texture.
if (usingDefaultTexture)
{
filter.mipmap = FILTER_NONE;
filter.min = filter.mag = FILTER_NEAREST;
}
bind();
gl.setTextureFilter(filter);
checkMipmapsCreated();
}
void Image::setWrap(const Texture::Wrap &w)
{
wrap = w;
bind();
gl.setTextureWrap(w);
}
void Image::setMipmapSharpness(float sharpness)
{
if (hasMipmapSharpnessSupport())
{
// LOD bias has the range (-maxbias, maxbias)
mipmapSharpness = std::min(std::max(sharpness, -maxMipmapSharpness + 0.01f), maxMipmapSharpness - 0.01f);
bind();
// negative bias is sharper
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -mipmapSharpness);
}
else
mipmapSharpness = 0.0f;
}
float Image::getMipmapSharpness() const
{
return mipmapSharpness;
}
void Image::bind() const
{
if (texture == 0)
return;
gl.bindTexture(texture);
}
void Image::preload()
{
memset(vertices, 255, sizeof(Vertex)*4);
vertices[0].x = 0;
vertices[0].y = 0;
vertices[1].x = 0;
vertices[1].y = (float) height;
vertices[2].x = (float) width;
vertices[2].y = (float) height;
vertices[3].x = (float) width;
vertices[3].y = 0;
vertices[0].s = 0;
vertices[0].t = 0;
vertices[1].s = 0;
vertices[1].t = 1;
vertices[2].s = 1;
vertices[2].t = 1;
vertices[3].s = 1;
vertices[3].t = 0;
filter.mipmap = defaultMipmapFilter;
}
bool Image::load()
{
return loadVolatile();
}
void Image::unload()
{
return unloadVolatile();
}
bool Image::loadVolatile()
{
if (format == FORMAT_SRGB && !hasSRGBSupport())
throw love::Exception("sRGB images are not supported on this system.");
if (isCompressed() && cdata && !hasCompressedTextureSupport(cdata->getFormat()))
{
const char *str;
if (image::CompressedData::getConstant(cdata->getFormat(), str))
{
throw love::Exception("Cannot create image: "
"%s compressed images are not supported on this system.", str);
}
else
throw love::Exception("cannot create image: format is not supported on this system.");
}
if (hasMipmapSharpnessSupport() && maxMipmapSharpness == 0.0f)
glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS, &maxMipmapSharpness);
glGenTextures(1, &texture);
gl.bindTexture(texture);
filter.anisotropy = gl.setTextureFilter(filter);
gl.setTextureWrap(wrap);
setMipmapSharpness(mipmapSharpness);
paddedWidth = width;
paddedHeight = height;
if (!hasNpot())
{
// NPOT textures will be padded to POT dimensions if necessary.
paddedWidth = next_p2(width);
paddedHeight = next_p2(height);
}
// Use a default texture if the size is too big for the system.
if (paddedWidth > gl.getMaxTextureSize() || paddedHeight > gl.getMaxTextureSize())
{
uploadDefaultTexture();
return true;
}
// Mutex lock will potentially cover texture loading and mipmap creation.
love::thread::EmptyLock lock;
if (data)
lock.setLock(data->getMutex());
while (glGetError() != GL_NO_ERROR); // Clear errors.
if (hasNpot() || (width == paddedWidth && height == paddedHeight))
uploadTexture();
else
uploadTexturePadded();
GLenum glerr = glGetError();
if (glerr != GL_NO_ERROR)
throw love::Exception("Cannot create image (error code 0x%x)", glerr);
usingDefaultTexture = false;
mipmapsCreated = false;
checkMipmapsCreated();
return true;
}
void Image::uploadTexturePadded()
{
if (isCompressed() && cdata)
{
// Padded textures don't really work if they're compressed...
throw love::Exception("Cannot create image: "
"compressed NPOT images are not supported on this system.");
}
else if (data)
{
GLenum iformat = (format == FORMAT_SRGB) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
glTexImage2D(GL_TEXTURE_2D,
0,
iformat,
(GLsizei)paddedWidth,
(GLsizei)paddedHeight,
0,
GL_RGBA,
GL_UNSIGNED_BYTE,
0);
glTexSubImage2D(GL_TEXTURE_2D,
0,
0, 0,
(GLsizei)width,
(GLsizei)height,
GL_RGBA,
GL_UNSIGNED_BYTE,
data->getData());
}
}
void Image::uploadTexture()
{
if (isCompressed() && cdata)
{
GLenum format = getCompressedFormat(cdata->getFormat());
glCompressedTexImage2DARB(GL_TEXTURE_2D,
0,
format,
cdata->getWidth(0),
cdata->getHeight(0),
0,
GLsizei(cdata->getSize(0)),
cdata->getData(0));
}
else if (data)
{
GLenum iformat = (format == FORMAT_SRGB) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
glTexImage2D(GL_TEXTURE_2D,
0,
iformat,
(GLsizei)width,
(GLsizei)height,
0,
GL_RGBA,
GL_UNSIGNED_BYTE,
data->getData());
}
}
void Image::unloadVolatile()
{
// Delete the hardware texture.
if (texture != 0)
{
gl.deleteTexture(texture);
texture = 0;
}
}
bool Image::refresh()
{
// No effect if the texture hasn't been created yet.
if (texture == 0)
return false;
if (usingDefaultTexture)
{
uploadDefaultTexture();
return true;
}
// We want this lock to potentially cover mipmap creation as well.
love::thread::EmptyLock lock;
bind();
if (data && !isCompressed())
lock.setLock(data->getMutex());
while (glGetError() != GL_NO_ERROR); // Clear errors.
if (hasNpot() || (width == paddedWidth && height == paddedHeight))
uploadTexture();
else
uploadTexturePadded();
if (glGetError() != GL_NO_ERROR)
uploadDefaultTexture();
else
usingDefaultTexture = false;
mipmapsCreated = false;
checkMipmapsCreated();
return true;
}
Image::Format Image::getFormat() const
{
return format;
}
void Image::uploadDefaultTexture()
{
usingDefaultTexture = true;
bind();
setFilter(filter);
// A nice friendly checkerboard to signify invalid textures...
GLubyte px[] = {0xFF,0xFF,0xFF,0xFF, 0xC0,0xC0,0xC0,0xFF,
0xC0,0xC0,0xC0,0xFF, 0xFF,0xFF,0xFF,0xFF};
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, px);
}
void Image::drawv(const Matrix &t, const Vertex *v)
{
OpenGL::TempTransform transform(gl);
transform.get() *= t;
predraw();
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glVertexPointer(2, GL_FLOAT, sizeof(Vertex), (GLvoid *)&v[0].x);
glTexCoordPointer(2, GL_FLOAT, sizeof(Vertex), (GLvoid *)&v[0].s);
gl.prepareDraw();
glDrawArrays(GL_QUADS, 0, 4);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisableClientState(GL_VERTEX_ARRAY);
postdraw();
}
void Image::setDefaultMipmapSharpness(float sharpness)
{
defaultMipmapSharpness = sharpness;
}
float Image::getDefaultMipmapSharpness()
{
return defaultMipmapSharpness;
}
void Image::setDefaultMipmapFilter(Texture::FilterMode f)
{
defaultMipmapFilter = f;
}
Texture::FilterMode Image::getDefaultMipmapFilter()
{
return defaultMipmapFilter;
}
bool Image::isCompressed() const
{
return compressed;
}
GLenum Image::getCompressedFormat(image::CompressedData::Format cformat) const
{
bool srgb = format == FORMAT_SRGB;
switch (cformat)
{
case image::CompressedData::FORMAT_DXT1:
if (srgb)
return GL_COMPRESSED_SRGB_S3TC_DXT1_EXT;
else
return GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
case image::CompressedData::FORMAT_DXT3:
if (srgb)
return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
else
return GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
case image::CompressedData::FORMAT_DXT5:
if (srgb)
return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
else
return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
case image::CompressedData::FORMAT_BC4:
return GL_COMPRESSED_RED_RGTC1;
case image::CompressedData::FORMAT_BC4s:
return GL_COMPRESSED_SIGNED_RED_RGTC1;
case image::CompressedData::FORMAT_BC5:
return GL_COMPRESSED_RG_RGTC2;
case image::CompressedData::FORMAT_BC5s:
return GL_COMPRESSED_SIGNED_RG_RGTC2;
default:
if (srgb)
return GL_SRGB8_ALPHA8;
else
return GL_RGBA8;
}
}
bool Image::hasNpot()
{
return GLEE_VERSION_2_0 || GLEE_ARB_texture_non_power_of_two;
}
bool Image::hasAnisotropicFilteringSupport()
{
return GLEE_EXT_texture_filter_anisotropic;
}
bool Image::hasMipmapSupport()
{
return GLEE_VERSION_1_4 || GLEE_SGIS_generate_mipmap;
}
bool Image::hasMipmapSharpnessSupport()
{
return GLEE_VERSION_1_4;
}
bool Image::hasCompressedTextureSupport()
{
return GLEE_VERSION_1_3 || GLEE_ARB_texture_compression;
}
bool Image::hasCompressedTextureSupport(image::CompressedData::Format format)
{
if (!hasCompressedTextureSupport())
return false;
switch (format)
{
case image::CompressedData::FORMAT_DXT1:
case image::CompressedData::FORMAT_DXT3:
case image::CompressedData::FORMAT_DXT5:
return GLEE_EXT_texture_compression_s3tc;
case image::CompressedData::FORMAT_BC4:
case image::CompressedData::FORMAT_BC4s:
case image::CompressedData::FORMAT_BC5:
case image::CompressedData::FORMAT_BC5s:
return (GLEE_VERSION_3_0 || GLEE_ARB_texture_compression_rgtc || GLEE_EXT_texture_compression_rgtc);
default:
break;
}
return false;
}
bool Image::hasSRGBSupport()
{
return GLEE_VERSION_2_1 || GLEE_EXT_texture_sRGB;
}
bool Image::getConstant(const char *in, Format &out)
{
return formats.find(in, out);
}
bool Image::getConstant(Format in, const char *&out)
{
return formats.find(in, out);
}
StringMap<Image::Format, Image::FORMAT_MAX_ENUM>::Entry Image::formatEntries[] =
{
{"normal", Image::FORMAT_NORMAL},
{"srgb", Image::FORMAT_SRGB},
};
StringMap<Image::Format, Image::FORMAT_MAX_ENUM> Image::formats(Image::formatEntries, sizeof(Image::formatEntries));
} // opengl
} // graphics
} // love