mirror of
https://github.com/love2d/love.git
synced 2026-08-15 07:41:11 +02:00
afc505e183
Updated the graphics code to use a custom matrix stack rather than OpenGL1's APIs.
685 lines
16 KiB
C++
685 lines
16 KiB
C++
/**
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* Copyright (c) 2006-2014 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "Image.h"
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// STD
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#include <cstring> // For memcpy
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#include <algorithm> // for min/max
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namespace love
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{
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namespace graphics
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{
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namespace opengl
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{
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float Image::maxMipmapSharpness = 0.0f;
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Texture::FilterMode Image::defaultMipmapFilter = Texture::FILTER_NONE;
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float Image::defaultMipmapSharpness = 0.0f;
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Image::Image(love::image::ImageData *data, Format format)
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: data(data)
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, cdata(nullptr)
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, paddedWidth(width)
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, paddedHeight(height)
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, texture(0)
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, mipmapSharpness(defaultMipmapSharpness)
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, mipmapsCreated(false)
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, compressed(false)
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, format(format)
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, usingDefaultTexture(false)
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{
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width = data->getWidth();
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height = data->getHeight();
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data->retain();
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preload();
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}
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Image::Image(love::image::CompressedData *cdata, Format format)
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: data(nullptr)
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, cdata(cdata)
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, paddedWidth(width)
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, paddedHeight(height)
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, texture(0)
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, mipmapSharpness(defaultMipmapSharpness)
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, mipmapsCreated(false)
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, compressed(true)
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, format(format)
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, usingDefaultTexture(false)
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{
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width = cdata->getWidth(0);
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height = cdata->getHeight(0);
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cdata->retain();
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preload();
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}
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Image::~Image()
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{
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if (data != nullptr)
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data->release();
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if (cdata != nullptr)
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cdata->release();
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unload();
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}
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love::image::ImageData *Image::getImageData() const
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{
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return data;
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}
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love::image::CompressedData *Image::getCompressedData() const
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{
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return cdata;
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}
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void Image::draw(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
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{
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Matrix t;
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t.setTransformation(x, y, angle, sx, sy, ox, oy, kx, ky);
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drawv(t, vertices);
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}
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void Image::drawq(Quad *quad, float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
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{
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Matrix t;
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t.setTransformation(x, y, angle, sx, sy, ox, oy, kx, ky);
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drawv(t, quad->getVertices());
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}
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void Image::predraw()
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{
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bind();
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if (width != paddedWidth || height != paddedHeight)
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{
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// NPOT image padded to POT size, so the texcoords should be scaled.
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glMatrixMode(GL_TEXTURE);
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glPushMatrix();
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glScalef(float(width) / float(paddedWidth), float(height) / float(paddedHeight), 0.0f);
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glMatrixMode(GL_MODELVIEW);
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}
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}
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void Image::postdraw()
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{
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if (width != paddedWidth || height != paddedHeight)
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{
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glMatrixMode(GL_TEXTURE);
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glPopMatrix();
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glMatrixMode(GL_MODELVIEW);
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}
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}
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GLuint Image::getGLTexture() const
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{
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return texture;
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}
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void Image::uploadCompressedMipmaps()
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{
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if (!isCompressed() || !cdata || !hasCompressedTextureSupport(cdata->getFormat()))
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return;
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bind();
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int count = cdata->getMipmapCount();
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// We have to inform OpenGL if the image doesn't have all mipmap levels.
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if (GLEE_VERSION_1_2 || GLEE_SGIS_texture_lod)
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{
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, count - 1);
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}
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else if (cdata->getWidth(count-1) > 1 || cdata->getHeight(count-1) > 1)
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{
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// Telling OpenGL to ignore certain levels isn't always supported.
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throw love::Exception("Cannot load mipmaps: "
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"compressed image does not have all required levels.");
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}
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for (int i = 1; i < count; i++)
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{
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glCompressedTexImage2DARB(GL_TEXTURE_2D,
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i,
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getCompressedFormat(cdata->getFormat()),
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cdata->getWidth(i),
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cdata->getHeight(i),
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0,
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GLsizei(cdata->getSize(i)),
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cdata->getData(i));
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}
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}
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void Image::createMipmaps()
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{
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// Only valid for Images created with ImageData.
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if (!data || isCompressed())
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return;
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if (!hasMipmapSupport())
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throw love::Exception("Mipmap filtering is not supported on this system.");
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// Some old drivers claim support for NPOT textures, but fail when creating
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// mipmaps. We can't detect which systems will do this, so we fail gracefully
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// for all NPOT images.
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int w = int(width), h = int(height);
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if (w != next_p2(w) || h != next_p2(h))
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{
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throw love::Exception("Cannot create mipmaps: "
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"image does not have power of two dimensions.");
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}
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bind();
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// Prevent other threads from changing the ImageData while we upload it.
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love::thread::Lock lock(data->getMutex());
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if (hasNpot() && (GLEE_VERSION_3_0 || GLEE_ARB_framebuffer_object))
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{
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if (gl.getVendor() == OpenGL::VENDOR_ATI_AMD)
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{
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// AMD/ATI drivers have several bugs when generating mipmaps,
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// re-uploading the entire base image seems to be required.
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uploadTexture();
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// More bugs: http://www.opengl.org/wiki/Common_Mistakes#Automatic_mipmap_generation
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glEnable(GL_TEXTURE_2D);
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}
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glGenerateMipmap(GL_TEXTURE_2D);
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}
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else
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{
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glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
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glTexSubImage2D(GL_TEXTURE_2D,
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0,
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0,
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0,
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(GLsizei)width,
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(GLsizei)height,
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GL_RGBA,
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GL_UNSIGNED_BYTE,
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data->getData());
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glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_FALSE);
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}
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}
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void Image::checkMipmapsCreated()
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{
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if (mipmapsCreated || filter.mipmap == FILTER_NONE || usingDefaultTexture)
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return;
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if (isCompressed() && cdata && hasCompressedTextureSupport(cdata->getFormat()))
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uploadCompressedMipmaps();
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else if (data)
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createMipmaps();
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else
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return;
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mipmapsCreated = true;
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}
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void Image::setFilter(const Texture::Filter &f)
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{
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filter = f;
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// We don't want filtering or (attempted) mipmaps on the default texture.
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if (usingDefaultTexture)
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{
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filter.mipmap = FILTER_NONE;
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filter.min = filter.mag = FILTER_NEAREST;
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}
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bind();
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gl.setTextureFilter(filter);
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checkMipmapsCreated();
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}
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void Image::setWrap(const Texture::Wrap &w)
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{
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wrap = w;
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bind();
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gl.setTextureWrap(w);
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}
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void Image::setMipmapSharpness(float sharpness)
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{
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if (hasMipmapSharpnessSupport())
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{
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// LOD bias has the range (-maxbias, maxbias)
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mipmapSharpness = std::min(std::max(sharpness, -maxMipmapSharpness + 0.01f), maxMipmapSharpness - 0.01f);
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bind();
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// negative bias is sharper
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -mipmapSharpness);
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}
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else
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mipmapSharpness = 0.0f;
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}
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float Image::getMipmapSharpness() const
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{
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return mipmapSharpness;
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}
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void Image::bind() const
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{
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if (texture == 0)
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return;
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gl.bindTexture(texture);
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}
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void Image::preload()
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{
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memset(vertices, 255, sizeof(Vertex)*4);
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vertices[0].x = 0;
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vertices[0].y = 0;
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vertices[1].x = 0;
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vertices[1].y = (float) height;
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vertices[2].x = (float) width;
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vertices[2].y = (float) height;
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vertices[3].x = (float) width;
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vertices[3].y = 0;
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vertices[0].s = 0;
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vertices[0].t = 0;
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vertices[1].s = 0;
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vertices[1].t = 1;
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vertices[2].s = 1;
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vertices[2].t = 1;
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vertices[3].s = 1;
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vertices[3].t = 0;
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filter.mipmap = defaultMipmapFilter;
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}
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bool Image::load()
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{
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return loadVolatile();
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}
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void Image::unload()
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{
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return unloadVolatile();
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}
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bool Image::loadVolatile()
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{
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if (format == FORMAT_SRGB && !hasSRGBSupport())
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throw love::Exception("sRGB images are not supported on this system.");
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if (isCompressed() && cdata && !hasCompressedTextureSupport(cdata->getFormat()))
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{
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const char *str;
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if (image::CompressedData::getConstant(cdata->getFormat(), str))
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{
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throw love::Exception("Cannot create image: "
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"%s compressed images are not supported on this system.", str);
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}
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else
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throw love::Exception("cannot create image: format is not supported on this system.");
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}
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if (hasMipmapSharpnessSupport() && maxMipmapSharpness == 0.0f)
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glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS, &maxMipmapSharpness);
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glGenTextures(1, &texture);
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gl.bindTexture(texture);
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filter.anisotropy = gl.setTextureFilter(filter);
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gl.setTextureWrap(wrap);
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setMipmapSharpness(mipmapSharpness);
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paddedWidth = width;
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paddedHeight = height;
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if (!hasNpot())
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{
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// NPOT textures will be padded to POT dimensions if necessary.
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paddedWidth = next_p2(width);
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paddedHeight = next_p2(height);
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}
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// Use a default texture if the size is too big for the system.
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if (paddedWidth > gl.getMaxTextureSize() || paddedHeight > gl.getMaxTextureSize())
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{
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uploadDefaultTexture();
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return true;
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}
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// Mutex lock will potentially cover texture loading and mipmap creation.
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love::thread::EmptyLock lock;
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if (data)
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lock.setLock(data->getMutex());
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while (glGetError() != GL_NO_ERROR); // Clear errors.
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if (hasNpot() || (width == paddedWidth && height == paddedHeight))
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uploadTexture();
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else
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uploadTexturePadded();
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GLenum glerr = glGetError();
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if (glerr != GL_NO_ERROR)
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throw love::Exception("Cannot create image (error code 0x%x)", glerr);
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usingDefaultTexture = false;
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mipmapsCreated = false;
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checkMipmapsCreated();
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return true;
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}
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void Image::uploadTexturePadded()
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{
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if (isCompressed() && cdata)
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{
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// Padded textures don't really work if they're compressed...
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throw love::Exception("Cannot create image: "
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"compressed NPOT images are not supported on this system.");
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}
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else if (data)
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{
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GLenum iformat = (format == FORMAT_SRGB) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
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glTexImage2D(GL_TEXTURE_2D,
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0,
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iformat,
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(GLsizei)paddedWidth,
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(GLsizei)paddedHeight,
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0,
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GL_RGBA,
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GL_UNSIGNED_BYTE,
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0);
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glTexSubImage2D(GL_TEXTURE_2D,
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0,
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0, 0,
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(GLsizei)width,
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(GLsizei)height,
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GL_RGBA,
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GL_UNSIGNED_BYTE,
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data->getData());
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}
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}
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void Image::uploadTexture()
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{
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if (isCompressed() && cdata)
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{
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GLenum format = getCompressedFormat(cdata->getFormat());
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glCompressedTexImage2DARB(GL_TEXTURE_2D,
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0,
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format,
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cdata->getWidth(0),
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cdata->getHeight(0),
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0,
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GLsizei(cdata->getSize(0)),
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cdata->getData(0));
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}
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else if (data)
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{
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GLenum iformat = (format == FORMAT_SRGB) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
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glTexImage2D(GL_TEXTURE_2D,
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0,
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iformat,
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(GLsizei)width,
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(GLsizei)height,
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0,
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GL_RGBA,
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GL_UNSIGNED_BYTE,
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data->getData());
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}
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}
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void Image::unloadVolatile()
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{
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// Delete the hardware texture.
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if (texture != 0)
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{
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gl.deleteTexture(texture);
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texture = 0;
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}
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}
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bool Image::refresh()
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{
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// No effect if the texture hasn't been created yet.
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if (texture == 0)
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return false;
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if (usingDefaultTexture)
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{
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uploadDefaultTexture();
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return true;
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}
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// We want this lock to potentially cover mipmap creation as well.
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love::thread::EmptyLock lock;
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bind();
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if (data && !isCompressed())
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lock.setLock(data->getMutex());
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while (glGetError() != GL_NO_ERROR); // Clear errors.
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if (hasNpot() || (width == paddedWidth && height == paddedHeight))
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uploadTexture();
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else
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uploadTexturePadded();
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if (glGetError() != GL_NO_ERROR)
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uploadDefaultTexture();
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else
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usingDefaultTexture = false;
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mipmapsCreated = false;
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checkMipmapsCreated();
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return true;
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}
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Image::Format Image::getFormat() const
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{
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return format;
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}
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void Image::uploadDefaultTexture()
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{
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usingDefaultTexture = true;
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bind();
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setFilter(filter);
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// A nice friendly checkerboard to signify invalid textures...
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GLubyte px[] = {0xFF,0xFF,0xFF,0xFF, 0xC0,0xC0,0xC0,0xFF,
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0xC0,0xC0,0xC0,0xFF, 0xFF,0xFF,0xFF,0xFF};
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, px);
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}
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void Image::drawv(const Matrix &t, const Vertex *v)
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{
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OpenGL::TempTransform transform(gl);
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transform.get() *= t;
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predraw();
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glEnableClientState(GL_VERTEX_ARRAY);
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glEnableClientState(GL_TEXTURE_COORD_ARRAY);
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glVertexPointer(2, GL_FLOAT, sizeof(Vertex), (GLvoid *)&v[0].x);
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glTexCoordPointer(2, GL_FLOAT, sizeof(Vertex), (GLvoid *)&v[0].s);
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gl.prepareDraw();
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glDrawArrays(GL_QUADS, 0, 4);
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glDisableClientState(GL_TEXTURE_COORD_ARRAY);
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glDisableClientState(GL_VERTEX_ARRAY);
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postdraw();
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}
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void Image::setDefaultMipmapSharpness(float sharpness)
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{
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defaultMipmapSharpness = sharpness;
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}
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float Image::getDefaultMipmapSharpness()
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{
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return defaultMipmapSharpness;
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}
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void Image::setDefaultMipmapFilter(Texture::FilterMode f)
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{
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defaultMipmapFilter = f;
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}
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Texture::FilterMode Image::getDefaultMipmapFilter()
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{
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return defaultMipmapFilter;
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}
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bool Image::isCompressed() const
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{
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return compressed;
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}
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GLenum Image::getCompressedFormat(image::CompressedData::Format cformat) const
|
|
{
|
|
bool srgb = format == FORMAT_SRGB;
|
|
|
|
switch (cformat)
|
|
{
|
|
case image::CompressedData::FORMAT_DXT1:
|
|
if (srgb)
|
|
return GL_COMPRESSED_SRGB_S3TC_DXT1_EXT;
|
|
else
|
|
return GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
|
|
case image::CompressedData::FORMAT_DXT3:
|
|
if (srgb)
|
|
return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
|
|
else
|
|
return GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
|
|
case image::CompressedData::FORMAT_DXT5:
|
|
if (srgb)
|
|
return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
|
|
else
|
|
return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
|
|
case image::CompressedData::FORMAT_BC4:
|
|
return GL_COMPRESSED_RED_RGTC1;
|
|
case image::CompressedData::FORMAT_BC4s:
|
|
return GL_COMPRESSED_SIGNED_RED_RGTC1;
|
|
case image::CompressedData::FORMAT_BC5:
|
|
return GL_COMPRESSED_RG_RGTC2;
|
|
case image::CompressedData::FORMAT_BC5s:
|
|
return GL_COMPRESSED_SIGNED_RG_RGTC2;
|
|
default:
|
|
if (srgb)
|
|
return GL_SRGB8_ALPHA8;
|
|
else
|
|
return GL_RGBA8;
|
|
}
|
|
}
|
|
|
|
bool Image::hasNpot()
|
|
{
|
|
return GLEE_VERSION_2_0 || GLEE_ARB_texture_non_power_of_two;
|
|
}
|
|
|
|
bool Image::hasAnisotropicFilteringSupport()
|
|
{
|
|
return GLEE_EXT_texture_filter_anisotropic;
|
|
}
|
|
|
|
bool Image::hasMipmapSupport()
|
|
{
|
|
return GLEE_VERSION_1_4 || GLEE_SGIS_generate_mipmap;
|
|
}
|
|
|
|
bool Image::hasMipmapSharpnessSupport()
|
|
{
|
|
return GLEE_VERSION_1_4;
|
|
}
|
|
|
|
bool Image::hasCompressedTextureSupport()
|
|
{
|
|
return GLEE_VERSION_1_3 || GLEE_ARB_texture_compression;
|
|
}
|
|
|
|
bool Image::hasCompressedTextureSupport(image::CompressedData::Format format)
|
|
{
|
|
if (!hasCompressedTextureSupport())
|
|
return false;
|
|
|
|
switch (format)
|
|
{
|
|
case image::CompressedData::FORMAT_DXT1:
|
|
case image::CompressedData::FORMAT_DXT3:
|
|
case image::CompressedData::FORMAT_DXT5:
|
|
return GLEE_EXT_texture_compression_s3tc;
|
|
case image::CompressedData::FORMAT_BC4:
|
|
case image::CompressedData::FORMAT_BC4s:
|
|
case image::CompressedData::FORMAT_BC5:
|
|
case image::CompressedData::FORMAT_BC5s:
|
|
return (GLEE_VERSION_3_0 || GLEE_ARB_texture_compression_rgtc || GLEE_EXT_texture_compression_rgtc);
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Image::hasSRGBSupport()
|
|
{
|
|
return GLEE_VERSION_2_1 || GLEE_EXT_texture_sRGB;
|
|
}
|
|
|
|
bool Image::getConstant(const char *in, Format &out)
|
|
{
|
|
return formats.find(in, out);
|
|
}
|
|
|
|
bool Image::getConstant(Format in, const char *&out)
|
|
{
|
|
return formats.find(in, out);
|
|
}
|
|
|
|
StringMap<Image::Format, Image::FORMAT_MAX_ENUM>::Entry Image::formatEntries[] =
|
|
{
|
|
{"normal", Image::FORMAT_NORMAL},
|
|
{"srgb", Image::FORMAT_SRGB},
|
|
};
|
|
|
|
StringMap<Image::Format, Image::FORMAT_MAX_ENUM> Image::formats(Image::formatEntries, sizeof(Image::formatEntries));
|
|
|
|
} // opengl
|
|
} // graphics
|
|
} // love
|