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All enum errors have (hopefully) been changed to a luax_enumerror, which has a fixed error message. If additionally a list of valid options is passed, it lists that in the error message. For every enum error with few options I've implemented this using a getConstants call. This solution has been designed specifically to reduce the number of template instantiations (as I've been told that was a concern). All new template code happens in places where there already was an instantiation of the relevant StringMap. Of course there is still std::vector<std::string>... --HG-- branch : minor
298 lines
6.6 KiB
C++
298 lines
6.6 KiB
C++
/**
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* Copyright (c) 2006-2017 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_AUDIO_EFFECTS_H
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#define LOVE_AUDIO_EFFECTS_H
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#include "common/Object.h"
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#include "common/StringMap.h"
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#include <map>
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#include <vector>
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template<typename T>
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class LazierAndSlowerButEasilyArrayableStringMap
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{
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public:
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struct Entry
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{
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const char *key;
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T value;
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};
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LazierAndSlowerButEasilyArrayableStringMap()
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{
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}
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LazierAndSlowerButEasilyArrayableStringMap(const std::vector<Entry> &entries)
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{
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for (auto entry : entries)
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{
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forward[entry.key] = entry.value;
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reverse[entry.value] = entry.key;
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}
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}
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bool find(const char *key, T &t)
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{
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if (forward.find(key) == forward.end())
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return false;
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t = forward[key];
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return true;
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}
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bool find(T key, const char *&str)
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{
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if (reverse.find(key) == reverse.end())
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return false;
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str = reverse[key];
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return true;
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}
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private:
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std::map<std::string, T> forward;
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std::map<T, const char*> reverse;
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};
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namespace love
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{
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namespace audio
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{
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class Effect
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{
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public:
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enum Type
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{
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TYPE_BASIC, //not a real type
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TYPE_REVERB,
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TYPE_CHORUS,
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TYPE_DISTORTION,
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TYPE_ECHO,
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TYPE_FLANGER,
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//TYPE_FREQSHIFTER,
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//TYPE_MORPHER,
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//TYPE_PITCHSHIFTER,
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TYPE_MODULATOR,
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//TYPE_AUTOWAH,
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TYPE_COMPRESSOR,
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TYPE_EQUALIZER,
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TYPE_MAX_ENUM
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};
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enum Parameter
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{
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EFFECT_TYPE,
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EFFECT_VOLUME,
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REVERB_GAIN,
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REVERB_HFGAIN,
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REVERB_DENSITY,
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REVERB_DIFFUSION,
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REVERB_DECAY,
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REVERB_HFDECAY,
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REVERB_EARLYGAIN,
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REVERB_EARLYDELAY,
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REVERB_LATEGAIN,
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REVERB_LATEDELAY,
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REVERB_ROLLOFF,
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REVERB_AIRHFGAIN,
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REVERB_HFLIMITER,
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CHORUS_WAVEFORM,
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CHORUS_PHASE,
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CHORUS_RATE,
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CHORUS_DEPTH,
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CHORUS_FEEDBACK,
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CHORUS_DELAY,
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DISTORTION_GAIN,
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DISTORTION_EDGE,
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DISTORTION_LOWCUT,
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DISTORTION_EQCENTER,
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DISTORTION_EQBAND,
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ECHO_DELAY,
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ECHO_LRDELAY,
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ECHO_DAMPING,
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ECHO_FEEDBACK,
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ECHO_SPREAD,
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FLANGER_WAVEFORM,
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FLANGER_PHASE,
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FLANGER_RATE,
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FLANGER_DEPTH,
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FLANGER_FEEDBACK,
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FLANGER_DELAY,
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/*
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FREQSHIFTER_FREQ,
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FREQSHIFTER_LEFTDIR,
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FREQSHIFTER_RIGHTDIR,
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MORPHER_WAVEFORM,
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MORPHER_RATE,
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MORPHER_PHONEMEA,
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MORPHER_PHONEMEB,
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MORPHER_TUNEA,
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MORPHER_TUNEB,
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PITCHSHIFTER_PITCH,
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*/
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MODULATOR_WAVEFORM,
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MODULATOR_FREQ,
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MODULATOR_HIGHCUT,
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/*
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AUTOWAH_ATTACK,
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AUTOWAH_RELEASE,
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AUTOWAH_RESONANCE,
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AUTOWAH_PEAKGAIN,
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*/
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COMPRESSOR_ENABLE,
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EQUALIZER_LOWGAIN,
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EQUALIZER_LOWCUT,
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EQUALIZER_MID1GAIN,
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EQUALIZER_MID1FREQ,
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EQUALIZER_MID1BAND,
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EQUALIZER_MID2GAIN,
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EQUALIZER_MID2FREQ,
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EQUALIZER_MID2BAND,
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EQUALIZER_HIGHGAIN,
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EQUALIZER_HIGHCUT,
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EFFECT_MAX_ENUM
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};
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enum ParameterType
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{
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PARAM_TYPE,
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PARAM_FLOAT,
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PARAM_BOOL,
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PARAM_WAVEFORM,
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//PARAM_DIRECTION,
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//PARAM_PHONEME,
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PARAM_MAX_ENUM
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};
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enum Waveform
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{
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WAVE_SINE,
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WAVE_TRIANGLE,
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WAVE_SAWTOOTH,
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WAVE_SQUARE,
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WAVE_MAX_ENUM
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};
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/*
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enum Direction
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{
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DIR_NONE,
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DIR_UP,
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DIR_DOWN,
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DIR_MAX_ENUM
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};
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enum Phoneme
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{
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PHONEME_A,
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PHONEME_E,
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PHONEME_I,
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PHONEME_O,
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PHONEME_U,
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PHONEME_AA,
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PHONEME_AE,
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PHONEME_AH,
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PHONEME_AO,
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PHONEME_EH,
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PHONEME_ER,
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PHONEME_IH,
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PHONEME_IY,
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PHONEME_UH,
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PHONEME_UW,
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PHONEME_B,
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PHONEME_D,
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PHONEME_F,
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PHONEME_G,
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PHONEME_J,
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PHONEME_K,
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PHONEME_L,
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PHONEME_M,
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PHONEME_N,
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PHONEME_P,
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PHONEME_R,
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PHONEME_S,
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PHONEME_T,
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PHONEME_V,
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PHONEME_Z,
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PHONEME_MAX_ENUM
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};
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*/
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Effect();
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virtual ~Effect();
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Type getType() const;
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static bool getConstant(const char *in, Type &out);
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static bool getConstant(Type in, const char *&out);
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static std::vector<std::string> getConstants(Type);
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static bool getConstant(const char *in, Waveform &out);
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static bool getConstant(Waveform in, const char *&out);
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//static bool getConstant(const char *in, Direction &out);
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//static bool getConstant(Direction in, const char *&out);
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//static bool getConstant(const char *in, Phoneme &out);
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//static bool getConstant(Phoneme in, const char *&out);
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static bool getConstant(const char *in, Parameter &out, Type t);
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static bool getConstant(Parameter in, const char *&out, Type t);
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static ParameterType getParameterType(Parameter in);
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protected:
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Type type;
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private:
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static StringMap<Type, TYPE_MAX_ENUM>::Entry typeEntries[];
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static StringMap<Type, TYPE_MAX_ENUM> types;
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static StringMap<Waveform, WAVE_MAX_ENUM>::Entry waveformEntries[];
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static StringMap<Waveform, WAVE_MAX_ENUM> waveforms;
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//static StringMap<Direction, DIR_MAX_ENUM>::Entry directionEntries[];
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//static StringMap<Direction, DIR_MAX_ENUM> directions;
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//static StringMap<Phoneme, PHONEME_MAX_ENUM>::Entry phonemeEntries[];
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//static StringMap<Phoneme, PHONEME_MAX_ENUM> phonemes;
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#define StringMap LazierAndSlowerButEasilyArrayableStringMap
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static std::vector<StringMap<Effect::Parameter>::Entry> basicParameters;
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static std::vector<StringMap<Effect::Parameter>::Entry> reverbParameters;
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static std::vector<StringMap<Effect::Parameter>::Entry> chorusParameters;
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static std::vector<StringMap<Effect::Parameter>::Entry> distortionParameters;
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static std::vector<StringMap<Effect::Parameter>::Entry> echoParameters;
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static std::vector<StringMap<Effect::Parameter>::Entry> flangerParameters;
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//static std::vector<StringMap<Effect::Parameter>::Entry> freqshifterParameters;
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//static std::vector<StringMap<Effect::Parameter>::Entry> morpherParameters;
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//static std::vector<StringMap<Effect::Parameter>::Entry> pitchshifterParameters;
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static std::vector<StringMap<Effect::Parameter>::Entry> modulatorParameters;
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//static std::vector<StringMap<Effect::Parameter>::Entry> autowahParameters;
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static std::vector<StringMap<Effect::Parameter>::Entry> compressorParameters;
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static std::vector<StringMap<Effect::Parameter>::Entry> equalizerParameters;
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static std::map<Type, StringMap<Parameter>> parameterNames;
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#undef StringMap
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static std::map<Parameter, ParameterType> parameterTypes;
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};
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} //audio
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} //love
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#endif //LOVE_AUDIO_EFFECTS_H
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