Files
love/src/modules/physics/box2d/wrap_World.cpp
T
2010-01-31 16:54:47 +01:00

140 lines
3.4 KiB
C++

/**
* Copyright (c) 2006-2010 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "wrap_World.h"
namespace love
{
namespace physics
{
namespace box2d
{
World * luax_checkworld(lua_State * L, int idx)
{
return luax_checktype<World>(L, idx, "World", PHYSICS_WORLD_T);
}
int w_World_update(lua_State * L)
{
World * t = luax_checkworld(L, 1);
float dt = (float)luaL_checknumber(L, 2);
t->update(dt);
return 0;
}
int w_World_setCallbacks(lua_State * L)
{
World * t = luax_checkworld(L, 1);
lua_remove(L, 1);
return t->setCallbacks(L);
}
int w_World_getCallbacks(lua_State * L)
{
World * t = luax_checkworld(L, 1);
lua_remove(L, 1);
return t->getCallbacks(L);
}
int w_World_setGravity(lua_State * L)
{
World * t = luax_checkworld(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
float arg2 = (float)luaL_checknumber(L, 3);
t->setGravity(arg1, arg2);
return 0;
}
int w_World_getGravity(lua_State * L)
{
World * t = luax_checkworld(L, 1);
lua_remove(L, 1);
return t->getGravity(L);
}
int w_World_setAllowSleep(lua_State * L)
{
World * t = luax_checkworld(L, 1);
bool b = luax_toboolean(L, 2);
t->setAllowSleep(b);
return 0;
}
int w_World_isAllowSleep(lua_State * L)
{
World * t = luax_checkworld(L, 1);
luax_pushboolean(L, t->isAllowSleep());
return 1;
}
int w_World_getBodyCount(lua_State * L)
{
World * t = luax_checkworld(L, 1);
lua_pushinteger(L, t->getBodyCount());
return 1;
}
int w_World_getJointCount(lua_State * L)
{
World * t = luax_checkworld(L, 1);
lua_pushinteger(L, t->getJointCount());
return 1;
}
int w_World_setMeter(lua_State * L)
{
World * t = luax_checkworld(L, 1);
int arg1 = luaL_checkint(L, 2);
t->setMeter(arg1);
return 0;
}
int w_World_getMeter(lua_State * L)
{
World * t = luax_checkworld(L, 1);
lua_pushinteger(L, t->getMeter());
return 1;
}
static const luaL_Reg functions[] = {
{ "update", w_World_update },
{ "setCallbacks", w_World_setCallbacks },
{ "getCallbacks", w_World_getCallbacks },
{ "setGravity", w_World_setGravity },
{ "getGravity", w_World_getGravity },
{ "setAllowSleep", w_World_setAllowSleep },
{ "isAllowSleep", w_World_isAllowSleep },
{ "getBodyCount", w_World_getBodyCount },
{ "getJointCount", w_World_getJointCount },
{ "setMeter", w_World_setMeter },
{ "getMeter", w_World_getMeter },
{ 0, 0 }
};
int luaopen_world(lua_State * L)
{
return luax_register_type(L, "World", functions);
}
} // box2d
} // physics
} // love