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love/src/modules/math/BezierCurve.h
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/**
* Copyright (c) 2006-2013 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_MATH_BEZIER_CURVE_H
#define LOVE_MATH_BEZIER_CURVE_H
// LOVE
#include "common/Object.h"
#include "common/Vector.h"
#include <vector>
namespace love
{
namespace math
{
class BezierCurve : public Object
{
public:
/**
* @param controlPoints Control polygon of the curve.
**/
BezierCurve(const std::vector<Vector> &controlPoints);
/**
* @returns Degree of the curve
**/
size_t getDegree() const
{
return controlPoints.size() - 1;
}
/**
* @returns First derivative of the curve.
*/
BezierCurve getDerivative() const;
/**
* @returns i'th control point.
**/
const Vector &getControlPoint(int i) const;
/**
* Sets the i'th control point.
* @param i Control point to change.
* @param point New control point.
**/
void setControlPoint(int i, const Vector &point);
/**
* Insert a new control point before the i'th control point.
* If i < 0, Lua string indexing rules apply.
* @param point Control point to insert.
* @param pos Position to insert.
**/
void insertControlPoint(const Vector &point, int pos = -1);
/**
* Move the curve.
* @param t Translation vector.
*/
void translate(const Vector &t);
/**
* Rotate the curve.
* @param phi Rotation angle (radians).
* @param center Rotation center.
*/
void rotate(double phi, const Vector &center);
/**
* Scale the curve.
* @param s Scale factor.
* @param center Scale center.
*/
void scale(double phi, const Vector &center);
/**
* Evaluates the curve at time t.
* @param t Curve parameter, must satisfy 0 <= t <= 1.
**/
Vector eval(double t) const;
/**
* Renders the curve by subdivision.
* @param accuracy The 'fineness' of the curve.
* @returns A polygon chain that approximates the bezier curve.
**/
std::vector<Vector> render(size_t accuracy = 4) const;
private:
std::vector<Vector> controlPoints;
};
}
}
#endif