mirror of
https://github.com/love2d/love.git
synced 2026-08-12 08:30:56 +02:00
90e86c329d
- Moved love.math.compress / decompress / decode / encode / hash to love.data. - Changed love.data.compress/decompress to take the format argument first instead of second. - Added love.data.newDataView. Returns a read-only subsection of an existing Data object. - Added love.data.newByteData. Mostly useful in combination with LuaJIT's FFI as it has no extra methods currently. - Added implementations of Lua 5.3's data packing APIs: love.data.packString / packData / unpack / getPackedSize. Resolves issue #1336. Resolves issue #1331. --HG-- branch : minor
37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
/**
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* Copyright (c) 2006-2017 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#pragma once
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// LOVE
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#include "common/runtime.h"
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#include "ByteData.h"
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namespace love
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{
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namespace data
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{
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ByteData *luax_checkbytedata(lua_State *L, int idx);
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int luaopen_bytedata(lua_State *L);
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} // data
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} // love
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