Files
love/src/modules/audio/openal/Music.h
T

79 lines
2.0 KiB
C++

/**
* Copyright (c) 2006-2009 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_AUDIO_OPENAL_MUSIC_H
#define LOVE_AUDIO_OPENAL_MUSIC_H
// LOVE
#include <audio/Music.h>
#include <common/config.h>
#include <sound/Decoder.h>
#include "Pool.h"
// OpenAL
#ifdef LOVE_MACOSX
#include <OpenAL/alc.h>
#include <OpenAL/al.h>
#else
#include <AL/alc.h>
#include <AL/al.h>
#endif
namespace love
{
namespace audio
{
namespace openal
{
// Forward declarations.
class Audio;
class Music : public love::audio::Music
{
private:
static const unsigned int NUM_BUFFERS = 32;
ALuint buffers[NUM_BUFFERS];
Pool * pool;
love::sound::Decoder * decoder;
ALuint source;
public:
Music(Pool * pool, love::sound::Decoder * decoder);
virtual ~Music();
// Implements Audible.
void play(love::audio::Source * source);
void update(love::audio::Source * source);
void stop(love::audio::Source * source);
void rewind(love::audio::Source * source);
// Implements Music.
love::audio::Music * clone();
private:
bool stream(love::audio::Source * source, ALuint buffer);
}; // Sound
} // openal
} // audio
} // love
#endif // LOVE_AUDIO_OPENAL_MUSIC_H