mirror of
https://github.com/love2d/love.git
synced 2026-08-14 01:20:56 +02:00
8e2d9c5138
--HG-- branch : minor
531 lines
13 KiB
C++
531 lines
13 KiB
C++
/**
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* Copyright (c) 2006-2016 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include <limits>
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#include "sound/SoundData.h"
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#include "wrap_Source.h"
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namespace love
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{
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namespace audio
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{
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Source *luax_checksource(lua_State *L, int idx)
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{
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return luax_checktype<Source>(L, idx);
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}
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int w_Source_clone(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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Source *clone = nullptr;
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luax_catchexcept(L, [&](){ clone = t->clone(); });
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luax_pushtype(L, clone);
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clone->release();
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return 1;
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}
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int w_Source_play(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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luax_pushboolean(L, t->play());
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return 1;
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}
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int w_Source_stop(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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t->stop();
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return 0;
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}
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int w_Source_pause(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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t->pause();
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return 0;
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}
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int w_Source_setPitch(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float p = (float)luaL_checknumber(L, 2);
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if (p > std::numeric_limits<lua_Number>::max() ||
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p < std::numeric_limits<lua_Number>::min() ||
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p != p)
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return luaL_error(L, "Pitch has to be finite and not NaN.");
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t->setPitch(p);
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return 0;
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}
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int w_Source_getPitch(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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lua_pushnumber(L, t->getPitch());
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return 1;
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}
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int w_Source_setVolume(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float p = (float)luaL_checknumber(L, 2);
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t->setVolume(p);
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return 0;
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}
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int w_Source_getVolume(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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lua_pushnumber(L, t->getVolume());
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return 1;
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}
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int w_Source_seek(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float offset = (float)luaL_checknumber(L, 2);
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if (offset < 0)
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return luaL_argerror(L, 2, "can't seek to a negative position");
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Source::Unit u = Source::UNIT_SECONDS;
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const char *unit = lua_isnoneornil(L, 3) ? 0 : lua_tostring(L, 3);
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if (unit && !t->getConstant(unit, u))
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return luaL_error(L, "Invalid Source time unit: %s", unit);
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t->seek(offset, u);
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return 0;
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}
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int w_Source_tell(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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Source::Unit u = Source::UNIT_SECONDS;
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const char *unit = lua_isnoneornil(L, 2) ? 0 : lua_tostring(L, 2);
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if (unit && !t->getConstant(unit, u))
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return luaL_error(L, "Invalid Source time unit: %s", unit);
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lua_pushnumber(L, t->tell(u));
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return 1;
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}
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int w_Source_getDuration(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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Source::Unit u = Source::UNIT_SECONDS;
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const char *unit = lua_isnoneornil(L, 2) ? 0 : lua_tostring(L, 2);
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if (unit && !t->getConstant(unit, u))
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return luaL_error(L, "Invalid Source time unit: %s", unit);
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lua_pushnumber(L, t->getDuration(u));
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return 1;
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}
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int w_Source_setPosition(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float v[3];
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v[0] = (float)luaL_checknumber(L, 2);
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v[1] = (float)luaL_checknumber(L, 3);
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v[2] = (float)luaL_optnumber(L, 4, 0);
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luax_catchexcept(L, [&](){ t->setPosition(v); });
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return 0;
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}
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int w_Source_getPosition(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float v[3];
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luax_catchexcept(L, [&](){ t->getPosition(v); });
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lua_pushnumber(L, v[0]);
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lua_pushnumber(L, v[1]);
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lua_pushnumber(L, v[2]);
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return 3;
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}
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int w_Source_setVelocity(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float v[3];
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v[0] = (float)luaL_checknumber(L, 2);
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v[1] = (float)luaL_checknumber(L, 3);
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v[2] = (float)luaL_optnumber(L, 4, 0);
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luax_catchexcept(L, [&](){ t->setVelocity(v); });
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return 0;
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}
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int w_Source_getVelocity(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float v[3];
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luax_catchexcept(L, [&](){ t->getVelocity(v); });
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lua_pushnumber(L, v[0]);
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lua_pushnumber(L, v[1]);
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lua_pushnumber(L, v[2]);
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return 3;
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}
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int w_Source_setDirection(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float v[3];
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v[0] = (float)luaL_checknumber(L, 2);
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v[1] = (float)luaL_checknumber(L, 3);
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v[2] = (float)luaL_optnumber(L, 4, 0);
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luax_catchexcept(L, [&](){ t->setDirection(v); });
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return 0;
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}
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int w_Source_getDirection(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float v[3];
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luax_catchexcept(L, [&](){ t->getDirection(v); });
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lua_pushnumber(L, v[0]);
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lua_pushnumber(L, v[1]);
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lua_pushnumber(L, v[2]);
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return 3;
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}
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int w_Source_setCone(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float innerAngle = (float) luaL_checknumber(L, 2);
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float outerAngle = (float) luaL_checknumber(L, 3);
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float outerVolume = (float) luaL_optnumber(L, 4, 0.0);
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luax_catchexcept(L, [&](){ t->setCone(innerAngle, outerAngle, outerVolume); });
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return 0;
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}
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int w_Source_getCone(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float innerAngle, outerAngle, outerVolume;
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luax_catchexcept(L, [&](){ t->getCone(innerAngle, outerAngle, outerVolume); });
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lua_pushnumber(L, innerAngle);
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lua_pushnumber(L, outerAngle);
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lua_pushnumber(L, outerVolume);
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return 3;
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}
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int w_Source_setRelative(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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luax_catchexcept(L, [&](){ t->setRelative(luax_toboolean(L, 2)); });
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return 0;
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}
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int w_Source_isRelative(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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luax_catchexcept(L, [&](){ luax_pushboolean(L, t->isRelative()); });
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return 1;
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}
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int w_Source_setLooping(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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t->setLooping(luax_toboolean(L, 2));
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return 0;
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}
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int w_Source_isLooping(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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luax_pushboolean(L, t->isLooping());
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return 1;
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}
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int w_Source_isPlaying(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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luax_pushboolean(L, t->isPlaying());
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return 1;
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}
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int w_Source_setVolumeLimits(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float vmin = (float)luaL_checknumber(L, 2);
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float vmax = (float)luaL_checknumber(L, 3);
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if (vmin < .0f || vmin > 1.f || vmax < .0f || vmax > 1.f)
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return luaL_error(L, "Invalid volume limits: [%f:%f]. Must be in [0:1]", vmin, vmax);
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t->setMinVolume(vmin);
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t->setMaxVolume(vmax);
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return 0;
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}
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int w_Source_getVolumeLimits(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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lua_pushnumber(L, t->getMinVolume());
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lua_pushnumber(L, t->getMaxVolume());
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return 2;
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}
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int w_Source_setAttenuationDistances(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float dref = (float)luaL_checknumber(L, 2);
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float dmax = (float)luaL_checknumber(L, 3);
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if (dref < .0f || dmax < .0f)
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return luaL_error(L, "Invalid distances: %f, %f. Must be > 0", dref, dmax);
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luax_catchexcept(L, [&]() {
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t->setReferenceDistance(dref);
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t->setMaxDistance(dmax);
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});
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return 0;
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}
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int w_Source_getAttenuationDistances(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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luax_catchexcept(L, [&]() {
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lua_pushnumber(L, t->getReferenceDistance());
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lua_pushnumber(L, t->getMaxDistance());
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});
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return 2;
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}
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int w_Source_setRolloff(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float rolloff = (float)luaL_checknumber(L, 2);
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if (rolloff < .0f)
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return luaL_error(L, "Invalid rolloff: %f. Must be > 0.", rolloff);
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luax_catchexcept(L, [&](){ t->setRolloffFactor(rolloff); });
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return 0;
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}
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int w_Source_getRolloff(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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luax_catchexcept(L, [&](){ lua_pushnumber(L, t->getRolloffFactor()); });
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return 1;
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}
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int w_Source_getChannels(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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lua_pushinteger(L, t->getChannels());
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return 1;
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}
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int w_Source_setFilter(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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Filter::Type type;
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std::vector<float> params;
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params.reserve(Filter::getParameterCount());
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if (lua_gettop(L) == 1)
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{
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lua_pushboolean(L, t->setFilter());
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return 1;
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}
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else if (lua_gettop(L) > 2)
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{
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const char *ftypestr = luaL_checkstring(L, 2);
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if (!Filter::getConstant(ftypestr, type))
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return luaL_error(L, "Invalid filter type: %s", ftypestr);
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unsigned int count = Filter::getParameterCount(type);
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for (unsigned int i = 0; i < count; i++)
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params.push_back(luaL_checknumber(L, i + 3));
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}
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else if (lua_istable(L, 2))
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{
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if (lua_objlen(L, 2) == 0) //empty table also clears filter
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{
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lua_pushboolean(L, t->setFilter());
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return 1;
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}
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lua_rawgeti(L, 2, 1);
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const char *ftypestr = luaL_checkstring(L, -1);
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if (!Filter::getConstant(ftypestr, type))
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return luaL_error(L, "Invalid filter type: %s", ftypestr);
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lua_pop(L, 1);
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unsigned int count = Filter::getParameterCount(type);
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for (unsigned int i = 0; i < count; i++)
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{
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lua_rawgeti(L, 2, i + 2);
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params.push_back(luaL_checknumber(L, -1));
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lua_pop(L, 1);
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}
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}
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else
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return luax_typerror(L, 2, "filter description");
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luax_catchexcept(L, [&]() { lua_pushboolean(L, t->setFilter(type, params)); });
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return 1;
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}
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int w_Source_getFilter(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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Filter::Type type;
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std::vector<float> params;
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if (!t->getFilter(type, params))
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return 0;
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const char *str = nullptr;
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Filter::getConstant(type, str);
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lua_pushstring(L, str);
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for (unsigned int i = 0; i < params.size(); i++)
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lua_pushnumber(L, params[i]);
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return params.size() + 1;
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}
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int w_Source_getFreeBufferCount(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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lua_pushinteger(L, t->getFreeBufferCount());
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return 1;
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}
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int w_Source_queue(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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bool success;
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if (luax_istype(L, 2, love::sound::SoundData::type))
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{
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auto s = luax_totype<love::sound::SoundData>(L, 2);
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int offset = 0;
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size_t length = s->getSize();
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if (lua_gettop(L) == 4)
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{
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offset = luaL_checknumber(L, 3);
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length = luaL_checknumber(L, 4);
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}
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else if (lua_gettop(L) == 3)
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length = luaL_checknumber(L, 3);
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if (offset < 0 || length > s->getSize() - offset)
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return luaL_error(L, "Data region out of bounds.");
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luax_catchexcept(L, [&]() {
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success = t->queue((unsigned char *)s->getData() + offset, length,
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s->getSampleRate(), s->getBitDepth(), s->getChannels());
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});
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}
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else if (lua_islightuserdata(L, 2))
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{
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int offset = luaL_checknumber(L, 3);
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int length = luaL_checknumber(L, 4);
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int sampleRate = luaL_checknumber(L, 5);
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int bitDepth = luaL_checknumber(L, 6);
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int channels = luaL_checknumber(L, 7);
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if (length < 0 || offset < 0)
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return luaL_error(L, "Data region out of bounds.");
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luax_catchexcept(L, [&]() {
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success = t->queue((void*)((uintptr_t)lua_touserdata(L, 2) + (uintptr_t)offset), length, sampleRate, bitDepth, channels);
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});
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}
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else
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return luax_typerror(L, 1, "Sound Data or lightuserdata");
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luax_pushboolean(L, success);
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return 1;
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}
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int w_Source_getType(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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Source::Type type = t->getType();
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const char *str = nullptr;
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if (!Source::getConstant(type, str))
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return luaL_error(L, "Unknown Source type.");
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lua_pushstring(L, str);
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return 1;
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}
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static const luaL_Reg w_Source_functions[] =
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{
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{ "clone", w_Source_clone },
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{ "play", w_Source_play },
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{ "stop", w_Source_stop },
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{ "pause", w_Source_pause },
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{ "setPitch", w_Source_setPitch },
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{ "getPitch", w_Source_getPitch },
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{ "setVolume", w_Source_setVolume },
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{ "getVolume", w_Source_getVolume },
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{ "seek", w_Source_seek },
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{ "tell", w_Source_tell },
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{ "getDuration", w_Source_getDuration },
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{ "setPosition", w_Source_setPosition },
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{ "getPosition", w_Source_getPosition },
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{ "setVelocity", w_Source_setVelocity },
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{ "getVelocity", w_Source_getVelocity },
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{ "setDirection", w_Source_setDirection },
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{ "getDirection", w_Source_getDirection },
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{ "setCone", w_Source_setCone },
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{ "getCone", w_Source_getCone },
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{ "setRelative", w_Source_setRelative },
|
|
{ "isRelative", w_Source_isRelative },
|
|
|
|
{ "setLooping", w_Source_setLooping },
|
|
{ "isLooping", w_Source_isLooping },
|
|
{ "isPlaying", w_Source_isPlaying },
|
|
|
|
{ "setVolumeLimits", w_Source_setVolumeLimits },
|
|
{ "getVolumeLimits", w_Source_getVolumeLimits },
|
|
{ "setAttenuationDistances", w_Source_setAttenuationDistances },
|
|
{ "getAttenuationDistances", w_Source_getAttenuationDistances },
|
|
{ "setRolloff", w_Source_setRolloff},
|
|
{ "getRolloff", w_Source_getRolloff},
|
|
|
|
{ "getChannels", w_Source_getChannels },
|
|
|
|
{ "setFilter", w_Source_setFilter },
|
|
{ "getFilter", w_Source_getFilter },
|
|
|
|
{ "getFreeBufferCount", w_Source_getFreeBufferCount },
|
|
{ "queue", w_Source_queue },
|
|
|
|
{ "getType", w_Source_getType },
|
|
|
|
{ 0, 0 }
|
|
};
|
|
|
|
extern "C" int luaopen_source(lua_State *L)
|
|
{
|
|
return luax_register_type(L, &love::audio::Source::type, w_Source_functions, nullptr);
|
|
}
|
|
|
|
} // audio
|
|
} // love
|