mirror of
https://github.com/love2d/love.git
synced 2026-08-15 15:51:12 +02:00
112 lines
3.1 KiB
C++
112 lines
3.1 KiB
C++
/**
|
|
* Copyright (c) 2006-2014 LOVE Development Team
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation would be
|
|
* appreciated but is not required.
|
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
* misrepresented as being the original software.
|
|
* 3. This notice may not be removed or altered from any source distribution.
|
|
**/
|
|
|
|
#include "wrap_DistanceJoint.h"
|
|
|
|
namespace love
|
|
{
|
|
namespace physics
|
|
{
|
|
namespace box2d
|
|
{
|
|
|
|
DistanceJoint *luax_checkdistancejoint(lua_State *L, int idx)
|
|
{
|
|
DistanceJoint *j = luax_checktype<DistanceJoint>(L, idx, "DistanceJoint", PHYSICS_DISTANCE_JOINT_T);
|
|
if (!j->isValid())
|
|
luaL_error(L, "Attempt to use destroyed joint.");
|
|
return j;
|
|
}
|
|
|
|
int w_DistanceJoint_setLength(lua_State *L)
|
|
{
|
|
DistanceJoint *t = luax_checkdistancejoint(L, 1);
|
|
float arg1 = (float)luaL_checknumber(L, 2);
|
|
t->setLength(arg1);
|
|
return 0;
|
|
}
|
|
|
|
int w_DistanceJoint_getLength(lua_State *L)
|
|
{
|
|
DistanceJoint *t = luax_checkdistancejoint(L, 1);
|
|
lua_pushnumber(L, t->getLength());
|
|
return 1;
|
|
}
|
|
|
|
int w_DistanceJoint_setFrequency(lua_State *L)
|
|
{
|
|
DistanceJoint *t = luax_checkdistancejoint(L, 1);
|
|
float arg1 = (float)luaL_checknumber(L, 2);
|
|
t->setFrequency(arg1);
|
|
return 0;
|
|
}
|
|
|
|
int w_DistanceJoint_getFrequency(lua_State *L)
|
|
{
|
|
DistanceJoint *t = luax_checkdistancejoint(L, 1);
|
|
lua_pushnumber(L, t->getFrequency());
|
|
return 1;
|
|
}
|
|
|
|
int w_DistanceJoint_setDampingRatio(lua_State *L)
|
|
{
|
|
DistanceJoint *t = luax_checkdistancejoint(L, 1);
|
|
float arg1 = (float)luaL_checknumber(L, 2);
|
|
t->setDampingRatio(arg1);
|
|
return 0;
|
|
}
|
|
|
|
int w_DistanceJoint_getDampingRatio(lua_State *L)
|
|
{
|
|
DistanceJoint *t = luax_checkdistancejoint(L, 1);
|
|
lua_pushnumber(L, t->getDampingRatio());
|
|
return 1;
|
|
}
|
|
|
|
static const luaL_Reg functions[] =
|
|
{
|
|
{ "setLength", w_DistanceJoint_setLength },
|
|
{ "getLength", w_DistanceJoint_getLength },
|
|
{ "setFrequency", w_DistanceJoint_setFrequency },
|
|
{ "getFrequency", w_DistanceJoint_getFrequency },
|
|
{ "setDampingRatio", w_DistanceJoint_setDampingRatio },
|
|
{ "getDampingRatio", w_DistanceJoint_getDampingRatio },
|
|
// From Joint.
|
|
{ "getType", w_Joint_getType },
|
|
{ "getBodies", w_Joint_getBodies },
|
|
{ "getAnchors", w_Joint_getAnchors },
|
|
{ "getReactionForce", w_Joint_getReactionForce },
|
|
{ "getReactionTorque", w_Joint_getReactionTorque },
|
|
{ "getCollideConnected", w_Joint_getCollideConnected },
|
|
{ "setUserData", w_Joint_setUserData },
|
|
{ "getUserData", w_Joint_getUserData },
|
|
{ "destroy", w_Joint_destroy },
|
|
{ 0, 0 }
|
|
};
|
|
|
|
extern "C" int luaopen_distancejoint(lua_State *L)
|
|
{
|
|
return luax_register_type(L, "DistanceJoint", functions);
|
|
}
|
|
|
|
} // box2d
|
|
} // physics
|
|
} // love
|