Files
love/src/modules/graphics/wrap_Texture.cpp
T
Alex Szpakowski 46a2e7b85c Happy new year! 🎉
2016-01-01 00:05:06 -04:00

147 lines
3.8 KiB
C++

/**
* Copyright (c) 2006-2016 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "wrap_Texture.h"
namespace love
{
namespace graphics
{
Texture *luax_checktexture(lua_State *L, int idx)
{
return luax_checktype<Texture>(L, idx, GRAPHICS_TEXTURE_ID);
}
int w_Texture_getWidth(lua_State *L)
{
Texture *t = luax_checktexture(L, 1);
lua_pushnumber(L, t->getWidth());
return 1;
}
int w_Texture_getHeight(lua_State *L)
{
Texture *t = luax_checktexture(L, 1);
lua_pushnumber(L, t->getHeight());
return 1;
}
int w_Texture_getDimensions(lua_State *L)
{
Texture *t = luax_checktexture(L, 1);
lua_pushnumber(L, t->getWidth());
lua_pushnumber(L, t->getHeight());
return 2;
}
int w_Texture_setFilter(lua_State *L)
{
Texture *t = luax_checktexture(L, 1);
Texture::Filter f = t->getFilter();
const char *minstr = luaL_checkstring(L, 2);
const char *magstr = luaL_optstring(L, 3, minstr);
if (!Texture::getConstant(minstr, f.min))
return luaL_error(L, "Invalid filter mode: %s", minstr);
if (!Texture::getConstant(magstr, f.mag))
return luaL_error(L, "Invalid filter mode: %s", magstr);
f.anisotropy = (float) luaL_optnumber(L, 4, 1.0);
luax_catchexcept(L, [&](){ t->setFilter(f); });
return 0;
}
int w_Texture_getFilter(lua_State *L)
{
Texture *t = luax_checktexture(L, 1);
const Texture::Filter f = t->getFilter();
const char *minstr = nullptr;
const char *magstr = nullptr;
if (!Texture::getConstant(f.min, minstr))
return luaL_error(L, "Unknown filter mode.");
if (!Texture::getConstant(f.mag, magstr))
return luaL_error(L, "Unknown filter mode.");
lua_pushstring(L, minstr);
lua_pushstring(L, magstr);
lua_pushnumber(L, f.anisotropy);
return 3;
}
int w_Texture_setWrap(lua_State *L)
{
Texture *t = luax_checktexture(L, 1);
Texture::Wrap w;
const char *sstr = luaL_checkstring(L, 2);
const char *tstr = luaL_optstring(L, 3, sstr);
if (!Texture::getConstant(sstr, w.s))
return luaL_error(L, "Invalid wrap mode: %s", sstr);
if (!Texture::getConstant(tstr, w.t))
return luaL_error(L, "Invalid wrap mode, %s", tstr);
luax_pushboolean(L, t->setWrap(w));
return 1;
}
int w_Texture_getWrap(lua_State *L)
{
Texture *t = luax_checktexture(L, 1);
const Texture::Wrap w = t->getWrap();
const char *sstr = nullptr;
const char *tstr = nullptr;
if (!Texture::getConstant(w.s, sstr))
return luaL_error(L, "Unknown wrap mode.");
if (!Texture::getConstant(w.t, tstr))
return luaL_error(L, "Unknown wrap mode.");
lua_pushstring(L, sstr);
lua_pushstring(L, tstr);
return 2;
}
const luaL_Reg w_Texture_functions[] =
{
{ "getWidth", w_Texture_getWidth },
{ "getHeight", w_Texture_getHeight },
{ "getDimensions", w_Texture_getDimensions },
{ "setFilter", w_Texture_setFilter },
{ "getFilter", w_Texture_getFilter },
{ "setWrap", w_Texture_setWrap },
{ "getWrap", w_Texture_getWrap },
{ 0, 0 }
};
extern "C" int luaopen_texture(lua_State *L)
{
return luax_register_type(L, GRAPHICS_TEXTURE_ID, "Texture", w_Texture_functions, nullptr);
}
} // graphics
} // love