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8899c03651
--HG-- branch : minor
848 lines
21 KiB
C++
848 lines
21 KiB
C++
/**
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* Copyright (c) 2006-2017 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_GRAPHICS_GRAPHICS_H
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#define LOVE_GRAPHICS_GRAPHICS_H
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// LOVE
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#include "common/config.h"
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#include "common/Module.h"
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#include "common/StringMap.h"
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#include "common/Vector.h"
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#include "StreamBuffer.h"
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#include "vertex.h"
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#include "Color.h"
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#include "Texture.h"
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#include "Canvas.h"
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#include "Font.h"
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#include "Shader.h"
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#include "Quad.h"
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#include "math/Transform.h"
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#include "font/Rasterizer.h"
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// C++
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#include <string>
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#include <vector>
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namespace love
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{
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class Reference;
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namespace graphics
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{
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const int MAX_COLOR_RENDER_TARGETS = 8;
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/**
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* Globally sets whether gamma correction is enabled. Ideally this should be set
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* prior to using any Graphics module function.
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**/
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void setGammaCorrect(bool gammacorrect);
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/**
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* Gets whether global gamma correction is enabled.
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**/
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bool isGammaCorrect();
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/**
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* Gamma-corrects a color (converts it from sRGB to linear RGB, if
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* gamma correction is enabled.)
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* The color's components are expected to be in the range of [0, 1].
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**/
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void gammaCorrectColor(Colorf &c);
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/**
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* Un-gamma-corrects a color (converts it from linear RGB to sRGB, if
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* gamma correction is enabled.)
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* The color's components are expected to be in the range of [0, 1].
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**/
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void unGammaCorrectColor(Colorf &c);
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Colorf gammaCorrectColor(const Colorf &c);
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Colorf unGammaCorrectColor(const Colorf &c);
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class Graphics : public Module
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{
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public:
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static love::Type type;
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enum DrawMode
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{
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DRAW_LINE,
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DRAW_FILL,
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DRAW_MAX_ENUM
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};
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enum ArcMode
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{
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ARC_OPEN,
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ARC_CLOSED,
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ARC_PIE,
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ARC_MAX_ENUM
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};
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enum BlendMode
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{
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BLEND_ALPHA,
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BLEND_ADD,
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BLEND_SUBTRACT,
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BLEND_MULTIPLY,
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BLEND_LIGHTEN,
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BLEND_DARKEN,
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BLEND_SCREEN,
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BLEND_REPLACE,
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BLEND_NONE,
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BLEND_MAX_ENUM
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};
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enum BlendAlpha
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{
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BLENDALPHA_MULTIPLY,
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BLENDALPHA_PREMULTIPLIED,
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BLENDALPHA_MAX_ENUM
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};
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enum LineStyle
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{
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LINE_ROUGH,
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LINE_SMOOTH,
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LINE_MAX_ENUM
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};
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enum LineJoin
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{
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LINE_JOIN_NONE,
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LINE_JOIN_MITER,
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LINE_JOIN_BEVEL,
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LINE_JOIN_MAX_ENUM
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};
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enum StencilAction
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{
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STENCIL_REPLACE,
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STENCIL_INCREMENT,
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STENCIL_DECREMENT,
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STENCIL_INCREMENT_WRAP,
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STENCIL_DECREMENT_WRAP,
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STENCIL_INVERT,
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STENCIL_MAX_ENUM
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};
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enum CompareMode
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{
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COMPARE_LESS,
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COMPARE_LEQUAL,
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COMPARE_EQUAL,
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COMPARE_GEQUAL,
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COMPARE_GREATER,
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COMPARE_NOTEQUAL,
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COMPARE_ALWAYS,
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COMPARE_MAX_ENUM
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};
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enum Feature
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{
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FEATURE_MULTI_CANVAS_FORMATS,
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FEATURE_CLAMP_ZERO,
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FEATURE_LIGHTEN,
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FEATURE_FULL_NPOT,
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FEATURE_PIXEL_SHADER_HIGHP,
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FEATURE_MAX_ENUM
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};
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enum Renderer
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{
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RENDERER_OPENGL = 0,
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RENDERER_OPENGLES,
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RENDERER_MAX_ENUM
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};
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enum SystemLimit
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{
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LIMIT_POINT_SIZE,
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LIMIT_TEXTURE_SIZE,
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LIMIT_MULTI_CANVAS,
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LIMIT_CANVAS_MSAA,
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LIMIT_ANISOTROPY,
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LIMIT_MAX_ENUM
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};
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enum StackType
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{
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STACK_ALL,
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STACK_TRANSFORM,
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STACK_MAX_ENUM
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};
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struct RendererInfo
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{
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std::string name;
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std::string version;
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std::string vendor;
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std::string device;
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};
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struct Stats
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{
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int drawCalls;
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int canvasSwitches;
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int shaderSwitches;
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int canvases;
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int images;
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int fonts;
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size_t textureMemory;
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};
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struct ColorMask
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{
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bool r, g, b, a;
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ColorMask()
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: r(true), g(true), b(true), a(true)
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{}
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ColorMask(bool _r, bool _g, bool _b, bool _a)
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: r(_r), g(_g), b(_b), a(_a)
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{}
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bool operator == (const ColorMask &m) const
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{
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return r == m.r && g == m.g && b == m.b && a == m.a;
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}
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bool operator != (const ColorMask &m) const
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{
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return !(operator == (m));
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}
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};
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struct OptionalColorf
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{
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Colorf c;
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bool enabled;
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};
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struct StreamDrawRequest
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{
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vertex::PrimitiveMode primitiveMode = vertex::PrimitiveMode::TRIANGLES;
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vertex::CommonFormat formats[2];
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vertex::TriangleIndexMode indexMode = vertex::TriangleIndexMode::NONE;
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int vertexCount = 0;
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Texture *texture = nullptr;
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// FIXME: This is only needed for fonts. We should just change fonts to
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// use love.graphics Images instead of raw OpenGL textures.
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ptrdiff_t textureHandle = 0;
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StreamDrawRequest()
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{
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// VS2013 can't initialize arrays in the above manner...
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formats[1] = formats[0] = vertex::CommonFormat::NONE;
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}
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};
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struct StreamVertexData
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{
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void *stream[2];
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};
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class TempTransform
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{
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public:
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TempTransform(Graphics *gfx)
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: gfx(gfx)
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{
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gfx->pushTransform();
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}
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TempTransform(Graphics *gfx, const Matrix4 &t)
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: gfx(gfx)
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{
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gfx->pushTransform();
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gfx->transformStack.back() *= t;
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}
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~TempTransform()
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{
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gfx->popTransform();
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}
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private:
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Graphics *gfx;
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};
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typedef void (*ScreenshotCallback)(love::image::ImageData *i, Reference *ref, void *ud);
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struct ScreenshotInfo
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{
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ScreenshotCallback callback;
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Reference *ref;
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};
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Graphics();
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virtual ~Graphics();
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// Implements Module.
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virtual ModuleType getModuleType() const { return M_GRAPHICS; }
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Quad *newQuad(Quad::Viewport v, double sw, double sh);
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virtual Font *newFont(love::font::Rasterizer *data, const Texture::Filter &filter = Texture::defaultFilter) = 0;
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virtual Canvas *newCanvas(int width, int height, const Canvas::Settings &settings) = 0;
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virtual Shader *newShader(const Shader::ShaderSource &source) = 0;
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/**
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* Resets the current color, background color, line style, and so forth.
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**/
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void reset();
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virtual void clear(Colorf color) = 0;
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virtual void clear(const std::vector<OptionalColorf> &colors) = 0;
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virtual void discard(const std::vector<bool> &colorbuffers, bool depthstencil) = 0;
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/**
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* Flips buffers. (Rendered geometry is presented on screen).
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**/
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virtual void present(void *screenshotCallbackData) = 0;
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/**
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* Sets the current graphics display viewport dimensions.
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**/
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virtual void setViewportSize(int width, int height, int pixelwidth, int pixelheight) = 0;
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/**
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* Sets the current graphics display viewport and initializes the renderer.
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* @param width The viewport width.
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* @param height The viewport height.
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**/
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virtual bool setMode(int width, int height, int pixelwidth, int pixelheight) = 0;
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/**
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* Un-sets the current graphics display mode (uninitializing objects if
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* necessary.)
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**/
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virtual void unSetMode() = 0;
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/**
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* Sets whether the module is active (internal use only.)
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**/
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virtual void setActive(bool active) = 0;
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/**
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* Gets whether the module is active. Graphics module methods are only
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* guaranteed to work when it is active. Calling them otherwise may cause
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* the program to crash (or worse.)
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* Normally the module will always be active as long as a window exists, it
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* may be different on some platforms (especially mobile ones.)
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**/
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bool isActive() const;
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/**
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* True if a graphics viewport is set.
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**/
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bool isCreated() const;
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int getWidth() const;
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int getHeight() const;
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int getPixelWidth() const;
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int getPixelHeight() const;
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double getCurrentPixelDensity() const;
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double getScreenPixelDensity() const;
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/**
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* Sets the current constant color.
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**/
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virtual void setColor(Colorf c) = 0;
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/**
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* Gets current color.
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**/
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Colorf getColor() const;
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/**
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* Sets the background Color.
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**/
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void setBackgroundColor(Colorf c);
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/**
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* Gets the current background color.
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**/
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Colorf getBackgroundColor() const;
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void setFont(Font *font);
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Font *getFont();
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void setShader(Shader *shader);
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void setShader();
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Shader *getShader() const;
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void setCanvas(Canvas *canvas);
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virtual void setCanvas(const std::vector<Canvas *> &canvases) = 0;
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void setCanvas(const std::vector<StrongRef<Canvas>> &canvases);
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virtual void setCanvas() = 0;
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std::vector<Canvas *> getCanvas() const;
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bool isCanvasActive() const;
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bool isCanvasActive(Canvas *canvas) const;
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/**
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* Scissor defines a box such that everything outside that box is discarded
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* and not drawn. Scissoring is automatically enabled.
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* @param rect The rectangle defining the scissor area.
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**/
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virtual void setScissor(const Rect &rect) = 0;
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void intersectScissor(const Rect &rect);
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/**
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* Clears any scissor that has been created.
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**/
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virtual void setScissor() = 0;
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/**
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* Gets the current scissor box.
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* @return Whether the scissor is enabled.
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*/
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bool getScissor(Rect &rect) const;
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/**
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* Enables or disables drawing to the stencil buffer. When enabled, the
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* color buffer is disabled.
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**/
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virtual void drawToStencilBuffer(StencilAction action, int value) = 0;
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virtual void stopDrawToStencilBuffer() = 0;
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/**
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* Sets whether stencil testing is enabled.
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**/
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virtual void setStencilTest(CompareMode compare, int value) = 0;
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virtual void setStencilTest() = 0;
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void getStencilTest(CompareMode &compare, int &value);
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/**
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* Clear the stencil buffer in the active Canvas(es.)
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**/
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virtual void clearStencil() = 0;
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/**
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* Sets the enabled color components when rendering.
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**/
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virtual void setColorMask(ColorMask mask) = 0;
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/**
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* Gets the current color mask.
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**/
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ColorMask getColorMask() const;
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/**
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* Sets the current blend mode.
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**/
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virtual void setBlendMode(BlendMode mode, BlendAlpha alphamode) = 0;
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/**
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* Gets the current blend mode.
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**/
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BlendMode getBlendMode(BlendAlpha &alphamode) const;
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/**
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* Sets the default filter for images, canvases, and fonts.
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**/
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void setDefaultFilter(const Texture::Filter &f);
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/**
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* Gets the default filter for images, canvases, and fonts.
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**/
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const Texture::Filter &getDefaultFilter() const;
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/**
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* Default Image mipmap filter mode and sharpness values.
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**/
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void setDefaultMipmapFilter(Texture::FilterMode filter, float sharpness);
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void getDefaultMipmapFilter(Texture::FilterMode *filter, float *sharpness) const;
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/**
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* Sets the line width.
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* @param width The new width of the line.
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**/
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void setLineWidth(float width);
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float getLineWidth() const;
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/**
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* Sets the line style.
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* @param style LINE_ROUGH or LINE_SMOOTH.
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**/
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void setLineStyle(LineStyle style);
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LineStyle getLineStyle() const;
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/**
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* Sets the line join mode.
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**/
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void setLineJoin(LineJoin style);
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LineJoin getLineJoin() const;
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/**
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* Sets the size of points.
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**/
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virtual void setPointSize(float size) = 0;
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/**
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* Gets the point size.
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**/
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float getPointSize() const;
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/**
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* Sets whether graphics will be drawn as wireframe lines instead of filled
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* triangles (has no effect for drawn points.)
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* This should only be used as a debugging tool. The wireframe lines do not
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* behave the same as regular love.graphics lines.
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**/
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virtual void setWireframe(bool enable) = 0;
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/**
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* Gets whether wireframe drawing mode is enabled.
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**/
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bool isWireframe() const;
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void captureScreenshot(const ScreenshotInfo &info);
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void draw(Drawable *drawable, const Matrix4 &m);
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void draw(Texture *texture, Quad *quad, const Matrix4 &m);
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/**
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* Draws text at the specified coordinates
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**/
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void print(const std::vector<Font::ColoredString> &str, const Matrix4 &m);
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/**
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* Draws formatted text on screen at the specified coordinates.
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**/
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void printf(const std::vector<Font::ColoredString> &str, float wrap, Font::AlignMode align, const Matrix4 &m);
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/**
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* Draws a point at (x,y).
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* @param x Point along x-axis.
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* @param y Point along y-axis.
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**/
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void points(const float *coords, const Colorf *colors, size_t numpoints);
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/**
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* Draws a series of lines connecting the given vertices.
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* @param coords Vertex components (x1, y1, ..., xn, yn). If x1,y1 == xn,yn the line will be drawn closed.
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* @param count Number of items in the array, i.e. count = 2 * n
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**/
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void polyline(const float *coords, size_t count);
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/**
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* Draws a rectangle.
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* @param x Position along x-axis for top-left corner.
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* @param y Position along y-axis for top-left corner.
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* @param w The width of the rectangle.
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* @param h The height of the rectangle.
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**/
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void rectangle(DrawMode mode, float x, float y, float w, float h);
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/**
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* Variant of rectangle that draws a rounded rectangle.
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* @param mode The mode of drawing (line/filled).
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* @param x X-coordinate of top-left corner
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* @param y Y-coordinate of top-left corner
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* @param w The width of the rectangle.
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* @param h The height of the rectangle.
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* @param rx The radius of the corners on the x axis
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* @param ry The radius of the corners on the y axis
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* @param points The number of points to use per corner
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**/
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void rectangle(DrawMode mode, float x, float y, float w, float h, float rx, float ry, int points);
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void rectangle(DrawMode mode, float x, float y, float w, float h, float rx, float ry);
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/**
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* Draws a circle using the specified arguments.
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* @param mode The mode of drawing (line/filled).
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* @param x X-coordinate.
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* @param y Y-coordinate.
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* @param radius Radius of the circle.
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* @param points Number of points to use to draw the circle.
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**/
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void circle(DrawMode mode, float x, float y, float radius, int points);
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void circle(DrawMode mode, float x, float y, float radius);
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|
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/**
|
|
* Draws an ellipse using the specified arguments.
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|
* @param mode The mode of drawing (line/filled).
|
|
* @param x X-coordinate of center
|
|
* @param y Y-coordinate of center
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|
* @param a Radius in x-direction
|
|
* @param b Radius in y-direction
|
|
* @param points Number of points to use to draw the circle.
|
|
**/
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void ellipse(DrawMode mode, float x, float y, float a, float b, int points);
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void ellipse(DrawMode mode, float x, float y, float a, float b);
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|
|
|
/**
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|
* Draws an arc using the specified arguments.
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|
* @param drawmode The mode of drawing (line/filled).
|
|
* @param arcmode The type of arc.
|
|
* @param x X-coordinate.
|
|
* @param y Y-coordinate.
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|
* @param radius Radius of the arc.
|
|
* @param angle1 The angle at which the arc begins.
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|
* @param angle2 The angle at which the arc terminates.
|
|
* @param points Number of points to use to draw the arc.
|
|
**/
|
|
void arc(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2, int points);
|
|
void arc(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2);
|
|
|
|
/**
|
|
* Draws a polygon with an arbitrary number of vertices.
|
|
* @param mode The type of drawing (line/filled).
|
|
* @param coords Vertex components (x1, y1, x2, y2, etc.)
|
|
* @param count Coord array size
|
|
**/
|
|
void polygon(DrawMode mode, const float *coords, size_t count);
|
|
|
|
/**
|
|
* Gets whether a graphics feature is supported on this system.
|
|
**/
|
|
virtual bool isSupported(Feature feature) const = 0;
|
|
|
|
/**
|
|
* Gets the system-dependent numeric limit for the specified parameter.
|
|
**/
|
|
virtual double getSystemLimit(SystemLimit limittype) const = 0;
|
|
|
|
/**
|
|
* Returns system-dependent renderer information.
|
|
* Returned strings can vary greatly between systems! Do not rely on it for
|
|
* anything!
|
|
**/
|
|
virtual RendererInfo getRendererInfo() const = 0;
|
|
|
|
/**
|
|
* Returns performance-related statistics.
|
|
**/
|
|
virtual Stats getStats() const = 0;
|
|
|
|
void push(StackType type = STACK_TRANSFORM);
|
|
void pop();
|
|
|
|
const Matrix4 &getTransform() const;
|
|
const Matrix4 &getProjection() const;
|
|
|
|
void rotate(float r);
|
|
void scale(float x, float y = 1.0f);
|
|
void translate(float x, float y);
|
|
void shear(float kx, float ky);
|
|
void origin();
|
|
|
|
void applyTransform(love::math::Transform *transform);
|
|
void replaceTransform(love::math::Transform *transform);
|
|
|
|
Vector transformPoint(Vector point);
|
|
Vector inverseTransformPoint(Vector point);
|
|
|
|
virtual void flushStreamDraws() = 0;
|
|
StreamVertexData requestStreamDraw(const StreamDrawRequest &request);
|
|
|
|
template <typename T>
|
|
T *getScratchBuffer(size_t count)
|
|
{
|
|
size_t bytes = sizeof(T) * count;
|
|
|
|
if (scratchBuffer.size() < bytes)
|
|
scratchBuffer.resize(bytes);
|
|
|
|
return (T *) scratchBuffer.data();
|
|
}
|
|
|
|
static bool getConstant(const char *in, DrawMode &out);
|
|
static bool getConstant(DrawMode in, const char *&out);
|
|
|
|
static bool getConstant(const char *in, ArcMode &out);
|
|
static bool getConstant(ArcMode in, const char *&out);
|
|
|
|
static bool getConstant(const char *in, BlendMode &out);
|
|
static bool getConstant(BlendMode in, const char *&out);
|
|
|
|
static bool getConstant(const char *in, BlendAlpha &out);
|
|
static bool getConstant(BlendAlpha in, const char *&out);
|
|
|
|
static bool getConstant(const char *in, LineStyle &out);
|
|
static bool getConstant(LineStyle in, const char *&out);
|
|
|
|
static bool getConstant(const char *in, LineJoin &out);
|
|
static bool getConstant(LineJoin in, const char *&out);
|
|
|
|
static bool getConstant(const char *in, StencilAction &out);
|
|
static bool getConstant(StencilAction in, const char *&out);
|
|
|
|
static bool getConstant(const char *in, CompareMode &out);
|
|
static bool getConstant(CompareMode in, const char *&out);
|
|
|
|
static bool getConstant(const char *in, Feature &out);
|
|
static bool getConstant(Feature in, const char *&out);
|
|
|
|
static bool getConstant(const char *in, SystemLimit &out);
|
|
static bool getConstant(SystemLimit in, const char *&out);
|
|
|
|
static bool getConstant(const char *in, StackType &out);
|
|
static bool getConstant(StackType in, const char *&out);
|
|
|
|
// Default shader code (a shader is always required internally.)
|
|
static Shader::ShaderSource defaultShaderCode[RENDERER_MAX_ENUM][2];
|
|
static Shader::ShaderSource defaultVideoShaderCode[RENDERER_MAX_ENUM][2];
|
|
|
|
protected:
|
|
|
|
struct DisplayState
|
|
{
|
|
Colorf color = Colorf(1.0, 1.0, 1.0, 1.0);
|
|
Colorf backgroundColor = Colorf(0.0, 0.0, 0.0, 1.0);
|
|
|
|
BlendMode blendMode = BLEND_ALPHA;
|
|
BlendAlpha blendAlphaMode = BLENDALPHA_MULTIPLY;
|
|
|
|
float lineWidth = 1.0f;
|
|
LineStyle lineStyle = LINE_SMOOTH;
|
|
LineJoin lineJoin = LINE_JOIN_MITER;
|
|
|
|
float pointSize = 1.0f;
|
|
|
|
bool scissor = false;
|
|
Rect scissorRect = Rect();
|
|
|
|
CompareMode stencilCompare = COMPARE_ALWAYS;
|
|
int stencilTestValue = 0;
|
|
|
|
StrongRef<Font> font;
|
|
StrongRef<Shader> shader;
|
|
|
|
std::vector<StrongRef<Canvas>> canvases;
|
|
|
|
ColorMask colorMask = ColorMask(true, true, true, true);
|
|
|
|
bool wireframe = false;
|
|
|
|
Texture::Filter defaultFilter = Texture::Filter();
|
|
|
|
Texture::FilterMode defaultMipmapFilter = Texture::FILTER_NEAREST;
|
|
float defaultMipmapSharpness = 0.0f;
|
|
};
|
|
|
|
struct StreamBufferState
|
|
{
|
|
StreamBuffer *vb[2];
|
|
StreamBuffer *indexBuffer;
|
|
vertex::PrimitiveMode primitiveMode;
|
|
vertex::CommonFormat formats[2];
|
|
StrongRef<Texture> texture;
|
|
ptrdiff_t textureHandle = 0;
|
|
int vertexCount;
|
|
int indexCount;
|
|
};
|
|
|
|
void restoreState(const DisplayState &s);
|
|
void restoreStateChecked(const DisplayState &s);
|
|
|
|
void pushTransform();
|
|
void pushIdentityTransform();
|
|
void popTransform();
|
|
|
|
int width;
|
|
int height;
|
|
int pixelWidth;
|
|
int pixelHeight;
|
|
|
|
bool created;
|
|
bool active;
|
|
|
|
bool writingToStencil;
|
|
|
|
StrongRef<love::graphics::Font> defaultFont;
|
|
|
|
std::vector<ScreenshotInfo> pendingScreenshotCallbacks;
|
|
|
|
StreamBufferState streamBufferState;
|
|
|
|
std::vector<Matrix4> transformStack;
|
|
Matrix4 projectionMatrix;
|
|
|
|
std::vector<double> pixelScaleStack;
|
|
|
|
std::vector<DisplayState> states;
|
|
std::vector<StackType> stackTypeStack;
|
|
|
|
int canvasSwitchCount;
|
|
|
|
static const size_t MAX_USER_STACK_DEPTH = 64;
|
|
|
|
private:
|
|
|
|
void checkSetDefaultFont();
|
|
int calculateEllipsePoints(float rx, float ry) const;
|
|
|
|
std::vector<uint8> scratchBuffer;
|
|
|
|
static StringMap<DrawMode, DRAW_MAX_ENUM>::Entry drawModeEntries[];
|
|
static StringMap<DrawMode, DRAW_MAX_ENUM> drawModes;
|
|
|
|
static StringMap<ArcMode, ARC_MAX_ENUM>::Entry arcModeEntries[];
|
|
static StringMap<ArcMode, ARC_MAX_ENUM> arcModes;
|
|
|
|
static StringMap<BlendMode, BLEND_MAX_ENUM>::Entry blendModeEntries[];
|
|
static StringMap<BlendMode, BLEND_MAX_ENUM> blendModes;
|
|
|
|
static StringMap<BlendAlpha, BLENDALPHA_MAX_ENUM>::Entry blendAlphaEntries[];
|
|
static StringMap<BlendAlpha, BLENDALPHA_MAX_ENUM> blendAlphaModes;
|
|
|
|
static StringMap<LineStyle, LINE_MAX_ENUM>::Entry lineStyleEntries[];
|
|
static StringMap<LineStyle, LINE_MAX_ENUM> lineStyles;
|
|
|
|
static StringMap<LineJoin, LINE_JOIN_MAX_ENUM>::Entry lineJoinEntries[];
|
|
static StringMap<LineJoin, LINE_JOIN_MAX_ENUM> lineJoins;
|
|
|
|
static StringMap<StencilAction, STENCIL_MAX_ENUM>::Entry stencilActionEntries[];
|
|
static StringMap<StencilAction, STENCIL_MAX_ENUM> stencilActions;
|
|
|
|
static StringMap<CompareMode, COMPARE_MAX_ENUM>::Entry compareModeEntries[];
|
|
static StringMap<CompareMode, COMPARE_MAX_ENUM> compareModes;
|
|
|
|
static StringMap<Feature, FEATURE_MAX_ENUM>::Entry featureEntries[];
|
|
static StringMap<Feature, FEATURE_MAX_ENUM> features;
|
|
|
|
static StringMap<SystemLimit, LIMIT_MAX_ENUM>::Entry systemLimitEntries[];
|
|
static StringMap<SystemLimit, LIMIT_MAX_ENUM> systemLimits;
|
|
|
|
static StringMap<StackType, STACK_MAX_ENUM>::Entry stackTypeEntries[];
|
|
static StringMap<StackType, STACK_MAX_ENUM> stackTypes;
|
|
|
|
}; // Graphics
|
|
|
|
} // graphics
|
|
} // love
|
|
|
|
#endif // LOVE_GRAPHICS_GRAPHICS_H
|