Files
love/src/modules/image/wrap_Image.cpp
T

97 lines
2.5 KiB
C++

/**
* Copyright (c) 2006-2009 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "wrap_Image.h"
#include "devil/Image.h"
namespace love
{
namespace image
{
static Image * instance = 0;
int w_newImageData(lua_State * L)
{
// Case 1: Integers.
if(lua_isnumber(L, 1))
{
int w = luaL_checkint(L, 1);
int h = luaL_checkint(L, 2);
ImageData * t = instance->newImageData(w, h);
luax_newtype(L, "ImageData", IMAGE_IMAGE_DATA_T, (void*)t);
return 1;
}
// Case 2: Data
if(luax_istype(L, 1, DATA_T))
{
Data * d = luax_checktype<Data>(L, 1, "Data", DATA_T);
ImageData * t = instance->newImageData(d);
luax_newtype(L, "ImageData", IMAGE_IMAGE_DATA_T, (void*)t);
return 1;
}
// Case 3: String/File.
// Convert to File, if necessary.
if(lua_isstring(L, 1))
luax_convobj(L, 1, "filesystem", "newFile");
love::filesystem::File * file = luax_checktype<love::filesystem::File>(L, 1, "File", FILESYSTEM_FILE_T);
ImageData * t = instance->newImageData(file);
luax_newtype(L, "ImageData", IMAGE_IMAGE_DATA_T, (void*)t);
return 1;
}
// List of functions to wrap.
static const luaL_Reg functions[] = {
{ "newImageData", w_newImageData },
{ 0, 0 }
};
static const lua_CFunction types[] = {
luaopen_imagedata,
0
};
int luaopen_love_image(lua_State * L)
{
if(instance == 0)
{
try
{
instance = new love::image::devil::Image();
}
catch(Exception & e)
{
return luaL_error(L, e.what());
}
}
luax_register_gc(L, instance);
return luax_register_module(L, functions, types, 0, "image");
}
} // image
} // love