mirror of
https://github.com/love2d/love.git
synced 2026-08-16 16:20:42 +02:00
84 lines
2.2 KiB
C++
84 lines
2.2 KiB
C++
/**
|
|
* Copyright (c) 2006-2022 LOVE Development Team
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation would be
|
|
* appreciated but is not required.
|
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
* misrepresented as being the original software.
|
|
* 3. This notice may not be removed or altered from any source distribution.
|
|
**/
|
|
|
|
#include "wrap_CircleShape.h"
|
|
|
|
namespace love
|
|
{
|
|
namespace physics
|
|
{
|
|
namespace box2d
|
|
{
|
|
|
|
CircleShape *luax_checkcircleshape(lua_State *L, int idx)
|
|
{
|
|
return luax_checktype<CircleShape>(L, idx);
|
|
}
|
|
|
|
int w_CircleShape_getRadius(lua_State *L)
|
|
{
|
|
CircleShape *c = luax_checkcircleshape(L, 1);
|
|
lua_pushnumber(L, c->getRadius());
|
|
return 1;
|
|
}
|
|
|
|
int w_CircleShape_setRadius(lua_State *L)
|
|
{
|
|
CircleShape *c = luax_checkcircleshape(L, 1);
|
|
float r = (float)luaL_checknumber(L, 2);
|
|
c->setRadius(r);
|
|
return 0;
|
|
}
|
|
|
|
int w_CircleShape_getPoint(lua_State *L)
|
|
{
|
|
CircleShape *c = luax_checkcircleshape(L, 1);
|
|
float x, y;
|
|
c->getPoint(x, y);
|
|
lua_pushnumber(L, x);
|
|
lua_pushnumber(L, y);
|
|
return 2;
|
|
}
|
|
|
|
int w_CircleShape_setPoint(lua_State *L)
|
|
{
|
|
CircleShape *c = luax_checkcircleshape(L, 1);
|
|
c->setPoint((float) luaL_checknumber(L, 2), (float) luaL_checknumber(L, 3));
|
|
return 0;
|
|
}
|
|
|
|
static const luaL_Reg w_CircleShape_functions[] =
|
|
{
|
|
{ "getRadius", w_CircleShape_getRadius },
|
|
{ "setRadius", w_CircleShape_setRadius },
|
|
{ "getPoint", w_CircleShape_getPoint },
|
|
{ "setPoint", w_CircleShape_setPoint },
|
|
{ 0, 0 }
|
|
};
|
|
|
|
extern "C" int luaopen_circleshape(lua_State *L)
|
|
{
|
|
return luax_register_type(L, &CircleShape::type, w_Shape_functions, w_CircleShape_functions, nullptr);
|
|
}
|
|
|
|
} // box2d
|
|
} // physics
|
|
} // love
|