Files
love/src/modules/graphics/opengl/Font.cpp
T
2010-09-18 20:22:29 +02:00

196 lines
4.3 KiB
C++

/**
* Copyright (c) 2006-2010 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "Font.h"
#include <common/math.h>
#include <math.h>
namespace love
{
namespace graphics
{
namespace opengl
{
Font::Font(love::font::FontData * data)
: height(data->getHeight()), lineHeight(1.25), mSpacing(1)
{
glyphs = new Glyph*[MAX_CHARS];
for(unsigned int i = 0; i < MAX_CHARS; i++)
{
glyphs[i] = new Glyph(data->getGlyphData(i));
glyphs[i]->load();
widths[i] = data->getGlyphData(i)->getWidth();
spacing[i] = data->getGlyphData(i)->getAdvance();
bearingX[i] = data->getGlyphData(i)->getBearingX();
bearingY[i] = data->getGlyphData(i)->getBearingY();
}
}
Font::~Font()
{
for(unsigned int i = 0; i < MAX_CHARS; i++)
{
glyphs[i]->release();
}
delete[] glyphs;
}
float Font::getHeight() const
{
return height / lineHeight;
}
void Font::print(std::string text, float x, float y) const
{
print(text, x, y, 0.0f, 1.0f, 1.0f);
}
void Font::print(std::string text, float x, float y, float angle, float sx, float sy) const
{
glPushMatrix();
glTranslatef(ceil(x), ceil(y), 0.0f);
glRotatef(LOVE_TODEG(angle), 0, 0, 1.0f);
glScalef(sx, sy, 1.0f);
for (unsigned int i = 0; i < text.size(); i++) {
int g = (int)text[i];
if (!glyphs[g]) g = 32; // space
glPushMatrix();
glTranslatef(0, height, 0);
glyphs[g]->draw(0, 0, 0, 1, 1, 0, 0);
glPopMatrix();
glTranslatef(spacing[g], 0, 0);
}
glPopMatrix();
}
void Font::print(char character, float x, float y) const
{
if (!glyphs[character]) character = ' ';
glPushMatrix();
glTranslatef(x, y+height, 0.0f);
glCallList(list+character);
glPopMatrix();
}
int Font::getWidth(const std::string & line) const
{
if(line.size() == 0) return 0;
int temp = 0;
for(unsigned int i = 0; i < line.size(); i++)
{
temp += (spacing[(int)line[i]] * mSpacing);
}
return temp;
}
int Font::getWidth(const char * line) const
{
return this->getWidth(std::string(line));
}
int Font::getWidth(const char character) const
{
return spacing[(int)character];
}
int Font::getWrap(const std::string & line, float wrap, int * lines) const
{
if(line.size() == 0) return 0;
int maxw = 0;
int linen = 1;
int temp = 0;
std::string text;
for(unsigned int i = 0; i < line.size(); i++)
{
if(temp > wrap && text.find(" ") != std::string::npos)
{
unsigned int space = text.find_last_of(' ');
std::string tmp = text.substr(0, space);
int w = getWidth(tmp);
if(w > maxw) maxw = w;
text = text.substr(space+1);
temp = getWidth(text);
linen++;
}
temp += (spacing[(int)line[i]] * mSpacing);
text += line[i];
}
if(temp > maxw) maxw = temp;
if(lines) *lines = linen;
return maxw;
}
int Font::getWrap(const char * line, float wrap, int * lines) const
{
return getWrap(std::string(line), wrap, lines);
}
void Font::setLineHeight(float height)
{
this->lineHeight = height;
}
float Font::getLineHeight() const
{
return lineHeight;
}
void Font::setSpacing(float amount)
{
mSpacing = amount;
}
float Font::getSpacing() const
{
return mSpacing;
}
bool Font::loadVolatile()
{
// reload all glyphs
for(unsigned int i = 0; i < MAX_CHARS; i++)
{
glyphs[i]->load();
glNewList(list + i, GL_COMPILE);
glyphs[i]->draw(0, 0, 0, 1, 1, 0, 0);
glEndList();
}
return true;
}
void Font::unloadVolatile()
{
// delete the glyphs
glDeleteLists(list, MAX_CHARS);
}
} // opengl
} // graphics
} // love