mirror of
https://github.com/love2d/love.git
synced 2026-08-16 16:20:42 +02:00
152 lines
3.2 KiB
C++
152 lines
3.2 KiB
C++
/**
|
|
* Copyright (c) 2006-2020 LOVE Development Team
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation would be
|
|
* appreciated but is not required.
|
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
* misrepresented as being the original software.
|
|
* 3. This notice may not be removed or altered from any source distribution.
|
|
**/
|
|
|
|
#pragma once
|
|
|
|
// LOVE
|
|
#include "common/config.h"
|
|
#include "common/int.h"
|
|
#include "vertex.h"
|
|
#include "Resource.h"
|
|
|
|
// C
|
|
#include <stddef.h>
|
|
|
|
namespace love
|
|
{
|
|
namespace graphics
|
|
{
|
|
|
|
/**
|
|
* A block of GPU-owned memory. Currently meant for internal use.
|
|
**/
|
|
class Buffer : public Resource
|
|
{
|
|
public:
|
|
|
|
enum MapFlags
|
|
{
|
|
MAP_EXPLICIT_RANGE_MODIFY = (1 << 0), // see setMappedRangeModified.
|
|
MAP_READ = (1 << 1),
|
|
};
|
|
|
|
Buffer(size_t size, BufferType type, vertex::Usage usage, uint32 mapflags);
|
|
virtual ~Buffer();
|
|
|
|
size_t getSize() const { return size; }
|
|
|
|
BufferType getType() const { return type; }
|
|
|
|
vertex::Usage getUsage() const { return usage; }
|
|
|
|
bool isMapped() const { return is_mapped; }
|
|
|
|
/**
|
|
* Map the Buffer to client memory.
|
|
*
|
|
* This can be faster for large changes to the buffer. For smaller
|
|
* changes, see fill().
|
|
*/
|
|
virtual void *map() = 0;
|
|
|
|
/**
|
|
* Unmap a previously mapped Buffer. The buffer must be unmapped when used
|
|
* to draw.
|
|
*/
|
|
virtual void unmap() = 0;
|
|
|
|
/**
|
|
* Marks a range of mapped data as modified.
|
|
* NOTE: Buffer::fill calls this internally for you.
|
|
**/
|
|
virtual void setMappedRangeModified(size_t offset, size_t size) = 0;
|
|
|
|
/**
|
|
* Fill a portion of the buffer with data and marks the range as modified.
|
|
*
|
|
* @param offset The offset in the GLBuffer to store the data.
|
|
* @param size The size of the incoming data.
|
|
* @param data Pointer to memory to copy data from.
|
|
*/
|
|
virtual void fill(size_t offset, size_t size, const void *data) = 0;
|
|
|
|
/**
|
|
* Copy the contents of this Buffer to another Buffer object.
|
|
**/
|
|
virtual void copyTo(size_t offset, size_t size, Buffer *other, size_t otheroffset) = 0;
|
|
|
|
uint32 getMapFlags() const { return map_flags; }
|
|
|
|
class Mapper
|
|
{
|
|
public:
|
|
|
|
/**
|
|
* Memory-maps a Buffer.
|
|
*/
|
|
Mapper(Buffer &buffer)
|
|
: buf(buffer)
|
|
{
|
|
elems = buf.map();
|
|
}
|
|
|
|
/**
|
|
* unmaps the buffer
|
|
*/
|
|
~Mapper()
|
|
{
|
|
buf.unmap();
|
|
}
|
|
|
|
/**
|
|
* Get pointer to memory mapped region
|
|
*/
|
|
void *get()
|
|
{
|
|
return elems;
|
|
}
|
|
|
|
private:
|
|
|
|
Buffer &buf;
|
|
void *elems;
|
|
|
|
}; // Mapper
|
|
|
|
protected:
|
|
|
|
// The size of the buffer, in bytes.
|
|
size_t size;
|
|
|
|
// The type of the buffer object.
|
|
BufferType type;
|
|
|
|
// Usage hint. GL_[DYNAMIC, STATIC, STREAM]_DRAW.
|
|
vertex::Usage usage;
|
|
|
|
uint32 map_flags;
|
|
|
|
bool is_mapped;
|
|
|
|
}; // Buffer
|
|
|
|
} // graphics
|
|
} // love
|