Files
love/src/modules/graphics/vulkan/Buffer.cpp
T

78 lines
2.9 KiB
C++

#include "Buffer.h"
#include "Graphics.h"
namespace love {
namespace graphics {
namespace vulkan {
static uint32_t findMemoryType(VkPhysicalDevice physicalDevice, uint32_t typeFtiler, VkMemoryPropertyFlags properties) {
VkPhysicalDeviceMemoryProperties memProperties;
vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memProperties);
for (uint32_t i = 0; i < memProperties.memoryTypeCount; i++) {
if ((typeFtiler & (1 << i)) && (memProperties.memoryTypes[i].propertyFlags & properties) == properties) {
return i;
}
}
throw love::Exception("failed to find suitable memory type");
}
Buffer::Buffer(love::graphics::Graphics* gfx, const Settings& settings, const std::vector<DataDeclaration>& format, const void* data, size_t size, size_t arraylength)
: love::graphics::Buffer(gfx, settings, format, size, arrayLength) {
auto vgfx = (Graphics*)gfx;
device = vgfx->getDevice();
auto physicalDevice = vgfx->getPhysicalDevice();
VkBufferCreateInfo bufferInfo{};
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
bufferInfo.size = getSize();
bufferInfo.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT; // todo: only vertex buffers are allowed for now
bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
if (vkCreateBuffer(device, &bufferInfo, nullptr, &buffer) != VK_SUCCESS) {
throw love::Exception("failed to create buffer");
}
VkMemoryRequirements memRequirements;
vkGetBufferMemoryRequirements(device, buffer, &memRequirements);
VkMemoryAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
allocInfo.allocationSize = memRequirements.size;
allocInfo.memoryTypeIndex = findMemoryType(physicalDevice, memRequirements.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
if (vkAllocateMemory(device, &allocInfo, nullptr, &bufferMemory) != VK_SUCCESS) {
throw love::Exception("failed to allocate vertex buffer memory");
}
vkBindBufferMemory(device, buffer, bufferMemory, 0);
vkMapMemory(device, bufferMemory, 0, getSize(), 0, &mappedMemory);
memcpy(mappedMemory, data, size);
vkUnmapMemory(device, bufferMemory);
}
Buffer::~Buffer() {
vkDestroyBuffer(device, buffer, nullptr);
vkFreeMemory(device, bufferMemory, nullptr);
}
void* Buffer::map(MapType map, size_t offset, size_t size) {
vkMapMemory(device, bufferMemory, offset, size, 0, &mappedMemory);
return mappedMemory;
}
void Buffer::fill(size_t offset, size_t size, const void *data) {
memcpy(mappedMemory, data, size);
}
void Buffer::unmap(size_t usedoffset, size_t usedsize) {
vkUnmapMemory(device, bufferMemory);
}
void Buffer::copyTo(love::graphics::Buffer* dest, size_t sourceoffset, size_t destoffset, size_t size) {
throw love::Exception("not implemented yet");
}
}
}
}