mirror of
https://github.com/love2d/love.git
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73fd45558b
- Add love.graphics.newArrayImage, newCubeImage, and newVolumeImage.
- Add love.graphics.newCanvas(w, h, layers) and newCanvas(w, h, layers, settings). Add ‘type’ field to the settings table of newCanvas.
- Add new love.graphics.setCanvas variants: setCanvas(canvas, slice), and setCanvas(canvastable) where canvastable is in the format: {{canvas1, layer=2}, {canvas2, face=5}}
- Add Texture:getTextureType, getDepth, getLayerCount, getMipmapCount, and getFormat.
- Remove Image:getData and Image:refresh.
- Add Image:replacePixels(imagedata [, slice] [, mipmap]).
- Update Canvas:newImageData to accept a slice argument.
- Add love.image.newCubeFaces(imagedata).
--HG--
branch : minor
58 lines
1.7 KiB
C++
58 lines
1.7 KiB
C++
/**
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* Copyright (c) 2006-2017 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_IMAGE_MAGPIE_ASTC_HANDLER_H
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#define LOVE_IMAGE_MAGPIE_ASTC_HANDLER_H
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#include "common/config.h"
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#include "CompressedFormatHandler.h"
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namespace love
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{
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namespace image
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{
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namespace magpie
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{
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/**
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* Handles simple .astc files (generated by ARM's astcenc tool) with compressed
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* ASTC data inside.
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**/
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class ASTCHandler : public CompressedFormatHandler
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{
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public:
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virtual ~ASTCHandler() {}
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// Implements CompressedFormatHandler.
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bool canParse(const filesystem::FileData *data) override;
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StrongRef<CompressedImageData::Memory> parse(filesystem::FileData *filedata,
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std::vector<StrongRef<CompressedImageData::Slice>> &images,
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PixelFormat &format, bool &sRGB) override;
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}; // ASTCHandler
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} // magpie
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} // image
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} // love
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#endif // LOVE_IMAGE_MAGPIE_ASTC_HANDLER_H
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