Files
love/src/modules/image/magpie/ASTCHandler.h
T
Alex Szpakowski 73fd45558b Implement Array, Cubemap, and Volume texture types (issue #1111).
- Add love.graphics.newArrayImage, newCubeImage, and newVolumeImage.
- Add love.graphics.newCanvas(w, h, layers) and newCanvas(w, h, layers, settings). Add ‘type’ field to the settings table of newCanvas.

- Add new love.graphics.setCanvas variants: setCanvas(canvas, slice), and setCanvas(canvastable) where canvastable is in the format: {{canvas1, layer=2}, {canvas2, face=5}}

- Add Texture:getTextureType, getDepth, getLayerCount, getMipmapCount, and getFormat.

- Remove Image:getData and Image:refresh.
- Add Image:replacePixels(imagedata [, slice] [, mipmap]).

- Update Canvas:newImageData to accept a slice argument.

- Add love.image.newCubeFaces(imagedata).

--HG--
branch : minor
2017-02-20 14:58:13 -04:00

58 lines
1.7 KiB
C++

/**
* Copyright (c) 2006-2017 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_IMAGE_MAGPIE_ASTC_HANDLER_H
#define LOVE_IMAGE_MAGPIE_ASTC_HANDLER_H
#include "common/config.h"
#include "CompressedFormatHandler.h"
namespace love
{
namespace image
{
namespace magpie
{
/**
* Handles simple .astc files (generated by ARM's astcenc tool) with compressed
* ASTC data inside.
**/
class ASTCHandler : public CompressedFormatHandler
{
public:
virtual ~ASTCHandler() {}
// Implements CompressedFormatHandler.
bool canParse(const filesystem::FileData *data) override;
StrongRef<CompressedImageData::Memory> parse(filesystem::FileData *filedata,
std::vector<StrongRef<CompressedImageData::Slice>> &images,
PixelFormat &format, bool &sRGB) override;
}; // ASTCHandler
} // magpie
} // image
} // love
#endif // LOVE_IMAGE_MAGPIE_ASTC_HANDLER_H