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76 lines
1.7 KiB
C++
76 lines
1.7 KiB
C++
/**
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* Copyright (c) 2006-2010 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_GRAPHICS_OPENGL_GLYPH_H
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#define LOVE_GRAPHICS_OPENGL_GLYPH_H
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// LOVE
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#include <common/config.h>
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#include <common/math.h>
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#include <common/Matrix.h>
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#include <font/GlyphData.h>
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#include <graphics/Drawable.h>
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// OpenGL
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#include "GLee.h"
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#include <SDL/SDL_opengl.h>
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namespace love
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{
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namespace graphics
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{
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namespace opengl
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{
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class Glyph : public Drawable
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{
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private:
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love::font::GlyphData * data;
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float width, height;
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GLuint texture;
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vertex vertices[4];
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public:
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Glyph(love::font::GlyphData * data);
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virtual ~Glyph();
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bool load();
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void unload();
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// Implements Volatile.
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bool loadVolatile();
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void unloadVolatile();
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void draw(float x, float y, float angle, float sx, float sy, float ox, float oy) const;
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}; // Glyph
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} // opengl
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} // graphics
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} // love
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#endif // LOVE_GRAPHICS_OPENGL_GLYPH_H
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