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66942d5f31
All mipmap levels must be present if custom mipmaps are used (and their sizes must be half the size of the previous mipmap level, rounded down.) Image:getData now returns all custom mipmaps in an Image.
168 lines
4.0 KiB
C++
168 lines
4.0 KiB
C++
/**
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* Copyright (c) 2006-2015 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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// LOVE
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#include "wrap_Image.h"
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namespace love
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{
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namespace graphics
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{
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namespace opengl
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{
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Image *luax_checkimage(lua_State *L, int idx)
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{
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return luax_checktype<Image>(L, idx, GRAPHICS_IMAGE_ID);
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}
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int w_Image_setMipmapFilter(lua_State *L)
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{
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Image *t = luax_checkimage(L, 1);
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Texture::Filter f = t->getFilter();
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if (lua_isnoneornil(L, 2))
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f.mipmap = Texture::FILTER_NONE; // mipmapping is disabled if no argument is given
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else
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{
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const char *mipmapstr = luaL_checkstring(L, 2);
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if (!Texture::getConstant(mipmapstr, f.mipmap))
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return luaL_error(L, "Invalid filter mode: %s", mipmapstr);
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}
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luax_catchexcept(L, [&](){ t->setFilter(f); });
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t->setMipmapSharpness((float) luaL_optnumber(L, 3, 0.0));
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return 0;
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}
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int w_Image_getMipmapFilter(lua_State *L)
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{
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Image *t = luax_checkimage(L, 1);
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const Texture::Filter &f = t->getFilter();
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const char *mipmapstr;
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if (Texture::getConstant(f.mipmap, mipmapstr))
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lua_pushstring(L, mipmapstr);
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else
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lua_pushnil(L); // only return a mipmap filter if mipmapping is enabled
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lua_pushnumber(L, t->getMipmapSharpness());
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return 2;
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}
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int w_Image_isCompressed(lua_State *L)
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{
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Image *i = luax_checkimage(L, 1);
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luax_pushboolean(L, i->isCompressed());
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return 1;
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}
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int w_Image_refresh(lua_State *L)
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{
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Image *i = luax_checkimage(L, 1);
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int xoffset = (int) luaL_optnumber(L, 2, 0);
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int yoffset = (int) luaL_optnumber(L, 3, 0);
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int w = (int) luaL_optnumber(L, 4, i->getWidth());
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int h = (int) luaL_optnumber(L, 5, i->getHeight());
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luax_catchexcept(L, [&](){ i->refresh(xoffset, yoffset, w, h); });
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return 0;
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}
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int w_Image_getData(lua_State *L)
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{
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Image *i = luax_checkimage(L, 1);
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int n = 0;
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if (i->isCompressed())
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{
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for (const auto &cdata : i->getCompressedData())
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{
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luax_pushtype(L, IMAGE_COMPRESSED_IMAGE_DATA_ID, cdata.get());
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n++;
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}
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}
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else
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{
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for (const auto &data : i->getImageData())
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{
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luax_pushtype(L, IMAGE_IMAGE_DATA_ID, data.get());
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n++;
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}
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}
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return n;
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}
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static const char *imageFlagName(Image::FlagType flagtype)
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{
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const char *name = nullptr;
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Image::getConstant(flagtype, name);
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return name;
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}
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int w_Image_getFlags(lua_State *L)
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{
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Image *i = luax_checkimage(L, 1);
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Image::Flags flags = i->getFlags();
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lua_createtable(L, 0, 2);
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lua_pushboolean(L, flags.mipmaps);
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lua_setfield(L, -2, imageFlagName(Image::FLAG_TYPE_MIPMAPS));
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lua_pushboolean(L, flags.sRGB);
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lua_setfield(L, -2, imageFlagName(Image::FLAG_TYPE_SRGB));
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return 1;
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}
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static const luaL_Reg functions[] =
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{
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// From wrap_Texture.
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{ "getWidth", w_Texture_getWidth },
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{ "getHeight", w_Texture_getHeight },
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{ "getDimensions", w_Texture_getDimensions },
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{ "setFilter", w_Texture_setFilter },
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{ "getFilter", w_Texture_getFilter },
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{ "setWrap", w_Texture_setWrap },
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{ "getWrap", w_Texture_getWrap },
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{ "setMipmapFilter", w_Image_setMipmapFilter },
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{ "getMipmapFilter", w_Image_getMipmapFilter },
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{ "isCompressed", w_Image_isCompressed },
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{ "refresh", w_Image_refresh },
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{ "getData", w_Image_getData },
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{ "getFlags", w_Image_getFlags },
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{ 0, 0 }
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};
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extern "C" int luaopen_image(lua_State *L)
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{
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return luax_register_type(L, GRAPHICS_IMAGE_ID, functions);
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}
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} // opengl
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} // graphics
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} // love
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