mirror of
https://github.com/love2d/love.git
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830 lines
20 KiB
C++
830 lines
20 KiB
C++
/**
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* Copyright (c) 2006-2022 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "android.h"
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#ifdef LOVE_ANDROID
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#include <cerrno>
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#include <unordered_map>
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#include <SDL.h>
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#include <jni.h>
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#include <android/asset_manager.h>
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#include <android/asset_manager_jni.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <unistd.h>
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#include "libraries/physfs/physfs.h"
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namespace love
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{
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namespace android
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{
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void setImmersive(bool immersive_active)
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{
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JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
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jobject activity = (jobject) SDL_AndroidGetActivity();
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jclass clazz(env->GetObjectClass(activity));
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jmethodID method_id = env->GetMethodID(clazz, "setImmersiveMode", "(Z)V");
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env->CallVoidMethod(activity, method_id, immersive_active);
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env->DeleteLocalRef(activity);
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env->DeleteLocalRef(clazz);
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}
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bool getImmersive()
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{
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JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
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jobject activity = (jobject) SDL_AndroidGetActivity();
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jclass clazz(env->GetObjectClass(activity));
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jmethodID method_id = env->GetMethodID(clazz, "getImmersiveMode", "()Z");
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jboolean immersive_active = env->CallBooleanMethod(activity, method_id);
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env->DeleteLocalRef(activity);
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env->DeleteLocalRef(clazz);
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return immersive_active;
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}
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double getScreenScale()
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{
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static double result = -1.;
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if (result == -1.)
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{
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JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
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jclass activity = env->FindClass("org/love2d/android/GameActivity");
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jmethodID getMetrics = env->GetStaticMethodID(activity, "getMetrics", "()Landroid/util/DisplayMetrics;");
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jobject metrics = env->CallStaticObjectMethod(activity, getMetrics);
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jclass metricsClass = env->GetObjectClass(metrics);
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result = env->GetFloatField(metrics, env->GetFieldID(metricsClass, "density", "F"));
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env->DeleteLocalRef(metricsClass);
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env->DeleteLocalRef(metrics);
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env->DeleteLocalRef(activity);
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}
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return result;
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}
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bool getSafeArea(int &top, int &left, int &bottom, int &right)
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{
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JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
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jobject activity = (jobject) SDL_AndroidGetActivity();
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jclass clazz(env->GetObjectClass(activity));
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jmethodID methodID = env->GetMethodID(clazz, "initializeSafeArea", "()Z");
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bool hasSafeArea = false;
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if (methodID == nullptr)
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// NoSuchMethodException is thrown in case methodID is null
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env->ExceptionClear();
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else if ((hasSafeArea = env->CallBooleanMethod(activity, methodID)))
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{
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top = env->GetIntField(activity, env->GetFieldID(clazz, "safeAreaTop", "I"));
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left = env->GetIntField(activity, env->GetFieldID(clazz, "safeAreaLeft", "I"));
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bottom = env->GetIntField(activity, env->GetFieldID(clazz, "safeAreaBottom", "I"));
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right = env->GetIntField(activity, env->GetFieldID(clazz, "safeAreaRight", "I"));
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}
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env->DeleteLocalRef(clazz);
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env->DeleteLocalRef(activity);
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return hasSafeArea;
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}
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const char *getSelectedGameFile()
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{
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static const char *path = NULL;
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if (path)
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{
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delete path;
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path = NULL;
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}
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JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
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jclass activity = env->FindClass("org/love2d/android/GameActivity");
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jmethodID getGamePath = env->GetStaticMethodID(activity, "getGamePath", "()Ljava/lang/String;");
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jstring gamePath = (jstring) env->CallStaticObjectMethod(activity, getGamePath);
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const char *utf = env->GetStringUTFChars(gamePath, 0);
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if (utf)
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{
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path = SDL_strdup(utf);
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env->ReleaseStringUTFChars(gamePath, utf);
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}
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env->DeleteLocalRef(gamePath);
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env->DeleteLocalRef(activity);
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return path;
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}
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bool openURL(const std::string &url)
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{
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JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
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jclass activity = env->FindClass("org/love2d/android/GameActivity");
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jmethodID openURL = env->GetStaticMethodID(activity, "openURLFromLOVE", "(Ljava/lang/String;)Z");
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if (openURL == nullptr)
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{
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env->ExceptionClear();
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openURL = env->GetStaticMethodID(activity, "openURL", "(Ljava/lang/String;)Z");
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}
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jstring url_jstring = (jstring) env->NewStringUTF(url.c_str());
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jboolean result = env->CallStaticBooleanMethod(activity, openURL, url_jstring);
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env->DeleteLocalRef(url_jstring);
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env->DeleteLocalRef(activity);
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return result;
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}
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void vibrate(double seconds)
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{
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JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
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jclass activity = env->FindClass("org/love2d/android/GameActivity");
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jmethodID vibrate_method = env->GetStaticMethodID(activity, "vibrate", "(D)V");
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env->CallStaticVoidMethod(activity, vibrate_method, seconds);
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env->DeleteLocalRef(activity);
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}
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/*
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* Helper functions for the filesystem module
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*/
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void freeGameArchiveMemory(void *ptr)
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{
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char *game_love_data = static_cast<char*>(ptr);
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delete[] game_love_data;
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}
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bool loadGameArchiveToMemory(const char* filename, char **ptr, size_t *size)
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{
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SDL_RWops *asset_game_file = SDL_RWFromFile(filename, "rb");
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if (!asset_game_file) {
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SDL_Log("Could not find %s", filename);
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return false;
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}
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Sint64 file_size = asset_game_file->size(asset_game_file);
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if (file_size <= 0) {
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SDL_Log("Could not load game from %s. File has invalid file size: %d.", filename, (int) file_size);
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return false;
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}
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*ptr = new char[file_size];
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if (!*ptr) {
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SDL_Log("Could not allocate memory for in-memory game archive");
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return false;
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}
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size_t bytes_copied = asset_game_file->read(asset_game_file, (void*) *ptr, sizeof(char), (size_t) file_size);
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if (bytes_copied != file_size) {
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SDL_Log("Incomplete copy of in-memory game archive!");
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delete[] *ptr;
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return false;
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}
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*size = (size_t) file_size;
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return true;
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}
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bool directoryExists(const char *path)
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{
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struct stat s;
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int err = stat(path, &s);
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if (err == -1)
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{
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if (errno != ENOENT)
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SDL_Log("Error checking for directory %s errno = %d: %s", path, errno, strerror(errno));
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return false;
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}
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return S_ISDIR(s.st_mode);
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}
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bool mkdir(const char *path)
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{
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int err = ::mkdir(path, 0770);
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if (err == -1)
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{
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SDL_Log("Error: Could not create directory %s", path);
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return false;
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}
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return true;
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}
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bool createStorageDirectories()
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{
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std::string internal_storage_path = SDL_AndroidGetInternalStoragePath();
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std::string save_directory = internal_storage_path + "/save";
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if (!directoryExists(save_directory.c_str()) && !mkdir(save_directory.c_str()))
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return false;
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std::string game_directory = internal_storage_path + "/game";
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if (!directoryExists (game_directory.c_str()) && !mkdir(game_directory.c_str()))
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return false;
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return true;
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}
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bool hasBackgroundMusic()
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{
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JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
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jobject activity = (jobject) SDL_AndroidGetActivity();
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jclass clazz(env->GetObjectClass(activity));
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jmethodID method_id = env->GetMethodID(clazz, "hasBackgroundMusic", "()Z");
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jboolean result = env->CallBooleanMethod(activity, method_id);
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env->DeleteLocalRef(activity);
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env->DeleteLocalRef(clazz);
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return result;
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}
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bool hasRecordingPermission()
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{
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JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
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jobject activity = (jobject) SDL_AndroidGetActivity();
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jclass clazz(env->GetObjectClass(activity));
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jmethodID methodID = env->GetMethodID(clazz, "hasRecordAudioPermission", "()Z");
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jboolean result = false;
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if (methodID == nullptr)
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env->ExceptionClear();
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else
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result = env->CallBooleanMethod(activity, methodID);
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env->DeleteLocalRef(activity);
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env->DeleteLocalRef(clazz);
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return result;
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}
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void requestRecordingPermission()
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{
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JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
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jobject activity = (jobject) SDL_AndroidGetActivity();
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jclass clazz(env->GetObjectClass(activity));
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jmethodID methodID = env->GetMethodID(clazz, "requestRecordAudioPermission", "()V");
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if (methodID == nullptr)
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env->ExceptionClear();
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else
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env->CallVoidMethod(activity, methodID);
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env->DeleteLocalRef(clazz);
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env->DeleteLocalRef(activity);
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}
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void showRecordingPermissionMissingDialog()
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{
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JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
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jobject activity = (jobject) SDL_AndroidGetActivity();
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jclass clazz(env->GetObjectClass(activity));
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jmethodID methodID = env->GetMethodID(clazz, "showRecordingAudioPermissionMissingDialog", "()V");
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if (methodID == nullptr)
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env->ExceptionClear();
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else
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env->CallVoidMethod(activity, methodID);
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env->DeleteLocalRef(clazz);
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env->DeleteLocalRef(activity);
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}
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/* A container for AssetManager Java object */
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class AssetManagerObject
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{
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public:
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AssetManagerObject()
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{
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JNIEnv *env = (JNIEnv *) SDL_AndroidGetJNIEnv();
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jobject am = getLocalAssetManager(env);
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assetManager = env->NewGlobalRef(am);
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env->DeleteLocalRef(am);
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}
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~AssetManagerObject()
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{
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JNIEnv *env = (JNIEnv *) SDL_AndroidGetJNIEnv();
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env->DeleteGlobalRef(assetManager);
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}
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static jobject getLocalAssetManager(JNIEnv *env) {
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jobject self = (jobject) SDL_AndroidGetActivity();
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jclass activity = env->GetObjectClass(self);
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jmethodID method = env->GetMethodID(activity, "getAssets", "()Landroid/content/res/AssetManager;");
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jobject am = env->CallObjectMethod(self, method);
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env->DeleteLocalRef(self);
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env->DeleteLocalRef(activity);
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return am;
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}
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explicit operator jobject()
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{
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return assetManager;
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};
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private:
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jobject assetManager;
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};
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/*
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* Helper functions to aid new fusing method
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*/
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// This returns *global* reference, no need to free it.
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static jobject getJavaAssetManager()
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{
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static AssetManagerObject assetManager;
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return (jobject) assetManager;
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}
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static AAssetManager *getAssetManager()
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{
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JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
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return AAssetManager_fromJava(env, (jobject) getJavaAssetManager());
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}
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namespace aasset
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{
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namespace io
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{
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struct AssetInfo
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{
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AAssetManager *assetManager;
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AAsset *asset;
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char *filename;
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size_t size;
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};
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static std::unordered_map<std::string, PHYSFS_FileType> fileTree;
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PHYSFS_sint64 read(PHYSFS_Io *io, void *buf, PHYSFS_uint64 len)
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{
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AAsset *asset = ((AssetInfo *) io->opaque)->asset;
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int readed = AAsset_read(asset, buf, (size_t) len);
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PHYSFS_setErrorCode(readed < 0 ? PHYSFS_ERR_OS_ERROR : PHYSFS_ERR_OK);
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return (PHYSFS_sint64) readed;
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}
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PHYSFS_sint64 write(PHYSFS_Io *io, const void *buf, PHYSFS_uint64 len)
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{
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LOVE_UNUSED(io);
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LOVE_UNUSED(buf);
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LOVE_UNUSED(len);
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PHYSFS_setErrorCode(PHYSFS_ERR_READ_ONLY);
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return -1;
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}
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int seek(PHYSFS_Io *io, PHYSFS_uint64 offset)
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{
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AAsset *asset = ((AssetInfo *) io->opaque)->asset;
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int success = AAsset_seek64(asset, (off64_t) offset, SEEK_SET) != -1;
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PHYSFS_setErrorCode(success ? PHYSFS_ERR_OK : PHYSFS_ERR_OS_ERROR);
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return success;
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}
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PHYSFS_sint64 tell(PHYSFS_Io *io)
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{
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AAsset *asset = ((AssetInfo *) io->opaque)->asset;
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off64_t len = AAsset_getLength64(asset);
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off64_t remain = AAsset_getRemainingLength64(asset);
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return len - remain;
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}
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PHYSFS_sint64 length(PHYSFS_Io *io)
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{
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AAsset *asset = ((AssetInfo *) io->opaque)->asset;
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return AAsset_getLength64(asset);
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}
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// Forward declaration
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PHYSFS_Io *fromAAsset(AAssetManager *assetManager, const char *filename, AAsset *asset);
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PHYSFS_Io *duplicate(PHYSFS_Io *io)
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{
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AssetInfo *assetInfo = (AssetInfo *) io->opaque;
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AAsset *asset = AAssetManager_open(assetInfo->assetManager, assetInfo->filename, AASSET_MODE_RANDOM);
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if (asset == nullptr)
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{
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PHYSFS_setErrorCode(PHYSFS_ERR_OS_ERROR);
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return nullptr;
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}
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AAsset_seek64(asset, tell(io), SEEK_SET);
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return fromAAsset(assetInfo->assetManager, assetInfo->filename, asset);
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}
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void destroy(PHYSFS_Io *io)
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{
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AssetInfo *assetInfo = (AssetInfo *) io->opaque;
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AAsset_close(assetInfo->asset);
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delete[] assetInfo->filename;
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delete assetInfo;
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delete io;
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}
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PHYSFS_Io *fromAAsset(AAssetManager *assetManager, const char *filename, AAsset *asset)
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{
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// Create AssetInfo
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AssetInfo *assetInfo = new (std::nothrow) AssetInfo();
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assetInfo->assetManager = assetManager;
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assetInfo->asset = asset;
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assetInfo->size = strlen(filename) + 1;
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assetInfo->filename = new (std::nothrow) char[assetInfo->size];
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memcpy(assetInfo->filename, filename, assetInfo->size);
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// Create PHYSFS_Io
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PHYSFS_Io *io = new (std::nothrow) PHYSFS_Io();
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io->version = 0;
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io->opaque = assetInfo;
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io->read = read;
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io->write = write;
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io->seek = seek;
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io->tell = tell;
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io->length = length;
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io->duplicate = duplicate;
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io->flush = nullptr;
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io->destroy = destroy;
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return io;
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}
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}
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void *openArchive(PHYSFS_Io *io, const char *name, int forWrite, int *claimed)
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{
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if (io->opaque == nullptr || memcmp(io->opaque, "ASET", 4) != 0)
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return nullptr;
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// It's our archive
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*claimed = 1;
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AAssetManager *assetManager = getAssetManager();
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if (io::fileTree.empty())
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{
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// AAssetDir_getNextFileName intentionally excludes directories, so
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// we have to use JNI that calls AssetManager.list() recursively.
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JNIEnv *env = (JNIEnv *) SDL_AndroidGetJNIEnv();
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jobject activity = (jobject) SDL_AndroidGetActivity();
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jclass clazz = env->GetObjectClass(activity);
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jmethodID method = env->GetMethodID(clazz, "buildFileTree", "()[Ljava/lang/String;");
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jobjectArray list = (jobjectArray) env->CallObjectMethod(activity, method);
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for (jsize i = 0; i < env->GetArrayLength(list); i++)
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{
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jstring jstr = (jstring) env->GetObjectArrayElement(list, i);
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const char *str = env->GetStringUTFChars(jstr, nullptr);
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io::fileTree[str + 1] = str[0] == 'd' ? PHYSFS_FILETYPE_DIRECTORY : PHYSFS_FILETYPE_REGULAR;
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env->ReleaseStringUTFChars(jstr, str);
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env->DeleteLocalRef(jstr);
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}
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|
|
|
env->DeleteLocalRef(list);
|
|
env->DeleteLocalRef(clazz);
|
|
env->DeleteLocalRef(activity);
|
|
}
|
|
|
|
return assetManager;
|
|
}
|
|
|
|
PHYSFS_EnumerateCallbackResult enumerate(
|
|
void *opaque,
|
|
const char *dirname,
|
|
PHYSFS_EnumerateCallback cb,
|
|
const char *origdir,
|
|
void *callbackdata
|
|
)
|
|
{
|
|
using FileTreeIterator = std::unordered_map<std::string, PHYSFS_FileType>::iterator;
|
|
LOVE_UNUSED(opaque);
|
|
|
|
const char *path = dirname;
|
|
if (path == nullptr || (path[0] == '/' && path[1] == 0))
|
|
path = "";
|
|
|
|
if (path[0] != 0)
|
|
{
|
|
FileTreeIterator result = io::fileTree.find(path);
|
|
|
|
if (result == io::fileTree.end() || result->second != PHYSFS_FILETYPE_DIRECTORY)
|
|
{
|
|
PHYSFS_setErrorCode(PHYSFS_ERR_NOT_FOUND);
|
|
return PHYSFS_ENUM_ERROR;
|
|
}
|
|
}
|
|
|
|
JNIEnv *env = (JNIEnv *) SDL_AndroidGetJNIEnv();
|
|
jobject assetManager = getJavaAssetManager();
|
|
jclass clazz = env->GetObjectClass(assetManager);
|
|
jmethodID method = env->GetMethodID(clazz, "list", "(Ljava/lang/String;)[Ljava/lang/String;");
|
|
|
|
jstring jstringDir = env->NewStringUTF(path);
|
|
jobjectArray dir = (jobjectArray) env->CallObjectMethod(assetManager, method, jstringDir);
|
|
|
|
PHYSFS_EnumerateCallbackResult ret = PHYSFS_ENUM_OK;
|
|
|
|
if (env->ExceptionCheck())
|
|
{
|
|
// IOException occured
|
|
ret = PHYSFS_ENUM_ERROR;
|
|
env->ExceptionClear();
|
|
}
|
|
else
|
|
{
|
|
jsize i = 0;
|
|
jsize len = env->GetArrayLength(dir);
|
|
|
|
while (ret == PHYSFS_ENUM_OK && i < len) {
|
|
jstring jstr = (jstring) env->GetObjectArrayElement(dir, i++);
|
|
const char *name = env->GetStringUTFChars(jstr, nullptr);
|
|
|
|
ret = cb(callbackdata, origdir, name);
|
|
|
|
env->ReleaseStringUTFChars(jstr, name);
|
|
env->DeleteLocalRef(jstr);
|
|
}
|
|
|
|
env->DeleteLocalRef(dir);
|
|
}
|
|
|
|
env->DeleteLocalRef(jstringDir);
|
|
env->DeleteLocalRef(clazz);
|
|
return ret;
|
|
}
|
|
|
|
PHYSFS_Io *openRead(void *opaque, const char *name)
|
|
{
|
|
AAssetManager *assetManager = (AAssetManager *) opaque;
|
|
AAsset *file = AAssetManager_open(assetManager, name, AASSET_MODE_UNKNOWN);
|
|
|
|
if (file == nullptr)
|
|
{
|
|
PHYSFS_setErrorCode(PHYSFS_ERR_NOT_FOUND);
|
|
return nullptr;
|
|
}
|
|
|
|
PHYSFS_setErrorCode(PHYSFS_ERR_OK);
|
|
return io::fromAAsset(assetManager, name, file);
|
|
}
|
|
|
|
PHYSFS_Io *openWriteAppend(void *opaque, const char *name)
|
|
{
|
|
LOVE_UNUSED(opaque);
|
|
LOVE_UNUSED(name);
|
|
|
|
// AAsset doesn't support modification
|
|
PHYSFS_setErrorCode(PHYSFS_ERR_READ_ONLY);
|
|
return nullptr;
|
|
}
|
|
|
|
int removeMkdir(void *opaque, const char *name)
|
|
{
|
|
LOVE_UNUSED(opaque);
|
|
LOVE_UNUSED(name);
|
|
|
|
// AAsset doesn't support modification
|
|
PHYSFS_setErrorCode(PHYSFS_ERR_READ_ONLY);
|
|
return 0;
|
|
}
|
|
|
|
int stat(void *opaque, const char *name, PHYSFS_Stat *out)
|
|
{
|
|
LOVE_UNUSED(opaque);
|
|
|
|
auto result = io::fileTree.find(name);
|
|
|
|
if (result != io::fileTree.end())
|
|
{
|
|
out->filetype = result->second;
|
|
out->modtime = -1;
|
|
out->createtime = -1;
|
|
out->accesstime = -1;
|
|
out->readonly = 1;
|
|
|
|
PHYSFS_setErrorCode(PHYSFS_ERR_OK);
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
PHYSFS_setErrorCode(PHYSFS_ERR_NOT_FOUND);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
void closeArchive(void *opaque)
|
|
{
|
|
// Do nothing
|
|
LOVE_UNUSED(opaque);
|
|
PHYSFS_setErrorCode(PHYSFS_ERR_OK);
|
|
}
|
|
|
|
static PHYSFS_Archiver g_AAssetArchiver = {
|
|
0,
|
|
{
|
|
"AASSET",
|
|
"Android AAsset Wrapper",
|
|
"LOVE Development Team",
|
|
"https://developer.android.com/ndk/reference/group/asset",
|
|
0
|
|
},
|
|
openArchive,
|
|
enumerate,
|
|
openRead,
|
|
openWriteAppend,
|
|
openWriteAppend,
|
|
removeMkdir,
|
|
removeMkdir,
|
|
stat,
|
|
closeArchive
|
|
};
|
|
|
|
static PHYSFS_sint64 dummyReturn0(PHYSFS_Io *io)
|
|
{
|
|
LOVE_UNUSED(io);
|
|
PHYSFS_setErrorCode(PHYSFS_ERR_OK);
|
|
return 0;
|
|
}
|
|
|
|
static PHYSFS_Io *getDummyIO(PHYSFS_Io *io);
|
|
|
|
static char dummyOpaque[] = "ASET";
|
|
static PHYSFS_Io dummyIo = {
|
|
0,
|
|
dummyOpaque,
|
|
nullptr,
|
|
nullptr,
|
|
[](PHYSFS_Io *io, PHYSFS_uint64 offset) -> int
|
|
{
|
|
PHYSFS_setErrorCode(offset == 0 ? PHYSFS_ERR_OK : PHYSFS_ERR_PAST_EOF);
|
|
return offset == 0;
|
|
},
|
|
dummyReturn0,
|
|
dummyReturn0,
|
|
getDummyIO,
|
|
nullptr,
|
|
[](PHYSFS_Io *io) { LOVE_UNUSED(io); }
|
|
};
|
|
|
|
static PHYSFS_Io *getDummyIO(PHYSFS_Io *io)
|
|
{
|
|
return &dummyIo;
|
|
}
|
|
|
|
}
|
|
|
|
static bool isVirtualArchiveInitialized = false;
|
|
|
|
bool initializeVirtualArchive()
|
|
{
|
|
if (isVirtualArchiveInitialized)
|
|
return true;
|
|
|
|
if (!PHYSFS_registerArchiver(&aasset::g_AAssetArchiver))
|
|
return false;
|
|
if (!PHYSFS_mountIo(&aasset::dummyIo, "ASET.AASSET", nullptr, 0))
|
|
{
|
|
PHYSFS_deregisterArchiver(aasset::g_AAssetArchiver.info.extension);
|
|
return false;
|
|
}
|
|
|
|
isVirtualArchiveInitialized = true;
|
|
return true;
|
|
}
|
|
|
|
void deinitializeVirtualArchive()
|
|
{
|
|
if (isVirtualArchiveInitialized)
|
|
{
|
|
PHYSFS_deregisterArchiver(aasset::g_AAssetArchiver.info.extension);
|
|
isVirtualArchiveInitialized = false;
|
|
}
|
|
}
|
|
|
|
bool checkFusedGame(void **physfsIO_Out)
|
|
{
|
|
// TODO: Reorder the loading in 12.0
|
|
PHYSFS_Io *&io = *(PHYSFS_Io **) physfsIO_Out;
|
|
AAssetManager *assetManager = getAssetManager();
|
|
|
|
// Prefer game.love inside assets/ folder
|
|
AAsset *asset = AAssetManager_open(assetManager, "game.love", AASSET_MODE_RANDOM);
|
|
if (asset)
|
|
{
|
|
io = aasset::io::fromAAsset(assetManager, "game.love", asset);
|
|
return true;
|
|
}
|
|
|
|
// If there's no game.love inside assets/ try main.lua
|
|
asset = AAssetManager_open(assetManager, "main.lua", AASSET_MODE_STREAMING);
|
|
|
|
if (asset)
|
|
{
|
|
AAsset_close(asset);
|
|
io = nullptr;
|
|
return true;
|
|
}
|
|
|
|
// Not found
|
|
return false;
|
|
}
|
|
|
|
const char *getCRequirePath()
|
|
{
|
|
static bool initialized = false;
|
|
static const char *path = nullptr;
|
|
|
|
if (!initialized)
|
|
{
|
|
JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
|
|
jobject activity = (jobject) SDL_AndroidGetActivity();
|
|
|
|
jclass clazz(env->GetObjectClass(activity));
|
|
jmethodID method_id = env->GetMethodID(clazz, "getCRequirePath", "()Ljava/lang/String;");
|
|
|
|
path = "";
|
|
initialized = true;
|
|
|
|
if (method_id)
|
|
{
|
|
jstring cpath = (jstring) env->CallObjectMethod(activity, method_id);
|
|
const char *utf = env->GetStringUTFChars(cpath, nullptr);
|
|
if (utf)
|
|
{
|
|
path = SDL_strdup(utf);
|
|
env->ReleaseStringUTFChars(cpath, utf);
|
|
}
|
|
|
|
env->DeleteLocalRef(cpath);
|
|
}
|
|
else
|
|
{
|
|
// NoSuchMethodException is thrown in case methodID is null
|
|
env->ExceptionClear();
|
|
return "";
|
|
}
|
|
|
|
env->DeleteLocalRef(activity);
|
|
env->DeleteLocalRef(clazz);
|
|
}
|
|
|
|
return path;
|
|
}
|
|
|
|
} // android
|
|
} // love
|
|
|
|
#endif // LOVE_ANDROID
|