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love/src/modules/physics/box2d/Source/Collision/b2BroadPhase.cpp
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2009-07-26 15:46:49 +02:00

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17 KiB
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/*
* Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#include "b2BroadPhase.h"
#include <algorithm>
#include <string.h>
// Notes:
// - we use bound arrays instead of linked lists for cache coherence.
// - we use quantized integral values for fast compares.
// - we use short indices rather than pointers to save memory.
// - we use a stabbing count for fast overlap queries (less than order N).
// - we also use a time stamp on each proxy to speed up the registration of
// overlap query results.
// - where possible, we compare bound indices instead of values to reduce
// cache misses (TODO_ERIN).
// - no broadphase is perfect and neither is this one: it is not great for huge
// worlds (use a multi-SAP instead), it is not great for large objects.
bool b2BroadPhase::s_validate = false;
struct b2BoundValues
{
uint16 lowerValues[2];
uint16 upperValues[2];
};
static int32 BinarySearch(b2Bound* bounds, int32 count, uint16 value)
{
int32 low = 0;
int32 high = count - 1;
while (low <= high)
{
int32 mid = (low + high) >> 1;
if (bounds[mid].value > value)
{
high = mid - 1;
}
else if (bounds[mid].value < value)
{
low = mid + 1;
}
else
{
return (uint16)mid;
}
}
return low;
}
b2BroadPhase::b2BroadPhase(const b2AABB& worldAABB, b2PairCallback* callback)
{
m_pairManager.Initialize(this, callback);
b2Assert(worldAABB.IsValid());
m_worldAABB = worldAABB;
m_proxyCount = 0;
b2Vec2 d = worldAABB.upperBound - worldAABB.lowerBound;
m_quantizationFactor.x = float32(B2BROADPHASE_MAX) / d.x;
m_quantizationFactor.y = float32(B2BROADPHASE_MAX) / d.y;
for (uint16 i = 0; i < b2_maxProxies - 1; ++i)
{
m_proxyPool[i].SetNext(i + 1);
m_proxyPool[i].timeStamp = 0;
m_proxyPool[i].overlapCount = b2_invalid;
m_proxyPool[i].userData = NULL;
}
m_proxyPool[b2_maxProxies-1].SetNext(b2_nullProxy);
m_proxyPool[b2_maxProxies-1].timeStamp = 0;
m_proxyPool[b2_maxProxies-1].overlapCount = b2_invalid;
m_proxyPool[b2_maxProxies-1].userData = NULL;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
b2BroadPhase::~b2BroadPhase()
{
}
// This one is only used for validation.
bool b2BroadPhase::TestOverlap(b2Proxy* p1, b2Proxy* p2)
{
for (int32 axis = 0; axis < 2; ++axis)
{
b2Bound* bounds = m_bounds[axis];
b2Assert(p1->lowerBounds[axis] < 2 * m_proxyCount);
b2Assert(p1->upperBounds[axis] < 2 * m_proxyCount);
b2Assert(p2->lowerBounds[axis] < 2 * m_proxyCount);
b2Assert(p2->upperBounds[axis] < 2 * m_proxyCount);
if (bounds[p1->lowerBounds[axis]].value > bounds[p2->upperBounds[axis]].value)
return false;
if (bounds[p1->upperBounds[axis]].value < bounds[p2->lowerBounds[axis]].value)
return false;
}
return true;
}
bool b2BroadPhase::TestOverlap(const b2BoundValues& b, b2Proxy* p)
{
for (int32 axis = 0; axis < 2; ++axis)
{
b2Bound* bounds = m_bounds[axis];
b2Assert(p->lowerBounds[axis] < 2 * m_proxyCount);
b2Assert(p->upperBounds[axis] < 2 * m_proxyCount);
if (b.lowerValues[axis] > bounds[p->upperBounds[axis]].value)
return false;
if (b.upperValues[axis] < bounds[p->lowerBounds[axis]].value)
return false;
}
return true;
}
void b2BroadPhase::ComputeBounds(uint16* lowerValues, uint16* upperValues, const b2AABB& aabb)
{
b2Assert(aabb.upperBound.x > aabb.lowerBound.x);
b2Assert(aabb.upperBound.y > aabb.lowerBound.y);
b2Vec2 minVertex = b2Clamp(aabb.lowerBound, m_worldAABB.lowerBound, m_worldAABB.upperBound);
b2Vec2 maxVertex = b2Clamp(aabb.upperBound, m_worldAABB.lowerBound, m_worldAABB.upperBound);
// Bump lower bounds downs and upper bounds up. This ensures correct sorting of
// lower/upper bounds that would have equal values.
// TODO_ERIN implement fast float to uint16 conversion.
lowerValues[0] = (uint16)(m_quantizationFactor.x * (minVertex.x - m_worldAABB.lowerBound.x)) & (B2BROADPHASE_MAX - 1);
upperValues[0] = (uint16)(m_quantizationFactor.x * (maxVertex.x - m_worldAABB.lowerBound.x)) | 1;
lowerValues[1] = (uint16)(m_quantizationFactor.y * (minVertex.y - m_worldAABB.lowerBound.y)) & (B2BROADPHASE_MAX - 1);
upperValues[1] = (uint16)(m_quantizationFactor.y * (maxVertex.y - m_worldAABB.lowerBound.y)) | 1;
}
void b2BroadPhase::IncrementTimeStamp()
{
if (m_timeStamp == B2BROADPHASE_MAX)
{
for (uint16 i = 0; i < b2_maxProxies; ++i)
{
m_proxyPool[i].timeStamp = 0;
}
m_timeStamp = 1;
}
else
{
++m_timeStamp;
}
}
void b2BroadPhase::IncrementOverlapCount(int32 proxyId)
{
b2Proxy* proxy = m_proxyPool + proxyId;
if (proxy->timeStamp < m_timeStamp)
{
proxy->timeStamp = m_timeStamp;
proxy->overlapCount = 1;
}
else
{
proxy->overlapCount = 2;
b2Assert(m_queryResultCount < b2_maxProxies);
m_queryResults[m_queryResultCount] = (uint16)proxyId;
++m_queryResultCount;
}
}
void b2BroadPhase::Query(int32* lowerQueryOut, int32* upperQueryOut,
uint16 lowerValue, uint16 upperValue,
b2Bound* bounds, int32 boundCount, int32 axis)
{
int32 lowerQuery = BinarySearch(bounds, boundCount, lowerValue);
int32 upperQuery = BinarySearch(bounds, boundCount, upperValue);
// Easy case: lowerQuery <= lowerIndex(i) < upperQuery
// Solution: search query range for min bounds.
for (int32 i = lowerQuery; i < upperQuery; ++i)
{
if (bounds[i].IsLower())
{
IncrementOverlapCount(bounds[i].proxyId);
}
}
// Hard case: lowerIndex(i) < lowerQuery < upperIndex(i)
// Solution: use the stabbing count to search down the bound array.
if (lowerQuery > 0)
{
int32 i = lowerQuery - 1;
int32 s = bounds[i].stabbingCount;
// Find the s overlaps.
while (s)
{
b2Assert(i >= 0);
if (bounds[i].IsLower())
{
b2Proxy* proxy = m_proxyPool + bounds[i].proxyId;
if (lowerQuery <= proxy->upperBounds[axis])
{
IncrementOverlapCount(bounds[i].proxyId);
--s;
}
}
--i;
}
}
*lowerQueryOut = lowerQuery;
*upperQueryOut = upperQuery;
}
uint16 b2BroadPhase::CreateProxy(const b2AABB& aabb, void* userData)
{
b2Assert(m_proxyCount < b2_maxProxies);
b2Assert(m_freeProxy != b2_nullProxy);
uint16 proxyId = m_freeProxy;
b2Proxy* proxy = m_proxyPool + proxyId;
m_freeProxy = proxy->GetNext();
proxy->overlapCount = 0;
proxy->userData = userData;
int32 boundCount = 2 * m_proxyCount;
uint16 lowerValues[2], upperValues[2];
ComputeBounds(lowerValues, upperValues, aabb);
for (int32 axis = 0; axis < 2; ++axis)
{
b2Bound* bounds = m_bounds[axis];
int32 lowerIndex, upperIndex;
Query(&lowerIndex, &upperIndex, lowerValues[axis], upperValues[axis], bounds, boundCount, axis);
memmove(bounds + upperIndex + 2, bounds + upperIndex, (boundCount - upperIndex) * sizeof(b2Bound));
memmove(bounds + lowerIndex + 1, bounds + lowerIndex, (upperIndex - lowerIndex) * sizeof(b2Bound));
// The upper index has increased because of the lower bound insertion.
++upperIndex;
// Copy in the new bounds.
bounds[lowerIndex].value = lowerValues[axis];
bounds[lowerIndex].proxyId = proxyId;
bounds[upperIndex].value = upperValues[axis];
bounds[upperIndex].proxyId = proxyId;
bounds[lowerIndex].stabbingCount = lowerIndex == 0 ? 0 : bounds[lowerIndex-1].stabbingCount;
bounds[upperIndex].stabbingCount = bounds[upperIndex-1].stabbingCount;
// Adjust the stabbing count between the new bounds.
for (int32 index = lowerIndex; index < upperIndex; ++index)
{
++bounds[index].stabbingCount;
}
// Adjust the all the affected bound indices.
for (int32 index = lowerIndex; index < boundCount + 2; ++index)
{
b2Proxy* proxy = m_proxyPool + bounds[index].proxyId;
if (bounds[index].IsLower())
{
proxy->lowerBounds[axis] = (uint16)index;
}
else
{
proxy->upperBounds[axis] = (uint16)index;
}
}
}
++m_proxyCount;
b2Assert(m_queryResultCount < b2_maxProxies);
// Create pairs if the AABB is in range.
for (int32 i = 0; i < m_queryResultCount; ++i)
{
b2Assert(m_queryResults[i] < b2_maxProxies);
b2Assert(m_proxyPool[m_queryResults[i]].IsValid());
m_pairManager.AddBufferedPair(proxyId, m_queryResults[i]);
}
m_pairManager.Commit();
if (s_validate)
{
Validate();
}
// Prepare for next query.
m_queryResultCount = 0;
IncrementTimeStamp();
return proxyId;
}
void b2BroadPhase::DestroyProxy(int32 proxyId)
{
b2Assert(0 < m_proxyCount && m_proxyCount <= b2_maxProxies);
b2Proxy* proxy = m_proxyPool + proxyId;
b2Assert(proxy->IsValid());
int32 boundCount = 2 * m_proxyCount;
for (int32 axis = 0; axis < 2; ++axis)
{
b2Bound* bounds = m_bounds[axis];
int32 lowerIndex = proxy->lowerBounds[axis];
int32 upperIndex = proxy->upperBounds[axis];
uint16 lowerValue = bounds[lowerIndex].value;
uint16 upperValue = bounds[upperIndex].value;
memmove(bounds + lowerIndex, bounds + lowerIndex + 1, (upperIndex - lowerIndex - 1) * sizeof(b2Bound));
memmove(bounds + upperIndex-1, bounds + upperIndex + 1, (boundCount - upperIndex - 1) * sizeof(b2Bound));
// Fix bound indices.
for (int32 index = lowerIndex; index < boundCount - 2; ++index)
{
b2Proxy* proxy = m_proxyPool + bounds[index].proxyId;
if (bounds[index].IsLower())
{
proxy->lowerBounds[axis] = (uint16)index;
}
else
{
proxy->upperBounds[axis] = (uint16)index;
}
}
// Fix stabbing count.
for (int32 index = lowerIndex; index < upperIndex - 1; ++index)
{
--bounds[index].stabbingCount;
}
// Query for pairs to be removed. lowerIndex and upperIndex are not needed.
Query(&lowerIndex, &upperIndex, lowerValue, upperValue, bounds, boundCount - 2, axis);
}
b2Assert(m_queryResultCount < b2_maxProxies);
for (int32 i = 0; i < m_queryResultCount; ++i)
{
b2Assert(m_proxyPool[m_queryResults[i]].IsValid());
m_pairManager.RemoveBufferedPair(proxyId, m_queryResults[i]);
}
m_pairManager.Commit();
// Prepare for next query.
m_queryResultCount = 0;
IncrementTimeStamp();
// Return the proxy to the pool.
proxy->userData = NULL;
proxy->overlapCount = b2_invalid;
proxy->lowerBounds[0] = b2_invalid;
proxy->lowerBounds[1] = b2_invalid;
proxy->upperBounds[0] = b2_invalid;
proxy->upperBounds[1] = b2_invalid;
proxy->SetNext(m_freeProxy);
m_freeProxy = (uint16)proxyId;
--m_proxyCount;
if (s_validate)
{
Validate();
}
}
void b2BroadPhase::MoveProxy(int32 proxyId, const b2AABB& aabb)
{
if (proxyId == b2_nullProxy || b2_maxProxies <= proxyId)
{
b2Assert(false);
return;
}
if (aabb.IsValid() == false)
{
b2Assert(false);
return;
}
int32 boundCount = 2 * m_proxyCount;
b2Proxy* proxy = m_proxyPool + proxyId;
// Get new bound values
b2BoundValues newValues;
ComputeBounds(newValues.lowerValues, newValues.upperValues, aabb);
// Get old bound values
b2BoundValues oldValues;
for (int32 axis = 0; axis < 2; ++axis)
{
oldValues.lowerValues[axis] = m_bounds[axis][proxy->lowerBounds[axis]].value;
oldValues.upperValues[axis] = m_bounds[axis][proxy->upperBounds[axis]].value;
}
for (int32 axis = 0; axis < 2; ++axis)
{
b2Bound* bounds = m_bounds[axis];
int32 lowerIndex = proxy->lowerBounds[axis];
int32 upperIndex = proxy->upperBounds[axis];
uint16 lowerValue = newValues.lowerValues[axis];
uint16 upperValue = newValues.upperValues[axis];
int32 deltaLower = lowerValue - bounds[lowerIndex].value;
int32 deltaUpper = upperValue - bounds[upperIndex].value;
bounds[lowerIndex].value = lowerValue;
bounds[upperIndex].value = upperValue;
//
// Expanding adds overlaps
//
// Should we move the lower bound down?
if (deltaLower < 0)
{
int32 index = lowerIndex;
while (index > 0 && lowerValue < bounds[index-1].value)
{
b2Bound* bound = bounds + index;
b2Bound* prevBound = bound - 1;
int32 prevProxyId = prevBound->proxyId;
b2Proxy* prevProxy = m_proxyPool + prevBound->proxyId;
++prevBound->stabbingCount;
if (prevBound->IsUpper() == true)
{
if (TestOverlap(newValues, prevProxy))
{
m_pairManager.AddBufferedPair(proxyId, prevProxyId);
}
++prevProxy->upperBounds[axis];
++bound->stabbingCount;
}
else
{
++prevProxy->lowerBounds[axis];
--bound->stabbingCount;
}
--proxy->lowerBounds[axis];
b2Swap(*bound, *prevBound);
--index;
}
}
// Should we move the upper bound up?
if (deltaUpper > 0)
{
int32 index = upperIndex;
while (index < boundCount-1 && bounds[index+1].value <= upperValue)
{
b2Bound* bound = bounds + index;
b2Bound* nextBound = bound + 1;
int32 nextProxyId = nextBound->proxyId;
b2Proxy* nextProxy = m_proxyPool + nextProxyId;
++nextBound->stabbingCount;
if (nextBound->IsLower() == true)
{
if (TestOverlap(newValues, nextProxy))
{
m_pairManager.AddBufferedPair(proxyId, nextProxyId);
}
--nextProxy->lowerBounds[axis];
++bound->stabbingCount;
}
else
{
--nextProxy->upperBounds[axis];
--bound->stabbingCount;
}
++proxy->upperBounds[axis];
b2Swap(*bound, *nextBound);
++index;
}
}
//
// Shrinking removes overlaps
//
// Should we move the lower bound up?
if (deltaLower > 0)
{
int32 index = lowerIndex;
while (index < boundCount-1 && bounds[index+1].value <= lowerValue)
{
b2Bound* bound = bounds + index;
b2Bound* nextBound = bound + 1;
int32 nextProxyId = nextBound->proxyId;
b2Proxy* nextProxy = m_proxyPool + nextProxyId;
--nextBound->stabbingCount;
if (nextBound->IsUpper())
{
if (TestOverlap(oldValues, nextProxy))
{
m_pairManager.RemoveBufferedPair(proxyId, nextProxyId);
}
--nextProxy->upperBounds[axis];
--bound->stabbingCount;
}
else
{
--nextProxy->lowerBounds[axis];
++bound->stabbingCount;
}
++proxy->lowerBounds[axis];
b2Swap(*bound, *nextBound);
++index;
}
}
// Should we move the upper bound down?
if (deltaUpper < 0)
{
int32 index = upperIndex;
while (index > 0 && upperValue < bounds[index-1].value)
{
b2Bound* bound = bounds + index;
b2Bound* prevBound = bound - 1;
int32 prevProxyId = prevBound->proxyId;
b2Proxy* prevProxy = m_proxyPool + prevProxyId;
--prevBound->stabbingCount;
if (prevBound->IsLower() == true)
{
if (TestOverlap(oldValues, prevProxy))
{
m_pairManager.RemoveBufferedPair(proxyId, prevProxyId);
}
++prevProxy->lowerBounds[axis];
--bound->stabbingCount;
}
else
{
++prevProxy->upperBounds[axis];
++bound->stabbingCount;
}
--proxy->upperBounds[axis];
b2Swap(*bound, *prevBound);
--index;
}
}
}
if (s_validate)
{
Validate();
}
}
void b2BroadPhase::Commit()
{
m_pairManager.Commit();
}
int32 b2BroadPhase::Query(const b2AABB& aabb, void** userData, int32 maxCount)
{
uint16 lowerValues[2];
uint16 upperValues[2];
ComputeBounds(lowerValues, upperValues, aabb);
int32 lowerIndex, upperIndex;
Query(&lowerIndex, &upperIndex, lowerValues[0], upperValues[0], m_bounds[0], 2*m_proxyCount, 0);
Query(&lowerIndex, &upperIndex, lowerValues[1], upperValues[1], m_bounds[1], 2*m_proxyCount, 1);
b2Assert(m_queryResultCount < b2_maxProxies);
int32 count = 0;
for (int32 i = 0; i < m_queryResultCount && count < maxCount; ++i, ++count)
{
b2Assert(m_queryResults[i] < b2_maxProxies);
b2Proxy* proxy = m_proxyPool + m_queryResults[i];
b2Assert(proxy->IsValid());
userData[i] = proxy->userData;
}
// Prepare for next query.
m_queryResultCount = 0;
IncrementTimeStamp();
return count;
}
void b2BroadPhase::Validate()
{
for (int32 axis = 0; axis < 2; ++axis)
{
b2Bound* bounds = m_bounds[axis];
int32 boundCount = 2 * m_proxyCount;
uint16 stabbingCount = 0;
for (int32 i = 0; i < boundCount; ++i)
{
b2Bound* bound = bounds + i;
b2Assert(i == 0 || bounds[i-1].value <= bound->value);
b2Assert(bound->proxyId != b2_nullProxy);
b2Assert(m_proxyPool[bound->proxyId].IsValid());
if (bound->IsLower() == true)
{
b2Assert(m_proxyPool[bound->proxyId].lowerBounds[axis] == i);
++stabbingCount;
}
else
{
b2Assert(m_proxyPool[bound->proxyId].upperBounds[axis] == i);
--stabbingCount;
}
b2Assert(bound->stabbingCount == stabbingCount);
}
}
}