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love/src/modules/graphics/Geometry.h
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/**
* Copyright (c) 2006-2013 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_GRAPHICS_GEOMETRY_H
#define LOVE_GRAPHICS_GEOMETRY_H
// LOVE
#include "common/Object.h"
#include "common/math.h"
#include "common/StringMap.h"
#include "common/int.h"
// stdlib
#include <vector>
namespace love
{
namespace graphics
{
class Geometry : public Object
{
public:
// How the Geometry's vertices are used when drawing.
// http://escience.anu.edu.au/lecture/cg/surfaceModeling/image/surfaceModeling015.png
enum DrawMode
{
DRAW_MODE_FAN,
DRAW_MODE_STRIP,
DRAW_MODE_TRIANGLES,
DRAW_MODE_MAX_ENUM
};
/**
* Creates a new geometry object from a std::vector<vertex>.
**/
Geometry(const std::vector<Vertex> &polygon, const std::vector<uint16> &elements, DrawMode mode = DRAW_MODE_FAN);
/**
* Creates a new geometry from (texture) quad information.
* @param x Top left position in the image.
* @param y Top left position in the image.
* @param w Width of the quad.
* @param h Height of the quad.
* @param sw The reference width, the width of the Image.
* @param sh The reference height, the height of the Image.
*/
Geometry(float x, float y, float w, float h, float sw, float sh);
Geometry(const Geometry &other);
Geometry &operator=(const Geometry &other);
virtual ~Geometry();
const Vertex &getVertex(size_t i) const;
void setVertex(size_t i, const Vertex &v);
/**
* Returns a pointer to the vertex array.
**/
inline const Vertex *getVertexArray() const
{
return vertexArray;
}
/**
* Returns the size of the vertex array.
**/
inline size_t getVertexCount() const
{
return vertexCount;
}
inline const uint16 *getElementArray() const
{
return elementArray;
}
inline size_t getElementCount() const
{
return elementCount;
}
void setElementArray(const uint16 *elements, size_t count);
/**
* Sets whether this Geometry will use custom per-vertex colors.
**/
void setVertexColors(bool on);
/**
* Returns whether this Geometry is using custom per-vertex colors.
**/
inline bool hasVertexColors() const
{
return vertexColors;
};
/**
* Returns the mode used when drawing this Geometry.
**/
inline DrawMode getDrawMode() const
{
return drawMode;
}
static bool getConstant(const char *in, DrawMode &out);
static bool getConstant(DrawMode in, const char *&out);
private:
Vertex *vertexArray;
size_t vertexCount;
uint16 *elementArray;
size_t elementCount;
bool vertexColors;
DrawMode drawMode;
static StringMap<DrawMode, DRAW_MODE_MAX_ENUM>::Entry drawModeEntries[];
static StringMap<DrawMode, DRAW_MODE_MAX_ENUM> drawModes;
};
} // graphics
} // love
#endif // LOVE_GRAPHICS_GEOMETRY_H