mirror of
https://github.com/love2d/love.git
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157 lines
3.6 KiB
C++
157 lines
3.6 KiB
C++
/**
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* Copyright (c) 2006-2024 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_VIDEO_VIDEOSTREAM_H
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#define LOVE_VIDEO_VIDEOSTREAM_H
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// LOVE
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#include "common/Object.h"
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#include "audio/Source.h"
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#include "thread/threads.h"
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namespace love
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{
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namespace video
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{
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class VideoStream : public love::Object
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{
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public:
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static love::Type type;
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virtual ~VideoStream() {}
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/**
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* A callback, gets called when some Stream consumer exhausts the data
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**/
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virtual void fillBackBuffer() {}
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/**
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* Get the front buffer, Streams are supposed to be (at least) double-buffered
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**/
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virtual const void* getFrontBuffer() const = 0;
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/**
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* Get the size of any (and in particular the front) buffer
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**/
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virtual size_t getSize() const = 0;
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/**
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* Swap buffers. Returns true if there is new data in the front buffer,
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* false otherwise.
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* NOTE: If there is no back buffer ready, this call must be ignored
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**/
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virtual bool swapBuffers() = 0;
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virtual int getWidth() const = 0;
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virtual int getHeight() const = 0;
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virtual const std::string &getFilename() const = 0;
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// Playback api
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virtual void play();
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virtual void pause();
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virtual void seek(double offset);
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virtual double tell() const;
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virtual bool isPlaying() const;
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class FrameSync;
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class DeltaSync;
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// The stream now owns the sync, do not reuse or free
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virtual void setSync(FrameSync *frameSync);
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virtual FrameSync *getSync() const;
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// Data structures
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struct Frame
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{
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Frame();
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~Frame();
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int yw, yh;
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unsigned char *yplane;
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int cw, ch;
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unsigned char *cbplane;
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unsigned char *crplane;
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};
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class FrameSync : public Object
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{
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public:
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virtual double getPosition() const = 0;
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virtual void update(double /*dt*/) {}
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virtual ~FrameSync() {}
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void copyState(const FrameSync *other);
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// Playback api
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virtual void play() = 0;
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virtual void pause() = 0;
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virtual void seek(double offset) = 0;
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virtual double tell() const;
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virtual bool isPlaying() const = 0;
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};
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class DeltaSync : public FrameSync
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{
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public:
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DeltaSync();
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~DeltaSync();
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virtual double getPosition() const override;
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virtual void update(double dt) override;
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virtual void play() override;
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virtual void pause() override;
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virtual void seek(double time) override;
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virtual bool isPlaying() const override;
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private:
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bool playing;
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double position;
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double speed;
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love::thread::MutexRef mutex;
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};
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class SourceSync : public FrameSync
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{
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public:
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SourceSync(love::audio::Source *source);
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virtual double getPosition() const override;
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virtual void play() override;
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virtual void pause() override;
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virtual void seek(double time) override;
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virtual bool isPlaying() const override;
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private:
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StrongRef<love::audio::Source> source;
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};
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protected:
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StrongRef<FrameSync> frameSync;
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};
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} // video
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} // love
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#endif // LOVE_VIDEO_VIDEOSTREAM_H
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