mirror of
https://github.com/love2d/love.git
synced 2026-08-12 16:40:57 +02:00
3062 lines
102 KiB
C++
3062 lines
102 KiB
C++
/**
|
|
* Copyright (c) 2006-2022 LOVE Development Team
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation would be
|
|
* appreciated but is not required.
|
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
* misrepresented as being the original software.
|
|
* 3. This notice may not be removed or altered from any source distribution.
|
|
**/
|
|
|
|
#include "common/Exception.h"
|
|
#include "common/pixelformat.h"
|
|
#include "common/version.h"
|
|
#include "window/Window.h"
|
|
#include "Buffer.h"
|
|
#include "Graphics.h"
|
|
#include "GraphicsReadback.h"
|
|
#include "Shader.h"
|
|
#include "Vulkan.h"
|
|
|
|
#include "SDL_vulkan.h"
|
|
|
|
#include <algorithm>
|
|
#include <vector>
|
|
#include <cstring>
|
|
#include <set>
|
|
#include <fstream>
|
|
#include <sstream>
|
|
#include <array>
|
|
|
|
#define VMA_IMPLEMENTATION
|
|
#include "libraries/vma/vk_mem_alloc.h"
|
|
|
|
namespace love
|
|
{
|
|
namespace graphics
|
|
{
|
|
namespace vulkan
|
|
{
|
|
|
|
static const std::vector<const char*> validationLayers = {
|
|
"VK_LAYER_KHRONOS_validation"
|
|
};
|
|
|
|
static const std::vector<const char*> deviceExtensions = {
|
|
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
|
|
};
|
|
|
|
constexpr uint32_t MAX_FRAMES_IN_FLIGHT = 2;
|
|
|
|
constexpr uint32_t USAGES_POLL_INTERVAL = 5000;
|
|
|
|
const char *Graphics::getName() const
|
|
{
|
|
return "love.graphics.vulkan";
|
|
}
|
|
|
|
const VkDevice Graphics::getDevice() const
|
|
{
|
|
return device;
|
|
}
|
|
|
|
const VmaAllocator Graphics::getVmaAllocator() const
|
|
{
|
|
return vmaAllocator;
|
|
}
|
|
|
|
Graphics::Graphics()
|
|
{
|
|
if (SDL_Vulkan_LoadLibrary(nullptr))
|
|
throw love::Exception("could not find vulkan");
|
|
|
|
volkInitializeCustom((PFN_vkGetInstanceProcAddr)SDL_Vulkan_GetVkGetInstanceProcAddr());
|
|
|
|
vulkanApiVersion = Vulkan::getSupportedVulkanApiVersion(volkGetInstanceVersion());
|
|
}
|
|
|
|
Graphics::~Graphics()
|
|
{
|
|
SDL_Vulkan_UnloadLibrary();
|
|
|
|
// We already cleaned those up by clearing out batchedDrawBuffers.
|
|
// We set them to nullptr here so the base class doesn't crash
|
|
// when it tries to free this.
|
|
batchedDrawState.vb[0] = nullptr;
|
|
batchedDrawState.vb[1] = nullptr;
|
|
batchedDrawState.indexBuffer = nullptr;
|
|
}
|
|
|
|
// START OVERRIDEN FUNCTIONS
|
|
|
|
love::graphics::Texture *Graphics::newTexture(const love::graphics::Texture::Settings &settings, const love::graphics::Texture::Slices *data)
|
|
{
|
|
return new Texture(this, settings, data);
|
|
}
|
|
|
|
love::graphics::Buffer *Graphics::newBuffer(const love::graphics::Buffer::Settings &settings, const std::vector<love::graphics::Buffer::DataDeclaration> &format, const void *data, size_t size, size_t arraylength)
|
|
{
|
|
return new Buffer(this, settings, format, data, size, arraylength);
|
|
}
|
|
|
|
void Graphics::clear(OptionalColorD color, OptionalInt stencil, OptionalDouble depth)
|
|
{
|
|
if (!renderPassState.active)
|
|
startRenderPass();
|
|
|
|
VkClearAttachment attachment{};
|
|
|
|
if (color.hasValue)
|
|
{
|
|
attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
attachment.clearValue.color.float32[0] = static_cast<float>(color.value.r);
|
|
attachment.clearValue.color.float32[1] = static_cast<float>(color.value.g);
|
|
attachment.clearValue.color.float32[2] = static_cast<float>(color.value.b);
|
|
attachment.clearValue.color.float32[3] = static_cast<float>(color.value.a);
|
|
}
|
|
|
|
VkClearAttachment depthStencilAttachment{};
|
|
|
|
if (stencil.hasValue)
|
|
{
|
|
depthStencilAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
depthStencilAttachment.clearValue.depthStencil.stencil = static_cast<uint32_t>(stencil.value);
|
|
}
|
|
if (depth.hasValue)
|
|
{
|
|
depthStencilAttachment.aspectMask |= VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
depthStencilAttachment.clearValue.depthStencil.depth = static_cast<float>(depth.value);
|
|
}
|
|
|
|
std::array<VkClearAttachment, 2> attachments = {
|
|
attachment,
|
|
depthStencilAttachment
|
|
};
|
|
|
|
VkClearRect rect{};
|
|
rect.layerCount = 1;
|
|
rect.rect.extent.width = static_cast<uint32_t>(renderPassState.width);
|
|
rect.rect.extent.height = static_cast<uint32_t>(renderPassState.height);
|
|
|
|
vkCmdClearAttachments(
|
|
commandBuffers[currentFrame],
|
|
static_cast<uint32_t>(attachments.size()), attachments.data(),
|
|
1, &rect);
|
|
}
|
|
|
|
void Graphics::clear(const std::vector<OptionalColorD> &colors, OptionalInt stencil, OptionalDouble depth)
|
|
{
|
|
if (!renderPassState.active)
|
|
startRenderPass();
|
|
|
|
std::vector<VkClearAttachment> attachments;
|
|
for (const auto &color : colors)
|
|
{
|
|
VkClearAttachment attachment{};
|
|
if (color.hasValue)
|
|
{
|
|
attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
attachment.clearValue.color.float32[0] = static_cast<float>(color.value.r);
|
|
attachment.clearValue.color.float32[1] = static_cast<float>(color.value.g);
|
|
attachment.clearValue.color.float32[2] = static_cast<float>(color.value.b);
|
|
attachment.clearValue.color.float32[3] = static_cast<float>(color.value.a);
|
|
}
|
|
attachments.push_back(attachment);
|
|
}
|
|
|
|
VkClearAttachment depthStencilAttachment{};
|
|
|
|
if (stencil.hasValue)
|
|
{
|
|
depthStencilAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
depthStencilAttachment.clearValue.depthStencil.stencil = static_cast<uint32_t>(stencil.value);
|
|
}
|
|
if (depth.hasValue)
|
|
{
|
|
depthStencilAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
depthStencilAttachment.clearValue.depthStencil.depth = static_cast<float>(depth.value);
|
|
}
|
|
|
|
attachments.push_back(depthStencilAttachment);
|
|
|
|
VkClearRect rect{};
|
|
rect.layerCount = 1;
|
|
rect.rect.extent.width = static_cast<uint32_t>(renderPassState.width);
|
|
rect.rect.extent.height = static_cast<uint32_t>(renderPassState.height);
|
|
|
|
vkCmdClearAttachments(
|
|
commandBuffers[currentFrame],
|
|
static_cast<uint32_t>(attachments.size()), attachments.data(),
|
|
1, &rect);
|
|
}
|
|
|
|
void Graphics::discard(const std::vector<bool> &colorbuffers, bool depthstencil)
|
|
{
|
|
if (renderPassState.active)
|
|
endRenderPass();
|
|
|
|
if (renderPassState.useConfigurations)
|
|
{
|
|
auto & renderPassConfiguration = renderPassState.renderPassConfiguration;
|
|
|
|
for (size_t i = 0; i < colorbuffers.size(); i++)
|
|
renderPassConfiguration.colorAttachments[i].discard = colorbuffers[i];
|
|
renderPassConfiguration.staticData.depthAttachment.discard = depthstencil;
|
|
}
|
|
else
|
|
{
|
|
RenderPassConfiguration renderPassConfiguration{};
|
|
renderPassConfiguration.colorAttachments.push_back({ swapChainImageFormat, colorbuffers[0], msaaSamples });
|
|
renderPassConfiguration.staticData.depthAttachment = { findDepthFormat(), depthstencil, msaaSamples };
|
|
if (msaaSamples & VK_SAMPLE_COUNT_1_BIT)
|
|
renderPassConfiguration.staticData.resolve = false;
|
|
else
|
|
renderPassConfiguration.staticData.resolve = true;
|
|
|
|
FramebufferConfiguration framebufferConfiguration{};
|
|
framebufferConfiguration.staticData.depthView = depthImageView;
|
|
if (msaaSamples & VK_SAMPLE_COUNT_1_BIT)
|
|
{
|
|
framebufferConfiguration.colorViews.push_back(swapChainImageViews.at(imageIndex));
|
|
framebufferConfiguration.staticData.resolveView = VK_NULL_HANDLE;
|
|
}
|
|
else
|
|
{
|
|
framebufferConfiguration.colorViews.push_back(colorImageView);
|
|
framebufferConfiguration.staticData.resolveView = swapChainImageViews.at(imageIndex);
|
|
}
|
|
|
|
renderPassState.useConfigurations = true;
|
|
renderPassState.renderPassConfiguration = renderPassConfiguration;
|
|
renderPassState.framebufferConfiguration = framebufferConfiguration;
|
|
}
|
|
|
|
startRenderPass();
|
|
}
|
|
|
|
void Graphics::submitGpuCommands(bool present, void *screenshotCallbackData)
|
|
{
|
|
flushBatchedDraws();
|
|
|
|
if (renderPassState.active)
|
|
endRenderPass();
|
|
|
|
if (present)
|
|
{
|
|
if (pendingScreenshotCallbacks.empty())
|
|
Vulkan::cmdTransitionImageLayout(
|
|
commandBuffers.at(currentFrame),
|
|
swapChainImages.at(imageIndex),
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR);
|
|
else
|
|
{
|
|
Vulkan::cmdTransitionImageLayout(
|
|
commandBuffers.at(currentFrame),
|
|
swapChainImages.at(imageIndex),
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
|
|
|
|
Vulkan::cmdTransitionImageLayout(
|
|
commandBuffers.at(currentFrame),
|
|
screenshotReadbackBuffers.at(currentFrame).image,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
|
|
|
VkImageCopy imageCopy{};
|
|
imageCopy.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
imageCopy.srcSubresource.layerCount = 1;
|
|
imageCopy.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
imageCopy.dstSubresource.layerCount = 1;
|
|
imageCopy.extent = {
|
|
swapChainExtent.width,
|
|
swapChainExtent.height,
|
|
1
|
|
};
|
|
|
|
VkImageBlit blit{};
|
|
blit.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
blit.srcSubresource.layerCount = 1;
|
|
blit.srcOffsets[1] = {
|
|
static_cast<int>(swapChainExtent.width),
|
|
static_cast<int>(swapChainExtent.height),
|
|
1
|
|
};
|
|
blit.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
blit.dstSubresource.layerCount = 1;
|
|
blit.dstOffsets[1] = {
|
|
static_cast<int>(swapChainExtent.width),
|
|
static_cast<int>(swapChainExtent.height),
|
|
1
|
|
};
|
|
|
|
vkCmdBlitImage(
|
|
commandBuffers.at(currentFrame),
|
|
swapChainImages.at(imageIndex), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
screenshotReadbackBuffers.at(currentFrame).image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
1, &blit,
|
|
VK_FILTER_NEAREST);
|
|
|
|
Vulkan::cmdTransitionImageLayout(
|
|
commandBuffers.at(currentFrame),
|
|
swapChainImages.at(imageIndex),
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR);
|
|
|
|
Vulkan::cmdTransitionImageLayout(
|
|
commandBuffers.at(currentFrame),
|
|
screenshotReadbackBuffers.at(currentFrame).image,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
|
|
|
|
VkBufferImageCopy region{};
|
|
region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
region.imageSubresource.layerCount = 1;
|
|
region.imageExtent = {
|
|
swapChainExtent.width,
|
|
swapChainExtent.height,
|
|
1
|
|
};
|
|
|
|
vkCmdCopyImageToBuffer(
|
|
commandBuffers.at(currentFrame),
|
|
screenshotReadbackBuffers.at(currentFrame).image,
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
screenshotReadbackBuffers.at(currentFrame).buffer,
|
|
1, ®ion);
|
|
|
|
addReadbackCallback([
|
|
w = swapChainExtent.width,
|
|
h = swapChainExtent.height,
|
|
pendingScreenshotCallbacks = pendingScreenshotCallbacks,
|
|
screenShotReadbackBuffer = screenshotReadbackBuffers.at(currentFrame),
|
|
screenshotCallbackData = screenshotCallbackData]() {
|
|
auto imageModule = Module::getInstance<love::image::Image>(M_IMAGE);
|
|
|
|
for (const auto &info : pendingScreenshotCallbacks)
|
|
{
|
|
image::ImageData *img = imageModule->newImageData(
|
|
w,
|
|
h,
|
|
PIXELFORMAT_RGBA8_UNORM,
|
|
screenShotReadbackBuffer.allocationInfo.pMappedData);
|
|
info.callback(&info, img, screenshotCallbackData);
|
|
img->release();
|
|
}
|
|
});
|
|
|
|
pendingScreenshotCallbacks.clear();
|
|
}
|
|
}
|
|
|
|
endRecordingGraphicsCommands(present);
|
|
|
|
if (imagesInFlight[imageIndex] != VK_NULL_HANDLE)
|
|
vkWaitForFences(device, 1, &imagesInFlight.at(imageIndex), VK_TRUE, UINT64_MAX);
|
|
imagesInFlight[imageIndex] = inFlightFences[currentFrame];
|
|
|
|
std::array<VkCommandBuffer, 1> submitCommandbuffers = { commandBuffers.at(currentFrame) };
|
|
|
|
VkSubmitInfo submitInfo{};
|
|
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
|
|
VkSemaphore waitSemaphores[] = { imageAvailableSemaphores.at(currentFrame) };
|
|
VkPipelineStageFlags waitStages[] = { VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT };
|
|
|
|
if (imageRequested)
|
|
{
|
|
submitInfo.waitSemaphoreCount = 1;
|
|
submitInfo.pWaitSemaphores = waitSemaphores;
|
|
submitInfo.pWaitDstStageMask = waitStages;
|
|
imageRequested = false;
|
|
}
|
|
|
|
submitInfo.commandBufferCount = static_cast<uint32_t>(submitCommandbuffers.size());
|
|
submitInfo.pCommandBuffers = submitCommandbuffers.data();
|
|
|
|
VkSemaphore signalSemaphores[] = { renderFinishedSemaphores.at(currentFrame) };
|
|
|
|
VkFence fence = VK_NULL_HANDLE;
|
|
|
|
if (present)
|
|
{
|
|
submitInfo.signalSemaphoreCount = 1;
|
|
submitInfo.pSignalSemaphores = signalSemaphores;
|
|
|
|
vkResetFences(device, 1, &inFlightFences[currentFrame]);
|
|
fence = inFlightFences[currentFrame];
|
|
}
|
|
|
|
if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, fence) != VK_SUCCESS)
|
|
throw love::Exception("failed to submit draw command buffer");
|
|
|
|
if (!present)
|
|
{
|
|
vkQueueWaitIdle(graphicsQueue);
|
|
|
|
for (auto &callbacks : readbackCallbacks)
|
|
{
|
|
for (const auto &callback : callbacks)
|
|
callback();
|
|
callbacks.clear();
|
|
}
|
|
|
|
startRecordingGraphicsCommands(false);
|
|
}
|
|
}
|
|
|
|
void Graphics::present(void *screenshotCallbackdata)
|
|
{
|
|
if (!isActive())
|
|
return;
|
|
|
|
if (isRenderTargetActive())
|
|
throw love::Exception("present cannot be called while a render target is active.");
|
|
|
|
deprecations.draw(this);
|
|
|
|
submitGpuCommands(true, screenshotCallbackdata);
|
|
|
|
VkPresentInfoKHR presentInfo{};
|
|
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
|
presentInfo.waitSemaphoreCount = 1;
|
|
presentInfo.pWaitSemaphores = &renderFinishedSemaphores.at(currentFrame);
|
|
presentInfo.swapchainCount = 1;
|
|
presentInfo.pSwapchains = &swapChain;
|
|
presentInfo.pImageIndices = &imageIndex;
|
|
|
|
VkResult result = vkQueuePresentKHR(presentQueue, &presentInfo);
|
|
|
|
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR || framebufferResized)
|
|
{
|
|
framebufferResized = false;
|
|
recreateSwapChain();
|
|
}
|
|
else if (result != VK_SUCCESS)
|
|
throw love::Exception("failed to present swap chain image");
|
|
|
|
drawCalls = 0;
|
|
renderTargetSwitchCount = 0;
|
|
drawCallsBatched = 0;
|
|
|
|
updatePendingReadbacks();
|
|
updateTemporaryResources();
|
|
|
|
frameCounter++;
|
|
currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
|
|
|
|
beginFrame();
|
|
|
|
updatedBatchedDrawBuffers();
|
|
}
|
|
|
|
void Graphics::setViewportSize(int width, int height, int pixelwidth, int pixelheight)
|
|
{
|
|
this->width = width;
|
|
this->height = height;
|
|
this->pixelWidth = pixelwidth;
|
|
this->pixelHeight = pixelheight;
|
|
|
|
resetProjection();
|
|
}
|
|
|
|
bool Graphics::setMode(void *context, int width, int height, int pixelwidth, int pixelheight, bool windowhasstencil, int msaa)
|
|
{
|
|
requestedMsaa = msaa;
|
|
windowHasStencil = windowhasstencil;
|
|
|
|
cleanUpFunctions.clear();
|
|
cleanUpFunctions.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
readbackCallbacks.clear();
|
|
readbackCallbacks.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
createVulkanInstance();
|
|
createSurface();
|
|
pickPhysicalDevice();
|
|
createLogicalDevice();
|
|
initVMA();
|
|
initCapabilities();
|
|
createSwapChain();
|
|
createImageViews();
|
|
createScreenshotCallbackBuffers();
|
|
createSyncObjects();
|
|
createColorResources();
|
|
createDepthResources();
|
|
transitionColorDepthLayouts = true;
|
|
createDefaultRenderPass();
|
|
createDefaultFramebuffers();
|
|
createCommandPool();
|
|
createCommandBuffers();
|
|
|
|
float whiteColor[] = { 1.0f, 1.0f, 1.0f, 1.0f };
|
|
|
|
batchedDrawBuffers.clear();
|
|
batchedDrawBuffers.reserve(MAX_FRAMES_IN_FLIGHT);
|
|
for (int i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
|
|
{
|
|
batchedDrawBuffers.emplace_back();
|
|
// Initial sizes that should be good enough for most cases. It will
|
|
// resize to fit if needed, later.
|
|
batchedDrawBuffers[i].vertexBuffer1 = new StreamBuffer(this, BUFFERUSAGE_VERTEX, 1024 * 1024 * 1);
|
|
batchedDrawBuffers[i].vertexBuffer2 = new StreamBuffer(this, BUFFERUSAGE_VERTEX, 256 * 1024 * 1);
|
|
batchedDrawBuffers[i].indexBuffer = new StreamBuffer(this, BUFFERUSAGE_INDEX, sizeof(uint16) * LOVE_UINT16_MAX);
|
|
|
|
// sometimes the VertexColor is not set, so we manually adjust it to white color
|
|
batchedDrawBuffers[i].constantColorBuffer = new StreamBuffer(this, BUFFERUSAGE_VERTEX, sizeof(whiteColor));
|
|
auto mapInfo = batchedDrawBuffers[i].constantColorBuffer->map(sizeof(whiteColor));
|
|
memcpy(mapInfo.data, whiteColor, sizeof(whiteColor));
|
|
batchedDrawBuffers[i].constantColorBuffer->unmap(sizeof(whiteColor));
|
|
batchedDrawBuffers[i].constantColorBuffer->markUsed(sizeof(whiteColor));
|
|
}
|
|
updatedBatchedDrawBuffers();
|
|
|
|
beginFrame();
|
|
|
|
createDefaultTexture();
|
|
createDefaultShaders();
|
|
Shader::current = Shader::standardShaders[Shader::StandardShader::STANDARD_DEFAULT];
|
|
createQuadIndexBuffer();
|
|
createFanIndexBuffer();
|
|
|
|
restoreState(states.back());
|
|
|
|
setViewportSize(width, height, pixelwidth, pixelheight);
|
|
|
|
Vulkan::resetShaderSwitches();
|
|
|
|
frameCounter = 0;
|
|
currentFrame = 0;
|
|
created = true;
|
|
drawCalls = 0;
|
|
drawCallsBatched = 0;
|
|
|
|
return true;
|
|
}
|
|
|
|
void Graphics::initCapabilities()
|
|
{
|
|
// fixme: unsure what the first few features are for.
|
|
capabilities.features[FEATURE_MULTI_RENDER_TARGET_FORMATS] = true;
|
|
capabilities.features[FEATURE_CLAMP_ZERO] = false;
|
|
capabilities.features[FEATURE_CLAMP_ONE] = false;
|
|
capabilities.features[FEATURE_BLEND_MINMAX] = false;
|
|
capabilities.features[FEATURE_LIGHTEN] = false;
|
|
capabilities.features[FEATURE_FULL_NPOT] = false;
|
|
capabilities.features[FEATURE_PIXEL_SHADER_HIGHP] = true;
|
|
capabilities.features[FEATURE_SHADER_DERIVATIVES] = true;
|
|
capabilities.features[FEATURE_GLSL3] = true;
|
|
capabilities.features[FEATURE_GLSL4] = true;
|
|
capabilities.features[FEATURE_INSTANCING] = true;
|
|
capabilities.features[FEATURE_TEXEL_BUFFER] = true;
|
|
capabilities.features[FEATURE_INDEX_BUFFER_32BIT] = true;
|
|
capabilities.features[FEATURE_COPY_BUFFER] = true;
|
|
capabilities.features[FEATURE_COPY_BUFFER_TO_TEXTURE] = true;
|
|
capabilities.features[FEATURE_COPY_TEXTURE_TO_BUFFER] = true;
|
|
capabilities.features[FEATURE_COPY_RENDER_TARGET_TO_BUFFER] = true;
|
|
static_assert(FEATURE_MAX_ENUM == 17, "Graphics::initCapabilities must be updated when adding a new graphics feature!");
|
|
|
|
VkPhysicalDeviceProperties properties;
|
|
vkGetPhysicalDeviceProperties(physicalDevice, &properties);
|
|
|
|
capabilities.limits[LIMIT_POINT_SIZE] = properties.limits.pointSizeRange[1];
|
|
capabilities.limits[LIMIT_TEXTURE_SIZE] = properties.limits.maxImageDimension2D;
|
|
capabilities.limits[LIMIT_TEXTURE_LAYERS] = properties.limits.maxImageArrayLayers;
|
|
capabilities.limits[LIMIT_VOLUME_TEXTURE_SIZE] = properties.limits.maxImageDimension3D;
|
|
capabilities.limits[LIMIT_CUBE_TEXTURE_SIZE] = properties.limits.maxImageDimensionCube;
|
|
capabilities.limits[LIMIT_TEXEL_BUFFER_SIZE] = properties.limits.maxTexelBufferElements;
|
|
capabilities.limits[LIMIT_SHADER_STORAGE_BUFFER_SIZE] = properties.limits.maxStorageBufferRange;
|
|
capabilities.limits[LIMIT_THREADGROUPS_X] = properties.limits.maxComputeWorkGroupSize[0];
|
|
capabilities.limits[LIMIT_THREADGROUPS_Y] = properties.limits.maxComputeWorkGroupSize[1];
|
|
capabilities.limits[LIMIT_THREADGROUPS_Z] = properties.limits.maxComputeWorkGroupSize[2];
|
|
capabilities.limits[LIMIT_RENDER_TARGETS] = properties.limits.maxColorAttachments;
|
|
capabilities.limits[LIMIT_TEXTURE_MSAA] = static_cast<double>(getMsaaCount(64));
|
|
capabilities.limits[LIMIT_ANISOTROPY] = properties.limits.maxSamplerAnisotropy;
|
|
static_assert(LIMIT_MAX_ENUM == 13, "Graphics::initCapabilities must be updated when adding a new system limit!");
|
|
|
|
capabilities.textureTypes[TEXTURE_2D] = true;
|
|
capabilities.textureTypes[TEXTURE_2D_ARRAY] = true;
|
|
capabilities.textureTypes[TEXTURE_VOLUME] = true;
|
|
capabilities.textureTypes[TEXTURE_CUBE] = true;
|
|
}
|
|
|
|
void Graphics::getAPIStats(int &shaderswitches) const
|
|
{
|
|
shaderswitches = static_cast<int>(Vulkan::getNumShaderSwitches());
|
|
}
|
|
|
|
void Graphics::unSetMode()
|
|
{
|
|
renderPassUsages.clear();
|
|
framebufferUsages.clear();
|
|
pipelineUsages.clear();
|
|
|
|
created = false;
|
|
vkDeviceWaitIdle(device);
|
|
Volatile::unloadAll();
|
|
cleanup();
|
|
}
|
|
|
|
void Graphics::setActive(bool enable)
|
|
{
|
|
flushBatchedDraws();
|
|
active = enable;
|
|
}
|
|
|
|
int Graphics::getRequestedBackbufferMSAA() const
|
|
{
|
|
return requestedMsaa;
|
|
}
|
|
|
|
int Graphics::getBackbufferMSAA() const
|
|
{
|
|
return static_cast<int>(msaaSamples);
|
|
}
|
|
|
|
void Graphics::setFrontFaceWinding(Winding winding)
|
|
{
|
|
const auto& currentState = states.back();
|
|
|
|
if (currentState.winding == winding)
|
|
return;
|
|
|
|
flushBatchedDraws();
|
|
|
|
states.back().winding = winding;
|
|
|
|
#ifdef VK_EXT_extended_dynamic_state
|
|
if (optionalDeviceFeatures.extendedDynamicState)
|
|
vkCmdSetFrontFaceEXT(
|
|
commandBuffers.at(currentFrame),
|
|
Vulkan::getFrontFace(winding));
|
|
#endif
|
|
}
|
|
|
|
void Graphics::setColorMask(ColorChannelMask mask)
|
|
{
|
|
flushBatchedDraws();
|
|
|
|
states.back().colorMask = mask;
|
|
}
|
|
|
|
void Graphics::setBlendState(const BlendState &blend)
|
|
{
|
|
flushBatchedDraws();
|
|
|
|
states.back().blend = blend;
|
|
}
|
|
|
|
void Graphics::setPointSize(float size)
|
|
{
|
|
if (size != states.back().pointSize)
|
|
flushBatchedDraws();
|
|
|
|
states.back().pointSize = size;
|
|
}
|
|
|
|
bool Graphics::usesGLSLES() const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
Graphics::RendererInfo Graphics::getRendererInfo() const
|
|
{
|
|
VkPhysicalDeviceProperties deviceProperties;
|
|
vkGetPhysicalDeviceProperties(physicalDevice, &deviceProperties);
|
|
|
|
Graphics::RendererInfo info;
|
|
|
|
if (isDebugEnabled())
|
|
{
|
|
std::stringstream ss;
|
|
ss << "Vulkan( ";
|
|
ss << renderPasses.size() << " ";
|
|
ss << framebuffers.size() << " ";
|
|
ss << graphicsPipelines.size() << " ";
|
|
if (optionalDeviceFeatures.extendedDynamicState)
|
|
ss << "eds ";
|
|
if (optionalDeviceFeatures.memoryRequirements2)
|
|
ss << "mr2 ";
|
|
if (optionalDeviceFeatures.dedicatedAllocation)
|
|
ss << "da ";
|
|
if (optionalDeviceFeatures.bufferDeviceAddress)
|
|
ss << "bda ";
|
|
if (optionalDeviceFeatures.memoryBudget)
|
|
ss << "mb ";
|
|
if (optionalDeviceFeatures.shaderFloatControls)
|
|
ss << "sfc ";
|
|
if (optionalDeviceFeatures.spirv14)
|
|
ss << "spv14 ";
|
|
ss << ")";
|
|
|
|
info.name = ss.str();
|
|
}
|
|
else
|
|
info.name = "Vulkan";
|
|
|
|
info.device = deviceProperties.deviceName;
|
|
info.vendor = Vulkan::getVendorName(deviceProperties.vendorID);
|
|
info.version = Vulkan::getVulkanApiVersion(deviceProperties.apiVersion);
|
|
|
|
return info;
|
|
}
|
|
|
|
void Graphics::draw(const DrawCommand &cmd)
|
|
{
|
|
prepareDraw(*cmd.attributes, *cmd.buffers, cmd.texture, cmd.primitiveType, cmd.cullMode);
|
|
|
|
vkCmdDraw(
|
|
commandBuffers.at(currentFrame),
|
|
static_cast<uint32_t>(cmd.vertexCount),
|
|
static_cast<uint32_t>(cmd.instanceCount),
|
|
static_cast<uint32_t>(cmd.vertexStart),
|
|
0);
|
|
drawCalls++;
|
|
}
|
|
|
|
void Graphics::draw(const DrawIndexedCommand &cmd)
|
|
{
|
|
prepareDraw(*cmd.attributes, *cmd.buffers, cmd.texture, cmd.primitiveType, cmd.cullMode);
|
|
|
|
vkCmdBindIndexBuffer(
|
|
commandBuffers.at(currentFrame),
|
|
(VkBuffer)cmd.indexBuffer->getHandle(),
|
|
static_cast<VkDeviceSize>(cmd.indexBufferOffset),
|
|
Vulkan::getVulkanIndexBufferType(cmd.indexType));
|
|
vkCmdDrawIndexed(
|
|
commandBuffers.at(currentFrame),
|
|
static_cast<uint32_t>(cmd.indexCount),
|
|
static_cast<uint32_t>(cmd.instanceCount),
|
|
0,
|
|
0,
|
|
0);
|
|
drawCalls++;
|
|
}
|
|
|
|
void Graphics::drawQuads(int start, int count, const VertexAttributes &attributes, const BufferBindings &buffers, graphics::Texture *texture)
|
|
{
|
|
const int MAX_VERTICES_PER_DRAW = LOVE_UINT16_MAX;
|
|
const int MAX_QUADS_PER_DRAW = MAX_VERTICES_PER_DRAW / 4;
|
|
|
|
prepareDraw(attributes, buffers, texture, PRIMITIVE_TRIANGLES, CULL_BACK);
|
|
|
|
vkCmdBindIndexBuffer(
|
|
commandBuffers.at(currentFrame),
|
|
(VkBuffer)quadIndexBuffer->getHandle(),
|
|
0,
|
|
Vulkan::getVulkanIndexBufferType(INDEX_UINT16));
|
|
|
|
int baseVertex = start * 4;
|
|
|
|
for (int quadindex = 0; quadindex < count; quadindex += MAX_QUADS_PER_DRAW)
|
|
{
|
|
int quadcount = std::min(MAX_QUADS_PER_DRAW, count - quadindex);
|
|
|
|
vkCmdDrawIndexed(
|
|
commandBuffers.at(currentFrame),
|
|
static_cast<uint32_t>(quadcount * 6),
|
|
1,
|
|
0,
|
|
baseVertex,
|
|
0);
|
|
baseVertex += quadcount * 4;
|
|
|
|
drawCalls++;
|
|
}
|
|
}
|
|
|
|
void Graphics::setColor(Colorf c)
|
|
{
|
|
c.r = std::min(std::max(c.r, 0.0f), 1.0f);
|
|
c.g = std::min(std::max(c.g, 0.0f), 1.0f);
|
|
c.b = std::min(std::max(c.b, 0.0f), 1.0f);
|
|
c.a = std::min(std::max(c.a, 0.0f), 1.0f);
|
|
|
|
states.back().color = c;
|
|
}
|
|
|
|
static VkRect2D computeScissor(const Rect &r, double bufferWidth, double bufferHeight, double dpiScale, VkSurfaceTransformFlagBitsKHR preTransform)
|
|
{
|
|
double x = static_cast<double>(r.x) * dpiScale;
|
|
double y = static_cast<double>(r.y) * dpiScale;
|
|
double w = static_cast<double>(r.w) * dpiScale;
|
|
double h = static_cast<double>(r.h) * dpiScale;
|
|
|
|
double scissorX, scissorY, scissorW, scissorH;
|
|
|
|
switch (preTransform)
|
|
{
|
|
case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR:
|
|
scissorX = bufferWidth - h - y;
|
|
scissorY = x;
|
|
scissorW = h;
|
|
scissorH = w;
|
|
break;
|
|
case VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR:
|
|
scissorX = bufferWidth - w - x;
|
|
scissorY = bufferHeight - h - y;
|
|
scissorW = w;
|
|
scissorH = h;
|
|
break;
|
|
case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR:
|
|
scissorX = y;
|
|
scissorY = bufferHeight - w - x;
|
|
scissorW = h;
|
|
scissorH = w;
|
|
break;
|
|
default:
|
|
scissorX = x;
|
|
scissorY = y;
|
|
scissorW = w;
|
|
scissorH = h;
|
|
break;
|
|
}
|
|
|
|
VkRect2D scissor = {
|
|
{static_cast<int32_t>(scissorX), static_cast<int32_t>(scissorY)},
|
|
{static_cast<uint32_t>(scissorW), static_cast<uint32_t>(scissorH)}
|
|
};
|
|
return scissor;
|
|
}
|
|
|
|
void Graphics::setScissor(const Rect &rect)
|
|
{
|
|
flushBatchedDraws();
|
|
|
|
VkRect2D scissor = computeScissor(rect,
|
|
static_cast<double>(swapChainExtent.width),
|
|
static_cast<double>(swapChainExtent.height),
|
|
getCurrentDPIScale(),
|
|
preTransform);
|
|
vkCmdSetScissor(commandBuffers.at(currentFrame), 0, 1, &scissor);
|
|
|
|
states.back().scissor = true;
|
|
states.back().scissorRect = rect;
|
|
}
|
|
|
|
void Graphics::setScissor()
|
|
{
|
|
flushBatchedDraws();
|
|
|
|
states.back().scissor = false;
|
|
|
|
VkRect2D scissor{};
|
|
scissor.offset = { 0, 0 };
|
|
scissor.extent = swapChainExtent;
|
|
|
|
vkCmdSetScissor(commandBuffers.at(currentFrame), 0, 1, &scissor);
|
|
}
|
|
|
|
void Graphics::setStencilMode(StencilAction action, CompareMode compare, int value, love::uint32 readmask, love::uint32 writemask)
|
|
{
|
|
if (action != STENCIL_KEEP)
|
|
{
|
|
const auto& rts = states.back().renderTargets;
|
|
auto dsTexture = rts.depthStencil.texture.get();
|
|
|
|
if (!isRenderTargetActive() && !windowHasStencil)
|
|
throw love::Exception("The window must have stenciling enabled to draw to the main screen's stencil buffer");
|
|
if (isRenderTargetActive() && (rts.temporaryRTFlags & TEMPORARY_RT_STENCIL) == 0 && dsTexture == nullptr || !isPixelFormatStencil(dsTexture->getPixelFormat()))
|
|
throw love::Exception("drawing to the stencil buffer with a render target active requires either stencil=true or a custom stencil-type to be used, in setRenderTarget");
|
|
}
|
|
|
|
flushBatchedDraws();
|
|
|
|
vkCmdSetStencilWriteMask(commandBuffers.at(currentFrame), VK_STENCIL_FRONT_AND_BACK, writemask);
|
|
|
|
vkCmdSetStencilCompareMask(commandBuffers.at(currentFrame), VK_STENCIL_FRONT_AND_BACK, readmask);
|
|
vkCmdSetStencilReference(commandBuffers.at(currentFrame), VK_STENCIL_FRONT_AND_BACK, value);
|
|
|
|
#ifdef VK_EXT_extended_dynamic_state
|
|
if (optionalDeviceFeatures.extendedDynamicState)
|
|
vkCmdSetStencilOpEXT(
|
|
commandBuffers.at(currentFrame),
|
|
VK_STENCIL_FRONT_AND_BACK,
|
|
VK_STENCIL_OP_KEEP, Vulkan::getStencilOp(action),
|
|
VK_STENCIL_OP_KEEP, Vulkan::getCompareOp(compare));
|
|
#endif
|
|
|
|
states.back().stencil.action = action;
|
|
states.back().stencil.compare = compare;
|
|
states.back().stencil.value = value;
|
|
states.back().stencil.readMask = readmask;
|
|
states.back().stencil.writeMask = writemask;
|
|
}
|
|
|
|
void Graphics::setDepthMode(CompareMode compare, bool write)
|
|
{
|
|
flushBatchedDraws();
|
|
|
|
#ifdef VK_EXT_extended_dynamic_state
|
|
if (optionalDeviceFeatures.extendedDynamicState)
|
|
{
|
|
vkCmdSetDepthCompareOpEXT(
|
|
commandBuffers.at(currentFrame), Vulkan::getCompareOp(compare));
|
|
|
|
vkCmdSetDepthWriteEnableEXT(
|
|
commandBuffers.at(currentFrame), Vulkan::getBool(write));
|
|
}
|
|
#endif
|
|
|
|
states.back().depthTest = compare;
|
|
states.back().depthWrite = write;
|
|
}
|
|
|
|
void Graphics::setWireframe(bool enable)
|
|
{
|
|
flushBatchedDraws();
|
|
|
|
states.back().wireframe = enable;
|
|
}
|
|
|
|
PixelFormat Graphics::getSizedFormat(PixelFormat format, bool rendertarget, bool readable) const
|
|
{
|
|
switch (format)
|
|
{
|
|
case PIXELFORMAT_NORMAL:
|
|
if (isGammaCorrect())
|
|
return PIXELFORMAT_RGBA8_UNORM_sRGB;
|
|
else
|
|
return PIXELFORMAT_RGBA8_UNORM;
|
|
case PIXELFORMAT_HDR:
|
|
return PIXELFORMAT_RGBA16_FLOAT;
|
|
default:
|
|
return format;
|
|
}
|
|
}
|
|
|
|
bool Graphics::isPixelFormatSupported(PixelFormat format, uint32 usage, bool sRGB)
|
|
{
|
|
(void)sRGB; // fixme: sRGB
|
|
|
|
auto vulkanFormat = Vulkan::getTextureFormat(format);
|
|
|
|
VkFormatProperties formatProperties;
|
|
vkGetPhysicalDeviceFormatProperties(physicalDevice, vulkanFormat.internalFormat, &formatProperties);
|
|
|
|
VkFormatFeatureFlags featureFlags;
|
|
VkImageTiling tiling;
|
|
VkImageUsageFlags usageFlags = 0;
|
|
|
|
if (usage & PIXELFORMATUSAGEFLAGS_LINEAR)
|
|
{
|
|
tiling = VK_IMAGE_TILING_LINEAR;
|
|
featureFlags = formatProperties.linearTilingFeatures;
|
|
}
|
|
else
|
|
{
|
|
tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
featureFlags = formatProperties.optimalTilingFeatures;
|
|
}
|
|
|
|
if (!featureFlags)
|
|
return false;
|
|
|
|
if (usage & PIXELFORMATUSAGEFLAGS_SAMPLE)
|
|
{
|
|
usageFlags |= VK_IMAGE_USAGE_SAMPLED_BIT;
|
|
if (!(featureFlags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
|
|
return false;
|
|
}
|
|
|
|
if (usage & PIXELFORMATUSAGEFLAGS_RENDERTARGET)
|
|
{
|
|
if (isPixelFormatDepth(format) || isPixelFormatDepthStencil(format))
|
|
{
|
|
usageFlags |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
|
|
if (!(featureFlags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT))
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
|
if (!(featureFlags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT))
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (usage & PIXELFORMATUSAGEFLAGS_BLEND)
|
|
if (!(featureFlags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT))
|
|
return false;
|
|
|
|
if (usage & PIXELFORMATUSAGEFLAGS_COMPUTEWRITE)
|
|
{
|
|
usageFlags |= VK_IMAGE_USAGE_STORAGE_BIT;
|
|
if (!(featureFlags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT))
|
|
return false;
|
|
}
|
|
|
|
if (usage & PIXELFORMATUSAGEFLAGS_MSAA)
|
|
{
|
|
VkImageFormatProperties properties;
|
|
|
|
vkGetPhysicalDeviceImageFormatProperties(physicalDevice, vulkanFormat.internalFormat, VK_IMAGE_TYPE_2D, tiling, usageFlags, 0, &properties);
|
|
|
|
if (static_cast<uint32_t>(properties.sampleCounts) == 1)
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
Renderer Graphics::getRenderer() const
|
|
{
|
|
return RENDERER_VULKAN;
|
|
}
|
|
|
|
graphics::GraphicsReadback *Graphics::newReadbackInternal(ReadbackMethod method, love::graphics::Buffer *buffer, size_t offset, size_t size, data::ByteData *dest, size_t destoffset)
|
|
{
|
|
return new GraphicsReadback(this, method, buffer, offset, size, dest, destoffset);
|
|
}
|
|
|
|
graphics::GraphicsReadback *Graphics::newReadbackInternal(ReadbackMethod method, love::graphics::Texture *texture, int slice, int mipmap, const Rect &rect, image::ImageData *dest, int destx, int desty)
|
|
{
|
|
return new GraphicsReadback(this, method, texture, slice, mipmap, rect, dest, destx, desty);
|
|
}
|
|
|
|
graphics::ShaderStage *Graphics::newShaderStageInternal(ShaderStageType stage, const std::string &cachekey, const std::string &source, bool gles)
|
|
{
|
|
return new ShaderStage(this, stage, source, gles, cachekey);
|
|
}
|
|
|
|
graphics::Shader *Graphics::newShaderInternal(StrongRef<love::graphics::ShaderStage> stages[SHADERSTAGE_MAX_ENUM])
|
|
{
|
|
return new Shader(stages);
|
|
}
|
|
|
|
graphics::StreamBuffer *Graphics::newStreamBuffer(BufferUsage type, size_t size)
|
|
{
|
|
return new StreamBuffer(this, type, size);
|
|
}
|
|
|
|
bool Graphics::dispatch(int x, int y, int z)
|
|
{
|
|
if (renderPassState.active)
|
|
endRenderPass();
|
|
|
|
vkCmdBindPipeline(commandBuffers.at(currentFrame), VK_PIPELINE_BIND_POINT_COMPUTE, computeShader->getComputePipeline());
|
|
|
|
computeShader->cmdPushDescriptorSets(commandBuffers.at(currentFrame), VK_PIPELINE_BIND_POINT_COMPUTE);
|
|
|
|
vkCmdDispatch(commandBuffers.at(currentFrame), static_cast<uint32_t>(x), static_cast<uint32_t>(y), static_cast<uint32_t>(z));
|
|
|
|
return true;
|
|
}
|
|
|
|
Matrix4 Graphics::computeDeviceProjection(const Matrix4 &projection, bool rendertotexture) const
|
|
{
|
|
uint32 flags = DEVICE_PROJECTION_DEFAULT;
|
|
return calculateDeviceProjection(projection, flags);
|
|
}
|
|
|
|
void Graphics::setRenderTargetsInternal(const RenderTargets &rts, int pixelw, int pixelh, bool hasSRGBtexture)
|
|
{
|
|
if (renderPassState.active)
|
|
endRenderPass();
|
|
|
|
bool isWindow = rts.getFirstTarget().texture == nullptr;
|
|
if (isWindow)
|
|
setDefaultRenderPass();
|
|
else
|
|
setRenderPass(rts, pixelw, pixelh, hasSRGBtexture);
|
|
}
|
|
|
|
// END IMPLEMENTATION OVERRIDDEN FUNCTIONS
|
|
|
|
void Graphics::initDynamicState()
|
|
{
|
|
if (states.back().scissor)
|
|
setScissor(states.back().scissorRect);
|
|
else
|
|
setScissor();
|
|
|
|
vkCmdSetStencilWriteMask(commandBuffers.at(currentFrame), VK_STENCIL_FRONT_AND_BACK, states.back().stencil.writeMask);
|
|
vkCmdSetStencilCompareMask(commandBuffers.at(currentFrame), VK_STENCIL_FRONT_AND_BACK, states.back().stencil.readMask);
|
|
vkCmdSetStencilReference(commandBuffers.at(currentFrame), VK_STENCIL_FRONT_AND_BACK, states.back().stencil.value);
|
|
|
|
#ifdef VK_EXT_extended_dynamic_state
|
|
if (optionalDeviceFeatures.extendedDynamicState)
|
|
{
|
|
vkCmdSetStencilOpEXT(
|
|
commandBuffers.at(currentFrame),
|
|
VK_STENCIL_FRONT_AND_BACK,
|
|
VK_STENCIL_OP_KEEP, Vulkan::getStencilOp(states.back().stencil.action),
|
|
VK_STENCIL_OP_KEEP, Vulkan::getCompareOp(states.back().stencil.compare));
|
|
|
|
vkCmdSetDepthCompareOpEXT(
|
|
commandBuffers.at(currentFrame), Vulkan::getCompareOp(states.back().depthTest));
|
|
|
|
vkCmdSetDepthWriteEnableEXT(
|
|
commandBuffers.at(currentFrame), Vulkan::getBool(states.back().depthWrite));
|
|
|
|
vkCmdSetFrontFaceEXT(
|
|
commandBuffers.at(currentFrame), Vulkan::getFrontFace(states.back().winding));
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void Graphics::beginFrame()
|
|
{
|
|
vkWaitForFences(device, 1, &inFlightFences[currentFrame], VK_TRUE, UINT64_MAX);
|
|
|
|
if (frameCounter >= USAGES_POLL_INTERVAL)
|
|
{
|
|
vkDeviceWaitIdle(device);
|
|
cleanupUnusedObjects();
|
|
frameCounter = 0;
|
|
}
|
|
|
|
while (true)
|
|
{
|
|
VkResult result = vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex);
|
|
if (result == VK_ERROR_OUT_OF_DATE_KHR)
|
|
{
|
|
recreateSwapChain();
|
|
continue;
|
|
}
|
|
else if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR)
|
|
throw love::Exception("failed to acquire swap chain image");
|
|
|
|
break;
|
|
}
|
|
|
|
imageRequested = true;
|
|
|
|
for (auto &readbackCallback : readbackCallbacks.at(currentFrame))
|
|
readbackCallback();
|
|
readbackCallbacks.at(currentFrame).clear();
|
|
|
|
for (auto &cleanUpFn : cleanUpFunctions.at(currentFrame))
|
|
cleanUpFn();
|
|
cleanUpFunctions.at(currentFrame).clear();
|
|
|
|
startRecordingGraphicsCommands(true);
|
|
|
|
Vulkan::cmdTransitionImageLayout(
|
|
commandBuffers.at(currentFrame),
|
|
swapChainImages[imageIndex],
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
|
|
|
|
if (transitionColorDepthLayouts)
|
|
{
|
|
Vulkan::cmdTransitionImageLayout(
|
|
commandBuffers.at(currentFrame),
|
|
depthImage,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
|
|
|
|
if (colorImage)
|
|
Vulkan::cmdTransitionImageLayout(
|
|
commandBuffers.at(currentFrame),
|
|
colorImage,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
|
|
|
|
transitionColorDepthLayouts = false;
|
|
}
|
|
|
|
Vulkan::resetShaderSwitches();
|
|
|
|
usedShadersInFrame.clear();
|
|
}
|
|
|
|
void Graphics::startRecordingGraphicsCommands(bool newFrame)
|
|
{
|
|
VkCommandBufferBeginInfo beginInfo{};
|
|
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
|
beginInfo.pInheritanceInfo = nullptr;
|
|
|
|
if (vkBeginCommandBuffer(commandBuffers.at(currentFrame), &beginInfo) != VK_SUCCESS)
|
|
throw love::Exception("failed to begin recording command buffer");
|
|
|
|
initDynamicState();
|
|
|
|
setDefaultRenderPass();
|
|
}
|
|
|
|
void Graphics::endRecordingGraphicsCommands(bool present) {
|
|
if (renderPassState.active)
|
|
endRenderPass();
|
|
|
|
if (vkEndCommandBuffer(commandBuffers.at(currentFrame)) != VK_SUCCESS)
|
|
throw love::Exception("failed to record command buffer");
|
|
}
|
|
|
|
void Graphics::updatedBatchedDrawBuffers()
|
|
{
|
|
batchedDrawState.vb[0] = batchedDrawBuffers[currentFrame].vertexBuffer1;
|
|
batchedDrawState.vb[0]->nextFrame();
|
|
batchedDrawState.vb[1] = batchedDrawBuffers[currentFrame].vertexBuffer2;
|
|
batchedDrawState.vb[1]->nextFrame();
|
|
batchedDrawState.indexBuffer = batchedDrawBuffers[currentFrame].indexBuffer;
|
|
batchedDrawState.indexBuffer->nextFrame();
|
|
}
|
|
|
|
uint32_t Graphics::getNumImagesInFlight() const
|
|
{
|
|
return MAX_FRAMES_IN_FLIGHT;
|
|
}
|
|
|
|
uint32_t Graphics::getFrameIndex() const
|
|
{
|
|
return static_cast<uint32_t>(currentFrame);
|
|
}
|
|
|
|
const VkDeviceSize Graphics::getMinUniformBufferOffsetAlignment() const
|
|
{
|
|
return minUniformBufferOffsetAlignment;
|
|
}
|
|
|
|
graphics::Texture *Graphics::getDefaultTexture() const
|
|
{
|
|
return dynamic_cast<graphics::Texture*>(standardTexture.get());
|
|
}
|
|
|
|
VkCommandBuffer Graphics::getCommandBufferForDataTransfer()
|
|
{
|
|
if (renderPassState.active)
|
|
endRenderPass();
|
|
|
|
return commandBuffers.at(currentFrame);
|
|
}
|
|
|
|
void Graphics::queueCleanUp(std::function<void()> cleanUp)
|
|
{
|
|
cleanUpFunctions.at(currentFrame).push_back(cleanUp);
|
|
}
|
|
|
|
void Graphics::addReadbackCallback(std::function<void()> callback)
|
|
{
|
|
readbackCallbacks.at(currentFrame).push_back(callback);
|
|
}
|
|
|
|
graphics::Shader::BuiltinUniformData Graphics::getCurrentBuiltinUniformData()
|
|
{
|
|
love::graphics::Shader::BuiltinUniformData data;
|
|
|
|
data.transformMatrix = getTransform();
|
|
data.projectionMatrix = displayRotation * getDeviceProjection();
|
|
|
|
// The normal matrix is the transpose of the inverse of the rotation portion
|
|
// (top-left 3x3) of the transform matrix.
|
|
{
|
|
Matrix3 normalmatrix = Matrix3(data.transformMatrix).transposedInverse();
|
|
const float *e = normalmatrix.getElements();
|
|
for (int i = 0; i < 3; i++)
|
|
{
|
|
data.normalMatrix[i].x = e[i * 3 + 0];
|
|
data.normalMatrix[i].y = e[i * 3 + 1];
|
|
data.normalMatrix[i].z = e[i * 3 + 2];
|
|
data.normalMatrix[i].w = 0.0f;
|
|
}
|
|
}
|
|
|
|
// Store DPI scale in an unused component of another vector.
|
|
data.normalMatrix[0].w = (float)getCurrentDPIScale();
|
|
|
|
// Same with point size.
|
|
data.normalMatrix[1].w = getPointSize();
|
|
|
|
data.screenSizeParams.x = static_cast<float>(swapChainExtent.width);
|
|
data.screenSizeParams.y = static_cast<float>(swapChainExtent.height);
|
|
|
|
data.screenSizeParams.z = 1.0f;
|
|
data.screenSizeParams.w = 0.0f;
|
|
|
|
data.constantColor = getColor();
|
|
gammaCorrectColor(data.constantColor);
|
|
|
|
return data;
|
|
}
|
|
|
|
const OptionalDeviceFeatures &Graphics::getEnabledOptionalDeviceExtensions() const
|
|
{
|
|
return optionalDeviceFeatures;
|
|
}
|
|
|
|
static void checkOptionalInstanceExtensions(OptionalInstanceExtensions &ext)
|
|
{
|
|
uint32_t count;
|
|
|
|
vkEnumerateInstanceExtensionProperties(nullptr, &count, nullptr);
|
|
|
|
std::vector<VkExtensionProperties> extensions(count);
|
|
|
|
vkEnumerateInstanceExtensionProperties(nullptr, &count, extensions.data());
|
|
|
|
for (const auto &extension : extensions)
|
|
{
|
|
#ifdef VK_KHR_get_physical_device_properties2
|
|
if (strcmp(extension.extensionName, VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME) == 0)
|
|
ext.physicalDeviceProperties2 = true;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
void Graphics::createVulkanInstance()
|
|
{
|
|
if (isDebugEnabled() && !checkValidationSupport())
|
|
throw love::Exception("validation layers requested, but not available");
|
|
|
|
VkApplicationInfo appInfo{};
|
|
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
|
appInfo.pApplicationName = "LOVE";
|
|
appInfo.applicationVersion = VK_MAKE_API_VERSION(0, 1, 0, 0); // get this version from somewhere else?
|
|
appInfo.pEngineName = "LOVE Engine";
|
|
appInfo.engineVersion = VK_MAKE_API_VERSION(0, VERSION_MAJOR, VERSION_MINOR, VERSION_REV);
|
|
appInfo.apiVersion = vulkanApiVersion;
|
|
|
|
VkInstanceCreateInfo createInfo{};
|
|
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
|
createInfo.pApplicationInfo = &appInfo;
|
|
createInfo.pNext = nullptr;
|
|
|
|
auto window = Module::getInstance<love::window::Window>(M_WINDOW);
|
|
const void *handle = window->getHandle();
|
|
|
|
unsigned int count;
|
|
if (SDL_Vulkan_GetInstanceExtensions((SDL_Window*)handle, &count, nullptr) != SDL_TRUE)
|
|
throw love::Exception("couldn't retrieve sdl vulkan extensions");
|
|
|
|
std::vector<const char*> extensions = {};
|
|
|
|
checkOptionalInstanceExtensions(optionalInstanceExtensions);
|
|
|
|
#ifdef VK_KHR_get_physical_device_properties2
|
|
if (optionalInstanceExtensions.physicalDeviceProperties2)
|
|
extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
|
|
#endif
|
|
|
|
size_t additional_extension_count = extensions.size();
|
|
extensions.resize(additional_extension_count + count);
|
|
|
|
if (SDL_Vulkan_GetInstanceExtensions((SDL_Window*)handle, &count, extensions.data() + additional_extension_count) != SDL_TRUE)
|
|
throw love::Exception("couldn't retrieve sdl vulkan extensions");
|
|
|
|
createInfo.enabledExtensionCount = static_cast<uint32_t>(extensions.size());
|
|
createInfo.ppEnabledExtensionNames = extensions.data();
|
|
|
|
if (isDebugEnabled())
|
|
{
|
|
createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
|
|
createInfo.ppEnabledLayerNames = validationLayers.data();
|
|
}
|
|
else
|
|
{
|
|
createInfo.enabledLayerCount = 0;
|
|
createInfo.ppEnabledLayerNames = nullptr;
|
|
}
|
|
|
|
if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS)
|
|
throw love::Exception("couldn't create vulkan instance");
|
|
|
|
volkLoadInstance(instance);
|
|
}
|
|
|
|
bool Graphics::checkValidationSupport()
|
|
{
|
|
uint32_t layerCount;
|
|
vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
|
|
|
|
std::vector<VkLayerProperties> availableLayers(layerCount);
|
|
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
|
|
|
|
for (const char *layerName : validationLayers)
|
|
{
|
|
bool layerFound = false;
|
|
|
|
for (const auto &layerProperties : availableLayers)
|
|
if (strcmp(layerName, layerProperties.layerName) == 0)
|
|
{
|
|
layerFound = true;
|
|
break;
|
|
}
|
|
|
|
if (!layerFound)
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void Graphics::pickPhysicalDevice()
|
|
{
|
|
uint32_t deviceCount = 0;
|
|
vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
|
|
|
|
if (deviceCount == 0)
|
|
throw love::Exception("failed to find GPUs with Vulkan support");
|
|
|
|
std::vector<VkPhysicalDevice> devices(deviceCount);
|
|
vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
|
|
|
|
std::multimap<int, VkPhysicalDevice> candidates;
|
|
|
|
for (const auto &device : devices)
|
|
{
|
|
int score = rateDeviceSuitability(device);
|
|
candidates.insert(std::make_pair(score, device));
|
|
}
|
|
|
|
if (candidates.rbegin()->first > 0)
|
|
physicalDevice = candidates.rbegin()->second;
|
|
else
|
|
throw love::Exception("failed to find a suitable gpu");
|
|
|
|
VkPhysicalDeviceProperties properties;
|
|
vkGetPhysicalDeviceProperties(physicalDevice, &properties);
|
|
minUniformBufferOffsetAlignment = properties.limits.minUniformBufferOffsetAlignment;
|
|
|
|
msaaSamples = getMsaaCount(requestedMsaa);
|
|
}
|
|
|
|
bool Graphics::checkDeviceExtensionSupport(VkPhysicalDevice device)
|
|
{
|
|
uint32_t extensionCount;
|
|
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
|
|
|
|
std::vector<VkExtensionProperties> availableExtensions(extensionCount);
|
|
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data());
|
|
|
|
std::set<std::string> requiredExtensions(deviceExtensions.begin(), deviceExtensions.end());
|
|
|
|
for (const auto &extension : availableExtensions)
|
|
requiredExtensions.erase(extension.extensionName);
|
|
|
|
return requiredExtensions.empty();
|
|
}
|
|
|
|
// if the score is nonzero then the device is suitable.
|
|
// A higher rating means generally better performance
|
|
// if the score is 0 the device is unsuitable
|
|
int Graphics::rateDeviceSuitability(VkPhysicalDevice device)
|
|
{
|
|
VkPhysicalDeviceProperties deviceProperties;
|
|
VkPhysicalDeviceFeatures deviceFeatures;
|
|
vkGetPhysicalDeviceProperties(device, &deviceProperties);
|
|
vkGetPhysicalDeviceFeatures(device, &deviceFeatures);
|
|
|
|
int score = 1;
|
|
|
|
// optional
|
|
|
|
if (deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
|
|
score += 1000;
|
|
if (deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU)
|
|
score += 100;
|
|
if (deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU)
|
|
score += 10;
|
|
|
|
// definitely needed
|
|
|
|
QueueFamilyIndices indices = findQueueFamilies(device);
|
|
if (!indices.isComplete())
|
|
score = 0;
|
|
|
|
bool extensionsSupported = checkDeviceExtensionSupport(device);
|
|
if (!extensionsSupported)
|
|
score = 0;
|
|
|
|
if (extensionsSupported)
|
|
{
|
|
auto swapChainSupport = querySwapChainSupport(device);
|
|
bool swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
|
|
if (!swapChainAdequate)
|
|
score = 0;
|
|
}
|
|
|
|
if (!deviceFeatures.samplerAnisotropy)
|
|
score = 0;
|
|
|
|
if (!deviceFeatures.fillModeNonSolid)
|
|
score = 0;
|
|
|
|
return score;
|
|
}
|
|
|
|
QueueFamilyIndices Graphics::findQueueFamilies(VkPhysicalDevice device)
|
|
{
|
|
QueueFamilyIndices indices;
|
|
|
|
uint32_t queueFamilyCount = 0;
|
|
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
|
|
|
|
std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
|
|
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
|
|
|
|
int i = 0;
|
|
for (const auto &queueFamily : queueFamilies)
|
|
{
|
|
if (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT && queueFamily.queueFlags & VK_QUEUE_COMPUTE_BIT)
|
|
indices.graphicsFamily = i;
|
|
|
|
VkBool32 presentSupport = false;
|
|
vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
|
|
|
|
if (presentSupport)
|
|
indices.presentFamily = i;
|
|
|
|
if (indices.isComplete())
|
|
break;
|
|
|
|
i++;
|
|
}
|
|
|
|
return indices;
|
|
}
|
|
|
|
static void findOptionalDeviceExtensions(VkPhysicalDevice physicalDevice, OptionalDeviceFeatures &optionalDeviceFeatures)
|
|
{
|
|
uint32_t extensionCount;
|
|
vkEnumerateDeviceExtensionProperties(physicalDevice, nullptr, &extensionCount, nullptr);
|
|
|
|
std::vector<VkExtensionProperties> availableExtensions(extensionCount);
|
|
vkEnumerateDeviceExtensionProperties(physicalDevice, nullptr, &extensionCount, availableExtensions.data());
|
|
|
|
for (const auto &extension : availableExtensions)
|
|
{
|
|
#ifdef VK_EXT_extended_dynamic_state
|
|
if (strcmp(extension.extensionName, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) == 0)
|
|
optionalDeviceFeatures.extendedDynamicState = true;
|
|
#endif
|
|
#ifdef VK_KHR_get_memory_requirements2
|
|
if (strcmp(extension.extensionName, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME) == 0)
|
|
optionalDeviceFeatures.memoryRequirements2 = true;
|
|
#endif
|
|
#ifdef VK_KHR_dedicated_allocation
|
|
if (strcmp(extension.extensionName, VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME) == 0)
|
|
optionalDeviceFeatures.dedicatedAllocation = true;
|
|
#endif
|
|
#ifdef VK_KHR_buffer_device_address
|
|
if (strcmp(extension.extensionName, VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME) == 0)
|
|
optionalDeviceFeatures.bufferDeviceAddress = true;
|
|
#endif
|
|
#ifdef VK_EXT_memory_budget
|
|
if (strcmp(extension.extensionName, VK_EXT_MEMORY_BUDGET_EXTENSION_NAME) == 0)
|
|
optionalDeviceFeatures.memoryBudget = true;
|
|
#endif
|
|
#ifdef VK_KHR_shader_float_controls
|
|
if (strcmp(extension.extensionName, VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME) == 0)
|
|
optionalDeviceFeatures.shaderFloatControls = true;
|
|
#endif
|
|
#ifdef VK_KHR_spirv_1_4
|
|
if (strcmp(extension.extensionName, VK_KHR_SPIRV_1_4_EXTENSION_NAME) == 0)
|
|
optionalDeviceFeatures.spirv14 = true;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
void Graphics::createLogicalDevice()
|
|
{
|
|
QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
|
|
|
|
std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
|
|
std::set<uint32_t> uniqueQueueFamilies = {
|
|
indices.graphicsFamily.value,
|
|
indices.presentFamily.value
|
|
};
|
|
|
|
float queuePriority = 1.0f;
|
|
for (uint32_t queueFamily : uniqueQueueFamilies)
|
|
{
|
|
VkDeviceQueueCreateInfo queueCreateInfo{};
|
|
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
|
queueCreateInfo.queueFamilyIndex = queueFamily;
|
|
queueCreateInfo.queueCount = 1;
|
|
queueCreateInfo.pQueuePriorities = &queuePriority;
|
|
queueCreateInfos.push_back(queueCreateInfo);
|
|
}
|
|
|
|
findOptionalDeviceExtensions(physicalDevice, optionalDeviceFeatures);
|
|
|
|
// sanity check for dependencies.
|
|
|
|
if (optionalDeviceFeatures.extendedDynamicState && !optionalInstanceExtensions.physicalDeviceProperties2)
|
|
optionalDeviceFeatures.extendedDynamicState = false;
|
|
if (optionalDeviceFeatures.dedicatedAllocation && !optionalDeviceFeatures.memoryRequirements2)
|
|
optionalDeviceFeatures.dedicatedAllocation = false;
|
|
if (optionalDeviceFeatures.bufferDeviceAddress && !optionalInstanceExtensions.physicalDeviceProperties2)
|
|
optionalDeviceFeatures.bufferDeviceAddress = false;
|
|
if (optionalDeviceFeatures.memoryBudget && !optionalInstanceExtensions.physicalDeviceProperties2)
|
|
optionalDeviceFeatures.memoryBudget = false;
|
|
if (optionalDeviceFeatures.spirv14 && !optionalDeviceFeatures.shaderFloatControls)
|
|
optionalDeviceFeatures.spirv14 = false;
|
|
if (optionalDeviceFeatures.spirv14 && vulkanApiVersion < VK_MAKE_API_VERSION(0, 1, 1, 0))
|
|
optionalDeviceFeatures.spirv14 = false;
|
|
|
|
VkPhysicalDeviceFeatures deviceFeatures{};
|
|
deviceFeatures.samplerAnisotropy = VK_TRUE;
|
|
deviceFeatures.fillModeNonSolid = VK_TRUE;
|
|
|
|
VkDeviceCreateInfo createInfo{};
|
|
createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
|
createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());
|
|
createInfo.pQueueCreateInfos = queueCreateInfos.data();
|
|
createInfo.pEnabledFeatures = &deviceFeatures;
|
|
|
|
std::vector<const char*> enabledExtensions(deviceExtensions.begin(), deviceExtensions.end());
|
|
#ifdef VK_EXT_extended_dynamic_state
|
|
if (optionalDeviceFeatures.extendedDynamicState)
|
|
enabledExtensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
|
|
#endif
|
|
#ifdef VK_KHR_get_memory_requirements2
|
|
if (optionalDeviceFeatures.memoryRequirements2)
|
|
enabledExtensions.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
|
|
#endif
|
|
#ifdef VK_KHR_dedicated_allocation
|
|
if (optionalDeviceFeatures.dedicatedAllocation)
|
|
enabledExtensions.push_back(VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME);
|
|
#endif
|
|
#ifdef VK_KHR_buffer_device_address
|
|
if (optionalDeviceFeatures.bufferDeviceAddress)
|
|
enabledExtensions.push_back(VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME);
|
|
#endif
|
|
#ifdef VK_EXT_memory_budget
|
|
if (optionalDeviceFeatures.memoryBudget)
|
|
enabledExtensions.push_back(VK_EXT_MEMORY_BUDGET_EXTENSION_NAME);
|
|
#endif
|
|
#ifdef VK_KHR_shader_float_controls
|
|
if (optionalDeviceFeatures.shaderFloatControls)
|
|
enabledExtensions.push_back(VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME);
|
|
#endif
|
|
#ifdef VK_KHR_spirv_1_4
|
|
if (optionalDeviceFeatures.spirv14)
|
|
enabledExtensions.push_back(VK_KHR_SPIRV_1_4_EXTENSION_NAME);
|
|
#endif
|
|
#ifdef VK_KHR_bind_memory2
|
|
if (vulkanApiVersion >= VK_API_VERSION_1_1)
|
|
enabledExtensions.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
|
|
#endif
|
|
|
|
createInfo.enabledExtensionCount = static_cast<uint32_t>(enabledExtensions.size());
|
|
createInfo.ppEnabledExtensionNames = enabledExtensions.data();
|
|
|
|
if (isDebugEnabled())
|
|
{
|
|
createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
|
|
createInfo.ppEnabledLayerNames = validationLayers.data();
|
|
}
|
|
else
|
|
createInfo.enabledLayerCount = 0;
|
|
|
|
#ifdef VK_EXT_extended_dynamic_state
|
|
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT extendedDynamicStateFeatures{};
|
|
extendedDynamicStateFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;
|
|
extendedDynamicStateFeatures.extendedDynamicState = Vulkan::getBool(optionalDeviceFeatures.extendedDynamicState);
|
|
extendedDynamicStateFeatures.pNext = nullptr;
|
|
|
|
createInfo.pNext = &extendedDynamicStateFeatures;
|
|
#endif
|
|
|
|
if (vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS)
|
|
throw love::Exception("failed to create logical device");
|
|
|
|
volkLoadDevice(device);
|
|
|
|
vkGetDeviceQueue(device, indices.graphicsFamily.value, 0, &graphicsQueue);
|
|
vkGetDeviceQueue(device, indices.presentFamily.value, 0, &presentQueue);
|
|
}
|
|
|
|
void Graphics::initVMA()
|
|
{
|
|
VmaAllocatorCreateInfo allocatorCreateInfo = {};
|
|
allocatorCreateInfo.vulkanApiVersion = vulkanApiVersion;
|
|
allocatorCreateInfo.physicalDevice = physicalDevice;
|
|
allocatorCreateInfo.device = device;
|
|
allocatorCreateInfo.instance = instance;
|
|
|
|
VmaVulkanFunctions vulkanFunctions{};
|
|
|
|
vulkanFunctions.vkGetInstanceProcAddr = vkGetInstanceProcAddr;
|
|
vulkanFunctions.vkGetDeviceProcAddr = vkGetDeviceProcAddr;
|
|
vulkanFunctions.vkGetPhysicalDeviceProperties = vkGetPhysicalDeviceProperties;
|
|
vulkanFunctions.vkGetPhysicalDeviceMemoryProperties = vkGetPhysicalDeviceMemoryProperties;
|
|
vulkanFunctions.vkAllocateMemory = vkAllocateMemory;
|
|
vulkanFunctions.vkFreeMemory = vkFreeMemory;
|
|
vulkanFunctions.vkMapMemory = vkMapMemory;
|
|
vulkanFunctions.vkUnmapMemory = vkUnmapMemory;
|
|
vulkanFunctions.vkFlushMappedMemoryRanges = vkFlushMappedMemoryRanges;
|
|
vulkanFunctions.vkInvalidateMappedMemoryRanges = vkInvalidateMappedMemoryRanges;
|
|
vulkanFunctions.vkBindBufferMemory = vkBindBufferMemory;
|
|
vulkanFunctions.vkBindImageMemory = vkBindImageMemory;
|
|
vulkanFunctions.vkGetBufferMemoryRequirements = vkGetBufferMemoryRequirements;
|
|
vulkanFunctions.vkGetImageMemoryRequirements = vkGetImageMemoryRequirements;
|
|
vulkanFunctions.vkCreateBuffer = vkCreateBuffer;
|
|
vulkanFunctions.vkCreateImage = vkCreateImage;
|
|
vulkanFunctions.vkDestroyBuffer = vkDestroyBuffer;
|
|
vulkanFunctions.vkDestroyImage = vkDestroyImage;
|
|
vulkanFunctions.vkCmdCopyBuffer = vkCmdCopyBuffer;
|
|
|
|
#ifdef VK_KHR_get_memory_requirements2
|
|
vulkanFunctions.vkGetBufferMemoryRequirements2KHR = vkGetBufferMemoryRequirements2KHR;
|
|
vulkanFunctions.vkGetImageMemoryRequirements2KHR = vkGetImageMemoryRequirements2KHR;
|
|
#endif
|
|
#ifdef VK_KHR_bind_memory2
|
|
vulkanFunctions.vkBindBufferMemory2KHR = vkBindBufferMemory2KHR;
|
|
vulkanFunctions.vkBindImageMemory2KHR = vkBindImageMemory2KHR;
|
|
#endif
|
|
#ifdef VK_KHR_get_physical_device_properties2
|
|
vulkanFunctions.vkGetPhysicalDeviceMemoryProperties2KHR = vkGetPhysicalDeviceMemoryProperties2KHR;
|
|
#endif
|
|
|
|
#ifdef VK_KHR_maintenance4
|
|
vulkanFunctions.vkGetDeviceBufferMemoryRequirements = vkGetDeviceBufferMemoryRequirements;
|
|
vulkanFunctions.vkGetDeviceImageMemoryRequirements = vkGetDeviceImageMemoryRequirements;
|
|
#endif
|
|
|
|
allocatorCreateInfo.pVulkanFunctions = &vulkanFunctions;
|
|
|
|
allocatorCreateInfo.flags |= VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT;
|
|
if (optionalDeviceFeatures.dedicatedAllocation)
|
|
allocatorCreateInfo.flags |= VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT;
|
|
if (optionalDeviceFeatures.memoryBudget)
|
|
allocatorCreateInfo.flags |= VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT;
|
|
|
|
if (vmaCreateAllocator(&allocatorCreateInfo, &vmaAllocator) != VK_SUCCESS)
|
|
throw love::Exception("failed to create vma allocator");
|
|
}
|
|
|
|
void Graphics::createSurface()
|
|
{
|
|
auto window = Module::getInstance<love::window::Window>(M_WINDOW);
|
|
const void *handle = window->getHandle();
|
|
if (SDL_Vulkan_CreateSurface((SDL_Window*)handle, instance, &surface) != SDL_TRUE)
|
|
throw love::Exception("failed to create window surface");
|
|
}
|
|
|
|
SwapChainSupportDetails Graphics::querySwapChainSupport(VkPhysicalDevice device)
|
|
{
|
|
SwapChainSupportDetails details;
|
|
|
|
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface, &details.capabilities);
|
|
|
|
uint32_t formatCount;
|
|
vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, nullptr);
|
|
|
|
if (formatCount != 0)
|
|
{
|
|
details.formats.resize(formatCount);
|
|
vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, details.formats.data());
|
|
}
|
|
|
|
uint32_t presentModeCount;
|
|
vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, nullptr);
|
|
|
|
if (presentModeCount != 0)
|
|
{
|
|
details.presentModes.resize(presentModeCount);
|
|
vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, details.presentModes.data());
|
|
}
|
|
|
|
return details;
|
|
}
|
|
|
|
void Graphics::createSwapChain()
|
|
{
|
|
SwapChainSupportDetails swapChainSupport = querySwapChainSupport(physicalDevice);
|
|
|
|
VkSurfaceFormatKHR surfaceFormat = chooseSwapSurfaceFormat(swapChainSupport.formats);
|
|
VkPresentModeKHR presentMode = chooseSwapPresentMode(swapChainSupport.presentModes);
|
|
VkExtent2D extent = chooseSwapExtent(swapChainSupport.capabilities);
|
|
|
|
if (swapChainSupport.capabilities.currentTransform & VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR ||
|
|
swapChainSupport.capabilities.currentTransform & VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR)
|
|
{
|
|
uint32_t width, height;
|
|
width = extent.width;
|
|
height = extent.height;
|
|
extent.width = height;
|
|
extent.height = width;
|
|
}
|
|
|
|
auto currentTransform = swapChainSupport.capabilities.currentTransform;
|
|
constexpr float PI = 3.14159265358979323846f;
|
|
float angle = 0.0f;
|
|
if (currentTransform & VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR)
|
|
angle = 0.0f;
|
|
else if (currentTransform & VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR)
|
|
angle = -PI / 2.0f;
|
|
else if (currentTransform & VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR)
|
|
angle = -PI;
|
|
else if (currentTransform & VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR)
|
|
angle = -3.0f * PI / 2.0f;
|
|
|
|
float data[] = {
|
|
cosf(angle), -sinf(angle), 0.0f, 0.0f,
|
|
sinf(angle), cosf(angle), 0.0f, 0.0f,
|
|
0.0f, 0.0f, 1.0f, 0.0f,
|
|
0.0f, 0.0f, 0.0f, 1.0f,
|
|
};
|
|
displayRotation = Matrix4(data);
|
|
|
|
uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
|
|
if (swapChainSupport.capabilities.maxImageCount > 0 && imageCount > swapChainSupport.capabilities.maxImageCount)
|
|
imageCount = swapChainSupport.capabilities.maxImageCount;
|
|
|
|
VkSwapchainCreateInfoKHR createInfo{};
|
|
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
|
createInfo.surface = surface;
|
|
|
|
createInfo.minImageCount = imageCount;
|
|
createInfo.imageFormat = surfaceFormat.format;
|
|
createInfo.imageColorSpace = surfaceFormat.colorSpace;
|
|
createInfo.imageExtent = extent;
|
|
createInfo.imageArrayLayers = 1;
|
|
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
|
|
|
QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
|
|
uint32_t queueFamilyIndices[] = { indices.graphicsFamily.value, indices.presentFamily.value };
|
|
|
|
if (indices.graphicsFamily.value != indices.presentFamily.value)
|
|
{
|
|
createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
|
|
createInfo.queueFamilyIndexCount = 2;
|
|
createInfo.pQueueFamilyIndices = queueFamilyIndices;
|
|
}
|
|
else
|
|
{
|
|
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
createInfo.queueFamilyIndexCount = 0;
|
|
createInfo.pQueueFamilyIndices = nullptr;
|
|
}
|
|
|
|
createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
|
|
createInfo.compositeAlpha = chooseCompositeAlpha(swapChainSupport.capabilities);
|
|
createInfo.presentMode = presentMode;
|
|
createInfo.clipped = VK_TRUE;
|
|
createInfo.oldSwapchain = VK_NULL_HANDLE;
|
|
|
|
if (vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapChain) != VK_SUCCESS)
|
|
throw love::Exception("failed to create swap chain");
|
|
|
|
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr);
|
|
swapChainImages.resize(imageCount);
|
|
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data());
|
|
|
|
swapChainImageFormat = surfaceFormat.format;
|
|
swapChainExtent = extent;
|
|
preTransform = swapChainSupport.capabilities.currentTransform;
|
|
}
|
|
|
|
VkSurfaceFormatKHR Graphics::chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR> &availableFormats)
|
|
{
|
|
for (const auto &availableFormat : availableFormats)
|
|
// fixme: what if this format and colorspace is not available?
|
|
if (availableFormat.format == VK_FORMAT_B8G8R8A8_UNORM && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
|
|
return availableFormat;
|
|
|
|
return availableFormats[0];
|
|
}
|
|
|
|
VkPresentModeKHR Graphics::chooseSwapPresentMode(const std::vector<VkPresentModeKHR> &availablePresentModes)
|
|
{
|
|
int vsync = Vulkan::getVsync();
|
|
|
|
const auto begin = availablePresentModes.begin();
|
|
const auto end = availablePresentModes.end();
|
|
|
|
switch (vsync)
|
|
{
|
|
case -1:
|
|
if (std::find(begin, end, VK_PRESENT_MODE_FIFO_RELAXED_KHR) != end)
|
|
return VK_PRESENT_MODE_FIFO_RELAXED_KHR;
|
|
else
|
|
return VK_PRESENT_MODE_FIFO_KHR;
|
|
case 0:
|
|
if (std::find(begin, end, VK_PRESENT_MODE_MAILBOX_KHR) != end)
|
|
return VK_PRESENT_MODE_MAILBOX_KHR;
|
|
else
|
|
{
|
|
if (std::find(begin, end, VK_PRESENT_MODE_IMMEDIATE_KHR) != end)
|
|
return VK_PRESENT_MODE_IMMEDIATE_KHR;
|
|
else
|
|
return VK_PRESENT_MODE_FIFO_KHR;
|
|
}
|
|
default:
|
|
return VK_PRESENT_MODE_FIFO_KHR;
|
|
}
|
|
}
|
|
|
|
static uint32_t clampuint32_t(uint32_t value, uint32_t min, uint32_t max)
|
|
{
|
|
if (value < min)
|
|
return min;
|
|
|
|
if (value > max)
|
|
return max;
|
|
|
|
return value;
|
|
}
|
|
|
|
VkExtent2D Graphics::chooseSwapExtent(const VkSurfaceCapabilitiesKHR &capabilities)
|
|
{
|
|
if (capabilities.currentExtent.width != UINT32_MAX)
|
|
return capabilities.currentExtent;
|
|
else
|
|
{
|
|
auto window = Module::getInstance<love::window::Window>(M_WINDOW);
|
|
const void *handle = window->getHandle();
|
|
|
|
int width, height;
|
|
SDL_Vulkan_GetDrawableSize((SDL_Window*)handle, &width, &height);
|
|
|
|
VkExtent2D actualExtent = {
|
|
static_cast<uint32_t>(width),
|
|
static_cast<uint32_t>(height)
|
|
};
|
|
|
|
actualExtent.width = clampuint32_t(actualExtent.width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width);
|
|
actualExtent.height = clampuint32_t(actualExtent.height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height);
|
|
|
|
return actualExtent;
|
|
}
|
|
}
|
|
|
|
VkCompositeAlphaFlagBitsKHR Graphics::chooseCompositeAlpha(const VkSurfaceCapabilitiesKHR &capabilities)
|
|
{
|
|
if (capabilities.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR)
|
|
return VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
|
else if (capabilities.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR)
|
|
return VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR;
|
|
else if (capabilities.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR)
|
|
return VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR;
|
|
else if (capabilities.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR)
|
|
return VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR;
|
|
else
|
|
throw love::Exception("failed to find composite alpha");
|
|
}
|
|
|
|
void Graphics::createImageViews()
|
|
{
|
|
swapChainImageViews.resize(swapChainImages.size());
|
|
|
|
for (size_t i = 0; i < swapChainImages.size(); i++)
|
|
{
|
|
VkImageViewCreateInfo createInfo{};
|
|
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
createInfo.image = swapChainImages.at(i);
|
|
createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
createInfo.format = swapChainImageFormat;
|
|
createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
createInfo.subresourceRange.baseMipLevel = 0;
|
|
createInfo.subresourceRange.levelCount = 1;
|
|
createInfo.subresourceRange.baseArrayLayer = 0;
|
|
createInfo.subresourceRange.layerCount = 1;
|
|
|
|
if (vkCreateImageView(device, &createInfo, nullptr, &swapChainImageViews.at(i)) != VK_SUCCESS)
|
|
throw love::Exception("failed to create image views");
|
|
}
|
|
}
|
|
|
|
void Graphics::createScreenshotCallbackBuffers()
|
|
{
|
|
screenshotReadbackBuffers.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
for (uint32_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
|
|
{
|
|
VkBufferCreateInfo bufferInfo{};
|
|
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
|
bufferInfo.size = 4ll * swapChainExtent.width * swapChainExtent.height;
|
|
bufferInfo.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT;
|
|
bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
|
|
VmaAllocationCreateInfo allocCreateInfo{};
|
|
allocCreateInfo.usage = VMA_MEMORY_USAGE_AUTO;
|
|
allocCreateInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT;
|
|
|
|
auto result = vmaCreateBuffer(
|
|
vmaAllocator,
|
|
&bufferInfo,
|
|
&allocCreateInfo,
|
|
&screenshotReadbackBuffers.at(i).buffer,
|
|
&screenshotReadbackBuffers.at(i).allocation,
|
|
&screenshotReadbackBuffers.at(i).allocationInfo);
|
|
|
|
if (result != VK_SUCCESS)
|
|
throw love::Exception("failed to create screenshot readback buffer");
|
|
|
|
VkImageCreateInfo imageInfo{};
|
|
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
|
imageInfo.imageType = VK_IMAGE_TYPE_2D;
|
|
imageInfo.format = VK_FORMAT_R8G8B8A8_SRGB;
|
|
imageInfo.extent = {
|
|
swapChainExtent.width,
|
|
swapChainExtent.height,
|
|
1
|
|
};
|
|
imageInfo.mipLevels = 1;
|
|
imageInfo.arrayLayers = 1;
|
|
imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
imageInfo.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
|
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
|
|
VmaAllocationCreateInfo imageAllocCreateInfo{};
|
|
|
|
result = vmaCreateImage(
|
|
vmaAllocator,
|
|
&imageInfo,
|
|
&imageAllocCreateInfo,
|
|
&screenshotReadbackBuffers.at(i).image,
|
|
&screenshotReadbackBuffers.at(i).imageAllocation,
|
|
nullptr);
|
|
|
|
if (result != VK_SUCCESS)
|
|
throw love::Exception("failed to create screenshot readback image");
|
|
}
|
|
}
|
|
|
|
void Graphics::createDefaultRenderPass()
|
|
{
|
|
RenderPassConfiguration renderPassConfiguration{};
|
|
renderPassConfiguration.colorAttachments.push_back({ swapChainImageFormat, false, msaaSamples });
|
|
renderPassConfiguration.staticData.depthAttachment = { findDepthFormat(), false, msaaSamples };
|
|
if (msaaSamples & VK_SAMPLE_COUNT_1_BIT)
|
|
renderPassConfiguration.staticData.resolve = false;
|
|
else
|
|
renderPassConfiguration.staticData.resolve = true;
|
|
defaultRenderPass = createRenderPass(renderPassConfiguration);
|
|
}
|
|
|
|
void Graphics::createDefaultFramebuffers()
|
|
{
|
|
defaultFramebuffers.clear();
|
|
|
|
for (const auto view : swapChainImageViews)
|
|
{
|
|
FramebufferConfiguration configuration{};
|
|
configuration.staticData.renderPass = defaultRenderPass;
|
|
configuration.staticData.width = swapChainExtent.width;
|
|
configuration.staticData.height = swapChainExtent.height;
|
|
configuration.staticData.depthView = depthImageView;
|
|
if (msaaSamples & VK_SAMPLE_COUNT_1_BIT)
|
|
configuration.colorViews.push_back(view);
|
|
else
|
|
{
|
|
configuration.colorViews.push_back(colorImageView);
|
|
configuration.staticData.resolveView = view;
|
|
}
|
|
defaultFramebuffers.push_back(createFramebuffer(configuration));
|
|
}
|
|
}
|
|
|
|
VkFramebuffer Graphics::createFramebuffer(FramebufferConfiguration &configuration)
|
|
{
|
|
std::vector<VkImageView> attachments;
|
|
|
|
for (const auto& colorView : configuration.colorViews)
|
|
attachments.push_back(colorView);
|
|
|
|
if (configuration.staticData.depthView)
|
|
attachments.push_back(configuration.staticData.depthView);
|
|
|
|
if (configuration.staticData.resolveView)
|
|
attachments.push_back(configuration.staticData.resolveView);
|
|
|
|
VkFramebufferCreateInfo createInfo{};
|
|
createInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
|
createInfo.renderPass = configuration.staticData.renderPass;
|
|
createInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
|
|
createInfo.pAttachments = attachments.data();
|
|
createInfo.width = configuration.staticData.width;
|
|
createInfo.height = configuration.staticData.height;
|
|
createInfo.layers = 1;
|
|
|
|
VkFramebuffer frameBuffer;
|
|
if (vkCreateFramebuffer(device, &createInfo, nullptr, &frameBuffer) != VK_SUCCESS)
|
|
throw love::Exception("failed to create framebuffer");
|
|
return frameBuffer;
|
|
}
|
|
|
|
VkFramebuffer Graphics::getFramebuffer(FramebufferConfiguration &configuration)
|
|
{
|
|
VkFramebuffer framebuffer;
|
|
|
|
auto it = framebuffers.find(configuration);
|
|
if (it != framebuffers.end())
|
|
framebuffer = it->second;
|
|
else
|
|
{
|
|
framebuffer = createFramebuffer(configuration);
|
|
framebuffers[configuration] = framebuffer;
|
|
}
|
|
|
|
framebufferUsages[framebuffer] = true;
|
|
|
|
return framebuffer;
|
|
}
|
|
|
|
void Graphics::createDefaultShaders()
|
|
{
|
|
for (int i = 0; i < Shader::STANDARD_MAX_ENUM; i++)
|
|
{
|
|
auto stype = (Shader::StandardShader)i;
|
|
|
|
if (!Shader::standardShaders[i])
|
|
{
|
|
std::vector<std::string> stages;
|
|
stages.push_back(Shader::getDefaultCode(stype, SHADERSTAGE_VERTEX));
|
|
stages.push_back(Shader::getDefaultCode(stype, SHADERSTAGE_PIXEL));
|
|
Shader::standardShaders[i] = newShader(stages, {});
|
|
}
|
|
}
|
|
}
|
|
|
|
VkRenderPass Graphics::createRenderPass(RenderPassConfiguration &configuration)
|
|
{
|
|
VkSubpassDescription subPass{};
|
|
subPass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
|
|
|
std::vector<VkAttachmentDescription> attachments;
|
|
std::vector<VkAttachmentReference> colorAttachmentRefs;
|
|
|
|
uint32_t attachment = 0;
|
|
for (const auto &colorAttachment : configuration.colorAttachments)
|
|
{
|
|
VkAttachmentReference reference{};
|
|
reference.attachment = attachment++;
|
|
reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
colorAttachmentRefs.push_back(reference);
|
|
|
|
VkAttachmentDescription colorDescription{};
|
|
colorDescription.format = colorAttachment.format;
|
|
colorDescription.samples = colorAttachment.msaaSamples;
|
|
if (colorAttachment.discard)
|
|
colorDescription.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
else
|
|
colorDescription.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
|
|
colorDescription.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
colorDescription.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
colorDescription.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
colorDescription.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
colorDescription.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
attachments.push_back(colorDescription);
|
|
}
|
|
|
|
subPass.colorAttachmentCount = static_cast<uint32_t>(colorAttachmentRefs.size());
|
|
subPass.pColorAttachments = colorAttachmentRefs.data();
|
|
|
|
VkAttachmentReference depthStencilAttachmentRef{};
|
|
if (configuration.staticData.depthAttachment.format != VK_FORMAT_UNDEFINED)
|
|
{
|
|
depthStencilAttachmentRef.attachment = attachment++;
|
|
depthStencilAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
subPass.pDepthStencilAttachment = &depthStencilAttachmentRef;
|
|
|
|
VkAttachmentDescription depthStencilAttachment{};
|
|
depthStencilAttachment.format = configuration.staticData.depthAttachment.format;
|
|
depthStencilAttachment.samples = configuration.staticData.depthAttachment.msaaSamples;
|
|
if (configuration.staticData.depthAttachment.discard)
|
|
depthStencilAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
else
|
|
depthStencilAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
|
|
depthStencilAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
depthStencilAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
depthStencilAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
depthStencilAttachment.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
depthStencilAttachment.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
attachments.push_back(depthStencilAttachment);
|
|
}
|
|
|
|
VkAttachmentReference colorAttachmentResolveRef{};
|
|
if (configuration.staticData.resolve)
|
|
{
|
|
colorAttachmentResolveRef.attachment = attachment++;
|
|
colorAttachmentResolveRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
subPass.pResolveAttachments = &colorAttachmentResolveRef;
|
|
|
|
VkAttachmentDescription colorAttachmentResolve{};
|
|
colorAttachmentResolve.format = configuration.colorAttachments.at(0).format;
|
|
colorAttachmentResolve.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
colorAttachmentResolve.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
colorAttachmentResolve.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
colorAttachmentResolve.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
colorAttachmentResolve.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
colorAttachmentResolve.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
colorAttachmentResolve.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
attachments.push_back(colorAttachmentResolve);
|
|
}
|
|
|
|
VkSubpassDependency dependency{};
|
|
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
|
|
dependency.dstSubpass = 0;
|
|
dependency.srcStageMask = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT;
|
|
dependency.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
dependency.dstStageMask = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
|
|
dependency.dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
|
|
|
VkSubpassDependency readbackDependency{};
|
|
readbackDependency.srcSubpass = 0;
|
|
readbackDependency.dstSubpass = VK_SUBPASS_EXTERNAL;
|
|
readbackDependency.srcStageMask = VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
|
|
readbackDependency.srcAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
|
readbackDependency.dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
|
readbackDependency.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
|
|
|
std::array<VkSubpassDependency, 2> dependencies = { dependency, readbackDependency };
|
|
|
|
VkRenderPassCreateInfo createInfo{};
|
|
createInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
|
createInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
|
|
createInfo.pAttachments = attachments.data();
|
|
createInfo.subpassCount = 1;
|
|
createInfo.pSubpasses = &subPass;
|
|
createInfo.dependencyCount = static_cast<uint32_t>(dependencies.size());
|
|
createInfo.pDependencies = dependencies.data();
|
|
|
|
VkRenderPass renderPass;
|
|
if (vkCreateRenderPass(device, &createInfo, nullptr, &renderPass) != VK_SUCCESS)
|
|
throw love::Exception("failed to create render pass");
|
|
|
|
return renderPass;
|
|
}
|
|
|
|
bool Graphics::usesConstantVertexColor(const VertexAttributes &vertexAttributes)
|
|
{
|
|
return !!(vertexAttributes.enableBits & (1u << ATTRIB_COLOR));
|
|
}
|
|
|
|
void Graphics::createVulkanVertexFormat(
|
|
VertexAttributes vertexAttributes,
|
|
std::vector<VkVertexInputBindingDescription> &bindingDescriptions,
|
|
std::vector<VkVertexInputAttributeDescription> &attributeDescriptions)
|
|
{
|
|
std::set<uint32_t> usedBuffers;
|
|
|
|
auto allBits = vertexAttributes.enableBits;
|
|
|
|
bool usesColor = false;
|
|
|
|
uint8_t highestBufferBinding = 0;
|
|
|
|
// fixme: change to loop like in opengl implementation ?
|
|
for (uint32_t i = 0; i < VertexAttributes::MAX; i++)
|
|
{
|
|
uint32 bit = 1u << i;
|
|
if (allBits & bit)
|
|
{
|
|
if (i == ATTRIB_COLOR)
|
|
usesColor = true;
|
|
|
|
auto attrib = vertexAttributes.attribs[i];
|
|
auto bufferBinding = attrib.bufferIndex;
|
|
if (usedBuffers.find(bufferBinding) == usedBuffers.end())
|
|
{
|
|
usedBuffers.insert(bufferBinding);
|
|
|
|
VkVertexInputBindingDescription bindingDescription{};
|
|
bindingDescription.binding = bufferBinding;
|
|
if (vertexAttributes.instanceBits & (1u << bufferBinding))
|
|
bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE;
|
|
else
|
|
bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
|
|
bindingDescription.stride = vertexAttributes.bufferLayouts[bufferBinding].stride;
|
|
bindingDescriptions.push_back(bindingDescription);
|
|
|
|
highestBufferBinding = std::max(highestBufferBinding, bufferBinding);
|
|
}
|
|
|
|
VkVertexInputAttributeDescription attributeDescription{};
|
|
attributeDescription.location = i;
|
|
attributeDescription.binding = bufferBinding;
|
|
attributeDescription.offset = attrib.offsetFromVertex;
|
|
attributeDescription.format = Vulkan::getVulkanVertexFormat(attrib.format);
|
|
|
|
attributeDescriptions.push_back(attributeDescription);
|
|
}
|
|
}
|
|
|
|
if (!usesColor)
|
|
{
|
|
// FIXME: is there a case where gaps happen between buffer bindings?
|
|
// then this doesn't work. We might need to enable null buffers again.
|
|
const auto constantColorBufferBinding = highestBufferBinding + 1;
|
|
|
|
VkVertexInputBindingDescription bindingDescription{};
|
|
bindingDescription.binding = constantColorBufferBinding;
|
|
bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
|
|
bindingDescription.stride = 0; // no stride, will always read the same color multiple times.
|
|
bindingDescriptions.push_back(bindingDescription);
|
|
|
|
VkVertexInputAttributeDescription attributeDescription{};
|
|
attributeDescription.binding = constantColorBufferBinding;
|
|
attributeDescription.location = ATTRIB_COLOR;
|
|
attributeDescription.offset = 0;
|
|
attributeDescription.format = VK_FORMAT_R32G32B32A32_SFLOAT;
|
|
attributeDescriptions.push_back(attributeDescription);
|
|
}
|
|
}
|
|
|
|
void Graphics::prepareDraw(const VertexAttributes &attributes, const BufferBindings &buffers, graphics::Texture *texture, PrimitiveType primitiveType, CullMode cullmode)
|
|
{
|
|
if (!renderPassState.active)
|
|
startRenderPass();
|
|
|
|
Shader::current->attach();
|
|
|
|
GraphicsPipelineConfiguration configuration{};
|
|
|
|
configuration.renderPass = renderPassState.beginInfo.renderPass;
|
|
configuration.vertexAttributes = attributes;
|
|
configuration.shader = (Shader*)Shader::current;
|
|
configuration.wireFrame = states.back().wireframe;
|
|
configuration.blendState = states.back().blend;
|
|
configuration.colorChannelMask = states.back().colorMask;
|
|
configuration.msaaSamples = renderPassState.msaa;
|
|
configuration.numColorAttachments = renderPassState.numColorAttachments;
|
|
configuration.primitiveType = primitiveType;
|
|
|
|
#ifdef VK_EXT_extended_dynamic_state
|
|
if (optionalDeviceFeatures.extendedDynamicState)
|
|
vkCmdSetCullModeEXT(commandBuffers.at(currentFrame), Vulkan::getCullMode(cullmode));
|
|
else
|
|
#endif
|
|
{
|
|
configuration.dynamicState.winding = states.back().winding;
|
|
configuration.dynamicState.depthState.compare = states.back().depthTest;
|
|
configuration.dynamicState.depthState.write = states.back().depthWrite;
|
|
configuration.dynamicState.stencilAction = states.back().stencil.action;
|
|
configuration.dynamicState.stencilCompare = states.back().stencil.compare;
|
|
configuration.dynamicState.cullmode = cullmode;
|
|
}
|
|
|
|
std::vector<VkBuffer> bufferVector;
|
|
std::vector<VkDeviceSize> offsets;
|
|
|
|
for (uint32_t i = 0; i < VertexAttributes::MAX; i++)
|
|
if (buffers.useBits & (1u << i))
|
|
{
|
|
bufferVector.push_back((VkBuffer)buffers.info[i].buffer->getHandle());
|
|
offsets.push_back((VkDeviceSize)buffers.info[i].offset);
|
|
}
|
|
|
|
if (usesConstantVertexColor(attributes))
|
|
{
|
|
bufferVector.push_back((VkBuffer)batchedDrawBuffers[currentFrame].constantColorBuffer->getHandle());
|
|
offsets.push_back((VkDeviceSize)0);
|
|
}
|
|
|
|
if (texture == nullptr)
|
|
configuration.shader->setMainTex(standardTexture.get());
|
|
else
|
|
configuration.shader->setMainTex(texture);
|
|
|
|
ensureGraphicsPipelineConfiguration(configuration);
|
|
|
|
configuration.shader->cmdPushDescriptorSets(commandBuffers.at(currentFrame), VK_PIPELINE_BIND_POINT_GRAPHICS);
|
|
vkCmdBindVertexBuffers(commandBuffers.at(currentFrame), 0, static_cast<uint32_t>(bufferVector.size()), bufferVector.data(), offsets.data());
|
|
}
|
|
|
|
void Graphics::setDefaultRenderPass()
|
|
{
|
|
renderPassState.beginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
|
renderPassState.beginInfo.renderPass = defaultRenderPass;
|
|
renderPassState.beginInfo.framebuffer = defaultFramebuffers[imageIndex];
|
|
renderPassState.beginInfo.renderArea.offset = { 0, 0 };
|
|
renderPassState.beginInfo.renderArea.extent = swapChainExtent;
|
|
renderPassState.beginInfo.clearValueCount = 0;
|
|
|
|
renderPassState.useConfigurations = false;
|
|
renderPassState.pipeline = VK_NULL_HANDLE;
|
|
renderPassState.width = static_cast<float>(swapChainExtent.width);
|
|
renderPassState.height = static_cast<float>(swapChainExtent.height);
|
|
renderPassState.msaa = msaaSamples;
|
|
renderPassState.numColorAttachments = 1;
|
|
renderPassState.transitionImages.clear();
|
|
|
|
VkViewport viewport{};
|
|
viewport.x = 0.0f;
|
|
viewport.y = 0.0f;
|
|
viewport.width = renderPassState.width;
|
|
viewport.height = renderPassState.height;
|
|
viewport.minDepth = 0.0f;
|
|
viewport.maxDepth = 1.0f;
|
|
|
|
vkCmdSetViewport(commandBuffers.at(currentFrame), 0, 1, &viewport);
|
|
}
|
|
|
|
void Graphics::setRenderPass(const RenderTargets &rts, int pixelw, int pixelh, bool hasSRGBtexture)
|
|
{
|
|
VkViewport viewport{};
|
|
viewport.x = 0.0f;
|
|
viewport.y = 0.0f;
|
|
viewport.width = static_cast<float>(pixelw);
|
|
viewport.height = static_cast<float>(pixelh);
|
|
viewport.minDepth = 0.0f;
|
|
viewport.maxDepth = 1.0f;
|
|
|
|
vkCmdSetViewport(commandBuffers.at(currentFrame), 0, 1, &viewport);
|
|
|
|
auto currentCommandBuffer = commandBuffers.at(currentFrame);
|
|
|
|
// fixme: hasSRGBtexture
|
|
RenderPassConfiguration renderPassConfiguration{};
|
|
for (const auto& color : rts.colors)
|
|
renderPassConfiguration.colorAttachments.push_back({
|
|
Vulkan::getTextureFormat(color.texture->getPixelFormat()).internalFormat,
|
|
false,
|
|
dynamic_cast<Texture*>(color.texture)->getMsaaSamples() });
|
|
if (rts.depthStencil.texture != nullptr)
|
|
if (rts.depthStencil.texture != nullptr)
|
|
renderPassConfiguration.staticData.depthAttachment = {
|
|
Vulkan::getTextureFormat(rts.depthStencil.texture->getPixelFormat()).internalFormat,
|
|
false,
|
|
dynamic_cast<Texture*>(rts.depthStencil.texture)->getMsaaSamples() };
|
|
|
|
FramebufferConfiguration configuration{};
|
|
|
|
std::vector<VkImage> transitionImages;
|
|
|
|
for (const auto &color : rts.colors)
|
|
{
|
|
configuration.colorViews.push_back(dynamic_cast<Texture*>(color.texture)->getRenderTargetView(color.mipmap, color.slice));
|
|
transitionImages.push_back((VkImage) color.texture->getHandle());
|
|
}
|
|
if (rts.depthStencil.texture != nullptr)
|
|
configuration.staticData.depthView = dynamic_cast<Texture*>(rts.depthStencil.texture)->getRenderTargetView(rts.depthStencil.mipmap, rts.depthStencil.slice);
|
|
|
|
configuration.staticData.width = static_cast<uint32_t>(pixelw);
|
|
configuration.staticData.height = static_cast<uint32_t>(pixelh);
|
|
|
|
renderPassState.beginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
|
renderPassState.beginInfo.renderPass = VK_NULL_HANDLE;
|
|
renderPassState.beginInfo.framebuffer = VK_NULL_HANDLE;
|
|
renderPassState.beginInfo.renderArea.offset = {0, 0};
|
|
renderPassState.beginInfo.renderArea.extent.width = static_cast<uint32_t>(pixelw);
|
|
renderPassState.beginInfo.renderArea.extent.height = static_cast<uint32_t>(pixelh);
|
|
renderPassState.beginInfo.clearValueCount = 0;
|
|
|
|
renderPassState.useConfigurations = true;
|
|
renderPassState.renderPassConfiguration = renderPassConfiguration;
|
|
renderPassState.framebufferConfiguration = configuration;
|
|
renderPassState.pipeline = VK_NULL_HANDLE;
|
|
renderPassState.width = static_cast<float>(pixelw);
|
|
renderPassState.height = static_cast<float>(pixelh);
|
|
renderPassState.msaa = VK_SAMPLE_COUNT_1_BIT;
|
|
renderPassState.numColorAttachments = static_cast<uint32_t>(rts.colors.size());
|
|
renderPassState.transitionImages = std::move(transitionImages);
|
|
}
|
|
|
|
void Graphics::startRenderPass()
|
|
{
|
|
renderPassState.active = true;
|
|
|
|
if (renderPassState.useConfigurations)
|
|
{
|
|
auto &renderPassConfiguration = renderPassState.renderPassConfiguration;
|
|
VkRenderPass renderPass;
|
|
auto it = renderPasses.find(renderPassConfiguration);
|
|
if (it != renderPasses.end())
|
|
renderPass = it->second;
|
|
else
|
|
{
|
|
renderPass = createRenderPass(renderPassConfiguration);
|
|
renderPasses[renderPassConfiguration] = renderPass;
|
|
}
|
|
renderPassState.beginInfo.renderPass = renderPass;
|
|
|
|
renderPassUsages[renderPass] = true;
|
|
|
|
auto &framebufferConfiguration = renderPassState.framebufferConfiguration;
|
|
framebufferConfiguration.staticData.renderPass = renderPass;
|
|
renderPassState.beginInfo.framebuffer = getFramebuffer(framebufferConfiguration);
|
|
}
|
|
|
|
for (const auto &image : renderPassState.transitionImages)
|
|
Vulkan::cmdTransitionImageLayout(commandBuffers.at(currentFrame), image, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
|
|
|
|
vkCmdBeginRenderPass(commandBuffers.at(currentFrame), &renderPassState.beginInfo, VK_SUBPASS_CONTENTS_INLINE);
|
|
}
|
|
|
|
void Graphics::endRenderPass()
|
|
{
|
|
renderPassState.active = false;
|
|
|
|
vkCmdEndRenderPass(commandBuffers.at(currentFrame));
|
|
|
|
for (const auto &image : renderPassState.transitionImages)
|
|
Vulkan::cmdTransitionImageLayout(commandBuffers.at(currentFrame), image, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
|
}
|
|
|
|
VkSampler Graphics::createSampler(const SamplerState &samplerState)
|
|
{
|
|
VkSamplerCreateInfo samplerInfo{};
|
|
samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
|
samplerInfo.magFilter = Vulkan::getFilter(samplerState.magFilter);
|
|
samplerInfo.minFilter = Vulkan::getFilter(samplerState.minFilter);
|
|
samplerInfo.addressModeU = Vulkan::getWrapMode(samplerState.wrapU);
|
|
samplerInfo.addressModeV = Vulkan::getWrapMode(samplerState.wrapV);
|
|
samplerInfo.addressModeW = Vulkan::getWrapMode(samplerState.wrapW);
|
|
samplerInfo.anisotropyEnable = VK_TRUE;
|
|
samplerInfo.maxAnisotropy = static_cast<float>(samplerState.maxAnisotropy);
|
|
samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
|
|
samplerInfo.unnormalizedCoordinates = VK_FALSE;
|
|
if (samplerState.depthSampleMode.hasValue)
|
|
{
|
|
samplerInfo.compareEnable = VK_TRUE;
|
|
samplerInfo.compareOp = Vulkan::getCompareOp(samplerState.depthSampleMode.value);
|
|
}
|
|
else
|
|
{
|
|
samplerInfo.compareEnable = VK_FALSE;
|
|
samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
|
|
}
|
|
samplerInfo.compareEnable = VK_FALSE;
|
|
samplerInfo.mipmapMode = Vulkan::getMipMapMode(samplerState.mipmapFilter);
|
|
samplerInfo.mipLodBias = samplerState.lodBias;
|
|
samplerInfo.minLod = static_cast<float>(samplerState.minLod);
|
|
samplerInfo.maxLod = static_cast<float>(samplerState.maxLod);
|
|
|
|
VkSampler sampler;
|
|
if (vkCreateSampler(device, &samplerInfo, nullptr, &sampler) != VK_SUCCESS)
|
|
throw love::Exception("failed to create sampler");
|
|
|
|
return sampler;
|
|
}
|
|
|
|
template<typename Configuration, typename ObjectHandle, typename ConfigurationHasher, typename Deleter>
|
|
static void eraseUnusedObjects(
|
|
std::unordered_map<Configuration, ObjectHandle, ConfigurationHasher> &objects,
|
|
std::unordered_map<ObjectHandle, bool> &usages,
|
|
Deleter deleter,
|
|
VkDevice device)
|
|
{
|
|
std::vector<Configuration> deletionKeys;
|
|
|
|
for (const auto &entry : objects)
|
|
{
|
|
if (!usages[entry.second])
|
|
{
|
|
deletionKeys.push_back(entry.first);
|
|
usages.erase(entry.second);
|
|
deleter(device, entry.second, nullptr);
|
|
}
|
|
else
|
|
usages[entry.second] = false;
|
|
}
|
|
|
|
for (const auto &key : deletionKeys)
|
|
objects.erase(key);
|
|
}
|
|
|
|
void Graphics::cleanupUnusedObjects()
|
|
{
|
|
eraseUnusedObjects(renderPasses, renderPassUsages, vkDestroyRenderPass, device);
|
|
eraseUnusedObjects(framebuffers, framebufferUsages, vkDestroyFramebuffer, device);
|
|
eraseUnusedObjects(graphicsPipelines, pipelineUsages, vkDestroyPipeline, device);
|
|
}
|
|
|
|
void Graphics::setComputeShader(Shader *shader)
|
|
{
|
|
computeShader = shader;
|
|
}
|
|
|
|
std::set<Shader*> &Graphics::getUsedShadersInFrame()
|
|
{
|
|
return usedShadersInFrame;
|
|
}
|
|
|
|
VkSampler Graphics::getCachedSampler(const SamplerState &samplerState)
|
|
{
|
|
auto samplerkey = samplerState.toKey();
|
|
auto it = samplers.find(samplerkey);
|
|
if (it != samplers.end())
|
|
return it->second;
|
|
else
|
|
{
|
|
VkSampler sampler = createSampler(samplerState);
|
|
samplers.insert({ samplerkey, sampler });
|
|
return sampler;
|
|
}
|
|
}
|
|
|
|
VkPipeline Graphics::createGraphicsPipeline(GraphicsPipelineConfiguration &configuration)
|
|
{
|
|
VkGraphicsPipelineCreateInfo pipelineInfo{};
|
|
pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
|
|
|
auto &shaderStages = configuration.shader->getShaderStages();
|
|
|
|
std::vector<VkVertexInputBindingDescription> bindingDescriptions;
|
|
std::vector<VkVertexInputAttributeDescription> attributeDescriptions;
|
|
|
|
createVulkanVertexFormat(configuration.vertexAttributes, bindingDescriptions, attributeDescriptions);
|
|
|
|
VkPipelineVertexInputStateCreateInfo vertexInputInfo{};
|
|
vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
|
vertexInputInfo.vertexBindingDescriptionCount = static_cast<uint32_t>(bindingDescriptions.size());
|
|
vertexInputInfo.pVertexBindingDescriptions = bindingDescriptions.data();
|
|
vertexInputInfo.vertexAttributeDescriptionCount = static_cast<uint32_t>(attributeDescriptions.size());
|
|
vertexInputInfo.pVertexAttributeDescriptions = attributeDescriptions.data();
|
|
|
|
VkPipelineViewportStateCreateInfo viewportState{};
|
|
viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
|
viewportState.viewportCount = 1;
|
|
viewportState.scissorCount = 1;
|
|
|
|
VkPipelineMultisampleStateCreateInfo multisampling{};
|
|
multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
|
multisampling.sampleShadingEnable = VK_FALSE;
|
|
multisampling.rasterizationSamples = configuration.msaaSamples;
|
|
|
|
VkPipelineRasterizationStateCreateInfo rasterizer{};
|
|
rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
|
rasterizer.depthClampEnable = VK_FALSE;
|
|
rasterizer.rasterizerDiscardEnable = VK_FALSE;
|
|
rasterizer.polygonMode = Vulkan::getPolygonMode(configuration.wireFrame);
|
|
rasterizer.lineWidth = 1.0f;
|
|
if (!optionalDeviceFeatures.extendedDynamicState)
|
|
{
|
|
rasterizer.cullMode = Vulkan::getCullMode(configuration.dynamicState.cullmode);
|
|
rasterizer.frontFace = Vulkan::getFrontFace(configuration.dynamicState.winding);
|
|
}
|
|
|
|
rasterizer.depthBiasEnable = VK_FALSE;
|
|
rasterizer.depthBiasConstantFactor = 0.0f;
|
|
rasterizer.depthBiasClamp = 0.0f;
|
|
rasterizer.depthBiasSlopeFactor = 0.0f;
|
|
|
|
VkPipelineInputAssemblyStateCreateInfo inputAssembly{};
|
|
inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
|
inputAssembly.topology = Vulkan::getPrimitiveTypeTopology(configuration.primitiveType);
|
|
inputAssembly.primitiveRestartEnable = VK_FALSE;
|
|
|
|
VkPipelineDepthStencilStateCreateInfo depthStencil{};
|
|
depthStencil.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
|
depthStencil.depthTestEnable = VK_TRUE;
|
|
if (!optionalDeviceFeatures.extendedDynamicState)
|
|
{
|
|
depthStencil.depthWriteEnable = Vulkan::getBool(configuration.dynamicState.depthState.write);
|
|
depthStencil.depthCompareOp = Vulkan::getCompareOp(configuration.dynamicState.depthState.compare);
|
|
}
|
|
depthStencil.depthBoundsTestEnable = VK_FALSE;
|
|
depthStencil.minDepthBounds = 0.0f;
|
|
depthStencil.maxDepthBounds = 1.0f;
|
|
|
|
depthStencil.stencilTestEnable = VK_TRUE;
|
|
|
|
if (!optionalDeviceFeatures.extendedDynamicState)
|
|
{
|
|
depthStencil.front.failOp = VK_STENCIL_OP_KEEP;
|
|
depthStencil.front.passOp = Vulkan::getStencilOp(configuration.dynamicState.stencilAction);
|
|
depthStencil.front.depthFailOp = VK_STENCIL_OP_KEEP;
|
|
depthStencil.front.compareOp = Vulkan::getCompareOp(configuration.dynamicState.stencilCompare);
|
|
|
|
depthStencil.back.failOp = VK_STENCIL_OP_KEEP;
|
|
depthStencil.back.passOp = Vulkan::getStencilOp(configuration.dynamicState.stencilAction);
|
|
depthStencil.back.depthFailOp = VK_STENCIL_OP_KEEP;
|
|
depthStencil.back.compareOp = Vulkan::getCompareOp(configuration.dynamicState.stencilCompare);
|
|
}
|
|
|
|
pipelineInfo.pDepthStencilState = &depthStencil;
|
|
|
|
VkPipelineColorBlendAttachmentState colorBlendAttachment{};
|
|
colorBlendAttachment.colorWriteMask = Vulkan::getColorMask(configuration.colorChannelMask);
|
|
colorBlendAttachment.blendEnable = Vulkan::getBool(configuration.blendState.enable);
|
|
colorBlendAttachment.srcColorBlendFactor = Vulkan::getBlendFactor(configuration.blendState.srcFactorRGB);
|
|
colorBlendAttachment.dstColorBlendFactor = Vulkan::getBlendFactor(configuration.blendState.dstFactorRGB);
|
|
colorBlendAttachment.colorBlendOp = Vulkan::getBlendOp(configuration.blendState.operationRGB);
|
|
colorBlendAttachment.srcAlphaBlendFactor = Vulkan::getBlendFactor(configuration.blendState.srcFactorA);
|
|
colorBlendAttachment.dstAlphaBlendFactor = Vulkan::getBlendFactor(configuration.blendState.dstFactorA);
|
|
colorBlendAttachment.alphaBlendOp = Vulkan::getBlendOp(configuration.blendState.operationA);
|
|
|
|
std::vector<VkPipelineColorBlendAttachmentState> colorBlendAttachments(configuration.numColorAttachments, colorBlendAttachment);
|
|
|
|
VkPipelineColorBlendStateCreateInfo colorBlending{};
|
|
colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
|
colorBlending.logicOpEnable = VK_FALSE;
|
|
colorBlending.logicOp = VK_LOGIC_OP_COPY;
|
|
colorBlending.attachmentCount = static_cast<uint32_t>(colorBlendAttachments.size());
|
|
colorBlending.pAttachments = colorBlendAttachments.data();
|
|
colorBlending.blendConstants[0] = 0.0f;
|
|
colorBlending.blendConstants[1] = 0.0f;
|
|
colorBlending.blendConstants[2] = 0.0f;
|
|
colorBlending.blendConstants[3] = 0.0f;
|
|
|
|
std::vector<VkDynamicState> dynamicStates;
|
|
|
|
#ifdef VK_EXT_extended_dynamic_state
|
|
if (optionalDeviceFeatures.extendedDynamicState)
|
|
dynamicStates = {
|
|
VK_DYNAMIC_STATE_SCISSOR,
|
|
VK_DYNAMIC_STATE_VIEWPORT,
|
|
VK_DYNAMIC_STATE_STENCIL_WRITE_MASK,
|
|
VK_DYNAMIC_STATE_STENCIL_REFERENCE,
|
|
|
|
VK_DYNAMIC_STATE_CULL_MODE_EXT,
|
|
VK_DYNAMIC_STATE_FRONT_FACE_EXT,
|
|
VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT,
|
|
VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT,
|
|
VK_DYNAMIC_STATE_STENCIL_OP_EXT,
|
|
};
|
|
else
|
|
#endif
|
|
dynamicStates = {
|
|
VK_DYNAMIC_STATE_SCISSOR,
|
|
VK_DYNAMIC_STATE_VIEWPORT,
|
|
VK_DYNAMIC_STATE_STENCIL_WRITE_MASK,
|
|
VK_DYNAMIC_STATE_STENCIL_REFERENCE,
|
|
};
|
|
|
|
VkPipelineDynamicStateCreateInfo dynamicState{};
|
|
dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
|
dynamicState.dynamicStateCount = static_cast<uint32_t>(dynamicStates.size());
|
|
dynamicState.pDynamicStates = dynamicStates.data();
|
|
|
|
pipelineInfo.stageCount = static_cast<uint32_t>(shaderStages.size());
|
|
pipelineInfo.pStages = shaderStages.data();
|
|
pipelineInfo.pVertexInputState = &vertexInputInfo;
|
|
pipelineInfo.pInputAssemblyState = &inputAssembly;
|
|
pipelineInfo.pViewportState = &viewportState;
|
|
pipelineInfo.pRasterizationState = &rasterizer;
|
|
pipelineInfo.pMultisampleState = &multisampling;
|
|
pipelineInfo.pColorBlendState = &colorBlending;
|
|
pipelineInfo.pDynamicState = &dynamicState;
|
|
pipelineInfo.layout = configuration.shader->getGraphicsPipelineLayout();
|
|
pipelineInfo.subpass = 0;
|
|
pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;
|
|
pipelineInfo.basePipelineIndex = -1;
|
|
pipelineInfo.renderPass = configuration.renderPass;
|
|
|
|
VkPipeline graphicsPipeline;
|
|
if (vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &graphicsPipeline) != VK_SUCCESS)
|
|
throw love::Exception("failed to create graphics pipeline");
|
|
return graphicsPipeline;
|
|
}
|
|
|
|
void Graphics::ensureGraphicsPipelineConfiguration(GraphicsPipelineConfiguration &configuration) {
|
|
auto it = graphicsPipelines.find(configuration);
|
|
if (it != graphicsPipelines.end())
|
|
{
|
|
if (it->second != renderPassState.pipeline)
|
|
{
|
|
vkCmdBindPipeline(commandBuffers.at(currentFrame), VK_PIPELINE_BIND_POINT_GRAPHICS, it->second);
|
|
renderPassState.pipeline = it->second;
|
|
pipelineUsages[it->second] = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
VkPipeline pipeline = createGraphicsPipeline(configuration);
|
|
graphicsPipelines.insert({configuration, pipeline});
|
|
vkCmdBindPipeline(commandBuffers.at(currentFrame), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
|
renderPassState.pipeline = pipeline;
|
|
pipelineUsages[pipeline] = true;
|
|
}
|
|
}
|
|
|
|
VkSampleCountFlagBits Graphics::getMsaaCount(int requestedMsaa) const
|
|
{
|
|
VkPhysicalDeviceProperties physicalDeviceProperties;
|
|
vkGetPhysicalDeviceProperties(physicalDevice, &physicalDeviceProperties);
|
|
|
|
VkSampleCountFlags counts = physicalDeviceProperties.limits.framebufferColorSampleCounts & physicalDeviceProperties.limits.framebufferDepthSampleCounts;
|
|
|
|
if (counts & VK_SAMPLE_COUNT_64_BIT && requestedMsaa >= 64)
|
|
return VK_SAMPLE_COUNT_64_BIT;
|
|
else if (counts & VK_SAMPLE_COUNT_32_BIT && requestedMsaa >= 32)
|
|
return VK_SAMPLE_COUNT_32_BIT;
|
|
else if (counts & VK_SAMPLE_COUNT_16_BIT && requestedMsaa >= 16)
|
|
return VK_SAMPLE_COUNT_16_BIT;
|
|
else if (counts & VK_SAMPLE_COUNT_8_BIT && requestedMsaa >= 8)
|
|
return VK_SAMPLE_COUNT_8_BIT;
|
|
else if (counts & VK_SAMPLE_COUNT_4_BIT && requestedMsaa >= 4)
|
|
return VK_SAMPLE_COUNT_4_BIT;
|
|
else if (counts & VK_SAMPLE_COUNT_2_BIT && requestedMsaa >= 2)
|
|
return VK_SAMPLE_COUNT_2_BIT;
|
|
else
|
|
return VK_SAMPLE_COUNT_1_BIT;
|
|
}
|
|
|
|
void Graphics::createColorResources()
|
|
{
|
|
if (msaaSamples & VK_SAMPLE_COUNT_1_BIT)
|
|
{
|
|
colorImage = VK_NULL_HANDLE;
|
|
colorImageView = VK_NULL_HANDLE;
|
|
}
|
|
else
|
|
{
|
|
VkFormat colorFormat = swapChainImageFormat;
|
|
|
|
VkImageCreateInfo imageInfo{};
|
|
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
|
imageInfo.imageType = VK_IMAGE_TYPE_2D;
|
|
imageInfo.format = colorFormat;
|
|
imageInfo.extent.width = swapChainExtent.width;
|
|
imageInfo.extent.height = swapChainExtent.height;
|
|
imageInfo.extent.depth = 1;
|
|
imageInfo.mipLevels = 1;
|
|
imageInfo.arrayLayers = 1;
|
|
imageInfo.samples = msaaSamples;
|
|
imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
imageInfo.usage = VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
|
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
|
|
VmaAllocationCreateInfo allocationInfo{};
|
|
allocationInfo.usage = VMA_MEMORY_USAGE_AUTO;
|
|
allocationInfo.flags = VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT;
|
|
|
|
vmaCreateImage(vmaAllocator, &imageInfo, &allocationInfo, &colorImage, &colorImageAllocation, nullptr);
|
|
|
|
VkImageViewCreateInfo imageViewInfo{};
|
|
imageViewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
imageViewInfo.image = colorImage;
|
|
imageViewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
imageViewInfo.format = colorFormat;
|
|
imageViewInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
imageViewInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
imageViewInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
imageViewInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
imageViewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
imageViewInfo.subresourceRange.baseMipLevel = 0;
|
|
imageViewInfo.subresourceRange.levelCount = 1;
|
|
imageViewInfo.subresourceRange.baseArrayLayer = 0;
|
|
imageViewInfo.subresourceRange.layerCount = 1;
|
|
|
|
vkCreateImageView(device, &imageViewInfo, nullptr, &colorImageView);
|
|
}
|
|
}
|
|
|
|
VkFormat Graphics::findSupportedFormat(const std::vector<VkFormat> &candidates, VkImageTiling tiling, VkFormatFeatureFlags features)
|
|
{
|
|
for (auto format : candidates)
|
|
{
|
|
VkFormatProperties properties;
|
|
vkGetPhysicalDeviceFormatProperties(physicalDevice, format, &properties);
|
|
if (tiling == VK_IMAGE_TILING_LINEAR && (properties.linearTilingFeatures & features) == features)
|
|
return format;
|
|
else if (tiling == VK_IMAGE_TILING_OPTIMAL && (properties.optimalTilingFeatures & features) == features)
|
|
return format;
|
|
}
|
|
|
|
throw love::Exception("failed to find supported format");
|
|
}
|
|
|
|
VkFormat Graphics::findDepthFormat()
|
|
{
|
|
return findSupportedFormat(
|
|
{ VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT },
|
|
VK_IMAGE_TILING_OPTIMAL,
|
|
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT
|
|
);
|
|
}
|
|
|
|
void Graphics::createDepthResources()
|
|
{
|
|
VkFormat depthAttachment = findDepthFormat();
|
|
|
|
VkImageCreateInfo imageInfo{};
|
|
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
|
imageInfo.imageType = VK_IMAGE_TYPE_2D;
|
|
imageInfo.format = depthAttachment;
|
|
imageInfo.extent.width = swapChainExtent.width;
|
|
imageInfo.extent.height = swapChainExtent.height;
|
|
imageInfo.extent.depth = 1;
|
|
imageInfo.mipLevels = 1;
|
|
imageInfo.arrayLayers = 1;
|
|
imageInfo.samples = msaaSamples;
|
|
imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
imageInfo.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
|
|
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
|
|
VmaAllocationCreateInfo allocationInfo{};
|
|
allocationInfo.usage = VMA_MEMORY_USAGE_AUTO;
|
|
allocationInfo.flags = VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT;
|
|
|
|
vmaCreateImage(vmaAllocator, &imageInfo, &allocationInfo, &depthImage, &depthImageAllocation, nullptr);
|
|
|
|
VkImageViewCreateInfo imageViewInfo{};
|
|
imageViewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
imageViewInfo.image = depthImage;
|
|
imageViewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
imageViewInfo.format = depthAttachment;
|
|
imageViewInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
imageViewInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
imageViewInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
imageViewInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
imageViewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
if (windowHasStencil)
|
|
imageViewInfo.subresourceRange.aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
imageViewInfo.subresourceRange.baseMipLevel = 0;
|
|
imageViewInfo.subresourceRange.levelCount = 1;
|
|
imageViewInfo.subresourceRange.baseArrayLayer = 0;
|
|
imageViewInfo.subresourceRange.layerCount = 1;
|
|
|
|
vkCreateImageView(device, &imageViewInfo, nullptr, &depthImageView);
|
|
}
|
|
|
|
void Graphics::createCommandPool()
|
|
{
|
|
QueueFamilyIndices queueFamilyIndices = findQueueFamilies(physicalDevice);
|
|
|
|
VkCommandPoolCreateInfo poolInfo{};
|
|
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
|
poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value;
|
|
poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT | VK_COMMAND_POOL_CREATE_TRANSIENT_BIT;
|
|
|
|
if (vkCreateCommandPool(device, &poolInfo, nullptr, &commandPool) != VK_SUCCESS)
|
|
throw love::Exception("failed to create command pool");
|
|
}
|
|
|
|
void Graphics::createCommandBuffers()
|
|
{
|
|
commandBuffers.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
VkCommandBufferAllocateInfo allocInfo{};
|
|
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
allocInfo.commandPool = commandPool;
|
|
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
|
allocInfo.commandBufferCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
if (vkAllocateCommandBuffers(device, &allocInfo, commandBuffers.data()) != VK_SUCCESS)
|
|
throw love::Exception("failed to allocate command buffers");
|
|
}
|
|
|
|
void Graphics::createSyncObjects()
|
|
{
|
|
imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
|
|
renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
|
|
inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
|
|
imagesInFlight.resize(swapChainImages.size(), VK_NULL_HANDLE);
|
|
|
|
VkSemaphoreCreateInfo semaphoreInfo{};
|
|
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
|
|
|
VkFenceCreateInfo fenceInfo{};
|
|
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
|
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
|
|
|
|
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
|
|
if (vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores.at(i)) != VK_SUCCESS ||
|
|
vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores.at(i)) != VK_SUCCESS ||
|
|
vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences.at(i)) != VK_SUCCESS)
|
|
throw love::Exception("failed to create synchronization objects for a frame!");
|
|
}
|
|
|
|
void Graphics::createDefaultTexture()
|
|
{
|
|
Texture::Settings settings;
|
|
standardTexture.reset((Texture*)newTexture(settings, nullptr));
|
|
uint8_t whitePixels[] = {255, 255, 255, 255};
|
|
standardTexture->replacePixels(whitePixels, sizeof(whitePixels), 0, 0, { 0, 0, 1, 1 }, false);
|
|
}
|
|
|
|
void Graphics::cleanup()
|
|
{
|
|
cleanupSwapChain();
|
|
|
|
for (auto &cleanUpFns : cleanUpFunctions)
|
|
for (auto &cleanUpFn : cleanUpFns)
|
|
cleanUpFn();
|
|
cleanUpFunctions.clear();
|
|
|
|
vmaDestroyAllocator(vmaAllocator);
|
|
batchedDrawBuffers.clear();
|
|
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
|
|
{
|
|
vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr);
|
|
vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr);
|
|
vkDestroyFence(device, inFlightFences[i], nullptr);
|
|
}
|
|
|
|
vkFreeCommandBuffers(device, commandPool, MAX_FRAMES_IN_FLIGHT, commandBuffers.data());
|
|
|
|
for (auto const &p : samplers)
|
|
vkDestroySampler(device, p.second, nullptr);
|
|
samplers.clear();
|
|
|
|
for (const auto &entry : renderPasses)
|
|
vkDestroyRenderPass(device, entry.second, nullptr);
|
|
renderPasses.clear();
|
|
|
|
for (const auto &entry : framebuffers)
|
|
vkDestroyFramebuffer(device, entry.second, nullptr);
|
|
framebuffers.clear();
|
|
|
|
for (auto const &p : graphicsPipelines)
|
|
vkDestroyPipeline(device, p.second, nullptr);
|
|
graphicsPipelines.clear();
|
|
|
|
vkDestroyCommandPool(device, commandPool, nullptr);
|
|
vkDestroyDevice(device, nullptr);
|
|
vkDestroySurfaceKHR(instance, surface, nullptr);
|
|
vkDestroyInstance(instance, nullptr);
|
|
}
|
|
|
|
void Graphics::cleanupSwapChain()
|
|
{
|
|
for (const auto &readbackBuffer : screenshotReadbackBuffers)
|
|
{
|
|
vmaDestroyBuffer(vmaAllocator, readbackBuffer.buffer, readbackBuffer.allocation);
|
|
vmaDestroyImage(vmaAllocator, readbackBuffer.image, readbackBuffer.imageAllocation);
|
|
}
|
|
for (const auto &framebuffer : defaultFramebuffers)
|
|
vkDestroyFramebuffer(device, framebuffer, nullptr);
|
|
vkDestroyRenderPass(device, defaultRenderPass, nullptr);
|
|
vkDestroyImageView(device, colorImageView, nullptr);
|
|
vmaDestroyImage(vmaAllocator, colorImage, colorImageAllocation);
|
|
vkDestroyImageView(device, depthImageView, nullptr);
|
|
vmaDestroyImage(vmaAllocator, depthImage, depthImageAllocation);
|
|
for (const auto &swapChainImageView : swapChainImageViews)
|
|
vkDestroyImageView(device, swapChainImageView, nullptr);
|
|
swapChainImageViews.clear();
|
|
vkDestroySwapchainKHR(device, swapChain, nullptr);
|
|
}
|
|
|
|
void Graphics::recreateSwapChain()
|
|
{
|
|
vkDeviceWaitIdle(device);
|
|
|
|
cleanupSwapChain();
|
|
|
|
createSwapChain();
|
|
createImageViews();
|
|
createScreenshotCallbackBuffers();
|
|
createColorResources();
|
|
createDepthResources();
|
|
createDefaultRenderPass();
|
|
createDefaultFramebuffers();
|
|
|
|
transitionColorDepthLayouts = true;
|
|
}
|
|
|
|
love::graphics::Graphics *createInstance()
|
|
{
|
|
love::graphics::Graphics *instance = nullptr;
|
|
|
|
try
|
|
{
|
|
instance = new Graphics();
|
|
}
|
|
catch (love::Exception &e)
|
|
{
|
|
printf("Cannot create Vulkan renderer: %s\n", e.what());
|
|
}
|
|
|
|
return instance;
|
|
}
|
|
|
|
} // vulkan
|
|
} // graphics
|
|
} // love
|