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57d02dec2b
getRecordingDevices internal function is now returns constant reference, also re-enumerates devices every time it is called; this is a slow operation getID removed for not being useful --HG-- branch : minor-mic-input
356 lines
7.0 KiB
C++
356 lines
7.0 KiB
C++
/**
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* Copyright (c) 2006-2016 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "Audio.h"
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#include "common/delay.h"
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#include "RecordingDevice.h"
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#include "sound/Decoder.h"
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#include <cstdlib>
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#include <iostream>
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namespace love
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{
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namespace audio
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{
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namespace openal
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{
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Audio::PoolThread::PoolThread(Pool *pool)
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: pool(pool)
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, finish(false)
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{
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threadName = "AudioPool";
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}
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Audio::PoolThread::~PoolThread()
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{
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}
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void Audio::PoolThread::threadFunction()
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{
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while (true)
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{
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{
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thread::Lock lock(mutex);
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if (finish)
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{
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return;
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}
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}
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pool->update();
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sleep(5);
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}
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}
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void Audio::PoolThread::setFinish()
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{
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thread::Lock lock(mutex);
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finish = true;
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}
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ALenum Audio::getFormat(int bitDepth, int channels)
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{
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if (bitDepth != 8 && bitDepth != 16)
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return AL_NONE;
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if (channels == 1)
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return bitDepth == 8 ? AL_FORMAT_MONO8 : AL_FORMAT_MONO16;
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else if (channels == 2)
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return bitDepth == 8 ? AL_FORMAT_STEREO8 : AL_FORMAT_STEREO16;
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#ifdef AL_EXT_MCFORMATS
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else if (alIsExtensionPresent("AL_EXT_MCFORMATS"))
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{
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if (channels == 6)
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return bitDepth == 8 ? AL_FORMAT_51CHN8 : AL_FORMAT_51CHN16;
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else if (channels == 8)
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return bitDepth == 8 ? AL_FORMAT_71CHN8 : AL_FORMAT_71CHN16;
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}
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#endif
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return AL_NONE;
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}
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Audio::Audio()
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: device(nullptr)
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, context(nullptr)
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, pool(nullptr)
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, poolThread(nullptr)
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, distanceModel(DISTANCE_INVERSE_CLAMPED)
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{
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// Passing null for default device.
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device = alcOpenDevice(nullptr);
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if (device == nullptr)
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throw love::Exception("Could not open device.");
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context = alcCreateContext(device, nullptr);
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if (context == nullptr)
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throw love::Exception("Could not create context.");
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if (!alcMakeContextCurrent(context) || alcGetError(device) != ALC_NO_ERROR)
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throw love::Exception("Could not make context current.");
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// pool must be allocated after AL context.
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try
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{
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pool = new Pool();
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}
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catch (love::Exception &)
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{
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alcMakeContextCurrent(nullptr);
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alcDestroyContext(context);
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alcCloseDevice(device);
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for (unsigned int i = 0; i < capture.size(); i++)
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delete capture[i];
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throw;
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}
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poolThread = new PoolThread(pool);
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poolThread->start();
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}
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Audio::~Audio()
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{
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poolThread->setFinish();
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poolThread->wait();
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delete poolThread;
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delete pool;
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alcMakeContextCurrent(nullptr);
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alcDestroyContext(context);
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alcCloseDevice(device);
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for (unsigned int i = 0; i < capture.size(); i++)
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delete capture[i];
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}
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const char *Audio::getName() const
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{
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return "love.audio.openal";
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}
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love::audio::Source *Audio::newSource(love::sound::Decoder *decoder)
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{
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return new Source(pool, decoder);
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}
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love::audio::Source *Audio::newSource(love::sound::SoundData *soundData)
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{
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return new Source(pool, soundData);
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}
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love::audio::Source *Audio::newSource(int sampleRate, int bitDepth, int channels)
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{
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return new Source(pool, sampleRate, bitDepth, channels);
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}
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int Audio::getSourceCount() const
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{
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return pool->getSourceCount();
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}
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int Audio::getMaxSources() const
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{
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return pool->getMaxSources();
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}
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bool Audio::play(love::audio::Source *source)
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{
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return source->play();
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}
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bool Audio::play(const std::vector<love::audio::Source*> &sources)
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{
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return pool->play(sources);
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}
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void Audio::stop(love::audio::Source *source)
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{
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source->stop();
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}
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void Audio::stop(const std::vector<love::audio::Source*> &sources)
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{
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return pool->stop(sources);
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}
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void Audio::stop()
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{
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pool->stop();
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}
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void Audio::pause(love::audio::Source *source)
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{
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source->pause();
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}
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void Audio::pause(const std::vector<love::audio::Source*> &sources)
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{
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return pool->pause(sources);
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}
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std::vector<love::audio::Source*> Audio::pause()
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{
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return pool->pause();
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}
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void Audio::setVolume(float volume)
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{
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alListenerf(AL_GAIN, volume);
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}
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float Audio::getVolume() const
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{
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ALfloat volume;
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alGetListenerf(AL_GAIN, &volume);
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return volume;
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}
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void Audio::getPosition(float *v) const
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{
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alGetListenerfv(AL_POSITION, v);
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}
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void Audio::setPosition(float *v)
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{
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alListenerfv(AL_POSITION, v);
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}
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void Audio::getOrientation(float *v) const
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{
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alGetListenerfv(AL_ORIENTATION, v);
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}
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void Audio::setOrientation(float *v)
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{
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alListenerfv(AL_ORIENTATION, v);
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}
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void Audio::getVelocity(float *v) const
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{
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alGetListenerfv(AL_VELOCITY, v);
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}
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void Audio::setVelocity(float *v)
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{
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alListenerfv(AL_VELOCITY, v);
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}
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void Audio::setDopplerScale(float scale)
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{
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if (scale >= 0.0f)
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alDopplerFactor(scale);
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}
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float Audio::getDopplerScale() const
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{
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return alGetFloat(AL_DOPPLER_FACTOR);
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}
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Audio::DistanceModel Audio::getDistanceModel() const
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{
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return distanceModel;
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}
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void Audio::setDistanceModel(DistanceModel distanceModel)
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{
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this->distanceModel = distanceModel;
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switch (distanceModel)
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{
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case DISTANCE_NONE:
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alDistanceModel(AL_NONE);
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break;
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case DISTANCE_INVERSE:
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alDistanceModel(AL_INVERSE_DISTANCE);
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break;
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case DISTANCE_INVERSE_CLAMPED:
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alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED);
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break;
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case DISTANCE_LINEAR:
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alDistanceModel(AL_LINEAR_DISTANCE);
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break;
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case DISTANCE_LINEAR_CLAMPED:
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alDistanceModel(AL_LINEAR_DISTANCE_CLAMPED);
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break;
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case DISTANCE_EXPONENT:
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alDistanceModel(AL_EXPONENT_DISTANCE);
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break;
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case DISTANCE_EXPONENT_CLAMPED:
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alDistanceModel(AL_EXPONENT_DISTANCE_CLAMPED);
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break;
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default:
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break;
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}
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}
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const std::vector<love::audio::RecordingDevice*> &Audio::getRecordingDevices()
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{
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capture.clear();
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std::string defaultname(alcGetString(NULL, ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER));
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//no device name obtained from AL, fallback to reading from device
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if (defaultname.length() == 0)
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{
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//use some safe basic parameters - 8 kHz, 8 bits, 1 channel
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ALCdevice *defaultdevice = alcCaptureOpenDevice(NULL, 8000, 8, 1);
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if (alGetError() == AL_NO_ERROR)
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{
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defaultname = alcGetString(defaultdevice, ALC_CAPTURE_DEVICE_SPECIFIER);
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alcCaptureCloseDevice(defaultdevice);
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}
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else
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//failed to open default recording device - bail, return empty list
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return capture;
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}
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capture.push_back(new RecordingDevice(defaultname.c_str(), 0));
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const ALCchar *devstr = alcGetString(NULL, ALC_CAPTURE_DEVICE_SPECIFIER);
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size_t offset = 0;
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while (true)
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{
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if (devstr[offset] == '\0')
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break;
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std::string str((ALCchar*)&devstr[offset]);
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if (str != defaultname)
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capture.push_back(new RecordingDevice(str.c_str(), capture.size()));
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offset += str.length() + 1;
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}
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return capture;
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}
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} // openal
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} // audio
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} // love
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