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https://github.com/love2d/love.git
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76 lines
2.2 KiB
C++
76 lines
2.2 KiB
C++
/**
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* Copyright (c) 2006-2016 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_MOUSE_MOUSE_H
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#define LOVE_MOUSE_MOUSE_H
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// LOVE
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#include "Cursor.h"
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#include "common/Module.h"
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#include "image/ImageData.h"
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// C++
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#include <vector>
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namespace love
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{
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namespace mouse
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{
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class Mouse : public Module
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{
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public:
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virtual ~Mouse() {}
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// Implements Module.
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virtual ModuleType getModuleType() const { return M_MOUSE; }
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virtual Cursor *newCursor(love::image::ImageData *data, int hotx, int hoty) = 0;
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virtual Cursor *getSystemCursor(Cursor::SystemCursor cursortype) = 0;
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virtual void setCursor(Cursor *cursor) = 0;
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virtual void setCursor() = 0;
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virtual Cursor *getCursor() const = 0;
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virtual bool hasCursor() const = 0;
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virtual double getX() const = 0;
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virtual double getY() const = 0;
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virtual void getPosition(double &x, double &y) const = 0;
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virtual void setX(double x) = 0;
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virtual void setY(double y) = 0;
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virtual void setPosition(double x, double y) = 0;
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virtual void setVisible(bool visible) = 0;
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virtual bool isDown(const std::vector<int> &buttons) const = 0;
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virtual bool isVisible() const = 0;
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virtual void setGrabbed(bool grab) = 0;
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virtual bool isGrabbed() const = 0;
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virtual bool setRelativeMode(bool relative) = 0;
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virtual bool getRelativeMode() const = 0;
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}; // Mouse
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} // mouse
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} // love
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#endif // LOVE_MOUSE_MOUSE_H
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