Files
love/src/modules/mouse/Mouse.h
T
Alex Szpakowski 46a2e7b85c Happy new year! 🎉
2016-01-01 00:05:06 -04:00

76 lines
2.2 KiB
C++

/**
* Copyright (c) 2006-2016 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_MOUSE_MOUSE_H
#define LOVE_MOUSE_MOUSE_H
// LOVE
#include "Cursor.h"
#include "common/Module.h"
#include "image/ImageData.h"
// C++
#include <vector>
namespace love
{
namespace mouse
{
class Mouse : public Module
{
public:
virtual ~Mouse() {}
// Implements Module.
virtual ModuleType getModuleType() const { return M_MOUSE; }
virtual Cursor *newCursor(love::image::ImageData *data, int hotx, int hoty) = 0;
virtual Cursor *getSystemCursor(Cursor::SystemCursor cursortype) = 0;
virtual void setCursor(Cursor *cursor) = 0;
virtual void setCursor() = 0;
virtual Cursor *getCursor() const = 0;
virtual bool hasCursor() const = 0;
virtual double getX() const = 0;
virtual double getY() const = 0;
virtual void getPosition(double &x, double &y) const = 0;
virtual void setX(double x) = 0;
virtual void setY(double y) = 0;
virtual void setPosition(double x, double y) = 0;
virtual void setVisible(bool visible) = 0;
virtual bool isDown(const std::vector<int> &buttons) const = 0;
virtual bool isVisible() const = 0;
virtual void setGrabbed(bool grab) = 0;
virtual bool isGrabbed() const = 0;
virtual bool setRelativeMode(bool relative) = 0;
virtual bool getRelativeMode() const = 0;
}; // Mouse
} // mouse
} // love
#endif // LOVE_MOUSE_MOUSE_H