mirror of
https://github.com/love2d/love.git
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338 lines
8.8 KiB
C++
338 lines
8.8 KiB
C++
/**
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* Copyright (c) 2006-2016 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "wrap_ImageData.h"
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#include "common/wrap_Data.h"
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#include "filesystem/File.h"
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// Shove the wrap_ImageData.lua code directly into a raw string literal.
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static const char imagedata_lua[] =
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#include "wrap_ImageData.lua"
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;
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namespace love
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{
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namespace image
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{
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/**
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* NOTE: Additional wrapper code is in wrap_ImageData.lua. Be sure to keep it
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* in sync with any changes made to this file!
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**/
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ImageData *luax_checkimagedata(lua_State *L, int idx)
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{
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return luax_checktype<ImageData>(L, idx, IMAGE_IMAGE_DATA_ID);
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}
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int w_ImageData_getWidth(lua_State *L)
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{
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ImageData *t = luax_checkimagedata(L, 1);
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lua_pushinteger(L, t->getWidth());
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return 1;
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}
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int w_ImageData_getHeight(lua_State *L)
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{
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ImageData *t = luax_checkimagedata(L, 1);
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lua_pushinteger(L, t->getHeight());
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return 1;
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}
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int w_ImageData_getDimensions(lua_State *L)
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{
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ImageData *t = luax_checkimagedata(L, 1);
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lua_pushinteger(L, t->getWidth());
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lua_pushinteger(L, t->getHeight());
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return 2;
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}
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int w_ImageData_getPixel(lua_State *L)
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{
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ImageData *t = luax_checkimagedata(L, 1);
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int x = (int) luaL_checknumber(L, 2);
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int y = (int) luaL_checknumber(L, 3);
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pixel c;
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luax_catchexcept(L, [&](){ c = t->getPixel(x, y); });
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lua_pushnumber(L, c.r);
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lua_pushnumber(L, c.g);
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lua_pushnumber(L, c.b);
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lua_pushnumber(L, c.a);
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return 4;
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}
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int w_ImageData_setPixel(lua_State *L)
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{
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ImageData *t = luax_checkimagedata(L, 1);
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int x = (int) luaL_checknumber(L, 2);
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int y = (int) luaL_checknumber(L, 3);
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pixel c;
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if (lua_istable(L, 4))
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{
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for (int i = 1; i <= 4; i++)
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lua_rawgeti(L, 4, i);
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c.r = (unsigned char)luaL_checkinteger(L, -4);
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c.g = (unsigned char)luaL_checkinteger(L, -3);
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c.b = (unsigned char)luaL_checkinteger(L, -2);
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c.a = (unsigned char)luaL_optinteger(L, -1, 255);
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lua_pop(L, 4);
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}
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else
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{
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c.r = (unsigned char)luaL_checkinteger(L, 4);
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c.g = (unsigned char)luaL_checkinteger(L, 5);
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c.b = (unsigned char)luaL_checkinteger(L, 6);
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c.a = (unsigned char)luaL_optinteger(L, 7, 255);
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}
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luax_catchexcept(L, [&](){ t->setPixel(x, y, c); });
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return 0;
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}
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// Gets the result of luaL_where as a string.
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static std::string luax_getwhere(lua_State *L, int level)
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{
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luaL_where(L, level);
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const char *str = lua_tostring(L, -1);
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std::string where;
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if (str)
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where = str;
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lua_pop(L, 1);
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return where;
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}
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// Generates a Lua error with a nice error string when a return value of a
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// called function is not a number.
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static int luax_retnumbererror(lua_State *L, int level, int retnum, int ttype)
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{
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if (ttype == LUA_TNUMBER)
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return 0;
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const char *where = luax_getwhere(L, level).c_str();
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const char *ttypename = lua_typename(L, ttype);
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return luaL_error(L, "%sbad return value #%d (number expected, got %s)",
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where, retnum, ttypename);
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}
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// ImageData:mapPixel. Not thread-safe! See wrap_ImageData.lua for the thread-
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// safe wrapper function.
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int w_ImageData__mapPixelUnsafe(lua_State *L)
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{
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ImageData *t = luax_checkimagedata(L, 1);
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luaL_checktype(L, 2, LUA_TFUNCTION);
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// No optints because we assume they're done in the wrapper function.
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int sx = (int) lua_tonumber(L, 3);
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int sy = (int) lua_tonumber(L, 4);
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int w = (int) lua_tonumber(L, 5);
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int h = (int) lua_tonumber(L, 6);
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if (!(t->inside(sx, sy) && t->inside(sx+w-1, sy+h-1)))
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return luaL_error(L, "Invalid rectangle dimensions.");
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// Cache-friendlier loop. :)
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for (int y = sy; y < sy+h; y++)
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{
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for (int x = sx; x < sx+w; x++)
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{
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lua_pushvalue(L, 2);
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lua_pushnumber(L, x);
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lua_pushnumber(L, y);
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pixel c = t->getPixel(x, y);
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lua_pushnumber(L, c.r);
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lua_pushnumber(L, c.g);
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lua_pushnumber(L, c.b);
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lua_pushnumber(L, c.a);
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lua_call(L, 6, 4);
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// If we used luaL_checkX / luaL_optX then we would get messy error
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// messages (e.g. Error: bad argument #-1 to '?'), so while this is
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// messier code, at least the errors are a bit more descriptive.
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// Treat the pixel as an array for less code duplication. :(
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unsigned char *parray = (unsigned char *) &c;
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for (int i = 0; i < 4; i++)
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{
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int ttype = lua_type(L, -4 + i);
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if (ttype == LUA_TNUMBER)
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parray[i] = (unsigned char) lua_tonumber(L, -4 + i);
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else if (i == 3 && (ttype == LUA_TNONE || ttype == LUA_TNIL))
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parray[i] = 255; // Alpha component defaults to 255.
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else
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// Error (level 2 because this is function will be wrapped.)
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return luax_retnumbererror(L, 2, i + 1, ttype);
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}
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// Pop return values.
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lua_pop(L, 4);
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// We're locking the entire function, instead of each setPixel call.
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t->setPixelUnsafe(x, y, c);
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}
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}
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return 0;
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}
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int w_ImageData_paste(lua_State *L)
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{
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ImageData *t = luax_checkimagedata(L, 1);
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ImageData *src = luax_checkimagedata(L, 2);
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int dx = (int) luaL_checknumber(L, 3);
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int dy = (int) luaL_checknumber(L, 4);
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int sx = (int) luaL_optnumber(L, 5, 0);
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int sy = (int) luaL_optnumber(L, 6, 0);
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int sw = (int) luaL_optnumber(L, 7, src->getWidth());
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int sh = (int) luaL_optnumber(L, 8, src->getHeight());
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t->paste((love::image::ImageData *)src, dx, dy, sx, sy, sw, sh);
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return 0;
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}
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int w_ImageData_encode(lua_State *L)
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{
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ImageData *t = luax_checkimagedata(L, 1);
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ImageData::EncodedFormat format;
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const char *fmt = luaL_checkstring(L, 2);
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if (!ImageData::getConstant(fmt, format))
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return luaL_error(L, "Invalid encoded image format '%s'.", fmt);
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bool hasfilename = false;
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std::string filename = "Image." + std::string(fmt);
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if (!lua_isnoneornil(L, 3))
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{
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hasfilename = true;
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filename = luax_checkstring(L, 3);
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}
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love::filesystem::FileData *filedata = nullptr;
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luax_catchexcept(L, [&](){ filedata = t->encode(format, filename.c_str()); });
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luax_pushtype(L, FILESYSTEM_FILE_DATA_ID, filedata);
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filedata->release();
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if (hasfilename)
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{
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luax_getfunction(L, "filesystem", "write");
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lua_pushvalue(L, 3); // filename
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lua_pushvalue(L, -3); // FileData
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lua_call(L, 2, 0);
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}
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return 1;
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}
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int w_ImageData__performAtomic(lua_State *L)
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{
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ImageData *t = luax_checkimagedata(L, 1);
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int err = 0;
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{
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love::thread::Lock lock(t->getMutex());
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// call the function, passing any user-specified arguments.
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err = lua_pcall(L, lua_gettop(L) - 2, LUA_MULTRET, 0);
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}
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// Unfortunately, this eats the stack trace, too bad.
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if (err != 0)
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return lua_error(L);
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// The function and everything after it in the stack are eaten by the pcall,
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// leaving only the ImageData object. Everything else is a return value.
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return lua_gettop(L) - 1;
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}
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// C functions in a struct, necessary for the FFI versions of ImageData methods.
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struct FFI_ImageData
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{
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void (*lockMutex)(Proxy *p);
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void (*unlockMutex)(Proxy *p);
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};
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static FFI_ImageData ffifuncs =
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{
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[](Proxy *p) // lockMutex
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{
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// We don't do any type-checking for the Proxy here since these functions
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// are always called from code which has already done type checking.
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ImageData *i = (ImageData *) p->object;
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i->getMutex()->lock();
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},
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[](Proxy *p) // unlockMutex
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{
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ImageData *i = (ImageData *) p->object;
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i->getMutex()->unlock();
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}
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};
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static const luaL_Reg w_ImageData_functions[] =
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{
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{ "getWidth", w_ImageData_getWidth },
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{ "getHeight", w_ImageData_getHeight },
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{ "getDimensions", w_ImageData_getDimensions },
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{ "getPixel", w_ImageData_getPixel },
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{ "setPixel", w_ImageData_setPixel },
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{ "paste", w_ImageData_paste },
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{ "encode", w_ImageData_encode },
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// Used in the Lua wrapper code.
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{ "_mapPixelUnsafe", w_ImageData__mapPixelUnsafe },
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{ "_performAtomic", w_ImageData__performAtomic },
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{ 0, 0 }
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};
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extern "C" int luaopen_imagedata(lua_State *L)
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{
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int ret = luax_register_type(L, IMAGE_IMAGE_DATA_ID, "ImageData", w_Data_functions, w_ImageData_functions, nullptr);
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luax_gettypemetatable(L, IMAGE_IMAGE_DATA_ID);
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// Load and execute ImageData.lua, sending the metatable and the ffi
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// functions struct pointer as arguments.
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if (lua_istable(L, -1))
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{
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luaL_loadbuffer(L, imagedata_lua, sizeof(imagedata_lua), "ImageData.lua");
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lua_pushvalue(L, -2);
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lua_pushlightuserdata(L, &ffifuncs);
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lua_call(L, 2, 0);
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}
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// Pop the metatable.
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lua_pop(L, 1);
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return ret;
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}
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} // image
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} // love
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