Files
love/src/modules/image/wrap_ImageData.cpp
T
Alex Szpakowski 46a2e7b85c Happy new year! 🎉
2016-01-01 00:05:06 -04:00

338 lines
8.8 KiB
C++

/**
* Copyright (c) 2006-2016 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "wrap_ImageData.h"
#include "common/wrap_Data.h"
#include "filesystem/File.h"
// Shove the wrap_ImageData.lua code directly into a raw string literal.
static const char imagedata_lua[] =
#include "wrap_ImageData.lua"
;
namespace love
{
namespace image
{
/**
* NOTE: Additional wrapper code is in wrap_ImageData.lua. Be sure to keep it
* in sync with any changes made to this file!
**/
ImageData *luax_checkimagedata(lua_State *L, int idx)
{
return luax_checktype<ImageData>(L, idx, IMAGE_IMAGE_DATA_ID);
}
int w_ImageData_getWidth(lua_State *L)
{
ImageData *t = luax_checkimagedata(L, 1);
lua_pushinteger(L, t->getWidth());
return 1;
}
int w_ImageData_getHeight(lua_State *L)
{
ImageData *t = luax_checkimagedata(L, 1);
lua_pushinteger(L, t->getHeight());
return 1;
}
int w_ImageData_getDimensions(lua_State *L)
{
ImageData *t = luax_checkimagedata(L, 1);
lua_pushinteger(L, t->getWidth());
lua_pushinteger(L, t->getHeight());
return 2;
}
int w_ImageData_getPixel(lua_State *L)
{
ImageData *t = luax_checkimagedata(L, 1);
int x = (int) luaL_checknumber(L, 2);
int y = (int) luaL_checknumber(L, 3);
pixel c;
luax_catchexcept(L, [&](){ c = t->getPixel(x, y); });
lua_pushnumber(L, c.r);
lua_pushnumber(L, c.g);
lua_pushnumber(L, c.b);
lua_pushnumber(L, c.a);
return 4;
}
int w_ImageData_setPixel(lua_State *L)
{
ImageData *t = luax_checkimagedata(L, 1);
int x = (int) luaL_checknumber(L, 2);
int y = (int) luaL_checknumber(L, 3);
pixel c;
if (lua_istable(L, 4))
{
for (int i = 1; i <= 4; i++)
lua_rawgeti(L, 4, i);
c.r = (unsigned char)luaL_checkinteger(L, -4);
c.g = (unsigned char)luaL_checkinteger(L, -3);
c.b = (unsigned char)luaL_checkinteger(L, -2);
c.a = (unsigned char)luaL_optinteger(L, -1, 255);
lua_pop(L, 4);
}
else
{
c.r = (unsigned char)luaL_checkinteger(L, 4);
c.g = (unsigned char)luaL_checkinteger(L, 5);
c.b = (unsigned char)luaL_checkinteger(L, 6);
c.a = (unsigned char)luaL_optinteger(L, 7, 255);
}
luax_catchexcept(L, [&](){ t->setPixel(x, y, c); });
return 0;
}
// Gets the result of luaL_where as a string.
static std::string luax_getwhere(lua_State *L, int level)
{
luaL_where(L, level);
const char *str = lua_tostring(L, -1);
std::string where;
if (str)
where = str;
lua_pop(L, 1);
return where;
}
// Generates a Lua error with a nice error string when a return value of a
// called function is not a number.
static int luax_retnumbererror(lua_State *L, int level, int retnum, int ttype)
{
if (ttype == LUA_TNUMBER)
return 0;
const char *where = luax_getwhere(L, level).c_str();
const char *ttypename = lua_typename(L, ttype);
return luaL_error(L, "%sbad return value #%d (number expected, got %s)",
where, retnum, ttypename);
}
// ImageData:mapPixel. Not thread-safe! See wrap_ImageData.lua for the thread-
// safe wrapper function.
int w_ImageData__mapPixelUnsafe(lua_State *L)
{
ImageData *t = luax_checkimagedata(L, 1);
luaL_checktype(L, 2, LUA_TFUNCTION);
// No optints because we assume they're done in the wrapper function.
int sx = (int) lua_tonumber(L, 3);
int sy = (int) lua_tonumber(L, 4);
int w = (int) lua_tonumber(L, 5);
int h = (int) lua_tonumber(L, 6);
if (!(t->inside(sx, sy) && t->inside(sx+w-1, sy+h-1)))
return luaL_error(L, "Invalid rectangle dimensions.");
// Cache-friendlier loop. :)
for (int y = sy; y < sy+h; y++)
{
for (int x = sx; x < sx+w; x++)
{
lua_pushvalue(L, 2);
lua_pushnumber(L, x);
lua_pushnumber(L, y);
pixel c = t->getPixel(x, y);
lua_pushnumber(L, c.r);
lua_pushnumber(L, c.g);
lua_pushnumber(L, c.b);
lua_pushnumber(L, c.a);
lua_call(L, 6, 4);
// If we used luaL_checkX / luaL_optX then we would get messy error
// messages (e.g. Error: bad argument #-1 to '?'), so while this is
// messier code, at least the errors are a bit more descriptive.
// Treat the pixel as an array for less code duplication. :(
unsigned char *parray = (unsigned char *) &c;
for (int i = 0; i < 4; i++)
{
int ttype = lua_type(L, -4 + i);
if (ttype == LUA_TNUMBER)
parray[i] = (unsigned char) lua_tonumber(L, -4 + i);
else if (i == 3 && (ttype == LUA_TNONE || ttype == LUA_TNIL))
parray[i] = 255; // Alpha component defaults to 255.
else
// Error (level 2 because this is function will be wrapped.)
return luax_retnumbererror(L, 2, i + 1, ttype);
}
// Pop return values.
lua_pop(L, 4);
// We're locking the entire function, instead of each setPixel call.
t->setPixelUnsafe(x, y, c);
}
}
return 0;
}
int w_ImageData_paste(lua_State *L)
{
ImageData *t = luax_checkimagedata(L, 1);
ImageData *src = luax_checkimagedata(L, 2);
int dx = (int) luaL_checknumber(L, 3);
int dy = (int) luaL_checknumber(L, 4);
int sx = (int) luaL_optnumber(L, 5, 0);
int sy = (int) luaL_optnumber(L, 6, 0);
int sw = (int) luaL_optnumber(L, 7, src->getWidth());
int sh = (int) luaL_optnumber(L, 8, src->getHeight());
t->paste((love::image::ImageData *)src, dx, dy, sx, sy, sw, sh);
return 0;
}
int w_ImageData_encode(lua_State *L)
{
ImageData *t = luax_checkimagedata(L, 1);
ImageData::EncodedFormat format;
const char *fmt = luaL_checkstring(L, 2);
if (!ImageData::getConstant(fmt, format))
return luaL_error(L, "Invalid encoded image format '%s'.", fmt);
bool hasfilename = false;
std::string filename = "Image." + std::string(fmt);
if (!lua_isnoneornil(L, 3))
{
hasfilename = true;
filename = luax_checkstring(L, 3);
}
love::filesystem::FileData *filedata = nullptr;
luax_catchexcept(L, [&](){ filedata = t->encode(format, filename.c_str()); });
luax_pushtype(L, FILESYSTEM_FILE_DATA_ID, filedata);
filedata->release();
if (hasfilename)
{
luax_getfunction(L, "filesystem", "write");
lua_pushvalue(L, 3); // filename
lua_pushvalue(L, -3); // FileData
lua_call(L, 2, 0);
}
return 1;
}
int w_ImageData__performAtomic(lua_State *L)
{
ImageData *t = luax_checkimagedata(L, 1);
int err = 0;
{
love::thread::Lock lock(t->getMutex());
// call the function, passing any user-specified arguments.
err = lua_pcall(L, lua_gettop(L) - 2, LUA_MULTRET, 0);
}
// Unfortunately, this eats the stack trace, too bad.
if (err != 0)
return lua_error(L);
// The function and everything after it in the stack are eaten by the pcall,
// leaving only the ImageData object. Everything else is a return value.
return lua_gettop(L) - 1;
}
// C functions in a struct, necessary for the FFI versions of ImageData methods.
struct FFI_ImageData
{
void (*lockMutex)(Proxy *p);
void (*unlockMutex)(Proxy *p);
};
static FFI_ImageData ffifuncs =
{
[](Proxy *p) // lockMutex
{
// We don't do any type-checking for the Proxy here since these functions
// are always called from code which has already done type checking.
ImageData *i = (ImageData *) p->object;
i->getMutex()->lock();
},
[](Proxy *p) // unlockMutex
{
ImageData *i = (ImageData *) p->object;
i->getMutex()->unlock();
}
};
static const luaL_Reg w_ImageData_functions[] =
{
{ "getWidth", w_ImageData_getWidth },
{ "getHeight", w_ImageData_getHeight },
{ "getDimensions", w_ImageData_getDimensions },
{ "getPixel", w_ImageData_getPixel },
{ "setPixel", w_ImageData_setPixel },
{ "paste", w_ImageData_paste },
{ "encode", w_ImageData_encode },
// Used in the Lua wrapper code.
{ "_mapPixelUnsafe", w_ImageData__mapPixelUnsafe },
{ "_performAtomic", w_ImageData__performAtomic },
{ 0, 0 }
};
extern "C" int luaopen_imagedata(lua_State *L)
{
int ret = luax_register_type(L, IMAGE_IMAGE_DATA_ID, "ImageData", w_Data_functions, w_ImageData_functions, nullptr);
luax_gettypemetatable(L, IMAGE_IMAGE_DATA_ID);
// Load and execute ImageData.lua, sending the metatable and the ffi
// functions struct pointer as arguments.
if (lua_istable(L, -1))
{
luaL_loadbuffer(L, imagedata_lua, sizeof(imagedata_lua), "ImageData.lua");
lua_pushvalue(L, -2);
lua_pushlightuserdata(L, &ffifuncs);
lua_call(L, 2, 0);
}
// Pop the metatable.
lua_pop(L, 1);
return ret;
}
} // image
} // love