Files
love/src/modules/graphics/opengl/wrap_Font.cpp
T
Alex Szpakowski 46a2e7b85c Happy new year! 🎉
2016-01-01 00:05:06 -04:00

216 lines
4.9 KiB
C++

/**
* Copyright (c) 2006-2016 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
// LOVE
#include "common/config.h"
#include "wrap_Font.h"
#include "wrap_Text.h"
// C++
#include <algorithm>
namespace love
{
namespace graphics
{
namespace opengl
{
Font *luax_checkfont(lua_State *L, int idx)
{
return luax_checktype<Font>(L, idx, GRAPHICS_FONT_ID);
}
int w_Font_getHeight(lua_State *L)
{
Font *t = luax_checkfont(L, 1);
lua_pushnumber(L, t->getHeight());
return 1;
}
int w_Font_getWidth(lua_State *L)
{
Font *t = luax_checkfont(L, 1);
const char *str = luaL_checkstring(L, 2);
luax_catchexcept(L, [&](){ lua_pushinteger(L, t->getWidth(str)); });
return 1;
}
int w_Font_getWrap(lua_State *L)
{
Font *t = luax_checkfont(L, 1);
std::vector<Font::ColoredString> text;
luax_checkcoloredstring(L, 2, text);
float wrap = (float) luaL_checknumber(L, 3);
int max_width = 0;
std::vector<std::string> lines;
std::vector<int> widths;
luax_catchexcept(L, [&]() { t->getWrap(text, wrap, lines, &widths); });
for (int width : widths)
max_width = std::max(max_width, width);
lua_pushinteger(L, max_width);
lua_createtable(L, (int) lines.size(), 0);
for (int i = 0; i < (int) lines.size(); i++)
{
lua_pushstring(L, lines[i].c_str());
lua_rawseti(L, -2, i + 1);
}
return 2;
}
int w_Font_setLineHeight(lua_State *L)
{
Font *t = luax_checkfont(L, 1);
float h = (float)luaL_checknumber(L, 2);
t->setLineHeight(h);
return 0;
}
int w_Font_getLineHeight(lua_State *L)
{
Font *t = luax_checkfont(L, 1);
lua_pushnumber(L, t->getLineHeight());
return 1;
}
int w_Font_setFilter(lua_State *L)
{
Font *t = luax_checkfont(L, 1);
Texture::Filter f = t->getFilter();
const char *minstr = luaL_checkstring(L, 2);
const char *magstr = luaL_optstring(L, 3, minstr);
if (!Texture::getConstant(minstr, f.min))
return luaL_error(L, "Invalid filter mode: %s", minstr);
if (!Texture::getConstant(magstr, f.mag))
return luaL_error(L, "Invalid filter mode: %s", magstr);
f.anisotropy = (float) luaL_optnumber(L, 4, 1.0);
luax_catchexcept(L, [&](){ t->setFilter(f); });
return 0;
}
int w_Font_getFilter(lua_State *L)
{
Font *t = luax_checkfont(L, 1);
const Texture::Filter f = t->getFilter();
const char *minstr;
const char *magstr;
Texture::getConstant(f.min, minstr);
Texture::getConstant(f.mag, magstr);
lua_pushstring(L, minstr);
lua_pushstring(L, magstr);
lua_pushnumber(L, f.anisotropy);
return 3;
}
int w_Font_getAscent(lua_State *L)
{
Font *t = luax_checkfont(L, 1);
lua_pushnumber(L, t->getAscent());
return 1;
}
int w_Font_getDescent(lua_State *L)
{
Font *t = luax_checkfont(L, 1);
lua_pushnumber(L, t->getDescent());
return 1;
}
int w_Font_getBaseline(lua_State *L)
{
Font *t = luax_checkfont(L, 1);
lua_pushnumber(L, t->getBaseline());
return 1;
}
int w_Font_hasGlyphs(lua_State *L)
{
Font *t = luax_checkfont(L, 1);
bool hasglyph = false;
int count = std::max(lua_gettop(L) - 1, 1);
luax_catchexcept(L, [&]() {
for (int i = 2; i < count + 2; i++)
{
if (lua_type(L, i) == LUA_TSTRING)
hasglyph = t->hasGlyphs(luax_checkstring(L, i));
else
hasglyph = t->hasGlyph((uint32) luaL_checknumber(L, i));
if (!hasglyph)
break;
}
});
luax_pushboolean(L, hasglyph);
return 1;
}
int w_Font_setFallbacks(lua_State *L)
{
Font *t = luax_checkfont(L, 1);
std::vector<Font *> fallbacks;
for (int i = 2; i <= lua_gettop(L); i++)
fallbacks.push_back(luax_checkfont(L, i));
luax_catchexcept(L, [&](){ t->setFallbacks(fallbacks); });
return 0;
}
static const luaL_Reg w_Font_functions[] =
{
{ "getHeight", w_Font_getHeight },
{ "getWidth", w_Font_getWidth },
{ "getWrap", w_Font_getWrap },
{ "setLineHeight", w_Font_setLineHeight },
{ "getLineHeight", w_Font_getLineHeight },
{ "setFilter", w_Font_setFilter },
{ "getFilter", w_Font_getFilter },
{ "getAscent", w_Font_getAscent },
{ "getDescent", w_Font_getDescent },
{ "getBaseline", w_Font_getBaseline },
{ "hasGlyphs", w_Font_hasGlyphs },
{ "setFallbacks", w_Font_setFallbacks },
{ 0, 0 }
};
extern "C" int luaopen_font(lua_State *L)
{
return luax_register_type(L, GRAPHICS_FONT_ID, "Font", w_Font_functions, nullptr);
}
} // opengl
} // graphics
} // love