Files
love/src/modules/graphics/wrap_Canvas.cpp
T
2020-02-04 19:19:37 -04:00

106 lines
2.7 KiB
C++

/**
* Copyright (c) 2006-2020 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "wrap_Canvas.h"
#include "Graphics.h"
namespace love
{
namespace graphics
{
Canvas *luax_checkcanvas(lua_State *L, int idx)
{
return luax_checktype<Canvas>(L, idx);
}
int w_Canvas_renderTo(lua_State *L)
{
Graphics::RenderTarget rt(luax_checkcanvas(L, 1));
int startidx = 2;
if (rt.texture->getTextureType() != TEXTURE_2D)
{
rt.slice = (int) luaL_checkinteger(L, 2) - 1;
startidx++;
}
luaL_checktype(L, startidx, LUA_TFUNCTION);
auto graphics = Module::getInstance<Graphics>(Module::M_GRAPHICS);
if (graphics)
{
// Save the current render targets so we can restore them when we're done.
Graphics::RenderTargets oldtargets = graphics->getCanvas();
for (auto c : oldtargets.colors)
c.texture->retain();
if (oldtargets.depthStencil.texture != nullptr)
oldtargets.depthStencil.texture->retain();
luax_catchexcept(L, [&](){ graphics->setCanvas(rt, false); });
lua_settop(L, 2); // make sure the function is on top of the stack
int status = lua_pcall(L, 0, 0, 0);
graphics->setCanvas(oldtargets);
for (auto c : oldtargets.colors)
c.texture->release();
if (oldtargets.depthStencil.texture != nullptr)
oldtargets.depthStencil.texture->release();
if (status != 0)
return lua_error(L);
}
return 0;
}
int w_Canvas_getMipmapMode(lua_State *L)
{
Canvas *c = luax_checkcanvas(L, 1);
const char *str;
if (!Texture::getConstant(c->getMipmapsMode(), str))
return luax_enumerror(L, "mipmap mode", Texture::getConstants(Texture::MIPMAPS_MAX_ENUM), str);
lua_pushstring(L, str);
return 1;
}
static const luaL_Reg w_Canvas_functions[] =
{
{ "renderTo", w_Canvas_renderTo },
{ "getMipmapMode", w_Canvas_getMipmapMode },
{ 0, 0 }
};
extern "C" int luaopen_canvas(lua_State *L)
{
return luax_register_type(L, &Canvas::type, w_Texture_functions, w_Canvas_functions, nullptr);
}
} // graphics
} // love