Files
love/src/modules/joystick/sdl/wrap_Joystick.h
T

52 lines
1.5 KiB
C++

/**
* Copyright (c) 2006-2013 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_H
#define LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_H
// LOVE
#include "common/config.h"
#include "Joystick.h"
namespace love
{
namespace joystick
{
namespace sdl
{
int w_reload(lua_State *L);
int w_getJoystickCount(lua_State *L);
int w_getName(lua_State *L);
int w_getAxisCount(lua_State *L);
int w_getButtonCount(lua_State *L);
int w_getHatCount(lua_State *L);
int w_getAxis(lua_State *L);
int w_getAxes(lua_State *L);
int w_isDown(lua_State *L);
int w_getHat(lua_State *L);
extern "C" LOVE_EXPORT int luaopen_love_joystick(lua_State *L);
} // sdl
} // joystick
} // love
#endif // LOVE_JOYSTICK_SDL_WRAP_JOYSTICK_H