mirror of
https://github.com/love2d/love.git
synced 2026-08-12 16:40:57 +02:00
5f4d2f3323
Fixes issue #1602
3093 lines
73 KiB
C++
3093 lines
73 KiB
C++
/**
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* Copyright (c) 2006-2020 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "common/config.h"
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#include "wrap_Graphics.h"
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#include "Texture.h"
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#include "image/ImageData.h"
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#include "image/Image.h"
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#include "font/Rasterizer.h"
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#include "filesystem/Filesystem.h"
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#include "filesystem/wrap_Filesystem.h"
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#include "video/VideoStream.h"
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#include "image/wrap_Image.h"
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#include "common/Reference.h"
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#include "math/wrap_Transform.h"
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#include "thread/wrap_Channel.h"
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#include "opengl/Graphics.h"
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#include <cassert>
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#include <cstring>
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#include <cstdlib>
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#include <algorithm>
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// Shove the wrap_Graphics.lua code directly into a raw string literal.
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static const char graphics_lua[] =
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#include "wrap_Graphics.lua"
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;
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// This is in a separate file because VS2013 has a 16KB limit for raw strings..
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static const char graphics_shader_lua[] =
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#include "wrap_GraphicsShader.lua"
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;
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namespace love
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{
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namespace graphics
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{
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#define instance() (Module::getInstance<Graphics>(Module::M_GRAPHICS))
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static int luax_checkgraphicscreated(lua_State *L)
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{
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if (!instance()->isCreated())
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return luaL_error(L, "love.graphics cannot function without a window!");
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return 0;
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}
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int w_reset(lua_State *)
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{
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instance()->reset();
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return 0;
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}
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int w_clear(lua_State *L)
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{
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OptionalColorf color(Colorf(0.0f, 0.0f, 0.0f, 0.0f));
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std::vector<OptionalColorf> colors;
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OptionalInt stencil(0);
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OptionalDouble depth(1.0);
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int argtype = lua_type(L, 1);
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int startidx = -1;
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if (argtype == LUA_TTABLE)
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{
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int maxn = lua_gettop(L);
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colors.reserve(maxn);
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for (int i = 0; i < maxn; i++)
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{
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argtype = lua_type(L, i + 1);
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if (argtype == LUA_TNUMBER || argtype == LUA_TBOOLEAN)
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{
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startidx = i + 1;
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break;
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}
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else if (argtype == LUA_TNIL || argtype == LUA_TNONE || luax_objlen(L, i + 1) == 0)
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{
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colors.push_back(OptionalColorf());
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continue;
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}
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for (int j = 1; j <= 4; j++)
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lua_rawgeti(L, i + 1, j);
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OptionalColorf c;
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c.hasValue = true;
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c.value.r = (float) luaL_checknumber(L, -4);
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c.value.g = (float) luaL_checknumber(L, -3);
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c.value.b = (float) luaL_checknumber(L, -2);
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c.value.a = (float) luaL_optnumber(L, -1, 1.0);
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colors.push_back(c);
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lua_pop(L, 4);
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}
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}
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else if (argtype == LUA_TBOOLEAN)
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{
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color.hasValue = luax_toboolean(L, 1);
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startidx = 2;
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}
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else if (argtype != LUA_TNONE && argtype != LUA_TNIL)
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{
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color.hasValue = true;
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color.value.r = (float) luaL_checknumber(L, 1);
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color.value.g = (float) luaL_checknumber(L, 2);
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color.value.b = (float) luaL_checknumber(L, 3);
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color.value.a = (float) luaL_optnumber(L, 4, 1.0);
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startidx = 5;
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}
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if (startidx >= 0)
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{
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argtype = lua_type(L, startidx);
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if (argtype == LUA_TBOOLEAN)
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stencil.hasValue = luax_toboolean(L, startidx);
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else if (argtype == LUA_TNUMBER)
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stencil.value = (int) luaL_checkinteger(L, startidx);
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argtype = lua_type(L, startidx + 1);
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if (argtype == LUA_TBOOLEAN)
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depth.hasValue = luax_toboolean(L, startidx + 1);
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else if (argtype == LUA_TNUMBER)
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depth.value = luaL_checknumber(L, startidx + 1);
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}
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if (colors.empty())
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luax_catchexcept(L, [&]() { instance()->clear(color, stencil, depth); });
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else
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luax_catchexcept(L, [&]() { instance()->clear(colors, stencil, depth); });
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return 0;
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}
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int w_discard(lua_State *L)
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{
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std::vector<bool> colorbuffers;
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if (lua_istable(L, 1))
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{
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for (size_t i = 1; i <= luax_objlen(L, 1); i++)
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{
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lua_rawgeti(L, 1, i);
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colorbuffers.push_back(luax_optboolean(L, -1, true));
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lua_pop(L, 1);
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}
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}
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else
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{
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bool discardcolor = luax_optboolean(L, 1, true);
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size_t numbuffers = std::max((size_t) 1, instance()->getCanvas().colors.size());
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colorbuffers = std::vector<bool>(numbuffers, discardcolor);
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}
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bool depthstencil = luax_optboolean(L, 2, true);
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instance()->discard(colorbuffers, depthstencil);
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return 0;
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}
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int w_present(lua_State *L)
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{
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luax_catchexcept(L, [&]() { instance()->present(L); });
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return 0;
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}
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int w_isCreated(lua_State *L)
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{
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luax_pushboolean(L, instance()->isCreated());
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return 1;
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}
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int w_isActive(lua_State *L)
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{
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luax_pushboolean(L, instance()->isActive());
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return 1;
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}
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int w_isGammaCorrect(lua_State *L)
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{
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luax_pushboolean(L, graphics::isGammaCorrect());
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return 1;
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}
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int w_getWidth(lua_State *L)
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{
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lua_pushinteger(L, instance()->getWidth());
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return 1;
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}
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int w_getHeight(lua_State *L)
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{
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lua_pushinteger(L, instance()->getHeight());
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return 1;
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}
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int w_getDimensions(lua_State *L)
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{
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lua_pushinteger(L, instance()->getWidth());
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lua_pushinteger(L, instance()->getHeight());
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return 2;
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}
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int w_getPixelWidth(lua_State *L)
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{
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lua_pushinteger(L, instance()->getPixelWidth());
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return 1;
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}
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int w_getPixelHeight(lua_State *L)
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{
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lua_pushinteger(L, instance()->getPixelHeight());
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return 1;
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}
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int w_getPixelDimensions(lua_State *L)
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{
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lua_pushinteger(L, instance()->getPixelWidth());
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lua_pushinteger(L, instance()->getPixelHeight());
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return 2;
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}
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int w_getDPIScale(lua_State *L)
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{
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lua_pushnumber(L, instance()->getScreenDPIScale());
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return 1;
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}
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static Graphics::RenderTarget checkRenderTarget(lua_State *L, int idx)
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{
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lua_rawgeti(L, idx, 1);
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Graphics::RenderTarget target(luax_checkcanvas(L, -1), 0);
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lua_pop(L, 1);
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TextureType type = target.canvas->getTextureType();
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if (type == TEXTURE_2D_ARRAY || type == TEXTURE_VOLUME)
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target.slice = luax_checkintflag(L, idx, "layer") - 1;
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else if (type == TEXTURE_CUBE)
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target.slice = luax_checkintflag(L, idx, "face") - 1;
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target.mipmap = luax_intflag(L, idx, "mipmap", 1) - 1;
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return target;
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}
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int w_setCanvas(lua_State *L)
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{
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// Disable stencil writes.
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luax_catchexcept(L, [](){ instance()->stopDrawToStencilBuffer(); });
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// called with none -> reset to default buffer
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if (lua_isnoneornil(L, 1))
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{
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instance()->setCanvas();
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return 0;
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}
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bool is_table = lua_istable(L, 1);
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Graphics::RenderTargets targets;
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if (is_table)
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{
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lua_rawgeti(L, 1, 1);
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bool table_of_tables = lua_istable(L, -1);
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lua_pop(L, 1);
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for (int i = 1; i <= (int) luax_objlen(L, 1); i++)
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{
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lua_rawgeti(L, 1, i);
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if (table_of_tables)
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targets.colors.push_back(checkRenderTarget(L, -1));
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else
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{
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targets.colors.emplace_back(luax_checkcanvas(L, -1), 0);
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if (targets.colors.back().canvas->getTextureType() != TEXTURE_2D)
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return luaL_error(L, "Non-2D canvases must use the table-of-tables variant of setCanvas.");
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}
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lua_pop(L, 1);
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}
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uint32 tempdepthflag = Graphics::TEMPORARY_RT_DEPTH;
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uint32 tempstencilflag = Graphics::TEMPORARY_RT_STENCIL;
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lua_getfield(L, 1, "depthstencil");
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int dstype = lua_type(L, -1);
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if (dstype == LUA_TTABLE)
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targets.depthStencil = checkRenderTarget(L, -1);
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else if (dstype == LUA_TBOOLEAN)
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targets.temporaryRTFlags |= luax_toboolean(L, -1) ? (tempdepthflag | tempstencilflag) : 0;
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else if (dstype != LUA_TNONE && dstype != LUA_TNIL)
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targets.depthStencil.canvas = luax_checkcanvas(L, -1);
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lua_pop(L, 1);
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if (targets.depthStencil.canvas == nullptr && (targets.temporaryRTFlags & tempdepthflag) == 0)
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targets.temporaryRTFlags |= luax_boolflag(L, 1, "depth", false) ? tempdepthflag : 0;
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if (targets.depthStencil.canvas == nullptr && (targets.temporaryRTFlags & tempstencilflag) == 0)
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targets.temporaryRTFlags |= luax_boolflag(L, 1, "stencil", false) ? tempstencilflag : 0;
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}
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else
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{
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for (int i = 1; i <= lua_gettop(L); i++)
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{
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Graphics::RenderTarget target(luax_checkcanvas(L, i), 0);
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TextureType type = target.canvas->getTextureType();
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if (i == 1 && type != TEXTURE_2D)
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{
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target.slice = (int) luaL_checkinteger(L, i + 1) - 1;
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target.mipmap = (int) luaL_optinteger(L, i + 2, 1) - 1;
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targets.colors.push_back(target);
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break;
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}
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else if (type == TEXTURE_2D && lua_isnumber(L, i + 1))
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{
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target.mipmap = (int) luaL_optinteger(L, i + 1, 1) - 1;
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i++;
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}
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if (i > 1 && type != TEXTURE_2D)
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return luaL_error(L, "This variant of setCanvas only supports 2D texture types.");
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targets.colors.push_back(target);
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}
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}
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luax_catchexcept(L, [&]() {
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if (targets.getFirstTarget().canvas != nullptr)
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instance()->setCanvas(targets);
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else
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instance()->setCanvas();
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});
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return 0;
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}
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static void pushRenderTarget(lua_State *L, const Graphics::RenderTarget &rt)
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{
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lua_createtable(L, 1, 2);
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luax_pushtype(L, rt.canvas);
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lua_rawseti(L, -2, 1);
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TextureType type = rt.canvas->getTextureType();
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if (type == TEXTURE_2D_ARRAY || type == TEXTURE_VOLUME)
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{
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lua_pushnumber(L, rt.slice + 1);
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lua_setfield(L, -2, "layer");
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}
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else if (type == TEXTURE_CUBE)
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{
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lua_pushnumber(L, rt.slice + 1);
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lua_setfield(L, -2, "face");
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}
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lua_pushnumber(L, rt.mipmap + 1);
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lua_setfield(L, -2, "mipmap");
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}
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int w_getCanvas(lua_State *L)
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{
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Graphics::RenderTargets targets = instance()->getCanvas();
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int ntargets = (int) targets.colors.size();
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if (ntargets == 0)
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{
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lua_pushnil(L);
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return 1;
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}
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bool shouldUseTablesVariant = targets.depthStencil.canvas != nullptr;
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if (!shouldUseTablesVariant)
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{
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for (const auto &rt : targets.colors)
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{
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if (rt.mipmap != 0 || rt.canvas->getTextureType() != TEXTURE_2D)
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{
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shouldUseTablesVariant = true;
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break;
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}
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}
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}
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if (shouldUseTablesVariant)
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{
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lua_createtable(L, ntargets, 0);
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for (int i = 0; i < ntargets; i++)
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{
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pushRenderTarget(L, targets.colors[i]);
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lua_rawseti(L, -2, i + 1);
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}
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if (targets.depthStencil.canvas != nullptr)
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{
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pushRenderTarget(L, targets.depthStencil);
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lua_setfield(L, -2, "depthstencil");
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}
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return 1;
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}
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else
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{
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for (const auto &rt : targets.colors)
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luax_pushtype(L, rt.canvas);
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return ntargets;
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}
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}
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static void screenshotFunctionCallback(const Graphics::ScreenshotInfo *info, love::image::ImageData *i, void *gd)
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{
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if (info == nullptr)
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return;
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lua_State *L = (lua_State *) gd;
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Reference *ref = (Reference *) info->data;
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if (i != nullptr && L != nullptr)
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{
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if (ref == nullptr)
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luaL_error(L, "Internal error in screenshot callback.");
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ref->push(L);
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delete ref;
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luax_pushtype(L, i);
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lua_call(L, 1, 0);
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}
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else
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delete ref;
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}
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struct ScreenshotFileInfo
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{
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std::string filename;
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image::FormatHandler::EncodedFormat format;
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};
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static void screenshotFileCallback(const Graphics::ScreenshotInfo *info, love::image::ImageData *i, void * /*gd*/)
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{
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if (info == nullptr)
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return;
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ScreenshotFileInfo *fileinfo = (ScreenshotFileInfo *) info->data;
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if (i != nullptr && fileinfo != nullptr)
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{
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try
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{
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i->encode(fileinfo->format, fileinfo->filename.c_str(), true);
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}
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catch (love::Exception &e)
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{
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printf("Screenshot encoding or saving failed: %s", e.what());
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// Do nothing...
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}
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}
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delete fileinfo;
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}
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static void screenshotChannelCallback(const Graphics::ScreenshotInfo *info, love::image::ImageData *i, void * /*gd*/)
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{
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if (info == nullptr)
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return;
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auto *channel = (love::thread::Channel *) info->data;
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if (channel != nullptr)
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{
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if (i != nullptr)
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channel->push(Variant(&love::image::ImageData::type, i));
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channel->release();
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}
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}
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int w_captureScreenshot(lua_State *L)
|
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{
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Graphics::ScreenshotInfo info;
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if (lua_isfunction(L, 1))
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{
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lua_pushvalue(L, 1);
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info.data = luax_refif(L, LUA_TFUNCTION);
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lua_pop(L, 1);
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info.callback = screenshotFunctionCallback;
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}
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else if (lua_isstring(L, 1))
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{
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std::string filename = luax_checkstring(L, 1);
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std::string ext;
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size_t dotpos = filename.rfind('.');
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if (dotpos != std::string::npos)
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ext = filename.substr(dotpos + 1);
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std::transform(ext.begin(), ext.end(), ext.begin(), tolower);
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|
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image::FormatHandler::EncodedFormat format;
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if (!image::ImageData::getConstant(ext.c_str(), format))
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return luax_enumerror(L, "encoded image format", image::ImageData::getConstants(format), ext.c_str());
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ScreenshotFileInfo *fileinfo = new ScreenshotFileInfo;
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fileinfo->filename = filename;
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fileinfo->format = format;
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info.data = fileinfo;
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info.callback = screenshotFileCallback;
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}
|
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else if (luax_istype(L, 1, love::thread::Channel::type))
|
|
{
|
|
auto *channel = love::thread::luax_checkchannel(L, 1);
|
|
channel->retain();
|
|
info.data = channel;
|
|
info.callback = screenshotChannelCallback;
|
|
}
|
|
else
|
|
return luax_typerror(L, 1, "function, string, or Channel");
|
|
|
|
luax_catchexcept(L,
|
|
[&]() { instance()->captureScreenshot(info); },
|
|
[&](bool except) { if (except) info.callback(&info, nullptr, nullptr); }
|
|
);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_setScissor(lua_State *L)
|
|
{
|
|
int nargs = lua_gettop(L);
|
|
|
|
if (nargs == 0 || (nargs == 4 && lua_isnil(L, 1) && lua_isnil(L, 2)
|
|
&& lua_isnil(L, 3) && lua_isnil(L, 4)))
|
|
{
|
|
instance()->setScissor();
|
|
return 0;
|
|
}
|
|
|
|
Rect rect;
|
|
rect.x = (int) luaL_checkinteger(L, 1);
|
|
rect.y = (int) luaL_checkinteger(L, 2);
|
|
rect.w = (int) luaL_checkinteger(L, 3);
|
|
rect.h = (int) luaL_checkinteger(L, 4);
|
|
|
|
if (rect.w < 0 || rect.h < 0)
|
|
return luaL_error(L, "Can't set scissor with negative width and/or height.");
|
|
|
|
instance()->setScissor(rect);
|
|
return 0;
|
|
}
|
|
|
|
int w_intersectScissor(lua_State *L)
|
|
{
|
|
Rect rect;
|
|
rect.x = (int) luaL_checkinteger(L, 1);
|
|
rect.y = (int) luaL_checkinteger(L, 2);
|
|
rect.w = (int) luaL_checkinteger(L, 3);
|
|
rect.h = (int) luaL_checkinteger(L, 4);
|
|
|
|
if (rect.w < 0 || rect.h < 0)
|
|
return luaL_error(L, "Can't set scissor with negative width and/or height.");
|
|
|
|
instance()->intersectScissor(rect);
|
|
return 0;
|
|
}
|
|
|
|
int w_getScissor(lua_State *L)
|
|
{
|
|
Rect rect;
|
|
if (!instance()->getScissor(rect))
|
|
return 0;
|
|
|
|
lua_pushinteger(L, rect.x);
|
|
lua_pushinteger(L, rect.y);
|
|
lua_pushinteger(L, rect.w);
|
|
lua_pushinteger(L, rect.h);
|
|
|
|
return 4;
|
|
}
|
|
|
|
int w_stencil(lua_State *L)
|
|
{
|
|
luaL_checktype(L, 1, LUA_TFUNCTION);
|
|
|
|
StencilAction action = STENCIL_REPLACE;
|
|
|
|
if (!lua_isnoneornil(L, 2))
|
|
{
|
|
const char *actionstr = luaL_checkstring(L, 2);
|
|
if (!getConstant(actionstr, action))
|
|
return luax_enumerror(L, "stencil draw action", getConstants(action), actionstr);
|
|
}
|
|
|
|
int stencilvalue = (int) luaL_optinteger(L, 3, 1);
|
|
|
|
// Fourth argument: whether to keep the contents of the stencil buffer.
|
|
OptionalInt stencilclear;
|
|
int argtype = lua_type(L, 4);
|
|
if (argtype == LUA_TNONE || argtype == LUA_TNIL || (argtype == LUA_TBOOLEAN && luax_toboolean(L, 4) == false))
|
|
stencilclear.set(0);
|
|
else if (argtype == LUA_TNUMBER)
|
|
stencilclear.set((int) luaL_checkinteger(L, 4));
|
|
else if (argtype != LUA_TBOOLEAN)
|
|
luaL_checktype(L, 4, LUA_TBOOLEAN);
|
|
|
|
if (stencilclear.hasValue)
|
|
instance()->clear(OptionalColorf(), stencilclear, OptionalDouble());
|
|
|
|
luax_catchexcept(L, [&](){ instance()->drawToStencilBuffer(action, stencilvalue); });
|
|
|
|
// Call stencilfunc()
|
|
lua_pushvalue(L, 1);
|
|
lua_call(L, 0, 0);
|
|
|
|
luax_catchexcept(L, [&](){ instance()->stopDrawToStencilBuffer(); });
|
|
return 0;
|
|
}
|
|
|
|
int w_setStencilTest(lua_State *L)
|
|
{
|
|
// COMPARE_ALWAYS effectively disables stencil testing.
|
|
CompareMode compare = COMPARE_ALWAYS;
|
|
int comparevalue = 0;
|
|
|
|
if (!lua_isnoneornil(L, 1))
|
|
{
|
|
const char *comparestr = luaL_checkstring(L, 1);
|
|
if (!getConstant(comparestr, compare))
|
|
return luax_enumerror(L, "compare mode", getConstants(compare), comparestr);
|
|
|
|
comparevalue = (int) luaL_checkinteger(L, 2);
|
|
}
|
|
|
|
luax_catchexcept(L, [&](){ instance()->setStencilTest(compare, comparevalue); });
|
|
return 0;
|
|
}
|
|
|
|
int w_getStencilTest(lua_State *L)
|
|
{
|
|
CompareMode compare = COMPARE_ALWAYS;
|
|
int comparevalue = 1;
|
|
|
|
instance()->getStencilTest(compare, comparevalue);
|
|
|
|
const char *comparestr;
|
|
if (!getConstant(compare, comparestr))
|
|
return luaL_error(L, "Unknown compare mode.");
|
|
|
|
lua_pushstring(L, comparestr);
|
|
lua_pushnumber(L, comparevalue);
|
|
return 2;
|
|
}
|
|
|
|
static void parseDPIScale(Data *d, float *dpiscale)
|
|
{
|
|
auto fd = dynamic_cast<love::filesystem::FileData *>(d);
|
|
if (fd == nullptr)
|
|
return;
|
|
|
|
// Parse a density scale of 2.0 from "image@2x.png".
|
|
const std::string &fname = fd->getName();
|
|
|
|
size_t namelen = fname.length();
|
|
size_t atpos = fname.rfind('@');
|
|
|
|
if (atpos != std::string::npos && atpos + 2 < namelen
|
|
&& (fname[namelen - 1] == 'x' || fname[namelen - 1] == 'X'))
|
|
{
|
|
char *end = nullptr;
|
|
long density = strtol(fname.c_str() + atpos + 1, &end, 10);
|
|
if (end != nullptr && density > 0 && dpiscale != nullptr)
|
|
*dpiscale = (float) density;
|
|
}
|
|
}
|
|
|
|
static Image::Settings w__optImageSettings(lua_State *L, int idx, bool &setdpiscale)
|
|
{
|
|
Image::Settings s;
|
|
|
|
setdpiscale = false;
|
|
if (!lua_isnoneornil(L, idx))
|
|
{
|
|
luax_checktablefields<Image::SettingType>(L, idx, "image setting name", Image::getConstant);
|
|
|
|
s.mipmaps = luax_boolflag(L, idx, Image::getConstant(Image::SETTING_MIPMAPS), s.mipmaps);
|
|
s.linear = luax_boolflag(L, idx, Image::getConstant(Image::SETTING_LINEAR), s.linear);
|
|
|
|
lua_getfield(L, idx, Image::getConstant(Image::SETTING_DPI_SCALE));
|
|
if (lua_isnumber(L, -1))
|
|
{
|
|
s.dpiScale = (float) lua_tonumber(L, -1);
|
|
setdpiscale = true;
|
|
}
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
static std::pair<StrongRef<image::ImageData>, StrongRef<image::CompressedImageData>>
|
|
getImageData(lua_State *L, int idx, bool allowcompressed, float *dpiscale)
|
|
{
|
|
StrongRef<image::ImageData> idata;
|
|
StrongRef<image::CompressedImageData> cdata;
|
|
|
|
if (luax_istype(L, idx, image::ImageData::type))
|
|
idata.set(image::luax_checkimagedata(L, idx));
|
|
else if (luax_istype(L, idx, image::CompressedImageData::type))
|
|
cdata.set(image::luax_checkcompressedimagedata(L, idx));
|
|
else if (filesystem::luax_cangetdata(L, idx))
|
|
{
|
|
// Convert to ImageData / CompressedImageData.
|
|
auto imagemodule = Module::getInstance<image::Image>(Module::M_IMAGE);
|
|
if (imagemodule == nullptr)
|
|
luaL_error(L, "Cannot load images without the love.image module.");
|
|
|
|
StrongRef<Data> fdata(filesystem::luax_getdata(L, idx), Acquire::NORETAIN);
|
|
|
|
if (dpiscale != nullptr)
|
|
parseDPIScale(fdata, dpiscale);
|
|
|
|
if (allowcompressed && imagemodule->isCompressed(fdata))
|
|
luax_catchexcept(L, [&]() { cdata.set(imagemodule->newCompressedData(fdata), Acquire::NORETAIN); });
|
|
else
|
|
luax_catchexcept(L, [&]() { idata.set(imagemodule->newImageData(fdata), Acquire::NORETAIN); });
|
|
}
|
|
else
|
|
idata.set(image::luax_checkimagedata(L, idx));
|
|
|
|
return std::make_pair(idata, cdata);
|
|
}
|
|
|
|
static int w__pushNewImage(lua_State *L, Image::Slices &slices, const Image::Settings &settings)
|
|
{
|
|
StrongRef<Image> i;
|
|
luax_catchexcept(L,
|
|
[&]() { i.set(instance()->newImage(slices, settings), Acquire::NORETAIN); },
|
|
[&](bool) { slices.clear(); }
|
|
);
|
|
|
|
luax_pushtype(L, i);
|
|
return 1;
|
|
}
|
|
|
|
int w_newCubeImage(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
Image::Slices slices(TEXTURE_CUBE);
|
|
|
|
bool dpiscaleset = false;
|
|
Image::Settings settings = w__optImageSettings(L, 2, dpiscaleset);
|
|
float *autodpiscale = dpiscaleset ? nullptr : &settings.dpiScale;
|
|
|
|
auto imagemodule = Module::getInstance<love::image::Image>(Module::M_IMAGE);
|
|
|
|
if (!lua_istable(L, 1))
|
|
{
|
|
auto data = getImageData(L, 1, true, autodpiscale);
|
|
|
|
std::vector<StrongRef<love::image::ImageData>> faces;
|
|
|
|
if (data.first.get())
|
|
{
|
|
luax_catchexcept(L, [&](){ faces = imagemodule->newCubeFaces(data.first); });
|
|
|
|
for (int i = 0; i < (int) faces.size(); i++)
|
|
slices.set(i, 0, faces[i]);
|
|
}
|
|
else
|
|
slices.add(data.second, 0, 0, true, settings.mipmaps);
|
|
}
|
|
else
|
|
{
|
|
int tlen = (int) luax_objlen(L, 1);
|
|
|
|
if (luax_isarrayoftables(L, 1))
|
|
{
|
|
if (tlen != 6)
|
|
return luaL_error(L, "Cubemap images must have 6 faces.");
|
|
|
|
for (int face = 0; face < tlen; face++)
|
|
{
|
|
lua_rawgeti(L, 1, face + 1);
|
|
luaL_checktype(L, -1, LUA_TTABLE);
|
|
|
|
int miplen = std::max(1, (int) luax_objlen(L, -1));
|
|
|
|
for (int mip = 0; mip < miplen; mip++)
|
|
{
|
|
lua_rawgeti(L, -1, mip + 1);
|
|
|
|
auto data = getImageData(L, -1, true, face == 0 && mip == 0 ? autodpiscale : nullptr);
|
|
if (data.first.get())
|
|
slices.set(face, mip, data.first);
|
|
else
|
|
slices.set(face, mip, data.second->getSlice(0, 0));
|
|
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
bool usemipmaps = false;
|
|
|
|
for (int i = 0; i < tlen; i++)
|
|
{
|
|
lua_rawgeti(L, 1, i + 1);
|
|
|
|
auto data = getImageData(L, -1, true, i == 0 ? autodpiscale : nullptr);
|
|
|
|
if (data.first.get())
|
|
{
|
|
if (usemipmaps || data.first->getWidth() != data.first->getHeight())
|
|
{
|
|
usemipmaps = true;
|
|
|
|
std::vector<StrongRef<love::image::ImageData>> faces;
|
|
luax_catchexcept(L, [&](){ faces = imagemodule->newCubeFaces(data.first); });
|
|
|
|
for (int face = 0; face < (int) faces.size(); face++)
|
|
slices.set(face, i, faces[i]);
|
|
}
|
|
else
|
|
slices.set(i, 0, data.first);
|
|
}
|
|
else
|
|
slices.add(data.second, i, 0, false, settings.mipmaps);
|
|
}
|
|
}
|
|
|
|
lua_pop(L, tlen);
|
|
}
|
|
|
|
return w__pushNewImage(L, slices, settings);
|
|
}
|
|
|
|
int w_newArrayImage(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
Image::Slices slices(TEXTURE_2D_ARRAY);
|
|
|
|
bool dpiscaleset = false;
|
|
Image::Settings settings = w__optImageSettings(L, 2, dpiscaleset);
|
|
float *autodpiscale = dpiscaleset ? nullptr : &settings.dpiScale;
|
|
|
|
if (lua_istable(L, 1))
|
|
{
|
|
int tlen = std::max(1, (int) luax_objlen(L, 1));
|
|
|
|
if (luax_isarrayoftables(L, 1))
|
|
{
|
|
for (int slice = 0; slice < tlen; slice++)
|
|
{
|
|
lua_rawgeti(L, 1, slice + 1);
|
|
luaL_checktype(L, -1, LUA_TTABLE);
|
|
|
|
int miplen = std::max(1, (int) luax_objlen(L, -1));
|
|
|
|
for (int mip = 0; mip < miplen; mip++)
|
|
{
|
|
lua_rawgeti(L, -1, mip + 1);
|
|
|
|
auto data = getImageData(L, -1, true, slice == 0 && mip == 0 ? autodpiscale : nullptr);
|
|
if (data.first.get())
|
|
slices.set(slice, mip, data.first);
|
|
else
|
|
slices.set(slice, mip, data.second->getSlice(0, 0));
|
|
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int slice = 0; slice < tlen; slice++)
|
|
{
|
|
lua_rawgeti(L, 1, slice + 1);
|
|
auto data = getImageData(L, -1, true, slice == 0 ? autodpiscale : nullptr);
|
|
if (data.first.get())
|
|
slices.set(slice, 0, data.first);
|
|
else
|
|
slices.add(data.second, slice, 0, false, settings.mipmaps);
|
|
}
|
|
}
|
|
|
|
lua_pop(L, tlen);
|
|
}
|
|
else
|
|
{
|
|
auto data = getImageData(L, 1, true, autodpiscale);
|
|
if (data.first.get())
|
|
slices.set(0, 0, data.first);
|
|
else
|
|
slices.add(data.second, 0, 0, true, settings.mipmaps);
|
|
}
|
|
|
|
return w__pushNewImage(L, slices, settings);
|
|
}
|
|
|
|
int w_newVolumeImage(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
auto imagemodule = Module::getInstance<love::image::Image>(Module::M_IMAGE);
|
|
|
|
Image::Slices slices(TEXTURE_VOLUME);
|
|
|
|
bool dpiscaleset = false;
|
|
Image::Settings settings = w__optImageSettings(L, 2, dpiscaleset);
|
|
float *autodpiscale = dpiscaleset ? nullptr : &settings.dpiScale;
|
|
|
|
if (lua_istable(L, 1))
|
|
{
|
|
int tlen = std::max(1, (int) luax_objlen(L, 1));
|
|
|
|
if (luax_isarrayoftables(L, 1))
|
|
{
|
|
for (int mip = 0; mip < tlen; mip++)
|
|
{
|
|
lua_rawgeti(L, 1, mip + 1);
|
|
luaL_checktype(L, -1, LUA_TTABLE);
|
|
|
|
int slicelen = std::max(1, (int) luax_objlen(L, -1));
|
|
|
|
for (int slice = 0; slice < slicelen; slice++)
|
|
{
|
|
lua_rawgeti(L, -1, slice + 1);
|
|
|
|
auto data = getImageData(L, -1, true, slice == 0 && mip == 0 ? autodpiscale : nullptr);
|
|
if (data.first.get())
|
|
slices.set(slice, mip, data.first);
|
|
else
|
|
slices.set(slice, mip, data.second->getSlice(0, 0));
|
|
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int layer = 0; layer < tlen; layer++)
|
|
{
|
|
lua_rawgeti(L, 1, layer + 1);
|
|
auto data = getImageData(L, -1, true, layer == 0 ? autodpiscale : nullptr);
|
|
if (data.first.get())
|
|
slices.set(layer, 0, data.first);
|
|
else
|
|
slices.add(data.second, layer, 0, false, settings.mipmaps);
|
|
}
|
|
}
|
|
|
|
lua_pop(L, tlen);
|
|
}
|
|
else
|
|
{
|
|
auto data = getImageData(L, 1, true, autodpiscale);
|
|
|
|
if (data.first.get())
|
|
{
|
|
std::vector<StrongRef<love::image::ImageData>> layers;
|
|
luax_catchexcept(L, [&](){ layers = imagemodule->newVolumeLayers(data.first); });
|
|
|
|
for (int i = 0; i < (int) layers.size(); i++)
|
|
slices.set(i, 0, layers[i]);
|
|
}
|
|
else
|
|
slices.add(data.second, 0, 0, true, settings.mipmaps);
|
|
}
|
|
|
|
return w__pushNewImage(L, slices, settings);
|
|
}
|
|
|
|
int w_newImage(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
Image::Slices slices(TEXTURE_2D);
|
|
|
|
bool dpiscaleset = false;
|
|
Image::Settings settings = w__optImageSettings(L, 2, dpiscaleset);
|
|
float *autodpiscale = dpiscaleset ? nullptr : &settings.dpiScale;
|
|
|
|
if (lua_istable(L, 1))
|
|
{
|
|
int n = std::max(1, (int) luax_objlen(L, 1));
|
|
for (int i = 0; i < n; i++)
|
|
{
|
|
lua_rawgeti(L, 1, i + 1);
|
|
auto data = getImageData(L, -1, true, i == 0 ? autodpiscale : nullptr);
|
|
if (data.first.get())
|
|
slices.set(0, i, data.first);
|
|
else
|
|
slices.set(0, i, data.second->getSlice(0, 0));
|
|
}
|
|
lua_pop(L, n);
|
|
}
|
|
else
|
|
{
|
|
auto data = getImageData(L, 1, true, autodpiscale);
|
|
if (data.first.get())
|
|
slices.set(0, 0, data.first);
|
|
else
|
|
slices.add(data.second, 0, 0, false, settings.mipmaps);
|
|
}
|
|
|
|
return w__pushNewImage(L, slices, settings);
|
|
}
|
|
|
|
int w_newQuad(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
Quad::Viewport v;
|
|
v.x = luaL_checknumber(L, 1);
|
|
v.y = luaL_checknumber(L, 2);
|
|
v.w = luaL_checknumber(L, 3);
|
|
v.h = luaL_checknumber(L, 4);
|
|
|
|
double sw = 0.0f;
|
|
double sh = 0.0f;
|
|
int layer = 0;
|
|
|
|
if (luax_istype(L, 5, Texture::type))
|
|
{
|
|
Texture *texture = luax_checktexture(L, 5);
|
|
sw = texture->getWidth();
|
|
sh = texture->getHeight();
|
|
}
|
|
else if (luax_istype(L, 6, Texture::type))
|
|
{
|
|
layer = (int) luaL_checkinteger(L, 5) - 1;
|
|
Texture *texture = luax_checktexture(L, 6);
|
|
sw = texture->getWidth();
|
|
sh = texture->getHeight();
|
|
}
|
|
else if (!lua_isnoneornil(L, 7))
|
|
{
|
|
layer = (int) luaL_checkinteger(L, 5) - 1;
|
|
sw = luaL_checknumber(L, 6);
|
|
sh = luaL_checknumber(L, 7);
|
|
}
|
|
else
|
|
{
|
|
sw = luaL_checknumber(L, 5);
|
|
sh = luaL_checknumber(L, 6);
|
|
}
|
|
|
|
Quad *quad = instance()->newQuad(v, sw, sh);
|
|
quad->setLayer(layer);
|
|
|
|
luax_pushtype(L, quad);
|
|
quad->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_newFont(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
graphics::Font *font = nullptr;
|
|
|
|
// Convert to Rasterizer, if necessary.
|
|
if (!luax_istype(L, 1, love::font::Rasterizer::type))
|
|
{
|
|
std::vector<int> idxs;
|
|
for (int i = 0; i < lua_gettop(L); i++)
|
|
idxs.push_back(i + 1);
|
|
|
|
luax_convobj(L, idxs, "font", "newRasterizer");
|
|
}
|
|
|
|
love::font::Rasterizer *rasterizer = luax_checktype<love::font::Rasterizer>(L, 1);
|
|
|
|
luax_catchexcept(L, [&]() {
|
|
font = instance()->newFont(rasterizer, instance()->getDefaultFilter()); }
|
|
);
|
|
|
|
// Push the type.
|
|
luax_pushtype(L, font);
|
|
font->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_newImageFont(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
// filter for glyphs
|
|
Texture::Filter filter = instance()->getDefaultFilter();
|
|
|
|
// Convert to Rasterizer if necessary.
|
|
if (!luax_istype(L, 1, love::font::Rasterizer::type))
|
|
{
|
|
luaL_checktype(L, 2, LUA_TSTRING);
|
|
|
|
std::vector<int> idxs;
|
|
for (int i = 0; i < lua_gettop(L); i++)
|
|
idxs.push_back(i + 1);
|
|
|
|
luax_convobj(L, idxs, "font", "newImageRasterizer");
|
|
}
|
|
|
|
love::font::Rasterizer *rasterizer = luax_checktype<love::font::Rasterizer>(L, 1);
|
|
|
|
// Create the font.
|
|
Font *font = instance()->newFont(rasterizer, filter);
|
|
|
|
// Push the type.
|
|
luax_pushtype(L, font);
|
|
font->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_newSpriteBatch(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
Texture *texture = luax_checktexture(L, 1);
|
|
int size = (int) luaL_optinteger(L, 2, 1000);
|
|
vertex::Usage usage = vertex::USAGE_DYNAMIC;
|
|
if (lua_gettop(L) > 2)
|
|
{
|
|
const char *usagestr = luaL_checkstring(L, 3);
|
|
if (!vertex::getConstant(usagestr, usage))
|
|
return luax_enumerror(L, "usage hint", vertex::getConstants(usage), usagestr);
|
|
}
|
|
|
|
SpriteBatch *t = nullptr;
|
|
luax_catchexcept(L,
|
|
[&](){ t = instance()->newSpriteBatch(texture, size, usage); }
|
|
);
|
|
|
|
luax_pushtype(L, t);
|
|
t->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_newParticleSystem(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
Texture *texture = luax_checktexture(L, 1);
|
|
lua_Number size = luaL_optnumber(L, 2, 1000);
|
|
ParticleSystem *t = nullptr;
|
|
if (size < 1.0 || size > ParticleSystem::MAX_PARTICLES)
|
|
return luaL_error(L, "Invalid ParticleSystem size");
|
|
|
|
luax_catchexcept(L,
|
|
[&](){ t = instance()->newParticleSystem(texture, int(size)); }
|
|
);
|
|
|
|
luax_pushtype(L, t);
|
|
t->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_newCanvas(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
Canvas::Settings settings;
|
|
|
|
// check if width and height are given. else default to screen dimensions.
|
|
settings.width = (int) luaL_optinteger(L, 1, instance()->getWidth());
|
|
settings.height = (int) luaL_optinteger(L, 2, instance()->getHeight());
|
|
|
|
// Default to the screen's current pixel density scale.
|
|
settings.dpiScale = instance()->getScreenDPIScale();
|
|
|
|
int startidx = 3;
|
|
|
|
if (lua_isnumber(L, 3))
|
|
{
|
|
settings.layers = (int) luaL_checkinteger(L, 3);
|
|
settings.type = TEXTURE_2D_ARRAY;
|
|
startidx = 4;
|
|
}
|
|
|
|
if (!lua_isnoneornil(L, startidx))
|
|
{
|
|
luax_checktablefields<Canvas::SettingType>(L, startidx, "canvas setting name", Canvas::getConstant);
|
|
|
|
settings.dpiScale = (float) luax_numberflag(L, startidx, Canvas::getConstant(Canvas::SETTING_DPI_SCALE), settings.dpiScale);
|
|
settings.msaa = luax_intflag(L, startidx, Canvas::getConstant(Canvas::SETTING_MSAA), settings.msaa);
|
|
|
|
lua_getfield(L, startidx, Canvas::getConstant(Canvas::SETTING_FORMAT));
|
|
if (!lua_isnoneornil(L, -1))
|
|
{
|
|
const char *str = luaL_checkstring(L, -1);
|
|
if (!getConstant(str, settings.format))
|
|
return luax_enumerror(L, "pixel format", str);
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
lua_getfield(L, startidx, Canvas::getConstant(Canvas::SETTING_TYPE));
|
|
if (!lua_isnoneornil(L, -1))
|
|
{
|
|
const char *str = luaL_checkstring(L, -1);
|
|
if (!Texture::getConstant(str, settings.type))
|
|
return luax_enumerror(L, "texture type", Texture::getConstants(settings.type), str);
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
lua_getfield(L, startidx, Canvas::getConstant(Canvas::SETTING_READABLE));
|
|
if (!lua_isnoneornil(L, -1))
|
|
{
|
|
settings.readable.hasValue = true;
|
|
settings.readable.value = luax_checkboolean(L, -1);
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
lua_getfield(L, startidx, Canvas::getConstant(Canvas::SETTING_MIPMAPS));
|
|
if (!lua_isnoneornil(L, -1))
|
|
{
|
|
const char *str = luaL_checkstring(L, -1);
|
|
if (!Canvas::getConstant(str, settings.mipmaps))
|
|
return luax_enumerror(L, "Canvas mipmap mode", Canvas::getConstants(settings.mipmaps), str);
|
|
}
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
Canvas *canvas = nullptr;
|
|
luax_catchexcept(L, [&](){ canvas = instance()->newCanvas(settings); });
|
|
|
|
luax_pushtype(L, canvas);
|
|
canvas->release();
|
|
return 1;
|
|
}
|
|
|
|
static int w_getShaderSource(lua_State *L, int startidx, bool gles, std::string &vertexsource, std::string &pixelsource)
|
|
{
|
|
using namespace love::filesystem;
|
|
|
|
luax_checkgraphicscreated(L);
|
|
|
|
auto fs = Module::getInstance<Filesystem>(Module::M_FILESYSTEM);
|
|
|
|
// read any filepath arguments
|
|
for (int i = startidx; i < startidx + 2; i++)
|
|
{
|
|
if (!lua_isstring(L, i))
|
|
{
|
|
if (luax_cangetfiledata(L, i))
|
|
{
|
|
FileData *fd = luax_getfiledata(L, i);
|
|
|
|
lua_pushlstring(L, (const char *) fd->getData(), fd->getSize());
|
|
fd->release();
|
|
|
|
lua_replace(L, i);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
size_t slen = 0;
|
|
const char *str = lua_tolstring(L, i, &slen);
|
|
|
|
Filesystem::Info info = {};
|
|
if (fs != nullptr && fs->getInfo(str, info))
|
|
{
|
|
FileData *fd = nullptr;
|
|
luax_catchexcept(L, [&](){ fd = fs->read(str); });
|
|
|
|
lua_pushlstring(L, (const char *) fd->getData(), fd->getSize());
|
|
fd->release();
|
|
|
|
lua_replace(L, i);
|
|
}
|
|
else
|
|
{
|
|
// Check if the argument looks like a filepath - we want a nicer
|
|
// error for misspelled filepath arguments.
|
|
if (slen > 0 && slen < 64 && !strchr(str, '\n'))
|
|
{
|
|
const char *ext = strchr(str, '.');
|
|
if (ext != nullptr && !strchr(ext, ';') && !strchr(ext, ' '))
|
|
return luaL_error(L, "Could not open file %s. Does not exist.", str);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool has_arg1 = lua_isstring(L, startidx + 0) != 0;
|
|
bool has_arg2 = lua_isstring(L, startidx + 1) != 0;
|
|
|
|
// require at least one string argument
|
|
if (!(has_arg1 || has_arg2))
|
|
luaL_checkstring(L, startidx);
|
|
|
|
luax_getfunction(L, "graphics", "_shaderCodeToGLSL");
|
|
|
|
// push vertexcode and pixelcode strings to the top of the stack
|
|
lua_pushboolean(L, gles);
|
|
|
|
if (has_arg1)
|
|
lua_pushvalue(L, startidx + 0);
|
|
else
|
|
lua_pushnil(L);
|
|
|
|
if (has_arg2)
|
|
lua_pushvalue(L, startidx + 1);
|
|
else
|
|
lua_pushnil(L);
|
|
|
|
// call effectCodeToGLSL, returned values will be at the top of the stack
|
|
if (lua_pcall(L, 3, 2, 0) != 0)
|
|
return luaL_error(L, "%s", lua_tostring(L, -1));
|
|
|
|
// vertex shader code
|
|
if (lua_isstring(L, -2))
|
|
vertexsource = luax_checkstring(L, -2);
|
|
else if (has_arg1 && has_arg2)
|
|
return luaL_error(L, "Could not parse vertex shader code (missing 'position' function?)");
|
|
|
|
// pixel shader code
|
|
if (lua_isstring(L, -1))
|
|
pixelsource = luax_checkstring(L, -1);
|
|
else if (has_arg1 && has_arg2)
|
|
return luaL_error(L, "Could not parse pixel shader code (missing 'effect' function?)");
|
|
|
|
if (vertexsource.empty() && pixelsource.empty())
|
|
{
|
|
// Original args had source code, but effectCodeToGLSL couldn't translate it
|
|
for (int i = startidx; i < startidx + 2; i++)
|
|
{
|
|
if (lua_isstring(L, i))
|
|
return luaL_argerror(L, i, "missing 'position' or 'effect' function?");
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_newShader(lua_State *L)
|
|
{
|
|
bool gles = instance()->getRenderer() == Graphics::RENDERER_OPENGLES;
|
|
|
|
std::string vertexsource, pixelsource;
|
|
w_getShaderSource(L, 1, gles, vertexsource, pixelsource);
|
|
|
|
bool should_error = false;
|
|
try
|
|
{
|
|
Shader *shader = instance()->newShader(vertexsource, pixelsource);
|
|
luax_pushtype(L, shader);
|
|
shader->release();
|
|
}
|
|
catch (love::Exception &e)
|
|
{
|
|
luax_getfunction(L, "graphics", "_transformGLSLErrorMessages");
|
|
lua_pushstring(L, e.what());
|
|
|
|
// Function pushes the new error string onto the stack.
|
|
lua_pcall(L, 1, 1, 0);
|
|
should_error = true;
|
|
}
|
|
|
|
if (should_error)
|
|
return lua_error(L);
|
|
|
|
return 1;
|
|
}
|
|
|
|
int w_validateShader(lua_State *L)
|
|
{
|
|
bool gles = luax_checkboolean(L, 1);
|
|
|
|
std::string vertexsource, pixelsource;
|
|
w_getShaderSource(L, 2, gles, vertexsource, pixelsource);
|
|
|
|
bool success = true;
|
|
std::string err;
|
|
try
|
|
{
|
|
success = instance()->validateShader(gles, vertexsource, pixelsource, err);
|
|
}
|
|
catch (love::Exception &e)
|
|
{
|
|
success = false;
|
|
err = e.what();
|
|
}
|
|
|
|
luax_pushboolean(L, success);
|
|
|
|
if (!success)
|
|
{
|
|
luax_pushstring(L, err);
|
|
return 2;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
static vertex::Usage luax_optmeshusage(lua_State *L, int idx, vertex::Usage def)
|
|
{
|
|
const char *usagestr = lua_isnoneornil(L, idx) ? nullptr : luaL_checkstring(L, idx);
|
|
|
|
if (usagestr && !vertex::getConstant(usagestr, def))
|
|
luax_enumerror(L, "usage hint", vertex::getConstants(def), usagestr);
|
|
|
|
return def;
|
|
}
|
|
|
|
static PrimitiveType luax_optmeshdrawmode(lua_State *L, int idx, PrimitiveType def)
|
|
{
|
|
const char *modestr = lua_isnoneornil(L, idx) ? nullptr : luaL_checkstring(L, idx);
|
|
|
|
if (modestr && !vertex::getConstant(modestr, def))
|
|
luax_enumerror(L, "mesh draw mode", vertex::getConstants(def), modestr);
|
|
|
|
return def;
|
|
}
|
|
|
|
static Mesh *newStandardMesh(lua_State *L)
|
|
{
|
|
Mesh *t = nullptr;
|
|
|
|
PrimitiveType drawmode = luax_optmeshdrawmode(L, 2, PRIMITIVE_TRIANGLE_FAN);
|
|
vertex::Usage usage = luax_optmeshusage(L, 3, vertex::USAGE_DYNAMIC);
|
|
|
|
// First argument is a table of standard vertices, or the number of
|
|
// standard vertices.
|
|
if (lua_istable(L, 1))
|
|
{
|
|
size_t vertexcount = luax_objlen(L, 1);
|
|
std::vector<Vertex> vertices;
|
|
vertices.reserve(vertexcount);
|
|
|
|
// Get the vertices from the table.
|
|
for (size_t i = 1; i <= vertexcount; i++)
|
|
{
|
|
lua_rawgeti(L, 1, (int) i);
|
|
|
|
if (lua_type(L, -1) != LUA_TTABLE)
|
|
{
|
|
luax_typerror(L, 1, "table of tables");
|
|
return nullptr;
|
|
}
|
|
|
|
for (int j = 1; j <= 8; j++)
|
|
lua_rawgeti(L, -j, j);
|
|
|
|
Vertex v;
|
|
|
|
v.x = (float) luaL_checknumber(L, -8);
|
|
v.y = (float) luaL_checknumber(L, -7);
|
|
v.s = (float) luaL_optnumber(L, -6, 0.0);
|
|
v.t = (float) luaL_optnumber(L, -5, 0.0);
|
|
|
|
v.color.r = (unsigned char) (luax_optnumberclamped01(L, -4, 1.0) * 255.0);
|
|
v.color.g = (unsigned char) (luax_optnumberclamped01(L, -3, 1.0) * 255.0);
|
|
v.color.b = (unsigned char) (luax_optnumberclamped01(L, -2, 1.0) * 255.0);
|
|
v.color.a = (unsigned char) (luax_optnumberclamped01(L, -1, 1.0) * 255.0);
|
|
|
|
lua_pop(L, 9);
|
|
vertices.push_back(v);
|
|
}
|
|
|
|
luax_catchexcept(L, [&](){ t = instance()->newMesh(vertices, drawmode, usage); });
|
|
}
|
|
else
|
|
{
|
|
int count = (int) luaL_checkinteger(L, 1);
|
|
luax_catchexcept(L, [&](){ t = instance()->newMesh(count, drawmode, usage); });
|
|
}
|
|
|
|
return t;
|
|
}
|
|
|
|
static Mesh *newCustomMesh(lua_State *L)
|
|
{
|
|
Mesh *t = nullptr;
|
|
|
|
// First argument is the vertex format, second is a table of vertices or
|
|
// the number of vertices.
|
|
std::vector<Mesh::AttribFormat> vertexformat;
|
|
|
|
PrimitiveType drawmode = luax_optmeshdrawmode(L, 3, PRIMITIVE_TRIANGLE_FAN);
|
|
vertex::Usage usage = luax_optmeshusage(L, 4, vertex::USAGE_DYNAMIC);
|
|
|
|
lua_rawgeti(L, 1, 1);
|
|
if (!lua_istable(L, -1))
|
|
{
|
|
luaL_argerror(L, 1, "table of tables expected");
|
|
return nullptr;
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
// Per-vertex attribute formats.
|
|
for (int i = 1; i <= (int) luax_objlen(L, 1); i++)
|
|
{
|
|
lua_rawgeti(L, 1, i);
|
|
|
|
// {name, datatype, components}
|
|
for (int j = 1; j <= 3; j++)
|
|
lua_rawgeti(L, -j, j);
|
|
|
|
Mesh::AttribFormat format;
|
|
format.name = luaL_checkstring(L, -3);
|
|
|
|
const char *tname = luaL_checkstring(L, -2);
|
|
if (!vertex::getConstant(tname, format.type))
|
|
{
|
|
luax_enumerror(L, "Mesh vertex data type name", vertex::getConstants(format.type), tname);
|
|
return nullptr;
|
|
}
|
|
|
|
format.components = (int) luaL_checkinteger(L, -1);
|
|
if (format.components <= 0 || format.components > 4)
|
|
{
|
|
luaL_error(L, "Number of vertex attribute components must be between 1 and 4 (got %d)", format.components);
|
|
return nullptr;
|
|
}
|
|
|
|
lua_pop(L, 4);
|
|
vertexformat.push_back(format);
|
|
}
|
|
|
|
if (lua_isnumber(L, 2))
|
|
{
|
|
int vertexcount = (int) luaL_checkinteger(L, 2);
|
|
luax_catchexcept(L, [&](){ t = instance()->newMesh(vertexformat, vertexcount, drawmode, usage); });
|
|
}
|
|
else if (luax_istype(L, 2, Data::type))
|
|
{
|
|
// Vertex data comes directly from a Data object.
|
|
Data *data = luax_checktype<Data>(L, 2);
|
|
luax_catchexcept(L, [&](){ t = instance()->newMesh(vertexformat, data->getData(), data->getSize(), drawmode, usage); });
|
|
}
|
|
else
|
|
{
|
|
// Table of vertices.
|
|
lua_rawgeti(L, 2, 1);
|
|
if (!lua_istable(L, -1))
|
|
{
|
|
luaL_argerror(L, 2, "expected table of tables");
|
|
return nullptr;
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
int vertexcomponents = 0;
|
|
for (const Mesh::AttribFormat &format : vertexformat)
|
|
vertexcomponents += format.components;
|
|
|
|
size_t numvertices = luax_objlen(L, 2);
|
|
|
|
luax_catchexcept(L, [&](){ t = instance()->newMesh(vertexformat, numvertices, drawmode, usage); });
|
|
|
|
// Maximum possible data size for a single vertex attribute.
|
|
char data[sizeof(float) * 4];
|
|
|
|
for (size_t vertindex = 0; vertindex < numvertices; vertindex++)
|
|
{
|
|
// get vertices[vertindex]
|
|
lua_rawgeti(L, 2, vertindex + 1);
|
|
luaL_checktype(L, -1, LUA_TTABLE);
|
|
|
|
int n = 0;
|
|
for (size_t i = 0; i < vertexformat.size(); i++)
|
|
{
|
|
int components = vertexformat[i].components;
|
|
|
|
// get vertices[vertindex][n]
|
|
for (int c = 0; c < components; c++)
|
|
{
|
|
n++;
|
|
lua_rawgeti(L, -(c + 1), n);
|
|
}
|
|
|
|
// Fetch the values from Lua and store them in data buffer.
|
|
luax_writeAttributeData(L, -components, vertexformat[i].type, components, data);
|
|
|
|
lua_pop(L, components);
|
|
|
|
luax_catchexcept(L,
|
|
[&](){ t->setVertexAttribute(vertindex, i, data, sizeof(float) * 4); },
|
|
[&](bool diderror){ if (diderror) t->release(); }
|
|
);
|
|
}
|
|
|
|
lua_pop(L, 1); // pop vertices[vertindex]
|
|
}
|
|
|
|
t->flush();
|
|
}
|
|
|
|
return t;
|
|
}
|
|
|
|
int w_newMesh(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
// Check first argument: table or number of vertices.
|
|
int arg1type = lua_type(L, 1);
|
|
if (arg1type != LUA_TTABLE && arg1type != LUA_TNUMBER)
|
|
luaL_argerror(L, 1, "table or number expected");
|
|
|
|
Mesh *t = nullptr;
|
|
|
|
int arg2type = lua_type(L, 2);
|
|
if (arg1type == LUA_TTABLE && (arg2type == LUA_TTABLE || arg2type == LUA_TNUMBER || arg2type == LUA_TUSERDATA))
|
|
t = newCustomMesh(L);
|
|
else
|
|
t = newStandardMesh(L);
|
|
|
|
luax_pushtype(L, t);
|
|
t->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_newText(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
graphics::Font *font = luax_checkfont(L, 1);
|
|
Text *t = nullptr;
|
|
|
|
if (lua_isnoneornil(L, 2))
|
|
luax_catchexcept(L, [&](){ t = instance()->newText(font); });
|
|
else
|
|
{
|
|
std::vector<Font::ColoredString> text;
|
|
luax_checkcoloredstring(L, 2, text);
|
|
|
|
luax_catchexcept(L, [&](){ t = instance()->newText(font, text); });
|
|
}
|
|
|
|
luax_pushtype(L, t);
|
|
t->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_newVideo(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
if (!luax_istype(L, 1, love::video::VideoStream::type))
|
|
luax_convobj(L, 1, "video", "newVideoStream");
|
|
|
|
auto stream = luax_checktype<love::video::VideoStream>(L, 1);
|
|
float dpiscale = (float) luaL_optnumber(L, 2, 1.0);
|
|
Video *video = nullptr;
|
|
|
|
luax_catchexcept(L, [&]() { video = instance()->newVideo(stream, dpiscale); });
|
|
|
|
luax_pushtype(L, video);
|
|
video->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_setColor(lua_State *L)
|
|
{
|
|
Colorf c;
|
|
if (lua_istable(L, 1))
|
|
{
|
|
for (int i = 1; i <= 4; i++)
|
|
lua_rawgeti(L, 1, i);
|
|
|
|
c.r = (float) luaL_checknumber(L, -4);
|
|
c.g = (float) luaL_checknumber(L, -3);
|
|
c.b = (float) luaL_checknumber(L, -2);
|
|
c.a = (float) luaL_optnumber(L, -1, 1.0);
|
|
|
|
lua_pop(L, 4);
|
|
}
|
|
else
|
|
{
|
|
c.r = (float) luaL_checknumber(L, 1);
|
|
c.g = (float) luaL_checknumber(L, 2);
|
|
c.b = (float) luaL_checknumber(L, 3);
|
|
c.a = (float) luaL_optnumber(L, 4, 1.0);
|
|
}
|
|
instance()->setColor(c);
|
|
return 0;
|
|
}
|
|
|
|
int w_getColor(lua_State *L)
|
|
{
|
|
Colorf c = instance()->getColor();
|
|
lua_pushnumber(L, c.r);
|
|
lua_pushnumber(L, c.g);
|
|
lua_pushnumber(L, c.b);
|
|
lua_pushnumber(L, c.a);
|
|
return 4;
|
|
}
|
|
|
|
int w_setBackgroundColor(lua_State *L)
|
|
{
|
|
Colorf c;
|
|
if (lua_istable(L, 1))
|
|
{
|
|
for (int i = 1; i <= 4; i++)
|
|
lua_rawgeti(L, 1, i);
|
|
|
|
c.r = (float) luaL_checknumber(L, -4);
|
|
c.g = (float) luaL_checknumber(L, -3);
|
|
c.b = (float) luaL_checknumber(L, -2);
|
|
c.a = (float) luaL_optnumber(L, -1, 1.0);
|
|
|
|
lua_pop(L, 4);
|
|
}
|
|
else
|
|
{
|
|
c.r = (float) luaL_checknumber(L, 1);
|
|
c.g = (float) luaL_checknumber(L, 2);
|
|
c.b = (float) luaL_checknumber(L, 3);
|
|
c.a = (float) luaL_optnumber(L, 4, 1.0);
|
|
}
|
|
instance()->setBackgroundColor(c);
|
|
return 0;
|
|
}
|
|
|
|
int w_getBackgroundColor(lua_State *L)
|
|
{
|
|
Colorf c = instance()->getBackgroundColor();
|
|
lua_pushnumber(L, c.r);
|
|
lua_pushnumber(L, c.g);
|
|
lua_pushnumber(L, c.b);
|
|
lua_pushnumber(L, c.a);
|
|
return 4;
|
|
}
|
|
|
|
int w_setNewFont(lua_State *L)
|
|
{
|
|
int ret = w_newFont(L);
|
|
Font *font = luax_checktype<Font>(L, -1);
|
|
instance()->setFont(font);
|
|
return ret;
|
|
}
|
|
|
|
int w_setFont(lua_State *L)
|
|
{
|
|
Font *font = luax_checktype<Font>(L, 1);
|
|
instance()->setFont(font);
|
|
return 0;
|
|
}
|
|
|
|
int w_getFont(lua_State *L)
|
|
{
|
|
Font *f = nullptr;
|
|
luax_catchexcept(L, [&](){ f = instance()->getFont(); });
|
|
|
|
luax_pushtype(L, f);
|
|
return 1;
|
|
}
|
|
|
|
int w_setColorMask(lua_State *L)
|
|
{
|
|
Graphics::ColorMask mask;
|
|
|
|
if (lua_gettop(L) <= 1 && lua_isnoneornil(L, 1))
|
|
{
|
|
// Enable all color components if no argument is given.
|
|
mask.r = mask.g = mask.b = mask.a = true;
|
|
}
|
|
else
|
|
{
|
|
mask.r = luax_checkboolean(L, 1);
|
|
mask.g = luax_checkboolean(L, 2);
|
|
mask.b = luax_checkboolean(L, 3);
|
|
mask.a = luax_checkboolean(L, 4);
|
|
}
|
|
|
|
instance()->setColorMask(mask);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_getColorMask(lua_State *L)
|
|
{
|
|
Graphics::ColorMask mask = instance()->getColorMask();
|
|
|
|
luax_pushboolean(L, mask.r);
|
|
luax_pushboolean(L, mask.g);
|
|
luax_pushboolean(L, mask.b);
|
|
luax_pushboolean(L, mask.a);
|
|
|
|
return 4;
|
|
}
|
|
|
|
int w_setBlendMode(lua_State *L)
|
|
{
|
|
Graphics::BlendMode mode;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, mode))
|
|
return luax_enumerror(L, "blend mode", Graphics::getConstants(mode), str);
|
|
|
|
Graphics::BlendAlpha alphamode = Graphics::BLENDALPHA_MULTIPLY;
|
|
if (!lua_isnoneornil(L, 2))
|
|
{
|
|
const char *alphastr = luaL_checkstring(L, 2);
|
|
if (!Graphics::getConstant(alphastr, alphamode))
|
|
return luax_enumerror(L, "blend alpha mode", Graphics::getConstants(alphamode), alphastr);
|
|
}
|
|
|
|
luax_catchexcept(L, [&](){ instance()->setBlendMode(mode, alphamode); });
|
|
return 0;
|
|
}
|
|
|
|
int w_getBlendMode(lua_State *L)
|
|
{
|
|
const char *str;
|
|
const char *alphastr;
|
|
|
|
Graphics::BlendAlpha alphamode;
|
|
Graphics::BlendMode mode = instance()->getBlendMode(alphamode);
|
|
|
|
if (!Graphics::getConstant(mode, str))
|
|
return luaL_error(L, "Unknown blend mode");
|
|
|
|
if (!Graphics::getConstant(alphamode, alphastr))
|
|
return luaL_error(L, "Unknown blend alpha mode");
|
|
|
|
lua_pushstring(L, str);
|
|
lua_pushstring(L, alphastr);
|
|
return 2;
|
|
}
|
|
|
|
int w_setDefaultFilter(lua_State *L)
|
|
{
|
|
Texture::Filter f;
|
|
|
|
const char *minstr = luaL_checkstring(L, 1);
|
|
const char *magstr = luaL_optstring(L, 2, minstr);
|
|
|
|
if (!Texture::getConstant(minstr, f.min))
|
|
return luax_enumerror(L, "filter mode", Texture::getConstants(f.min), minstr);
|
|
if (!Texture::getConstant(magstr, f.mag))
|
|
return luax_enumerror(L, "filter mode", Texture::getConstants(f.mag), magstr);
|
|
|
|
f.anisotropy = (float) luaL_optnumber(L, 3, 1.0);
|
|
|
|
instance()->setDefaultFilter(f);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_getDefaultFilter(lua_State *L)
|
|
{
|
|
const Texture::Filter &f = instance()->getDefaultFilter();
|
|
const char *minstr;
|
|
const char *magstr;
|
|
if (!Texture::getConstant(f.min, minstr))
|
|
return luaL_error(L, "Unknown minification filter mode");
|
|
if (!Texture::getConstant(f.mag, magstr))
|
|
return luaL_error(L, "Unknown magnification filter mode");
|
|
lua_pushstring(L, minstr);
|
|
lua_pushstring(L, magstr);
|
|
lua_pushnumber(L, f.anisotropy);
|
|
return 3;
|
|
}
|
|
|
|
int w_setDefaultMipmapFilter(lua_State *L)
|
|
{
|
|
Texture::FilterMode filter = Texture::FILTER_NONE;
|
|
if (!lua_isnoneornil(L, 1))
|
|
{
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Texture::getConstant(str, filter))
|
|
return luax_enumerror(L, "filter mode", Texture::getConstants(filter), str);
|
|
}
|
|
|
|
float sharpness = (float) luaL_optnumber(L, 2, 0);
|
|
|
|
instance()->setDefaultMipmapFilter(filter, sharpness);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_getDefaultMipmapFilter(lua_State *L)
|
|
{
|
|
Texture::FilterMode filter;
|
|
float sharpness;
|
|
|
|
instance()->getDefaultMipmapFilter(&filter, &sharpness);
|
|
|
|
const char *str;
|
|
if (Texture::getConstant(filter, str))
|
|
lua_pushstring(L, str);
|
|
else
|
|
lua_pushnil(L);
|
|
|
|
lua_pushnumber(L, sharpness);
|
|
|
|
return 2;
|
|
}
|
|
|
|
int w_setLineWidth(lua_State *L)
|
|
{
|
|
float width = (float)luaL_checknumber(L, 1);
|
|
instance()->setLineWidth(width);
|
|
return 0;
|
|
}
|
|
|
|
int w_setLineStyle(lua_State *L)
|
|
{
|
|
Graphics::LineStyle style;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, style))
|
|
return luax_enumerror(L, "line style", Graphics::getConstants(style), str);
|
|
|
|
instance()->setLineStyle(style);
|
|
return 0;
|
|
}
|
|
|
|
int w_setLineJoin(lua_State *L)
|
|
{
|
|
Graphics::LineJoin join;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, join))
|
|
return luax_enumerror(L, "line join", Graphics::getConstants(join), str);
|
|
|
|
instance()->setLineJoin(join);
|
|
return 0;
|
|
}
|
|
|
|
int w_getLineWidth(lua_State *L)
|
|
{
|
|
lua_pushnumber(L, instance()->getLineWidth());
|
|
return 1;
|
|
}
|
|
|
|
int w_getLineStyle(lua_State *L)
|
|
{
|
|
Graphics::LineStyle style = instance()->getLineStyle();
|
|
const char *str;
|
|
if (!Graphics::getConstant(style, str))
|
|
return luaL_error(L, "Unknown line style");
|
|
lua_pushstring(L, str);
|
|
return 1;
|
|
}
|
|
|
|
int w_getLineJoin(lua_State *L)
|
|
{
|
|
Graphics::LineJoin join = instance()->getLineJoin();
|
|
const char *str;
|
|
if (!Graphics::getConstant(join, str))
|
|
return luaL_error(L, "Unknown line join");
|
|
lua_pushstring(L, str);
|
|
return 1;
|
|
}
|
|
|
|
int w_setPointSize(lua_State *L)
|
|
{
|
|
float size = (float)luaL_checknumber(L, 1);
|
|
instance()->setPointSize(size);
|
|
return 0;
|
|
}
|
|
|
|
int w_getPointSize(lua_State *L)
|
|
{
|
|
lua_pushnumber(L, instance()->getPointSize());
|
|
return 1;
|
|
}
|
|
|
|
int w_setDepthMode(lua_State *L)
|
|
{
|
|
if (lua_isnoneornil(L, 1) && lua_isnoneornil(L, 2))
|
|
luax_catchexcept(L, [&]() { instance()->setDepthMode(); });
|
|
else
|
|
{
|
|
CompareMode compare = COMPARE_ALWAYS;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
bool write = luax_checkboolean(L, 2);
|
|
|
|
if (!getConstant(str, compare))
|
|
return luax_enumerror(L, "compare mode", getConstants(compare), str);
|
|
|
|
luax_catchexcept(L, [&]() { instance()->setDepthMode(compare, write); });
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_getDepthMode(lua_State *L)
|
|
{
|
|
CompareMode compare = COMPARE_ALWAYS;
|
|
bool write = false;
|
|
instance()->getDepthMode(compare, write);
|
|
|
|
const char *str;
|
|
if (!getConstant(compare, str))
|
|
return luaL_error(L, "Unknown compare mode");
|
|
|
|
lua_pushstring(L, str);
|
|
luax_pushboolean(L, write);
|
|
return 2;
|
|
}
|
|
|
|
int w_setMeshCullMode(lua_State *L)
|
|
{
|
|
const char *str = luaL_checkstring(L, 1);
|
|
CullMode mode;
|
|
|
|
if (!vertex::getConstant(str, mode))
|
|
return luax_enumerror(L, "cull mode", vertex::getConstants(mode), str);
|
|
|
|
luax_catchexcept(L, [&]() { instance()->setMeshCullMode(mode); });
|
|
return 0;
|
|
}
|
|
|
|
int w_getMeshCullMode(lua_State *L)
|
|
{
|
|
CullMode mode = instance()->getMeshCullMode();
|
|
const char *str;
|
|
if (!vertex::getConstant(mode, str))
|
|
return luaL_error(L, "Unknown cull mode");
|
|
lua_pushstring(L, str);
|
|
return 1;
|
|
}
|
|
|
|
int w_setFrontFaceWinding(lua_State *L)
|
|
{
|
|
const char *str = luaL_checkstring(L, 1);
|
|
vertex::Winding winding;
|
|
|
|
if (!vertex::getConstant(str, winding))
|
|
return luax_enumerror(L, "vertex winding", vertex::getConstants(winding), str);
|
|
|
|
luax_catchexcept(L, [&]() { instance()->setFrontFaceWinding(winding); });
|
|
return 0;
|
|
}
|
|
|
|
int w_getFrontFaceWinding(lua_State *L)
|
|
{
|
|
vertex::Winding winding = instance()->getFrontFaceWinding();
|
|
const char *str;
|
|
if (!vertex::getConstant(winding, str))
|
|
return luaL_error(L, "Unknown vertex winding");
|
|
lua_pushstring(L, str);
|
|
return 1;
|
|
}
|
|
|
|
int w_setWireframe(lua_State *L)
|
|
{
|
|
instance()->setWireframe(luax_checkboolean(L, 1));
|
|
return 0;
|
|
}
|
|
|
|
int w_isWireframe(lua_State *L)
|
|
{
|
|
luax_pushboolean(L, instance()->isWireframe());
|
|
return 1;
|
|
}
|
|
|
|
int w_setShader(lua_State *L)
|
|
{
|
|
if (lua_isnoneornil(L,1))
|
|
{
|
|
instance()->setShader();
|
|
return 0;
|
|
}
|
|
|
|
Shader *shader = luax_checkshader(L, 1);
|
|
instance()->setShader(shader);
|
|
return 0;
|
|
}
|
|
|
|
int w_getShader(lua_State *L)
|
|
{
|
|
Shader *shader = instance()->getShader();
|
|
if (shader)
|
|
luax_pushtype(L, shader);
|
|
else
|
|
lua_pushnil(L);
|
|
|
|
return 1;
|
|
}
|
|
|
|
int w_setDefaultShaderCode(lua_State *L)
|
|
{
|
|
for (int i = 0; i < 2; i++)
|
|
{
|
|
luaL_checktype(L, i + 1, LUA_TTABLE);
|
|
|
|
for (int lang = 0; lang < Shader::LANGUAGE_MAX_ENUM; lang++)
|
|
{
|
|
const char *langname;
|
|
if (!Shader::getConstant((Shader::Language) lang, langname))
|
|
continue;
|
|
|
|
lua_getfield(L, i + 1, langname);
|
|
|
|
lua_getfield(L, -1, "vertex");
|
|
lua_getfield(L, -2, "pixel");
|
|
lua_getfield(L, -3, "videopixel");
|
|
lua_getfield(L, -4, "arraypixel");
|
|
|
|
std::string vertex = luax_checkstring(L, -4);
|
|
std::string pixel = luax_checkstring(L, -3);
|
|
std::string videopixel = luax_checkstring(L, -2);
|
|
std::string arraypixel = luax_checkstring(L, -1);
|
|
|
|
lua_pop(L, 5);
|
|
|
|
Graphics::defaultShaderCode[Shader::STANDARD_DEFAULT][lang][i].source[ShaderStage::STAGE_VERTEX] = vertex;
|
|
Graphics::defaultShaderCode[Shader::STANDARD_DEFAULT][lang][i].source[ShaderStage::STAGE_PIXEL] = pixel;
|
|
|
|
Graphics::defaultShaderCode[Shader::STANDARD_VIDEO][lang][i].source[ShaderStage::STAGE_VERTEX] = vertex;
|
|
Graphics::defaultShaderCode[Shader::STANDARD_VIDEO][lang][i].source[ShaderStage::STAGE_PIXEL] = videopixel;
|
|
|
|
Graphics::defaultShaderCode[Shader::STANDARD_ARRAY][lang][i].source[ShaderStage::STAGE_VERTEX] = vertex;
|
|
Graphics::defaultShaderCode[Shader::STANDARD_ARRAY][lang][i].source[ShaderStage::STAGE_PIXEL] = arraypixel;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_getSupported(lua_State *L)
|
|
{
|
|
const Graphics::Capabilities &caps = instance()->getCapabilities();
|
|
|
|
if (lua_istable(L, 1))
|
|
lua_pushvalue(L, 1);
|
|
else
|
|
lua_createtable(L, 0, (int) Graphics::FEATURE_MAX_ENUM);
|
|
|
|
for (int i = 0; i < (int) Graphics::FEATURE_MAX_ENUM; i++)
|
|
{
|
|
auto feature = (Graphics::Feature) i;
|
|
const char *name = nullptr;
|
|
|
|
if (!Graphics::getConstant(feature, name))
|
|
continue;
|
|
|
|
luax_pushboolean(L, caps.features[i]);
|
|
lua_setfield(L, -2, name);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
static int w__getFormats(lua_State *L, int idx, bool (*isFormatSupported)(PixelFormat), bool (*ignore)(PixelFormat))
|
|
{
|
|
if (lua_istable(L, idx))
|
|
lua_pushvalue(L, idx);
|
|
else
|
|
lua_createtable(L, 0, (int) PIXELFORMAT_MAX_ENUM);
|
|
|
|
for (int i = 0; i < (int) PIXELFORMAT_MAX_ENUM; i++)
|
|
{
|
|
PixelFormat format = (PixelFormat) i;
|
|
const char *name = nullptr;
|
|
|
|
if (format == PIXELFORMAT_UNKNOWN || !love::getConstant(format, name) || ignore(format))
|
|
continue;
|
|
|
|
luax_pushboolean(L, isFormatSupported(format));
|
|
lua_setfield(L, -2, name);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int w_getCanvasFormats(lua_State *L)
|
|
{
|
|
bool (*supported)(PixelFormat);
|
|
|
|
int idx = 1;
|
|
if (lua_type(L, 1) == LUA_TBOOLEAN)
|
|
{
|
|
idx = 2;
|
|
if (luax_checkboolean(L, 1))
|
|
{
|
|
supported = [](PixelFormat format) -> bool
|
|
{
|
|
return instance()->isCanvasFormatSupported(format, true);
|
|
};
|
|
}
|
|
else
|
|
{
|
|
supported = [](PixelFormat format) -> bool
|
|
{
|
|
return instance()->isCanvasFormatSupported(format, false);
|
|
};
|
|
}
|
|
}
|
|
else
|
|
{
|
|
supported = [](PixelFormat format) -> bool
|
|
{
|
|
return instance()->isCanvasFormatSupported(format);
|
|
};
|
|
}
|
|
|
|
return w__getFormats(L, idx, supported, isPixelFormatCompressed);
|
|
}
|
|
|
|
int w_getImageFormats(lua_State *L)
|
|
{
|
|
const auto supported = [](PixelFormat format) -> bool
|
|
{
|
|
return instance()->isImageFormatSupported(format);
|
|
};
|
|
|
|
const auto ignore = [](PixelFormat format) -> bool
|
|
{
|
|
return !(image::ImageData::validPixelFormat(format) || isPixelFormatCompressed(format));
|
|
};
|
|
|
|
return w__getFormats(L, 1, supported, ignore);
|
|
}
|
|
|
|
int w_getTextureTypes(lua_State *L)
|
|
{
|
|
const Graphics::Capabilities &caps = instance()->getCapabilities();
|
|
|
|
if (lua_istable(L, 1))
|
|
lua_pushvalue(L, 1);
|
|
else
|
|
lua_createtable(L, 0, (int) TEXTURE_MAX_ENUM);
|
|
|
|
for (int i = 0; i < (int) TEXTURE_MAX_ENUM; i++)
|
|
{
|
|
TextureType textype = (TextureType) i;
|
|
const char *name = nullptr;
|
|
|
|
if (!Texture::getConstant(textype, name))
|
|
continue;
|
|
|
|
luax_pushboolean(L, caps.textureTypes[i]);
|
|
lua_setfield(L, -2, name);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int w_getRendererInfo(lua_State *L)
|
|
{
|
|
Graphics::RendererInfo info;
|
|
luax_catchexcept(L, [&](){ info = instance()->getRendererInfo(); });
|
|
|
|
luax_pushstring(L, info.name);
|
|
luax_pushstring(L, info.version);
|
|
luax_pushstring(L, info.vendor);
|
|
luax_pushstring(L, info.device);
|
|
return 4;
|
|
}
|
|
|
|
int w_getSystemLimits(lua_State *L)
|
|
{
|
|
const Graphics::Capabilities &caps = instance()->getCapabilities();
|
|
|
|
if (lua_istable(L, 1))
|
|
lua_pushvalue(L, 1);
|
|
else
|
|
lua_createtable(L, 0, (int) Graphics::LIMIT_MAX_ENUM);
|
|
|
|
for (int i = 0; i < (int) Graphics::LIMIT_MAX_ENUM; i++)
|
|
{
|
|
Graphics::SystemLimit limittype = (Graphics::SystemLimit) i;
|
|
const char *name = nullptr;
|
|
|
|
if (!Graphics::getConstant(limittype, name))
|
|
continue;
|
|
|
|
lua_pushnumber(L, caps.limits[i]);
|
|
lua_setfield(L, -2, name);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int w_getStats(lua_State *L)
|
|
{
|
|
Graphics::Stats stats = instance()->getStats();
|
|
|
|
if (lua_istable(L, 1))
|
|
lua_pushvalue(L, 1);
|
|
else
|
|
lua_createtable(L, 0, 7);
|
|
|
|
lua_pushinteger(L, stats.drawCalls);
|
|
lua_setfield(L, -2, "drawcalls");
|
|
|
|
lua_pushinteger(L, stats.drawCallsBatched);
|
|
lua_setfield(L, -2, "drawcallsbatched");
|
|
|
|
lua_pushinteger(L, stats.canvasSwitches);
|
|
lua_setfield(L, -2, "canvasswitches");
|
|
|
|
lua_pushinteger(L, stats.shaderSwitches);
|
|
lua_setfield(L, -2, "shaderswitches");
|
|
|
|
lua_pushinteger(L, stats.canvases);
|
|
lua_setfield(L, -2, "canvases");
|
|
|
|
lua_pushinteger(L, stats.images);
|
|
lua_setfield(L, -2, "images");
|
|
|
|
lua_pushinteger(L, stats.fonts);
|
|
lua_setfield(L, -2, "fonts");
|
|
|
|
lua_pushinteger(L, stats.textureMemory);
|
|
lua_setfield(L, -2, "texturememory");
|
|
|
|
return 1;
|
|
}
|
|
|
|
int w_draw(lua_State *L)
|
|
{
|
|
Drawable *drawable = nullptr;
|
|
Texture *texture = nullptr;
|
|
Quad *quad = nullptr;
|
|
int startidx = 2;
|
|
|
|
if (luax_istype(L, 2, Quad::type))
|
|
{
|
|
texture = luax_checktexture(L, 1);
|
|
quad = luax_totype<Quad>(L, 2);
|
|
startidx = 3;
|
|
}
|
|
else if (lua_isnil(L, 2) && !lua_isnoneornil(L, 3))
|
|
{
|
|
return luax_typerror(L, 2, "Quad");
|
|
}
|
|
else
|
|
{
|
|
drawable = luax_checktype<Drawable>(L, 1);
|
|
startidx = 2;
|
|
}
|
|
|
|
luax_checkstandardtransform(L, startidx, [&](const Matrix4 &m)
|
|
{
|
|
luax_catchexcept(L, [&]()
|
|
{
|
|
if (texture && quad)
|
|
instance()->draw(texture, quad, m);
|
|
else
|
|
instance()->draw(drawable, m);
|
|
});
|
|
});
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_drawLayer(lua_State *L)
|
|
{
|
|
Texture *texture = luax_checktexture(L, 1);
|
|
Quad *quad = nullptr;
|
|
int layer = (int) luaL_checkinteger(L, 2) - 1;
|
|
int startidx = 3;
|
|
|
|
if (luax_istype(L, startidx, Quad::type))
|
|
{
|
|
texture = luax_checktexture(L, 1);
|
|
quad = luax_totype<Quad>(L, startidx);
|
|
startidx++;
|
|
}
|
|
else if (lua_isnil(L, startidx) && !lua_isnoneornil(L, startidx + 1))
|
|
{
|
|
return luax_typerror(L, startidx, "Quad");
|
|
}
|
|
|
|
luax_checkstandardtransform(L, startidx, [&](const Matrix4 &m)
|
|
{
|
|
luax_catchexcept(L, [&]()
|
|
{
|
|
if (quad)
|
|
instance()->drawLayer(texture, layer, quad, m);
|
|
else
|
|
instance()->drawLayer(texture, layer, m);
|
|
});
|
|
});
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_drawInstanced(lua_State *L)
|
|
{
|
|
Mesh *t = luax_checkmesh(L, 1);
|
|
int instancecount = (int) luaL_checkinteger(L, 2);
|
|
|
|
luax_checkstandardtransform(L, 3, [&](const Matrix4 &m)
|
|
{
|
|
luax_catchexcept(L, [&]() { instance()->drawInstanced(t, m, instancecount); });
|
|
});
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_print(lua_State *L)
|
|
{
|
|
std::vector<Font::ColoredString> str;
|
|
luax_checkcoloredstring(L, 1, str);
|
|
|
|
if (luax_istype(L, 2, Font::type))
|
|
{
|
|
Font *font = luax_checkfont(L, 2);
|
|
|
|
luax_checkstandardtransform(L, 3, [&](const Matrix4 &m)
|
|
{
|
|
luax_catchexcept(L, [&](){ instance()->print(str, font, m); });
|
|
});
|
|
}
|
|
else
|
|
{
|
|
luax_checkstandardtransform(L, 2, [&](const Matrix4 &m)
|
|
{
|
|
luax_catchexcept(L, [&](){ instance()->print(str, m); });
|
|
});
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_printf(lua_State *L)
|
|
{
|
|
std::vector<Font::ColoredString> str;
|
|
luax_checkcoloredstring(L, 1, str);
|
|
|
|
Font *font = nullptr;
|
|
int startidx = 2;
|
|
|
|
if (luax_istype(L, startidx, Font::type))
|
|
{
|
|
font = luax_checkfont(L, startidx);
|
|
startidx++;
|
|
}
|
|
|
|
Font::AlignMode align = Font::ALIGN_LEFT;
|
|
Matrix4 m;
|
|
|
|
int formatidx = startidx + 2;
|
|
|
|
if (luax_istype(L, startidx, math::Transform::type))
|
|
{
|
|
math::Transform *tf = luax_totype<math::Transform>(L, startidx);
|
|
m = tf->getMatrix();
|
|
formatidx = startidx + 1;
|
|
}
|
|
else
|
|
{
|
|
float x = (float)luaL_checknumber(L, startidx + 0);
|
|
float y = (float)luaL_checknumber(L, startidx + 1);
|
|
|
|
float angle = (float) luaL_optnumber(L, startidx + 4, 0.0f);
|
|
float sx = (float) luaL_optnumber(L, startidx + 5, 1.0f);
|
|
float sy = (float) luaL_optnumber(L, startidx + 6, sx);
|
|
float ox = (float) luaL_optnumber(L, startidx + 7, 0.0f);
|
|
float oy = (float) luaL_optnumber(L, startidx + 8, 0.0f);
|
|
float kx = (float) luaL_optnumber(L, startidx + 9, 0.0f);
|
|
float ky = (float) luaL_optnumber(L, startidx + 10, 0.0f);
|
|
|
|
m = Matrix4(x, y, angle, sx, sy, ox, oy, kx, ky);
|
|
}
|
|
|
|
float wrap = (float)luaL_checknumber(L, formatidx);
|
|
|
|
const char *astr = lua_isnoneornil(L, formatidx + 1) ? nullptr : luaL_checkstring(L, formatidx + 1);
|
|
if (astr != nullptr && !Font::getConstant(astr, align))
|
|
return luax_enumerror(L, "alignment", Font::getConstants(align), astr);
|
|
|
|
if (font != nullptr)
|
|
luax_catchexcept(L, [&](){ instance()->printf(str, font, wrap, align, m); });
|
|
else
|
|
luax_catchexcept(L, [&](){ instance()->printf(str, wrap, align, m); });
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_points(lua_State *L)
|
|
{
|
|
// love.graphics.points has 3 variants:
|
|
// - points(x1, y1, x2, y2, ...)
|
|
// - points({x1, y1, x2, y2, ...})
|
|
// - points({{x1, y1 [, r, g, b, a]}, {x2, y2 [, r, g, b, a]}, ...})
|
|
|
|
int args = lua_gettop(L);
|
|
bool is_table = false;
|
|
bool is_table_of_tables = false;
|
|
if (args == 1 && lua_istable(L, 1))
|
|
{
|
|
is_table = true;
|
|
args = (int) luax_objlen(L, 1);
|
|
|
|
lua_rawgeti(L, 1, 1);
|
|
is_table_of_tables = lua_istable(L, -1);
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
if (args % 2 != 0 && !is_table_of_tables)
|
|
return luaL_error(L, "Number of vertex components must be a multiple of two");
|
|
|
|
int numpositions = args / 2;
|
|
if (is_table_of_tables)
|
|
numpositions = args;
|
|
|
|
Vector2 *positions = nullptr;
|
|
Colorf *colors = nullptr;
|
|
|
|
if (is_table_of_tables)
|
|
{
|
|
size_t datasize = (sizeof(Vector2) + sizeof(Colorf)) * numpositions;
|
|
uint8 *data = instance()->getScratchBuffer<uint8>(datasize);
|
|
|
|
positions = (Vector2 *) data;
|
|
colors = (Colorf *) (data + sizeof(Vector2) * numpositions);
|
|
}
|
|
else
|
|
positions = instance()->getScratchBuffer<Vector2>(numpositions);
|
|
|
|
if (is_table)
|
|
{
|
|
if (is_table_of_tables)
|
|
{
|
|
// points({{x1, y1 [, r, g, b, a]}, {x2, y2 [, r, g, b, a]}, ...})
|
|
for (int i = 0; i < args; i++)
|
|
{
|
|
lua_rawgeti(L, 1, i + 1);
|
|
for (int j = 1; j <= 6; j++)
|
|
lua_rawgeti(L, -j, j);
|
|
|
|
positions[i].x = luax_checkfloat(L, -6);
|
|
positions[i].y = luax_checkfloat(L, -5);
|
|
|
|
colors[i].r = (float) luax_optnumberclamped01(L, -4, 1.0);
|
|
colors[i].g = (float) luax_optnumberclamped01(L, -3, 1.0);
|
|
colors[i].b = (float) luax_optnumberclamped01(L, -2, 1.0);
|
|
colors[i].a = (float) luax_optnumberclamped01(L, -1, 1.0);
|
|
|
|
lua_pop(L, 7);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// points({x1, y1, x2, y2, ...})
|
|
for (int i = 0; i < numpositions; i++)
|
|
{
|
|
lua_rawgeti(L, 1, i * 2 + 1);
|
|
lua_rawgeti(L, 1, i * 2 + 2);
|
|
positions[i].x = luax_checkfloat(L, -2);
|
|
positions[i].y = luax_checkfloat(L, -1);
|
|
lua_pop(L, 2);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int i = 0; i < numpositions; i++)
|
|
{
|
|
positions[i].x = luax_checkfloat(L, i * 2 + 1);
|
|
positions[i].y = luax_checkfloat(L, i * 2 + 2);
|
|
}
|
|
}
|
|
|
|
luax_catchexcept(L, [&](){ instance()->points(positions, colors, numpositions); });
|
|
return 0;
|
|
}
|
|
|
|
int w_line(lua_State *L)
|
|
{
|
|
int args = lua_gettop(L);
|
|
int arg1type = lua_type(L, 1);
|
|
bool is_table = false;
|
|
|
|
if (args == 1 && arg1type == LUA_TTABLE)
|
|
{
|
|
args = (int) luax_objlen(L, 1);
|
|
is_table = true;
|
|
}
|
|
|
|
if (arg1type != LUA_TTABLE && arg1type != LUA_TNUMBER)
|
|
return luax_typerror(L, 1, "table or number");
|
|
else if (args % 2 != 0)
|
|
return luaL_error(L, "Number of vertex components must be a multiple of two.");
|
|
else if (args < 4)
|
|
return luaL_error(L, "Need at least two vertices to draw a line.");
|
|
|
|
int numvertices = args / 2;
|
|
|
|
Vector2 *coords = instance()->getScratchBuffer<Vector2>(numvertices);
|
|
if (is_table)
|
|
{
|
|
for (int i = 0; i < numvertices; ++i)
|
|
{
|
|
lua_rawgeti(L, 1, (i * 2) + 1);
|
|
lua_rawgeti(L, 1, (i * 2) + 2);
|
|
coords[i].x = luax_checkfloat(L, -2);
|
|
coords[i].y = luax_checkfloat(L, -1);
|
|
lua_pop(L, 2);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int i = 0; i < numvertices; ++i)
|
|
{
|
|
coords[i].x = luax_checkfloat(L, (i * 2) + 1);
|
|
coords[i].y = luax_checkfloat(L, (i * 2) + 2);
|
|
}
|
|
}
|
|
|
|
luax_catchexcept(L,
|
|
[&](){ instance()->polyline(coords, numvertices); }
|
|
);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_rectangle(lua_State *L)
|
|
{
|
|
Graphics::DrawMode mode;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, mode))
|
|
return luax_enumerror(L, "draw mode", Graphics::getConstants(mode), str);
|
|
|
|
float x = (float)luaL_checknumber(L, 2);
|
|
float y = (float)luaL_checknumber(L, 3);
|
|
float w = (float)luaL_checknumber(L, 4);
|
|
float h = (float)luaL_checknumber(L, 5);
|
|
|
|
if (lua_isnoneornil(L, 6))
|
|
{
|
|
instance()->rectangle(mode, x, y, w, h);
|
|
return 0;
|
|
}
|
|
|
|
float rx = (float)luaL_optnumber(L, 6, 0.0);
|
|
float ry = (float)luaL_optnumber(L, 7, rx);
|
|
|
|
if (lua_isnoneornil(L, 8))
|
|
luax_catchexcept(L, [&](){ instance()->rectangle(mode, x, y, w, h, rx, ry); });
|
|
else
|
|
{
|
|
int points = (int) luaL_checkinteger(L, 8);
|
|
luax_catchexcept(L, [&](){ instance()->rectangle(mode, x, y, w, h, rx, ry, points); });
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_circle(lua_State *L)
|
|
{
|
|
Graphics::DrawMode mode;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, mode))
|
|
return luax_enumerror(L, "draw mode", Graphics::getConstants(mode), str);
|
|
|
|
float x = (float)luaL_checknumber(L, 2);
|
|
float y = (float)luaL_checknumber(L, 3);
|
|
float radius = (float)luaL_checknumber(L, 4);
|
|
|
|
if (lua_isnoneornil(L, 5))
|
|
luax_catchexcept(L, [&](){ instance()->circle(mode, x, y, radius); });
|
|
else
|
|
{
|
|
int points = (int) luaL_checkinteger(L, 5);
|
|
luax_catchexcept(L, [&](){ instance()->circle(mode, x, y, radius, points); });
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_ellipse(lua_State *L)
|
|
{
|
|
Graphics::DrawMode mode;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, mode))
|
|
return luax_enumerror(L, "draw mode", Graphics::getConstants(mode), str);
|
|
|
|
float x = (float)luaL_checknumber(L, 2);
|
|
float y = (float)luaL_checknumber(L, 3);
|
|
float a = (float)luaL_checknumber(L, 4);
|
|
float b = (float)luaL_optnumber(L, 5, a);
|
|
|
|
if (lua_isnoneornil(L, 6))
|
|
luax_catchexcept(L, [&](){ instance()->ellipse(mode, x, y, a, b); });
|
|
else
|
|
{
|
|
int points = (int) luaL_checkinteger(L, 6);
|
|
luax_catchexcept(L, [&](){ instance()->ellipse(mode, x, y, a, b, points); });
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_arc(lua_State *L)
|
|
{
|
|
Graphics::DrawMode drawmode;
|
|
const char *drawstr = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(drawstr, drawmode))
|
|
return luax_enumerror(L, "draw mode", Graphics::getConstants(drawmode), drawstr);
|
|
|
|
int startidx = 2;
|
|
|
|
Graphics::ArcMode arcmode = Graphics::ARC_PIE;
|
|
|
|
if (lua_type(L, 2) == LUA_TSTRING)
|
|
{
|
|
const char *arcstr = luaL_checkstring(L, 2);
|
|
if (!Graphics::getConstant(arcstr, arcmode))
|
|
return luax_enumerror(L, "arc mode", Graphics::getConstants(arcmode), arcstr);
|
|
|
|
startidx = 3;
|
|
}
|
|
|
|
float x = (float) luaL_checknumber(L, startidx + 0);
|
|
float y = (float) luaL_checknumber(L, startidx + 1);
|
|
float radius = (float) luaL_checknumber(L, startidx + 2);
|
|
float angle1 = (float) luaL_checknumber(L, startidx + 3);
|
|
float angle2 = (float) luaL_checknumber(L, startidx + 4);
|
|
|
|
if (lua_isnoneornil(L, startidx + 5))
|
|
luax_catchexcept(L, [&](){ instance()->arc(drawmode, arcmode, x, y, radius, angle1, angle2); });
|
|
else
|
|
{
|
|
int points = (int) luaL_checkinteger(L, startidx + 5);
|
|
luax_catchexcept(L, [&](){ instance()->arc(drawmode, arcmode, x, y, radius, angle1, angle2, points); });
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_polygon(lua_State *L)
|
|
{
|
|
int args = lua_gettop(L) - 1;
|
|
|
|
Graphics::DrawMode mode;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, mode))
|
|
return luax_enumerror(L, "draw mode", Graphics::getConstants(mode), str);
|
|
|
|
bool is_table = false;
|
|
if (args == 1 && lua_istable(L, 2))
|
|
{
|
|
args = (int) luax_objlen(L, 2);
|
|
is_table = true;
|
|
}
|
|
|
|
if (args % 2 != 0)
|
|
return luaL_error(L, "Number of vertex components must be a multiple of two");
|
|
else if (args < 6)
|
|
return luaL_error(L, "Need at least three vertices to draw a polygon");
|
|
|
|
int numvertices = args / 2;
|
|
|
|
// fetch coords
|
|
Vector2 *coords = instance()->getScratchBuffer<Vector2>(numvertices + 1);
|
|
if (is_table)
|
|
{
|
|
for (int i = 0; i < numvertices; ++i)
|
|
{
|
|
lua_rawgeti(L, 2, (i * 2) + 1);
|
|
lua_rawgeti(L, 2, (i * 2) + 2);
|
|
coords[i].x = luax_checkfloat(L, -2);
|
|
coords[i].y = luax_checkfloat(L, -1);
|
|
lua_pop(L, 2);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int i = 0; i < numvertices; ++i)
|
|
{
|
|
coords[i].x = luax_checkfloat(L, (i * 2) + 2);
|
|
coords[i].y = luax_checkfloat(L, (i * 2) + 3);
|
|
}
|
|
}
|
|
|
|
// make a closed loop
|
|
coords[numvertices] = coords[0];
|
|
|
|
luax_catchexcept(L, [&](){ instance()->polygon(mode, coords, numvertices+1); });
|
|
return 0;
|
|
}
|
|
|
|
int w_flushBatch(lua_State *)
|
|
{
|
|
instance()->flushStreamDraws();
|
|
return 0;
|
|
}
|
|
|
|
int w_getStackDepth(lua_State *L)
|
|
{
|
|
lua_pushnumber(L, instance()->getStackDepth());
|
|
return 1;
|
|
}
|
|
|
|
int w_push(lua_State *L)
|
|
{
|
|
Graphics::StackType stype = Graphics::STACK_TRANSFORM;
|
|
const char *sname = lua_isnoneornil(L, 1) ? nullptr : luaL_checkstring(L, 1);
|
|
if (sname && !Graphics::getConstant(sname, stype))
|
|
return luax_enumerror(L, "graphics stack type", Graphics::getConstants(stype), sname);
|
|
|
|
luax_catchexcept(L, [&](){ instance()->push(stype); });
|
|
|
|
if (luax_istype(L, 2, math::Transform::type))
|
|
{
|
|
math::Transform *t = luax_totype<math::Transform>(L, 2);
|
|
luax_catchexcept(L, [&]() { instance()->applyTransform(t); });
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_pop(lua_State *L)
|
|
{
|
|
luax_catchexcept(L, [&](){ instance()->pop(); });
|
|
return 0;
|
|
}
|
|
|
|
int w_rotate(lua_State *L)
|
|
{
|
|
float angle = (float)luaL_checknumber(L, 1);
|
|
instance()->rotate(angle);
|
|
return 0;
|
|
}
|
|
|
|
int w_scale(lua_State *L)
|
|
{
|
|
float sx = (float)luaL_optnumber(L, 1, 1.0f);
|
|
float sy = (float)luaL_optnumber(L, 2, sx);
|
|
instance()->scale(sx, sy);
|
|
return 0;
|
|
}
|
|
|
|
int w_translate(lua_State *L)
|
|
{
|
|
float x = (float)luaL_checknumber(L, 1);
|
|
float y = (float)luaL_checknumber(L, 2);
|
|
instance()->translate(x, y);
|
|
return 0;
|
|
}
|
|
|
|
int w_shear(lua_State *L)
|
|
{
|
|
float kx = (float)luaL_checknumber(L, 1);
|
|
float ky = (float)luaL_checknumber(L, 2);
|
|
instance()->shear(kx, ky);
|
|
return 0;
|
|
}
|
|
|
|
int w_origin(lua_State * /*L*/)
|
|
{
|
|
instance()->origin();
|
|
return 0;
|
|
}
|
|
|
|
int w_applyTransform(lua_State *L)
|
|
{
|
|
math::Transform *t = math::luax_checktransform(L, 1);
|
|
luax_catchexcept(L, [&]() { instance()->applyTransform(t); });
|
|
return 0;
|
|
}
|
|
|
|
int w_replaceTransform(lua_State *L)
|
|
{
|
|
math::Transform *t = math::luax_checktransform(L, 1);
|
|
luax_catchexcept(L, [&]() { instance()->replaceTransform(t); });
|
|
return 0;
|
|
}
|
|
|
|
int w_transformPoint(lua_State *L)
|
|
{
|
|
Vector2 p;
|
|
p.x = (float) luaL_checknumber(L, 1);
|
|
p.y = (float) luaL_checknumber(L, 2);
|
|
p = instance()->transformPoint(p);
|
|
lua_pushnumber(L, p.x);
|
|
lua_pushnumber(L, p.y);
|
|
return 2;
|
|
}
|
|
|
|
int w_inverseTransformPoint(lua_State *L)
|
|
{
|
|
Vector2 p;
|
|
p.x = (float) luaL_checknumber(L, 1);
|
|
p.y = (float) luaL_checknumber(L, 2);
|
|
p = instance()->inverseTransformPoint(p);
|
|
lua_pushnumber(L, p.x);
|
|
lua_pushnumber(L, p.y);
|
|
return 2;
|
|
}
|
|
|
|
|
|
// List of functions to wrap.
|
|
static const luaL_Reg functions[] =
|
|
{
|
|
{ "reset", w_reset },
|
|
{ "clear", w_clear },
|
|
{ "discard", w_discard },
|
|
{ "present", w_present },
|
|
|
|
{ "newImage", w_newImage },
|
|
{ "newArrayImage", w_newArrayImage },
|
|
{ "newVolumeImage", w_newVolumeImage },
|
|
{ "newCubeImage", w_newCubeImage },
|
|
{ "newQuad", w_newQuad },
|
|
{ "newFont", w_newFont },
|
|
{ "newImageFont", w_newImageFont },
|
|
{ "newSpriteBatch", w_newSpriteBatch },
|
|
{ "newParticleSystem", w_newParticleSystem },
|
|
{ "newCanvas", w_newCanvas },
|
|
{ "newShader", w_newShader },
|
|
{ "newMesh", w_newMesh },
|
|
{ "newText", w_newText },
|
|
{ "_newVideo", w_newVideo },
|
|
|
|
{ "validateShader", w_validateShader },
|
|
|
|
{ "setCanvas", w_setCanvas },
|
|
{ "getCanvas", w_getCanvas },
|
|
|
|
{ "setColor", w_setColor },
|
|
{ "getColor", w_getColor },
|
|
{ "setBackgroundColor", w_setBackgroundColor },
|
|
{ "getBackgroundColor", w_getBackgroundColor },
|
|
|
|
{ "setNewFont", w_setNewFont },
|
|
{ "setFont", w_setFont },
|
|
{ "getFont", w_getFont },
|
|
|
|
{ "setColorMask", w_setColorMask },
|
|
{ "getColorMask", w_getColorMask },
|
|
{ "setBlendMode", w_setBlendMode },
|
|
{ "getBlendMode", w_getBlendMode },
|
|
{ "setDefaultFilter", w_setDefaultFilter },
|
|
{ "getDefaultFilter", w_getDefaultFilter },
|
|
{ "setDefaultMipmapFilter", w_setDefaultMipmapFilter },
|
|
{ "getDefaultMipmapFilter", w_getDefaultMipmapFilter },
|
|
{ "setLineWidth", w_setLineWidth },
|
|
{ "setLineStyle", w_setLineStyle },
|
|
{ "setLineJoin", w_setLineJoin },
|
|
{ "getLineWidth", w_getLineWidth },
|
|
{ "getLineStyle", w_getLineStyle },
|
|
{ "getLineJoin", w_getLineJoin },
|
|
{ "setPointSize", w_setPointSize },
|
|
{ "getPointSize", w_getPointSize },
|
|
{ "setDepthMode", w_setDepthMode },
|
|
{ "getDepthMode", w_getDepthMode },
|
|
{ "setMeshCullMode", w_setMeshCullMode },
|
|
{ "getMeshCullMode", w_getMeshCullMode },
|
|
{ "setFrontFaceWinding", w_setFrontFaceWinding },
|
|
{ "getFrontFaceWinding", w_getFrontFaceWinding },
|
|
{ "setWireframe", w_setWireframe },
|
|
{ "isWireframe", w_isWireframe },
|
|
|
|
{ "setShader", w_setShader },
|
|
{ "getShader", w_getShader },
|
|
{ "_setDefaultShaderCode", w_setDefaultShaderCode },
|
|
|
|
{ "getSupported", w_getSupported },
|
|
{ "getCanvasFormats", w_getCanvasFormats },
|
|
{ "getImageFormats", w_getImageFormats },
|
|
{ "getRendererInfo", w_getRendererInfo },
|
|
{ "getSystemLimits", w_getSystemLimits },
|
|
{ "getTextureTypes", w_getTextureTypes },
|
|
{ "getStats", w_getStats },
|
|
|
|
{ "captureScreenshot", w_captureScreenshot },
|
|
|
|
{ "draw", w_draw },
|
|
{ "drawLayer", w_drawLayer },
|
|
{ "drawInstanced", w_drawInstanced },
|
|
|
|
{ "print", w_print },
|
|
{ "printf", w_printf },
|
|
|
|
{ "isCreated", w_isCreated },
|
|
{ "isActive", w_isActive },
|
|
{ "isGammaCorrect", w_isGammaCorrect },
|
|
{ "getWidth", w_getWidth },
|
|
{ "getHeight", w_getHeight },
|
|
{ "getDimensions", w_getDimensions },
|
|
{ "getPixelWidth", w_getPixelWidth },
|
|
{ "getPixelHeight", w_getPixelHeight },
|
|
{ "getPixelDimensions", w_getPixelDimensions },
|
|
{ "getDPIScale", w_getDPIScale },
|
|
|
|
{ "setScissor", w_setScissor },
|
|
{ "intersectScissor", w_intersectScissor },
|
|
{ "getScissor", w_getScissor },
|
|
|
|
{ "stencil", w_stencil },
|
|
{ "setStencilTest", w_setStencilTest },
|
|
{ "getStencilTest", w_getStencilTest },
|
|
|
|
{ "points", w_points },
|
|
{ "line", w_line },
|
|
{ "rectangle", w_rectangle },
|
|
{ "circle", w_circle },
|
|
{ "ellipse", w_ellipse },
|
|
{ "arc", w_arc },
|
|
{ "polygon", w_polygon },
|
|
|
|
{ "flushBatch", w_flushBatch },
|
|
|
|
{ "getStackDepth", w_getStackDepth },
|
|
{ "push", w_push },
|
|
{ "pop", w_pop },
|
|
{ "rotate", w_rotate },
|
|
{ "scale", w_scale },
|
|
{ "translate", w_translate },
|
|
{ "shear", w_shear },
|
|
{ "origin", w_origin },
|
|
{ "applyTransform", w_applyTransform },
|
|
{ "replaceTransform", w_replaceTransform },
|
|
{ "transformPoint", w_transformPoint },
|
|
{ "inverseTransformPoint", w_inverseTransformPoint },
|
|
|
|
{ 0, 0 }
|
|
};
|
|
|
|
static int luaopen_drawable(lua_State *L)
|
|
{
|
|
return luax_register_type(L, &Drawable::type, nullptr);
|
|
}
|
|
|
|
// Types for this module.
|
|
static const lua_CFunction types[] =
|
|
{
|
|
luaopen_drawable,
|
|
luaopen_texture,
|
|
luaopen_font,
|
|
luaopen_image,
|
|
luaopen_quad,
|
|
luaopen_spritebatch,
|
|
luaopen_particlesystem,
|
|
luaopen_canvas,
|
|
luaopen_shader,
|
|
luaopen_mesh,
|
|
luaopen_text,
|
|
luaopen_video,
|
|
0
|
|
};
|
|
|
|
extern "C" int luaopen_love_graphics(lua_State *L)
|
|
{
|
|
Graphics *instance = instance();
|
|
if (instance == nullptr)
|
|
{
|
|
luax_catchexcept(L, [&](){ instance = new love::graphics::opengl::Graphics(); });
|
|
}
|
|
else
|
|
instance->retain();
|
|
|
|
WrappedModule w;
|
|
w.module = instance;
|
|
w.name = "graphics";
|
|
w.type = &Graphics::type;
|
|
w.functions = functions;
|
|
w.types = types;
|
|
|
|
int n = luax_register_module(L, w);
|
|
|
|
if (luaL_loadbuffer(L, (const char *)graphics_lua, sizeof(graphics_lua), "wrap_Graphics.lua") == 0)
|
|
lua_call(L, 0, 0);
|
|
else
|
|
lua_error(L);
|
|
|
|
if (luaL_loadbuffer(L, (const char *)graphics_shader_lua, sizeof(graphics_shader_lua), "wrap_GraphicsShader.lua") == 0)
|
|
lua_call(L, 0, 0);
|
|
else
|
|
lua_error(L);
|
|
|
|
return n;
|
|
}
|
|
|
|
} // graphics
|
|
} // love
|