mirror of
https://github.com/love2d/love.git
synced 2026-08-12 16:40:57 +02:00
1577 lines
35 KiB
C++
1577 lines
35 KiB
C++
/**
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* Copyright (c) 2006-2013 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "wrap_Graphics.h"
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#include "OpenGL.h"
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#include "graphics/DrawGable.h"
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#include "image/ImageData.h"
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#include "font/Rasterizer.h"
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#include "scripts/graphics.lua.h"
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#include <cassert>
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using love::window::WindowFlags;
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namespace love
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{
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namespace graphics
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{
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namespace opengl
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{
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static Graphics *instance = 0;
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int w_reset(lua_State *)
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{
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instance->reset();
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return 0;
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}
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int w_clear(lua_State *)
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{
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instance->clear();
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return 0;
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}
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int w_present(lua_State *)
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{
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instance->present();
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return 0;
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}
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int w_isCreated(lua_State *L)
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{
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luax_pushboolean(L, instance->isCreated());
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return 1;
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}
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int w_getWidth(lua_State *L)
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{
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lua_pushinteger(L, instance->getWidth());
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return 1;
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}
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int w_getHeight(lua_State *L)
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{
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lua_pushinteger(L, instance->getHeight());
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return 1;
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}
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int w_getDimensions(lua_State *L)
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{
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lua_pushinteger(L, instance->getWidth());
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lua_pushinteger(L, instance->getHeight());
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return 2;
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}
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int w_setScissor(lua_State *L)
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{
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if (lua_gettop(L) <= 1 && lua_isnoneornil(L, 1))
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{
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instance->setScissor();
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return 0;
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}
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int x = luaL_checkint(L, 1);
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int y = luaL_checkint(L, 2);
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int w = luaL_checkint(L, 3);
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int h = luaL_checkint(L, 4);
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if (w < 0 || h < 0)
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return luaL_error(L, "Can't set scissor with negative width and/or height.");
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instance->setScissor(x, y, w, h);
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return 0;
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}
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int w_getScissor(lua_State *L)
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{
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return instance->getScissor(L);
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}
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static int setStencil(lua_State *L, bool invert)
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{
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// no argument -> clear stencil
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if (lua_isnoneornil(L, 1))
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{
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instance->discardStencil();
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return 0;
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}
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luaL_checktype(L, 1, LUA_TFUNCTION);
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instance->defineStencil();
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lua_call(L, lua_gettop(L) - 1, 0); // call stencil(...)
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instance->useStencil(invert);
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return 0;
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}
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int w_setStencil(lua_State *L)
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{
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return setStencil(L, false);
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}
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int w_setInvertedStencil(lua_State *L)
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{
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return setStencil(L, true);
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}
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int w_getMaxImageSize(lua_State *L)
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{
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lua_pushinteger(L, instance->getMaxImageSize());
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return 1;
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}
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int w_newImage(lua_State *L)
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{
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love::image::ImageData *data = 0;
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love::image::CompressedData *cdata = 0;
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// Convert to FileData, if necessary.
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if (lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_T))
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luax_convobj(L, 1, "filesystem", "newFileData");
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// Convert to ImageData/CompressedData, if necessary.
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if (luax_istype(L, 1, FILESYSTEM_FILE_DATA_T))
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{
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// Determine whether to convert to ImageData or CompressedData.
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luax_getfunction(L, "image", "isCompressed");
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lua_pushvalue(L, 1);
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lua_call(L, 1, 1);
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bool compressed = luax_toboolean(L, -1);
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lua_pop(L, 1);
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if (compressed)
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luax_convobj(L, 1, "image", "newCompressedData");
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else
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luax_convobj(L, 1, "image", "newImageData");
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}
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if (luax_istype(L, 1, IMAGE_COMPRESSED_DATA_T))
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cdata = luax_checktype<love::image::CompressedData>(L, 1, "CompressedData", IMAGE_COMPRESSED_DATA_T);
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else
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data = luax_checktype<love::image::ImageData>(L, 1, "ImageData", IMAGE_IMAGE_DATA_T);
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// Create the image.
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Image *image = 0;
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try
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{
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if (cdata)
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image = instance->newImage(cdata);
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else if (data)
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image = instance->newImage(data);
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else
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throw love::Exception("Error creating image.");
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}
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catch(love::Exception &e)
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{
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luaL_error(L, e.what());
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}
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if (image == 0)
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return luaL_error(L, "Could not load image.");
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// Push the type.
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luax_newtype(L, "Image", GRAPHICS_IMAGE_T, (void *)image);
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return 1;
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}
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int w_newGeometry(lua_State *L)
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{
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luaL_checktype(L, 1, LUA_TTABLE);
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// Determine whether a table of vertices is being given. We assume it is if
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// type(args[1][1]) == "table", otherwise assume the args are the verts.
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lua_rawgeti(L, 1, 1);
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bool is_table = lua_istable(L, -1);
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lua_pop(L, 1);
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// Get rid of any trailing nils in the arg list (it messes with our style.)
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for (int i = lua_gettop(L); i >= 2; i--)
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{
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if (lua_isnil(L, i))
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lua_pop(L, 1);
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else
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break;
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}
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Geometry::DrawMode mode = Geometry::DRAW_MODE_FAN;
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std::string txt;
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bool has_vertexmap = false;
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// The last argument (or second-last) may be an optional draw mode.
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if (lua_type(L, -1) == LUA_TSTRING)
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{
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txt = luaL_checkstring(L, -1);
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lua_remove(L, -1);
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}
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else if (lua_type(L, -2) == LUA_TSTRING && lua_istable(L, -1))
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{
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txt = luaL_checkstring(L, -2);
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lua_remove(L, -2);
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// If the draw mode is the second-last argument, the last argument will
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// be the vertex map.
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has_vertexmap = true;
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}
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if (txt.length() > 0 && !Geometry::getConstant(txt.c_str(), mode))
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return luaL_error(L, "Invalid Geometry draw mode: %s", txt.c_str());
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std::vector<uint16> vertexmap;
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// Get the vertex map table, if it exists.
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if (has_vertexmap)
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{
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// It will always be the last argument.
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int tableidx = lua_gettop(L);
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size_t elementcount = lua_objlen(L, -1);
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vertexmap.reserve(elementcount);
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for (size_t i = 0; i < elementcount; i++)
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{
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lua_rawgeti(L, tableidx, i + 1);
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if (!lua_isnumber(L, -1))
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return luaL_argerror(L, tableidx + 1, "vertex index expected");
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vertexmap.push_back(lua_tointeger(L, -1) - 1);
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lua_pop(L, 1);
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}
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// We don't want to read the vertex map as a vertex table later.
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lua_remove(L, -1);
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}
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size_t vertexcount = is_table ? lua_objlen(L, 1) : lua_gettop(L);
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if (vertexcount < 3)
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return luaL_error(L, "At least three points are needed to construct a Geometry.");
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if (!lua_checkstack(L, 9))
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return luaL_error(L, "Too many arguments!");
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bool hasvertexcolors = false;
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std::vector<vertex> vertices;
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vertices.reserve(vertexcount);
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for (size_t i = 0; i < vertexcount; ++i)
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{
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vertex v;
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if (is_table)
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{
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lua_rawgeti(L, 1, i+1);
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if (!lua_istable(L, -1))
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return luax_typerror(L, 1, "table of tables");
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}
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else
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{
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// Push the vertex table at this arg index to the top of the stack.
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luaL_checktype(L, i + 1, LUA_TTABLE);
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lua_pushvalue(L, i + 1);
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}
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for (int j = 1; j <= 8; j++)
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lua_rawgeti(L, -j, j);
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v.x = luaL_checknumber(L, -8);
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v.y = luaL_checknumber(L, -7);
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v.s = luaL_checknumber(L, -6);
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v.t = luaL_checknumber(L, -5);
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v.r = luaL_optinteger(L, -4, 255);
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v.g = luaL_optinteger(L, -3, 255);
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v.b = luaL_optinteger(L, -2, 255);
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v.a = luaL_optinteger(L, -1, 255);
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lua_pop(L, 9);
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// Custom vertex colors are disabled by default unless a unique color
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// is used for at least one vertex.
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if (v.r != 255 || v.g != 255 || v.b != 255 || v.a != 255)
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hasvertexcolors = true;
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vertices.push_back(v);
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}
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Geometry *geom = 0;
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try
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{
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geom = instance->newGeometry(vertices, vertexmap, mode);
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}
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catch (love::Exception &e)
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{
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return luaL_error(L, "%s", e.what());
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}
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if (geom == 0)
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return luaL_error(L, "Could not create geometry.");
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geom->setVertexColors(hasvertexcolors);
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luax_newtype(L, "Geometry", GRAPHICS_GEOMETRY_T, (void *) geom);
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return 1;
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}
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int w_newQuad(lua_State *L)
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{
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float x = (float) luaL_checknumber(L, 1);
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float y = (float) luaL_checknumber(L, 2);
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float w = (float) luaL_checknumber(L, 3);
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float h = (float) luaL_checknumber(L, 4);
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float sw = (float) luaL_checknumber(L, 5);
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float sh = (float) luaL_checknumber(L, 6);
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Geometry *quad = instance->newQuad(x, y, w, h, sw, sh);
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luax_newtype(L, "Geometry", GRAPHICS_GEOMETRY_T, (void *)quad);
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return 1;
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}
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int w_newFont(lua_State *L)
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{
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// Convert to FileData, if necessary.
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if (lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_T))
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luax_convobj(L, 1, "filesystem", "newFileData");
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// Convert to Rasterizer, if necessary.
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if (luax_istype(L, 1, FILESYSTEM_FILE_DATA_T))
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{
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int idxs[] = {1, 2};
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luax_convobj(L, idxs, 2, "font", "newRasterizer");
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}
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love::font::Rasterizer *rasterizer = luax_checktype<love::font::Rasterizer>(L, 1, "Rasterizer", FONT_RASTERIZER_T);
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Font *font = NULL;
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try
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{
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// Create the font.
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font = instance->newFont(rasterizer, instance->getDefaultFilter());
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}
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catch (love::Exception &e)
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{
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return luaL_error(L, e.what());
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}
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if (font == 0)
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return luaL_error(L, "Could not load font.");
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// Push the type.
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luax_newtype(L, "Font", GRAPHICS_FONT_T, (void *)font);
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return 1;
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}
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int w_newImageFont(lua_State *L)
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{
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// filter for glyphs
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Image::Filter filter = instance->getDefaultFilter();
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// Convert to ImageData if necessary.
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if (lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_T) || luax_istype(L, 1, FILESYSTEM_FILE_DATA_T))
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luax_convobj(L, 1, "image", "newImageData");
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else if (luax_istype(L, 1, GRAPHICS_IMAGE_T))
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{
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Image *i = luax_checktype<Image>(L, 1, "Image", GRAPHICS_IMAGE_T);
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filter = i->getFilter();
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love::image::ImageData *id = i->getImageData();
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if (!id)
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return luaL_argerror(L, 1, "Image cannot be compressed.");
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luax_newtype(L, "ImageData", IMAGE_IMAGE_DATA_T, (void *)id, false);
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lua_replace(L, 1);
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}
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// Convert to Rasterizer if necessary.
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if (luax_istype(L, 1, IMAGE_IMAGE_DATA_T))
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{
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int idxs[] = {1, 2};
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luax_convobj(L, idxs, 2, "font", "newRasterizer");
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}
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love::font::Rasterizer *rasterizer = luax_checktype<love::font::Rasterizer>(L, 1, "Rasterizer", FONT_RASTERIZER_T);
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// Create the font.
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Font *font = instance->newFont(rasterizer, filter);
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if (font == 0)
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return luaL_error(L, "Could not load font.");
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// Push the type.
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luax_newtype(L, "Font", GRAPHICS_FONT_T, (void *)font);
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return 1;
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}
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int w_newSpriteBatch(lua_State *L)
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{
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Image *image = luax_checkimage(L, 1);
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int size = luaL_optint(L, 2, 1000);
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SpriteBatch::UsageHint usage = SpriteBatch::USAGE_DYNAMIC;
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if (lua_gettop(L) > 2)
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{
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const char *usagestr = luaL_checkstring(L, 3);
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if (!SpriteBatch::getConstant(usagestr, usage))
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return luaL_error(L, "Invalid SpriteBatch usage hint: %s", usagestr);
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}
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SpriteBatch *t = NULL;
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try
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{
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t = instance->newSpriteBatch(image, size, usage);
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}
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catch(love::Exception &e)
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{
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return luaL_error(L, e.what());
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}
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luax_newtype(L, "SpriteBatch", GRAPHICS_SPRITE_BATCH_T, (void *)t);
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return 1;
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}
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int w_newParticleSystem(lua_State *L)
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{
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Image *image = luax_checkimage(L, 1);
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lua_Number size = luaL_optnumber(L, 2, 1000);
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ParticleSystem *t = 0;
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if (size < 1.0 || size > LOVE_UINT32_MAX)
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return luaL_error(L, "Invalid ParticleSystem size");
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try
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{
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t = instance->newParticleSystem(image, size);
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}
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catch (love::Exception &e)
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{
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return luaL_error(L, "%s", e.what());
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}
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luax_newtype(L, "ParticleSystem", GRAPHICS_PARTICLE_SYSTEM_T, (void *) t);
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return 1;
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}
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int w_newCanvas(lua_State *L)
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{
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// check if width and height are given. else default to screen dimensions.
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int width = luaL_optint(L, 1, instance->getWidth());
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int height = luaL_optint(L, 2, instance->getHeight());
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const char *str = luaL_optstring(L, 3, "normal");
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Canvas::TextureType texture_type;
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if (!Canvas::getConstant(str, texture_type))
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return luaL_error(L, "Invalid canvas type: %s", str);
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Canvas *canvas = NULL;
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try
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{
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canvas = instance->newCanvas(width, height, texture_type);
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}
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catch(Exception &e)
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{
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return luaL_error(L, e.what());
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}
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if (NULL == canvas)
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return luaL_error(L, "Canvas not created, but no error thrown. I don't even...");
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luax_newtype(L, "Canvas", GRAPHICS_CANVAS_T, (void *)canvas);
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return 1;
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}
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int w_newShader(lua_State *L)
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{
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if (!Shader::isSupported())
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return luaL_error(L, "Sorry, your graphics card does not support shaders.");
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// clamp stack to 2 elements
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lua_settop(L, 2);
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|
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// read any filepath arguments
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for (int i = 1; i <= 2; i++)
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{
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if (!lua_isstring(L, i))
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continue;
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// call love.filesystem.isFile(arg_i)
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luax_getfunction(L, "filesystem", "isFile");
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lua_pushvalue(L, i);
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lua_call(L, 1, 1);
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bool isFile = luax_toboolean(L, -1);
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lua_pop(L, 1);
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if (isFile)
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{
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luax_getfunction(L, "filesystem", "read");
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lua_pushvalue(L, i);
|
|
lua_call(L, 1, 1);
|
|
lua_replace(L, i);
|
|
}
|
|
}
|
|
|
|
bool has_arg1 = lua_isstring(L, 1);
|
|
bool has_arg2 = lua_isstring(L, 2);
|
|
|
|
// require at least one string argument
|
|
if (!(has_arg1 || has_arg2))
|
|
luaL_checkstring(L, 1);
|
|
|
|
luax_getfunction(L, "graphics", "_shaderCodeToGLSL");
|
|
|
|
// push vertexcode and pixelcode strings to the top of the stack
|
|
lua_pushvalue(L, 1);
|
|
lua_pushvalue(L, 2);
|
|
|
|
// call effectCodeToGLSL, returned values will be at the top of the stack
|
|
if (lua_pcall(L, 2, 2, 0) != 0)
|
|
return luaL_error(L, "%s", lua_tostring(L, -1));
|
|
|
|
Shader::ShaderSources sources;
|
|
|
|
// vertex shader code
|
|
if (lua_isstring(L, -2))
|
|
{
|
|
std::string vertexcode(luaL_checkstring(L, -2));
|
|
sources[Shader::TYPE_VERTEX] = vertexcode;
|
|
}
|
|
else if (has_arg1 && has_arg2)
|
|
return luaL_error(L, "Could not parse vertex shader code (missing 'position' function?)");
|
|
|
|
// pixel shader code
|
|
if (lua_isstring(L, -1))
|
|
{
|
|
std::string pixelcode(luaL_checkstring(L, -1));
|
|
sources[Shader::TYPE_PIXEL] = pixelcode;
|
|
}
|
|
else if (has_arg1 && has_arg2)
|
|
return luaL_error(L, "Could not parse pixel shader code (missing 'effect' function?)");
|
|
|
|
if (sources.empty())
|
|
{
|
|
// Original args had source code, but effectCodeToGLSL couldn't translate it
|
|
for (int i = 1; i <= 2; i++)
|
|
{
|
|
if (lua_isstring(L, i))
|
|
return luaL_argerror(L, i, "missing 'position' or 'effect' function?");
|
|
}
|
|
}
|
|
|
|
try
|
|
{
|
|
Shader *shader = instance->newShader(sources);
|
|
luax_newtype(L, "Shader", GRAPHICS_SHADER_T, (void *)shader);
|
|
}
|
|
catch (const love::Exception &e)
|
|
{
|
|
// memory is freed in Graphics::newShader
|
|
luax_getfunction(L, "graphics", "_transformGLSLErrorMessages");
|
|
lua_pushstring(L, e.what());
|
|
lua_pcall(L, 1, 1, 0);
|
|
const char *err = lua_tostring(L, -1);
|
|
return luaL_error(L, "%s", err);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int w_setColor(lua_State *L)
|
|
{
|
|
Color c;
|
|
if (lua_istable(L, 1))
|
|
{
|
|
for (int i = 1; i <= 4; i++)
|
|
lua_rawgeti(L, 1, i);
|
|
|
|
c.r = (unsigned char)luaL_checkint(L, -4);
|
|
c.g = (unsigned char)luaL_checkint(L, -3);
|
|
c.b = (unsigned char)luaL_checkint(L, -2);
|
|
c.a = (unsigned char)luaL_optint(L, -1, 255);
|
|
|
|
lua_pop(L, 4);
|
|
}
|
|
else
|
|
{
|
|
c.r = (unsigned char)luaL_checkint(L, 1);
|
|
c.g = (unsigned char)luaL_checkint(L, 2);
|
|
c.b = (unsigned char)luaL_checkint(L, 3);
|
|
c.a = (unsigned char)luaL_optint(L, 4, 255);
|
|
}
|
|
instance->setColor(c);
|
|
return 0;
|
|
}
|
|
|
|
int w_getColor(lua_State *L)
|
|
{
|
|
Color c = instance->getColor();
|
|
lua_pushinteger(L, c.r);
|
|
lua_pushinteger(L, c.g);
|
|
lua_pushinteger(L, c.b);
|
|
lua_pushinteger(L, c.a);
|
|
return 4;
|
|
}
|
|
|
|
int w_setBackgroundColor(lua_State *L)
|
|
{
|
|
Color c;
|
|
if (lua_istable(L, 1))
|
|
{
|
|
for (int i = 1; i <= 4; i++)
|
|
lua_rawgeti(L, 1, i);
|
|
|
|
c.r = (unsigned char)luaL_checkint(L, -4);
|
|
c.g = (unsigned char)luaL_checkint(L, -3);
|
|
c.b = (unsigned char)luaL_checkint(L, -2);
|
|
c.a = (unsigned char)luaL_optint(L, -1, 255);
|
|
|
|
lua_pop(L, 4);
|
|
}
|
|
else
|
|
{
|
|
c.r = (unsigned char)luaL_checkint(L, 1);
|
|
c.g = (unsigned char)luaL_checkint(L, 2);
|
|
c.b = (unsigned char)luaL_checkint(L, 3);
|
|
c.a = (unsigned char)luaL_optint(L, 4, 255);
|
|
}
|
|
instance->setBackgroundColor(c);
|
|
return 0;
|
|
}
|
|
|
|
int w_getBackgroundColor(lua_State *L)
|
|
{
|
|
Color c = instance->getBackgroundColor();
|
|
lua_pushinteger(L, c.r);
|
|
lua_pushinteger(L, c.g);
|
|
lua_pushinteger(L, c.b);
|
|
lua_pushinteger(L, c.a);
|
|
return 4;
|
|
}
|
|
|
|
int w_setFont(lua_State *L)
|
|
{
|
|
Font *font = luax_checktype<Font>(L, 1, "Font", GRAPHICS_FONT_T);
|
|
instance->setFont(font);
|
|
return 0;
|
|
}
|
|
|
|
int w_getFont(lua_State *L)
|
|
{
|
|
Font *f = instance->getFont();
|
|
|
|
if (f == 0)
|
|
return 0;
|
|
|
|
f->retain();
|
|
luax_newtype(L, "Font", GRAPHICS_FONT_T, (void *)f);
|
|
return 1;
|
|
}
|
|
|
|
int w_setColorMask(lua_State *L)
|
|
{
|
|
bool mask[4];
|
|
|
|
if (lua_gettop(L) <= 1 && lua_isnoneornil(L, 1))
|
|
{
|
|
// Enable all color components if no argument is given.
|
|
mask[0] = mask[1] = mask[2] = mask[3] = true;
|
|
}
|
|
else
|
|
{
|
|
for (int i = 0; i < 4; i++)
|
|
mask[i] = luax_toboolean(L, i + 1);
|
|
}
|
|
|
|
// r, g, b, a
|
|
instance->setColorMask(mask[0], mask[1], mask[2], mask[3]);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_getColorMask(lua_State *L)
|
|
{
|
|
const bool *mask = instance->getColorMask();
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
luax_pushboolean(L, mask[i]);
|
|
|
|
return 4;
|
|
}
|
|
|
|
int w_setBlendMode(lua_State *L)
|
|
{
|
|
Graphics::BlendMode mode;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, mode))
|
|
return luaL_error(L, "Invalid blend mode: %s", str);
|
|
|
|
try
|
|
{
|
|
instance->setBlendMode(mode);
|
|
}
|
|
catch(love::Exception &e)
|
|
{
|
|
return luaL_error(L, e.what());
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int w_getBlendMode(lua_State *L)
|
|
{
|
|
try
|
|
{
|
|
Graphics::BlendMode mode = instance->getBlendMode();
|
|
const char *str;
|
|
if (!Graphics::getConstant(mode, str))
|
|
return luaL_error(L, "Unknown blend mode");
|
|
lua_pushstring(L, str);
|
|
return 1;
|
|
}
|
|
catch (love::Exception &e)
|
|
{
|
|
return luaL_error(L, "%s", e.what());
|
|
}
|
|
}
|
|
|
|
int w_setDefaultFilter(lua_State *L)
|
|
{
|
|
Image::FilterMode min;
|
|
Image::FilterMode mag;
|
|
|
|
const char *minstr = luaL_checkstring(L, 1);
|
|
const char *magstr = luaL_optstring(L, 2, minstr);
|
|
|
|
if (!Image::getConstant(minstr, min))
|
|
return luaL_error(L, "Invalid filter mode: %s", minstr);
|
|
if (!Image::getConstant(magstr, mag))
|
|
return luaL_error(L, "Invalid filter mode: %s", magstr);
|
|
|
|
float anisotropy = (float) luaL_optnumber(L, 3, 1.0);
|
|
|
|
Image::Filter f;
|
|
f.min = min;
|
|
f.mag = mag;
|
|
f.anisotropy = anisotropy;
|
|
|
|
instance->setDefaultFilter(f);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_getDefaultFilter(lua_State *L)
|
|
{
|
|
const Image::Filter &f = instance->getDefaultFilter();
|
|
const char *minstr;
|
|
const char *magstr;
|
|
if (!Image::getConstant(f.min, minstr))
|
|
return luaL_error(L, "Unknown minification filter mode");
|
|
if (!Image::getConstant(f.mag, magstr))
|
|
return luaL_error(L, "Unknown magnification filter mode");
|
|
lua_pushstring(L, minstr);
|
|
lua_pushstring(L, magstr);
|
|
lua_pushnumber(L, f.anisotropy);
|
|
return 3;
|
|
}
|
|
|
|
int w_setDefaultMipmapFilter(lua_State *L)
|
|
{
|
|
Image::FilterMode filter = Image::FILTER_NONE;
|
|
if (!lua_isnoneornil(L, 1))
|
|
{
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Image::getConstant(str, filter))
|
|
return luaL_error(L, "Invalid filter mode: %s", str);
|
|
}
|
|
|
|
float sharpness = luaL_optnumber(L, 2, 0);
|
|
|
|
instance->setDefaultMipmapFilter(filter, sharpness);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_getDefaultMipmapFilter(lua_State *L)
|
|
{
|
|
Image::FilterMode filter;
|
|
float sharpness;
|
|
|
|
instance->getDefaultMipmapFilter(&filter, &sharpness);
|
|
|
|
const char *str;
|
|
if (Image::getConstant(filter, str))
|
|
lua_pushstring(L, str);
|
|
else
|
|
lua_pushnil(L);
|
|
|
|
lua_pushnumber(L, sharpness);
|
|
|
|
return 2;
|
|
}
|
|
|
|
int w_setLineWidth(lua_State *L)
|
|
{
|
|
float width = (float)luaL_checknumber(L, 1);
|
|
instance->setLineWidth(width);
|
|
return 0;
|
|
}
|
|
|
|
int w_setLineStyle(lua_State *L)
|
|
{
|
|
Graphics::LineStyle style;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, style))
|
|
return luaL_error(L, "Invalid line style: %s", str);
|
|
|
|
instance->setLineStyle(style);
|
|
return 0;
|
|
}
|
|
|
|
int w_setLineJoin(lua_State *L)
|
|
{
|
|
Graphics::LineJoin join;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, join))
|
|
return luaL_error(L, "Invalid line join mode: %s", str);
|
|
|
|
instance->setLineJoin(join);
|
|
return 0;
|
|
}
|
|
|
|
int w_getLineWidth(lua_State *L)
|
|
{
|
|
lua_pushnumber(L, instance->getLineWidth());
|
|
return 1;
|
|
}
|
|
|
|
int w_getLineStyle(lua_State *L)
|
|
{
|
|
Graphics::LineStyle style = instance->getLineStyle();
|
|
const char *str;
|
|
if (!Graphics::getConstant(style, str))
|
|
return luaL_error(L, "Unknown line style");
|
|
lua_pushstring(L, str);
|
|
return 1;
|
|
}
|
|
|
|
int w_getLineJoin(lua_State *L)
|
|
{
|
|
Graphics::LineJoin join = instance->getLineJoin();
|
|
const char *str;
|
|
if (!Graphics::getConstant(join, str))
|
|
return luaL_error(L, "Unknown line join");
|
|
lua_pushstring(L, str);
|
|
return 1;
|
|
}
|
|
|
|
int w_setPointSize(lua_State *L)
|
|
{
|
|
float size = (float)luaL_checknumber(L, 1);
|
|
instance->setPointSize(size);
|
|
return 0;
|
|
}
|
|
|
|
int w_setPointStyle(lua_State *L)
|
|
{
|
|
Graphics::PointStyle style;
|
|
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, style))
|
|
return luaL_error(L, "Invalid point style: %s", str);
|
|
|
|
instance->setPointStyle(style);
|
|
return 0;
|
|
}
|
|
|
|
int w_getPointSize(lua_State *L)
|
|
{
|
|
lua_pushnumber(L, instance->getPointSize());
|
|
return 1;
|
|
}
|
|
|
|
int w_getPointStyle(lua_State *L)
|
|
{
|
|
Graphics::PointStyle style = instance->getPointStyle();
|
|
const char *str;
|
|
if (!Graphics::getConstant(style, str))
|
|
return luaL_error(L, "Unknown point style");
|
|
lua_pushstring(L, str);
|
|
return 1;
|
|
}
|
|
|
|
int w_getMaxPointSize(lua_State *L)
|
|
{
|
|
lua_pushnumber(L, instance->getMaxPointSize());
|
|
return 1;
|
|
}
|
|
|
|
int w_newScreenshot(lua_State *L)
|
|
{
|
|
love::image::Image *image = luax_getmodule<love::image::Image>(L, "image", MODULE_IMAGE_T);
|
|
bool copyAlpha = luax_optboolean(L, 1, false);
|
|
love::image::ImageData *i = 0;
|
|
try
|
|
{
|
|
i = instance->newScreenshot(image, copyAlpha);
|
|
}
|
|
catch (love::Exception &e)
|
|
{
|
|
return luaL_error(L, "%s", e.what());
|
|
}
|
|
luax_newtype(L, "ImageData", IMAGE_IMAGE_DATA_T, (void *)i);
|
|
return 1;
|
|
}
|
|
|
|
int w_setCanvas(lua_State *L)
|
|
{
|
|
// discard stencil testing
|
|
instance->discardStencil();
|
|
|
|
// called with none -> reset to default buffer
|
|
if (lua_isnoneornil(L,1))
|
|
{
|
|
Canvas::bindDefaultCanvas();
|
|
return 0;
|
|
}
|
|
|
|
bool is_table = lua_istable(L, 1);
|
|
std::vector<Canvas *> attachments;
|
|
|
|
Canvas *canvas = 0;
|
|
|
|
if (is_table)
|
|
{
|
|
// grab the first canvas in the array and attach the rest
|
|
lua_rawgeti(L, 1, 1);
|
|
canvas = luax_checkcanvas(L, -1);
|
|
lua_pop(L, 1);
|
|
|
|
for (size_t i = 2; i <= lua_objlen(L, 1); i++)
|
|
{
|
|
lua_rawgeti(L, 1, i);
|
|
attachments.push_back(luax_checkcanvas(L, -1));
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
canvas = luax_checkcanvas(L, 1);
|
|
for (int i = 2; i <= lua_gettop(L); i++)
|
|
attachments.push_back(luax_checkcanvas(L, i));
|
|
}
|
|
|
|
try
|
|
{
|
|
if (attachments.size() > 0)
|
|
canvas->startGrab(attachments);
|
|
else
|
|
canvas->startGrab();
|
|
}
|
|
catch (love::Exception &e)
|
|
{
|
|
return luaL_error(L, "%s", e.what());
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_getCanvas(lua_State *L)
|
|
{
|
|
Canvas *canvas = Canvas::current;
|
|
int n = 1;
|
|
|
|
if (canvas)
|
|
{
|
|
canvas->retain();
|
|
luax_newtype(L, "Canvas", GRAPHICS_CANVAS_T, (void *) canvas);
|
|
|
|
const std::vector<Canvas *> &attachments = canvas->getAttachedCanvases();
|
|
for (size_t i = 0; i < attachments.size(); i++)
|
|
{
|
|
attachments[i]->retain();
|
|
luax_newtype(L, "Canvas", GRAPHICS_CANVAS_T, (void *) attachments[i]);
|
|
n++;
|
|
}
|
|
}
|
|
else
|
|
lua_pushnil(L);
|
|
|
|
return n;
|
|
}
|
|
|
|
int w_setShader(lua_State *L)
|
|
{
|
|
if (lua_isnoneornil(L,1))
|
|
{
|
|
Shader::detach();
|
|
return 0;
|
|
}
|
|
|
|
Shader *shader = luax_checkshader(L, 1);
|
|
shader->attach();
|
|
return 0;
|
|
}
|
|
|
|
int w_getShader(lua_State *L)
|
|
{
|
|
Shader *shader = Shader::current;
|
|
if (shader)
|
|
{
|
|
shader->retain();
|
|
luax_newtype(L, "Shader", GRAPHICS_SHADER_T, (void *) shader);
|
|
}
|
|
else
|
|
lua_pushnil(L);
|
|
|
|
return 1;
|
|
}
|
|
|
|
int w_isSupported(lua_State *L)
|
|
{
|
|
bool supported = true;
|
|
size_t len = lua_gettop(L);
|
|
Graphics::Support support;
|
|
for (unsigned int i = 1; i <= len; i++)
|
|
{
|
|
const char *str = luaL_checkstring(L, i);
|
|
if (!Graphics::getConstant(str, support))
|
|
return luaL_error(L, "Invalid graphics feature: %s", str);
|
|
|
|
switch (support)
|
|
{
|
|
case Graphics::SUPPORT_CANVAS:
|
|
if (!Canvas::isSupported())
|
|
supported = false;
|
|
break;
|
|
case Graphics::SUPPORT_HDR_CANVAS:
|
|
if (!Canvas::isHDRSupported())
|
|
supported = false;
|
|
break;
|
|
case Graphics::SUPPORT_MULTI_CANVAS:
|
|
if (!Canvas::isMultiCanvasSupported())
|
|
supported = false;
|
|
break;
|
|
case Graphics::SUPPORT_SHADER:
|
|
if (!Shader::isSupported())
|
|
supported = false;
|
|
break;
|
|
case Graphics::SUPPORT_NPOT:
|
|
if (!Image::hasNpot())
|
|
supported = false;
|
|
break;
|
|
case Graphics::SUPPORT_SUBTRACTIVE:
|
|
if (!((GLEE_VERSION_1_4 || GLEE_ARB_imaging) || (GLEE_EXT_blend_minmax && GLEE_EXT_blend_subtract)))
|
|
supported = false;
|
|
break;
|
|
case Graphics::SUPPORT_MIPMAP:
|
|
if (!Image::hasMipmapSupport())
|
|
supported = false;
|
|
break;
|
|
case Graphics::SUPPORT_DXT:
|
|
if (!Image::hasCompressedTextureSupport(image::CompressedData::FORMAT_DXT5))
|
|
supported = false;
|
|
break;
|
|
case Graphics::SUPPORT_BC5:
|
|
if (!Image::hasCompressedTextureSupport(image::CompressedData::FORMAT_BC5))
|
|
supported = false;
|
|
break;
|
|
default:
|
|
supported = false;
|
|
}
|
|
if (!supported)
|
|
break;
|
|
}
|
|
lua_pushboolean(L, supported);
|
|
return 1;
|
|
}
|
|
|
|
int w_getRendererInfo(lua_State *L)
|
|
{
|
|
const char *str = luaL_checkstring(L, 1);
|
|
Graphics::RendererInfo infotype;
|
|
|
|
if (!Graphics::getConstant(str, infotype))
|
|
return luaL_error(L, "Invalid renderer info type: %s", str);
|
|
|
|
try
|
|
{
|
|
luax_pushstring(L, instance->getRendererInfo(infotype));
|
|
}
|
|
catch (love::Exception &e)
|
|
{
|
|
return luaL_error(L, "%s", e.what());
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int w_draw(lua_State *L)
|
|
{
|
|
Drawable *drawable = 0;
|
|
DrawGable *drawgable = 0;
|
|
Geometry *geom = 0;
|
|
int startidx = 2;
|
|
|
|
if (luax_istype(L, 2, GRAPHICS_GEOMETRY_T))
|
|
{
|
|
drawgable = luax_checktype<DrawGable>(L, 1, "DrawGable", GRAPHICS_DRAWGABLE_T);
|
|
geom = luax_totype<Geometry>(L, 2, "Geometry", GRAPHICS_GEOMETRY_T);
|
|
startidx = 3;
|
|
}
|
|
else
|
|
{
|
|
drawable = luax_checktype<Drawable>(L, 1, "Drawable", GRAPHICS_DRAWABLE_T);
|
|
startidx = 2;
|
|
}
|
|
|
|
float x = (float) luaL_optnumber(L, startidx + 0, 0.0);
|
|
float y = (float) luaL_optnumber(L, startidx + 1, 0.0);
|
|
float a = (float) luaL_optnumber(L, startidx + 2, 0.0);
|
|
float sx = (float) luaL_optnumber(L, startidx + 3, 1.0);
|
|
float sy = (float) luaL_optnumber(L, startidx + 4, sx);
|
|
float ox = (float) luaL_optnumber(L, startidx + 5, 0.0);
|
|
float oy = (float) luaL_optnumber(L, startidx + 6, 0.0);
|
|
float kx = (float) luaL_optnumber(L, startidx + 7, 0.0);
|
|
float ky = (float) luaL_optnumber(L, startidx + 8, 0.0);
|
|
|
|
if (drawgable && geom)
|
|
drawgable->drawg(geom, x, y, a, sx, sy, ox, oy, kx, ky);
|
|
else if (drawable)
|
|
drawable->draw(x, y, a, sx, sy, ox, oy, kx, ky);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_print(lua_State *L)
|
|
{
|
|
std::string str = luax_checkstring(L, 1);
|
|
float x = (float)luaL_checknumber(L, 2);
|
|
float y = (float)luaL_checknumber(L, 3);
|
|
float angle = (float)luaL_optnumber(L, 4, 0.0f);
|
|
float sx = (float)luaL_optnumber(L, 5, 1.0f);
|
|
float sy = (float)luaL_optnumber(L, 6, sx);
|
|
float ox = (float)luaL_optnumber(L, 7, 0.0f);
|
|
float oy = (float)luaL_optnumber(L, 8, 0.0f);
|
|
float kx = (float)luaL_optnumber(L, 9, 0.0f);
|
|
float ky = (float)luaL_optnumber(L, 10, 0.0f);
|
|
try
|
|
{
|
|
instance->print(str, x, y, angle, sx, sy, ox, oy, kx,ky);
|
|
}
|
|
catch(love::Exception &e)
|
|
{
|
|
return luaL_error(L, "%s", e.what());
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int w_printf(lua_State *L)
|
|
{
|
|
std::string str = luax_checkstring(L, 1);
|
|
float x = (float)luaL_checknumber(L, 2);
|
|
float y = (float)luaL_checknumber(L, 3);
|
|
float wrap = (float)luaL_checknumber(L, 4);
|
|
|
|
float angle = 0.0f;
|
|
float sx = 1.0f, sy = 1.0f;
|
|
float ox = 0.0f, oy = 0.0f;
|
|
float kx = 0.0f, ky = 0.0f;
|
|
|
|
Graphics::AlignMode align = Graphics::ALIGN_LEFT;
|
|
|
|
if (lua_gettop(L) >= 5)
|
|
{
|
|
if (!lua_isnil(L, 5))
|
|
{
|
|
const char *str = luaL_checkstring(L, 5);
|
|
if (!Graphics::getConstant(str, align))
|
|
return luaL_error(L, "Incorrect alignment: %s", str);
|
|
}
|
|
|
|
angle = (float) luaL_optnumber(L, 6, 0.0f);
|
|
sx = (float) luaL_optnumber(L, 7, 1.0f);
|
|
sy = (float) luaL_optnumber(L, 8, sx);
|
|
ox = (float) luaL_optnumber(L, 9, 0.0f);
|
|
oy = (float) luaL_optnumber(L, 10, 0.0f);
|
|
kx = (float) luaL_optnumber(L, 11, 0.0f);
|
|
ky = (float) luaL_optnumber(L, 12, 0.0f);
|
|
}
|
|
|
|
try
|
|
{
|
|
instance->printf(str, x, y, wrap, align, angle, sx, sy, ox, oy, kx, ky);
|
|
}
|
|
catch(love::Exception &e)
|
|
{
|
|
return luaL_error(L, "%s", e.what());
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int w_point(lua_State *L)
|
|
{
|
|
float x = (float)luaL_checknumber(L, 1);
|
|
float y = (float)luaL_checknumber(L, 2);
|
|
instance->point(x, y);
|
|
return 0;
|
|
}
|
|
|
|
int w_line(lua_State *L)
|
|
{
|
|
int args = lua_gettop(L);
|
|
bool is_table = false;
|
|
if (args == 1 && lua_istable(L, 1))
|
|
{
|
|
args = lua_objlen(L, 1);
|
|
is_table = true;
|
|
}
|
|
if (args % 2 != 0)
|
|
return luaL_error(L, "Number of vertices must be a multiple of two");
|
|
else if (args < 4)
|
|
return luaL_error(L, "Need at least two vertices to draw a line");
|
|
|
|
float *coords = new float[args];
|
|
if (is_table)
|
|
{
|
|
for (int i = 0; i < args; ++i)
|
|
{
|
|
lua_rawgeti(L, 1, i + 1);
|
|
coords[i] = luax_tofloat(L, -1);
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int i = 0; i < args; ++i)
|
|
coords[i] = luax_tofloat(L, i + 1);
|
|
}
|
|
|
|
instance->polyline(coords, args);
|
|
|
|
delete[] coords;
|
|
return 0;
|
|
}
|
|
|
|
int w_rectangle(lua_State *L)
|
|
{
|
|
Graphics::DrawMode mode;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, mode))
|
|
return luaL_error(L, "Incorrect draw mode %s", str);
|
|
|
|
float x = (float)luaL_checknumber(L, 2);
|
|
float y = (float)luaL_checknumber(L, 3);
|
|
float w = (float)luaL_checknumber(L, 4);
|
|
float h = (float)luaL_checknumber(L, 5);
|
|
instance->rectangle(mode, x, y, w, h);
|
|
return 0;
|
|
}
|
|
|
|
int w_circle(lua_State *L)
|
|
{
|
|
Graphics::DrawMode mode;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, mode))
|
|
return luaL_error(L, "Incorrect draw mode %s", str);
|
|
|
|
float x = (float)luaL_checknumber(L, 2);
|
|
float y = (float)luaL_checknumber(L, 3);
|
|
float radius = (float)luaL_checknumber(L, 4);
|
|
int points;
|
|
if (lua_isnoneornil(L, 5))
|
|
points = radius > 10 ? (int)(radius) : 10;
|
|
else
|
|
points = luaL_checkint(L, 5);
|
|
|
|
instance->circle(mode, x, y, radius, points);
|
|
return 0;
|
|
}
|
|
|
|
int w_arc(lua_State *L)
|
|
{
|
|
Graphics::DrawMode mode;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, mode))
|
|
return luaL_error(L, "Incorrect draw mode %s", str);
|
|
|
|
float x = (float)luaL_checknumber(L, 2);
|
|
float y = (float)luaL_checknumber(L, 3);
|
|
float radius = (float)luaL_checknumber(L, 4);
|
|
float angle1 = (float)luaL_checknumber(L, 5);
|
|
float angle2 = (float)luaL_checknumber(L, 6);
|
|
int points;
|
|
if (lua_isnoneornil(L, 7))
|
|
points = radius > 10 ? (int)(radius) : 10;
|
|
else
|
|
points = luaL_checkint(L, 7);
|
|
|
|
instance->arc(mode, x, y, radius, angle1, angle2, points);
|
|
return 0;
|
|
}
|
|
|
|
int w_polygon(lua_State *L)
|
|
{
|
|
int args = lua_gettop(L) - 1;
|
|
|
|
Graphics::DrawMode mode;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, mode))
|
|
return luaL_error(L, "Invalid draw mode: %s", str);
|
|
|
|
bool is_table = false;
|
|
float *coords;
|
|
if (args == 1 && lua_istable(L, 2))
|
|
{
|
|
args = lua_objlen(L, 2);
|
|
is_table = true;
|
|
}
|
|
|
|
if (args % 2 != 0)
|
|
return luaL_error(L, "Number of vertices must be a multiple of two");
|
|
else if (args < 6)
|
|
return luaL_error(L, "Need at least three vertices to draw a polygon");
|
|
|
|
// fetch coords
|
|
coords = new float[args + 2];
|
|
if (is_table)
|
|
{
|
|
for (int i = 0; i < args; ++i)
|
|
{
|
|
lua_rawgeti(L, 2, i + 1);
|
|
coords[i] = luax_tofloat(L, -1);
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int i = 0; i < args; ++i)
|
|
coords[i] = luax_tofloat(L, i + 2);
|
|
}
|
|
|
|
// make a closed loop
|
|
coords[args] = coords[0];
|
|
coords[args+1] = coords[1];
|
|
instance->polygon(mode, coords, args+2);
|
|
delete[] coords;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_push(lua_State *L)
|
|
{
|
|
try
|
|
{
|
|
instance->push();
|
|
}
|
|
catch(love::Exception e)
|
|
{
|
|
return luaL_error(L, e.what());
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int w_pop(lua_State *L)
|
|
{
|
|
try
|
|
{
|
|
instance->pop();
|
|
}
|
|
catch(love::Exception e)
|
|
{
|
|
return luaL_error(L, e.what());
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int w_rotate(lua_State *L)
|
|
{
|
|
float angle = (float)luaL_checknumber(L, 1);
|
|
instance->rotate(angle);
|
|
return 0;
|
|
}
|
|
|
|
int w_scale(lua_State *L)
|
|
{
|
|
float sx = (float)luaL_optnumber(L, 1, 1.0f);
|
|
float sy = (float)luaL_optnumber(L, 2, sx);
|
|
instance->scale(sx, sy);
|
|
return 0;
|
|
}
|
|
|
|
int w_translate(lua_State *L)
|
|
{
|
|
float x = (float)luaL_checknumber(L, 1);
|
|
float y = (float)luaL_checknumber(L, 2);
|
|
instance->translate(x, y);
|
|
return 0;
|
|
}
|
|
|
|
int w_shear(lua_State *L)
|
|
{
|
|
float kx = (float)luaL_checknumber(L, 1);
|
|
float ky = (float)luaL_checknumber(L, 2);
|
|
instance->shear(kx, ky);
|
|
return 0;
|
|
}
|
|
|
|
int w_origin(lua_State * /*L*/)
|
|
{
|
|
instance->origin();
|
|
return 0;
|
|
}
|
|
|
|
|
|
// List of functions to wrap.
|
|
static const luaL_Reg functions[] =
|
|
{
|
|
{ "reset", w_reset },
|
|
{ "clear", w_clear },
|
|
{ "present", w_present },
|
|
|
|
{ "newImage", w_newImage },
|
|
{ "newQuad", w_newQuad },
|
|
{ "newGeometry", w_newGeometry },
|
|
{ "newFont", w_newFont },
|
|
{ "newImageFont", w_newImageFont },
|
|
{ "newSpriteBatch", w_newSpriteBatch },
|
|
{ "newParticleSystem", w_newParticleSystem },
|
|
{ "newCanvas", w_newCanvas },
|
|
{ "newShader", w_newShader },
|
|
|
|
{ "setColor", w_setColor },
|
|
{ "getColor", w_getColor },
|
|
{ "setBackgroundColor", w_setBackgroundColor },
|
|
{ "getBackgroundColor", w_getBackgroundColor },
|
|
|
|
{ "setFont", w_setFont },
|
|
{ "getFont", w_getFont },
|
|
|
|
{ "setColorMask", w_setColorMask },
|
|
{ "getColorMask", w_getColorMask },
|
|
{ "setBlendMode", w_setBlendMode },
|
|
{ "getBlendMode", w_getBlendMode },
|
|
{ "setDefaultFilter", w_setDefaultFilter },
|
|
{ "getDefaultFilter", w_getDefaultFilter },
|
|
{ "setDefaultMipmapFilter", w_setDefaultMipmapFilter },
|
|
{ "getDefaultMipmapFilter", w_getDefaultMipmapFilter },
|
|
{ "setLineWidth", w_setLineWidth },
|
|
{ "setLineStyle", w_setLineStyle },
|
|
{ "setLineJoin", w_setLineJoin },
|
|
{ "getLineWidth", w_getLineWidth },
|
|
{ "getLineStyle", w_getLineStyle },
|
|
{ "getLineJoin", w_getLineJoin },
|
|
{ "setPointSize", w_setPointSize },
|
|
{ "setPointStyle", w_setPointStyle },
|
|
{ "getPointSize", w_getPointSize },
|
|
{ "getPointStyle", w_getPointStyle },
|
|
{ "getMaxPointSize", w_getMaxPointSize },
|
|
{ "getMaxImageSize", w_getMaxImageSize },
|
|
{ "newScreenshot", w_newScreenshot },
|
|
{ "setCanvas", w_setCanvas },
|
|
{ "getCanvas", w_getCanvas },
|
|
|
|
{ "setShader", w_setShader },
|
|
{ "getShader", w_getShader },
|
|
|
|
{ "isSupported", w_isSupported },
|
|
{ "getRendererInfo", w_getRendererInfo },
|
|
|
|
{ "draw", w_draw },
|
|
|
|
{ "print", w_print },
|
|
{ "printf", w_printf },
|
|
|
|
{ "isCreated", w_isCreated },
|
|
{ "getWidth", w_getWidth },
|
|
{ "getHeight", w_getHeight },
|
|
{ "getDimensions", w_getDimensions },
|
|
|
|
{ "setScissor", w_setScissor },
|
|
{ "getScissor", w_getScissor },
|
|
|
|
{ "setStencil", w_setStencil },
|
|
{ "setInvertedStencil", w_setInvertedStencil },
|
|
|
|
{ "point", w_point },
|
|
{ "line", w_line },
|
|
{ "rectangle", w_rectangle },
|
|
{ "circle", w_circle },
|
|
{ "arc", w_arc },
|
|
|
|
{ "polygon", w_polygon },
|
|
|
|
{ "push", w_push },
|
|
{ "pop", w_pop },
|
|
{ "rotate", w_rotate },
|
|
{ "scale", w_scale },
|
|
{ "translate", w_translate },
|
|
{ "shear", w_shear },
|
|
{ "origin", w_origin },
|
|
|
|
{ 0, 0 }
|
|
};
|
|
|
|
// Types for this module.
|
|
static const lua_CFunction types[] =
|
|
{
|
|
luaopen_font,
|
|
luaopen_image,
|
|
luaopen_geometry,
|
|
luaopen_spritebatch,
|
|
luaopen_particlesystem,
|
|
luaopen_canvas,
|
|
luaopen_shader,
|
|
0
|
|
};
|
|
|
|
extern "C" int luaopen_love_graphics(lua_State *L)
|
|
{
|
|
if (instance == 0)
|
|
{
|
|
try
|
|
{
|
|
instance = new Graphics();
|
|
}
|
|
catch (love::Exception &e)
|
|
{
|
|
return luaL_error(L, e.what());
|
|
}
|
|
}
|
|
else
|
|
instance->retain();
|
|
|
|
WrappedModule w;
|
|
w.module = instance;
|
|
w.name = "graphics";
|
|
w.flags = MODULE_GRAPHICS_T;
|
|
w.functions = functions;
|
|
w.types = types;
|
|
|
|
int n = luax_register_module(L, w);
|
|
|
|
if (luaL_loadbuffer(L, (const char *)graphics_lua, sizeof(graphics_lua), "graphics.lua") == 0)
|
|
lua_call(L, 0, 0);
|
|
|
|
return n;
|
|
}
|
|
|
|
} // opengl
|
|
} // graphics
|
|
} // love
|