mirror of
https://github.com/love2d/love.git
synced 2026-08-16 00:02:12 +02:00
3a5c3df02f
- Add imagedata = love.graphics.readbackTexture(texture, [slice, mipmap, x, y, w, h, [dest, destx, desty]]). - Add readback = love.graphics.readbackTextureAsync(texture, [slice, mipmap, x, y, w, h, [dest, destx, desty]]). - Add bytedata = love.graphics.readbackBuffer(buffer, [offset, size, [dest, destoffset]]). - Add readback = ove.graphics.readbackBufferAsync(buffer, [offset, size, [dest, destoffset]]). - Deprecate Texture:newImageData. The async variants return a new GraphicsReadback object. It has the following methods: - isComplete() - hasError() - wait() - getBufferData() - getImageData() - update() (called automatically every frame by love, not normally needed). Support notes: - readbackBuffer and readbackBufferAsync require buffer copying support. - readbackTexture with a render target (canvas) is always supported. readbackTexture with a non-render-target requires copy-texture-to-buffer support. - readbackTextureAsync with a render target requires copy-render-target-to-buffer support. readbackTextureAsync with a non-render-target requires copy-texture-to-buffer support.
522 lines
13 KiB
C++
522 lines
13 KiB
C++
/**
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* Copyright (c) 2006-2022 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "wrap_Texture.h"
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#include "Graphics.h"
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namespace love
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{
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namespace graphics
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{
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Texture *luax_checktexture(lua_State *L, int idx)
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{
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return luax_checktype<Texture>(L, idx);
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}
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int w_Texture_getTextureType(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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const char *tstr;
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if (!Texture::getConstant(t->getTextureType(), tstr))
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return luax_enumerror(L, "texture type", Texture::getConstants(TEXTURE_MAX_ENUM), tstr);
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lua_pushstring(L, tstr);
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return 1;
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}
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static int w__optMipmap(lua_State *L, Texture *t, int idx)
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{
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int mipmap = 0;
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if (!lua_isnoneornil(L, idx))
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{
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mipmap = (int) luaL_checkinteger(L, idx) - 1;
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if (mipmap < 0 || mipmap >= t->getMipmapCount())
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luaL_error(L, "Invalid mipmap index: %d", mipmap + 1);
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}
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return mipmap;
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}
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int w_Texture_getWidth(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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lua_pushnumber(L, t->getWidth(w__optMipmap(L, t, 2)));
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return 1;
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}
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int w_Texture_getHeight(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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lua_pushnumber(L, t->getHeight(w__optMipmap(L, t, 2)));
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return 1;
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}
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int w_Texture_getDimensions(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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int mipmap = w__optMipmap(L, t, 2);
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lua_pushnumber(L, t->getWidth(mipmap));
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lua_pushnumber(L, t->getHeight(mipmap));
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return 2;
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}
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int w_Texture_getDepth(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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lua_pushnumber(L, t->getDepth(w__optMipmap(L, t, 2)));
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return 1;
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}
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int w_Texture_getLayerCount(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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lua_pushnumber(L, t->getLayerCount());
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return 1;
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}
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int w_Texture_getMipmapCount(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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lua_pushnumber(L, t->getMipmapCount());
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return 1;
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}
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int w_Texture_getPixelWidth(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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lua_pushnumber(L, t->getPixelWidth(w__optMipmap(L, t, 2)));
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return 1;
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}
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int w_Texture_getPixelHeight(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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lua_pushnumber(L, t->getPixelHeight(w__optMipmap(L, t, 2)));
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return 1;
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}
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int w_Texture_getPixelDimensions(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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int mipmap = w__optMipmap(L, t, 2);
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lua_pushnumber(L, t->getPixelWidth(mipmap));
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lua_pushnumber(L, t->getPixelHeight(mipmap));
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return 2;
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}
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int w_Texture_getDPIScale(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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lua_pushnumber(L, t->getDPIScale());
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return 1;
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}
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int w_Texture_isFormatLinear(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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luax_pushboolean(L, t->isFormatLinear());
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return 1;
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}
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int w_Texture_isCompressed(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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luax_pushboolean(L, t->isCompressed());
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return 1;
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}
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int w_Texture_getMSAA(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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lua_pushinteger(L, t->getMSAA());
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return 1;
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}
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int w_Texture_setFilter(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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SamplerState s = t->getSamplerState();
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const char *minstr = luaL_checkstring(L, 2);
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const char *magstr = luaL_optstring(L, 3, minstr);
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if (!SamplerState::getConstant(minstr, s.minFilter))
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return luax_enumerror(L, "filter mode", SamplerState::getConstants(s.minFilter), minstr);
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if (!SamplerState::getConstant(magstr, s.magFilter))
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return luax_enumerror(L, "filter mode", SamplerState::getConstants(s.magFilter), magstr);
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s.maxAnisotropy = std::min(std::max(1, (int) luaL_optnumber(L, 4, 1.0)), LOVE_UINT8_MAX);
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luax_catchexcept(L, [&](){ t->setSamplerState(s); });
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return 0;
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}
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int w_Texture_getFilter(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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const SamplerState &s = t->getSamplerState();
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const char *minstr = nullptr;
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const char *magstr = nullptr;
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if (!SamplerState::getConstant(s.minFilter, minstr))
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return luaL_error(L, "Unknown filter mode.");
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if (!SamplerState::getConstant(s.magFilter, magstr))
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return luaL_error(L, "Unknown filter mode.");
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lua_pushstring(L, minstr);
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lua_pushstring(L, magstr);
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lua_pushnumber(L, s.maxAnisotropy);
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return 3;
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}
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int w_Texture_setMipmapFilter(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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SamplerState s = t->getSamplerState();
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// Mipmapping is disabled if no argument is given.
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if (lua_isnoneornil(L, 2))
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s.mipmapFilter = SamplerState::MIPMAP_FILTER_NONE;
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else
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{
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const char *mipmapstr = luaL_checkstring(L, 2);
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if (!SamplerState::getConstant(mipmapstr, s.mipmapFilter))
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return luax_enumerror(L, "filter mode", SamplerState::getConstants(s.mipmapFilter), mipmapstr);
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}
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s.lodBias = -((float) luaL_optnumber(L, 3, 0.0));
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luax_catchexcept(L, [&](){ t->setSamplerState(s); });
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return 0;
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}
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int w_Texture_getMipmapFilter(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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const SamplerState &s = t->getSamplerState();
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const char *mipmapstr;
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if (SamplerState::getConstant(s.mipmapFilter, mipmapstr))
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lua_pushstring(L, mipmapstr);
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else
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lua_pushnil(L); // only return a mipmap filter if mipmapping is enabled
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lua_pushnumber(L, -s.lodBias);
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return 2;
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}
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int w_Texture_setWrap(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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SamplerState s = t->getSamplerState();
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const char *sstr = luaL_checkstring(L, 2);
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const char *tstr = luaL_optstring(L, 3, sstr);
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const char *rstr = luaL_optstring(L, 4, sstr);
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if (!SamplerState::getConstant(sstr, s.wrapU))
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return luax_enumerror(L, "wrap mode", SamplerState::getConstants(s.wrapU), sstr);
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if (!SamplerState::getConstant(tstr, s.wrapV))
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return luax_enumerror(L, "wrap mode", SamplerState::getConstants(s.wrapV), tstr);
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if (!SamplerState::getConstant(rstr, s.wrapW))
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return luax_enumerror(L, "wrap mode", SamplerState::getConstants(s.wrapW), rstr);
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luax_catchexcept(L, [&](){ t->setSamplerState(s); });
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return 1;
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}
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int w_Texture_getWrap(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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const SamplerState &s = t->getSamplerState();
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const char *sstr = nullptr;
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const char *tstr = nullptr;
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const char *rstr = nullptr;
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if (!SamplerState::getConstant(s.wrapU, sstr))
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return luaL_error(L, "Unknown wrap mode.");
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if (!SamplerState::getConstant(s.wrapV, tstr))
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return luaL_error(L, "Unknown wrap mode.");
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if (!SamplerState::getConstant(s.wrapW, rstr))
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return luaL_error(L, "Unknown wrap mode.");
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lua_pushstring(L, sstr);
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lua_pushstring(L, tstr);
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lua_pushstring(L, rstr);
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return 3;
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}
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int w_Texture_getFormat(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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PixelFormat format = t->getPixelFormat();
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const char *str;
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if (!getConstant(format, str))
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return luaL_error(L, "Unknown pixel format.");
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lua_pushstring(L, str);
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return 1;
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}
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int w_Texture_isRenderTarget(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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luax_pushboolean(L, t->isRenderTarget());
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return 1;
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}
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int w_Texture_isComputeWritable(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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luax_pushboolean(L, t->isComputeWritable());
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return 1;
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}
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int w_Texture_isReadable(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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luax_pushboolean(L, t->isReadable());
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return 1;
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}
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int w_Texture_setDepthSampleMode(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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SamplerState s = t->getSamplerState();
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s.depthSampleMode.hasValue = false;
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if (!lua_isnoneornil(L, 2))
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{
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const char *str = luaL_checkstring(L, 2);
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s.depthSampleMode.hasValue = true;
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if (!getConstant(str, s.depthSampleMode.value))
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return luax_enumerror(L, "compare mode", getConstants(s.depthSampleMode.value), str);
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}
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luax_catchexcept(L, [&](){ t->setSamplerState(s); });
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return 0;
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}
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int w_Texture_getDepthSampleMode(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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const SamplerState &s = t->getSamplerState();
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if (s.depthSampleMode.hasValue)
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{
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const char *str = nullptr;
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if (!getConstant(s.depthSampleMode.value, str))
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return luaL_error(L, "Unknown compare mode.");
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lua_pushstring(L, str);
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}
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else
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lua_pushnil(L);
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return 1;
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}
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int w_Texture_getMipmapMode(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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const char *str;
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if (!Texture::getConstant(t->getMipmapsMode(), str))
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return luax_enumerror(L, "mipmap mode", Texture::getConstants(Texture::MIPMAPS_MAX_ENUM), str);
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lua_pushstring(L, str);
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return 1;
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}
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int w_Texture_generateMipmaps(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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luax_catchexcept(L, [&]() { t->generateMipmaps(); });
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return 0;
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}
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int w_Texture_replacePixels(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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love::image::ImageData *id = luax_checktype<love::image::ImageData>(L, 2);
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int slice = 0;
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int mipmap = 0;
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int x = 0;
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int y = 0;
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bool reloadmipmaps = t->getMipmapsMode() == Texture::MIPMAPS_AUTO;
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if (t->getTextureType() != TEXTURE_2D)
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slice = (int) luaL_checkinteger(L, 3) - 1;
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mipmap = (int) luaL_optinteger(L, 4, 1) - 1;
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if (!lua_isnoneornil(L, 5))
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{
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x = (int) luaL_checkinteger(L, 5);
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y = (int) luaL_checkinteger(L, 6);
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if (reloadmipmaps)
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reloadmipmaps = luax_optboolean(L, 7, reloadmipmaps);
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}
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luax_catchexcept(L, [&](){ t->replacePixels(id, slice, mipmap, x, y, reloadmipmaps); });
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return 0;
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}
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int w_Texture_newImageData(lua_State *L)
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{
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luax_markdeprecated(L, 1, "Texture:newImageData", API_METHOD, DEPRECATED_RENAMED, "love.graphics.readbackTexture");
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Texture *t = luax_checktexture(L, 1);
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int slice = 0;
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if (t->getTextureType() != TEXTURE_2D)
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slice = (int) luaL_checkinteger(L, 2) - 1;
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int mipmap = (int) luaL_optinteger(L, 3, 1) - 1;
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Rect rect = {0, 0, t->getPixelWidth(mipmap), t->getPixelHeight(mipmap)};
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if (!lua_isnoneornil(L, 4))
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{
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rect.x = (int) luaL_checkinteger(L, 4);
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rect.y = (int) luaL_checkinteger(L, 5);
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rect.w = (int) luaL_checkinteger(L, 6);
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rect.h = (int) luaL_checkinteger(L, 7);
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}
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auto gfx = Module::getInstance<Graphics>(Module::M_GRAPHICS);
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if (gfx == nullptr)
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return luaL_error(L, "Cannot find Graphics module.");
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love::image::ImageData *img = nullptr;
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luax_catchexcept(L, [&](){ img = gfx->readbackTexture(t, slice, mipmap, rect, nullptr, 0, 0); });
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luax_pushtype(L, img);
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img->release();
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return 1;
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}
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int w_Texture_renderTo(lua_State *L)
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{
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Graphics::RenderTarget rt(luax_checktexture(L, 1));
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int startidx = 2;
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if (rt.texture->getTextureType() != TEXTURE_2D)
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{
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rt.slice = (int) luaL_checkinteger(L, 2) - 1;
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startidx++;
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}
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luaL_checktype(L, startidx, LUA_TFUNCTION);
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auto graphics = Module::getInstance<Graphics>(Module::M_GRAPHICS);
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if (graphics)
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{
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// Save the current render targets so we can restore them when we're done.
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Graphics::RenderTargets oldtargets = graphics->getRenderTargets();
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for (auto c : oldtargets.colors)
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c.texture->retain();
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if (oldtargets.depthStencil.texture != nullptr)
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oldtargets.depthStencil.texture->retain();
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luax_catchexcept(L,
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[&]() { graphics->setRenderTarget(rt, 0); },
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[&](bool err)
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{
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if (err)
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{
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for (auto c : oldtargets.colors)
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c.texture->release();
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}
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}
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);
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lua_settop(L, 2); // make sure the function is on top of the stack
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int status = lua_pcall(L, 0, 0, 0);
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graphics->setRenderTargets(oldtargets);
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for (auto c : oldtargets.colors)
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c.texture->release();
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if (oldtargets.depthStencil.texture != nullptr)
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oldtargets.depthStencil.texture->release();
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if (status != 0)
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return lua_error(L);
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}
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return 0;
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}
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const luaL_Reg w_Texture_functions[] =
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{
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{ "getTextureType", w_Texture_getTextureType },
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{ "getWidth", w_Texture_getWidth },
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{ "getHeight", w_Texture_getHeight },
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{ "getDimensions", w_Texture_getDimensions },
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{ "getDepth", w_Texture_getDepth },
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{ "getLayerCount", w_Texture_getLayerCount },
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{ "getMipmapCount", w_Texture_getMipmapCount },
|
|
{ "getPixelWidth", w_Texture_getPixelWidth },
|
|
{ "getPixelHeight", w_Texture_getPixelHeight },
|
|
{ "getPixelDimensions", w_Texture_getPixelDimensions },
|
|
{ "getDPIScale", w_Texture_getDPIScale },
|
|
{ "isFormatLinear", w_Texture_isFormatLinear },
|
|
{ "isCompressed", w_Texture_isCompressed },
|
|
{ "getMSAA", w_Texture_getMSAA },
|
|
{ "setFilter", w_Texture_setFilter },
|
|
{ "getFilter", w_Texture_getFilter },
|
|
{ "setMipmapFilter", w_Texture_setMipmapFilter },
|
|
{ "getMipmapFilter", w_Texture_getMipmapFilter },
|
|
{ "setWrap", w_Texture_setWrap },
|
|
{ "getWrap", w_Texture_getWrap },
|
|
{ "getFormat", w_Texture_getFormat },
|
|
{ "isRenderTarget", w_Texture_isRenderTarget },
|
|
{ "isComputeWritable", w_Texture_isComputeWritable },
|
|
{ "isReadable", w_Texture_isReadable },
|
|
{ "getMipmapMode", w_Texture_getMipmapMode },
|
|
{ "getDepthSampleMode", w_Texture_getDepthSampleMode },
|
|
{ "setDepthSampleMode", w_Texture_setDepthSampleMode },
|
|
{ "generateMipmaps", w_Texture_generateMipmaps },
|
|
{ "replacePixels", w_Texture_replacePixels },
|
|
{ "renderTo", w_Texture_renderTo },
|
|
|
|
// Deprecated
|
|
{ "newImageData", w_Texture_newImageData },
|
|
|
|
{ 0, 0 }
|
|
};
|
|
|
|
extern "C" int luaopen_texture(lua_State *L)
|
|
{
|
|
return luax_register_type(L, &Texture::type, w_Texture_functions, nullptr);
|
|
}
|
|
|
|
} // graphics
|
|
} // love
|