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101 lines
2.7 KiB
C++
101 lines
2.7 KiB
C++
/**
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* Copyright (c) 2006-2014 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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// LOVE
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#include "Window.h"
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namespace love
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{
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namespace window
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{
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Window *Window::singleton = NULL;
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Window::~Window()
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{
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if (singleton == this)
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singleton = NULL;
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}
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void Window::swapBuffers()
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{
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}
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WindowAttributes::WindowAttributes()
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: fullscreen(false)
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, fstype(Window::FULLSCREEN_TYPE_NORMAL)
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, vsync(true)
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, fsaa(0)
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, resizable(false)
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, minwidth(1)
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, minheight(1)
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, borderless(false)
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, centered(true)
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, display(0)
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{
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}
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bool Window::getConstant(const char *in, Window::FullscreenType &out)
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{
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return fullscreenTypes.find(in, out);
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}
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bool Window::getConstant(Window::FullscreenType in, const char *&out)
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{
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return fullscreenTypes.find(in, out);
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}
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bool Window::getConstant(const char *in, Window::Attribute &out)
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{
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return attributes.find(in, out);
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}
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bool Window::getConstant(Window::Attribute in, const char *&out)
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{
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return attributes.find(in, out);
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}
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StringMap<Window::Attribute, Window::ATTRIB_MAX_ENUM>::Entry Window::attributeEntries[] =
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{
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{"fullscreen", ATTRIB_FULLSCREEN},
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{"fullscreentype", ATTRIB_FULLSCREEN_TYPE},
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{"vsync", ATTRIB_VSYNC},
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{"fsaa", ATTRIB_FSAA},
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{"resizable", ATTRIB_RESIZABLE},
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{"minwidth", ATTRIB_MIN_WIDTH},
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{"minheight", ATTRIB_MIN_HEIGHT},
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{"borderless", ATTRIB_BORDERLESS},
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{"centered", ATTRIB_CENTERED},
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{"display", ATTRIB_DISPLAY}
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};
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StringMap<Window::Attribute, Window::ATTRIB_MAX_ENUM> Window::attributes(Window::attributeEntries, sizeof(Window::attributeEntries));
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StringMap<Window::FullscreenType, Window::FULLSCREEN_TYPE_MAX_ENUM>::Entry Window::fullscreenTypeEntries[] =
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{
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{"normal", Window::FULLSCREEN_TYPE_NORMAL},
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{"desktop", Window::FULLSCREEN_TYPE_DESKTOP},
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};
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StringMap<Window::FullscreenType, Window::FULLSCREEN_TYPE_MAX_ENUM> Window::fullscreenTypes(Window::fullscreenTypeEntries, sizeof(Window::fullscreenTypeEntries));
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} // window
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} // love
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