Files
love/src/modules/sound/lullaby/Sound.cpp
T
2014-01-03 17:28:58 -04:00

93 lines
2.4 KiB
C++

/**
* Copyright (c) 2006-2014 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "common/config.h"
#include <algorithm>
#include "Sound.h"
#include "ModPlugDecoder.h"
#include "VorbisDecoder.h"
#include "GmeDecoder.h"
#include "WaveDecoder.h"
//#include "FLACDecoder.h"
#ifndef LOVE_NOMPG123
# include "Mpg123Decoder.h"
#endif // LOVE_NOMPG123
namespace love
{
namespace sound
{
namespace lullaby
{
Sound::Sound()
{
}
Sound::~Sound()
{
#ifndef LOVE_NOMPG123
Mpg123Decoder::quit();
#endif // LOVE_NOMPG123
}
const char *Sound::getName() const
{
return "love.sound.lullaby";
}
sound::Decoder *Sound::newDecoder(love::filesystem::FileData *data, int bufferSize)
{
std::string ext = data->getExtension();
std::transform(ext.begin(), ext.end(), ext.begin(), tolower);
sound::Decoder *decoder = 0;
// Find a suitable decoder here, and return it.
if (ModPlugDecoder::accepts(ext))
decoder = new ModPlugDecoder(data, ext, bufferSize);
#ifndef LOVE_NOMPG123
else if (Mpg123Decoder::accepts(ext))
decoder = new Mpg123Decoder(data, ext, bufferSize);
#endif // LOVE_NOMPG123
else if (VorbisDecoder::accepts(ext))
decoder = new VorbisDecoder(data, ext, bufferSize);
#ifdef LOVE_SUPPORT_GME
else if (GmeDecoder::accepts(ext))
decoder = new GmeDecoder(data, ext, bufferSize);
#endif // LOVE_SUPPORT_GME
else if (WaveDecoder::accepts(ext))
decoder = new WaveDecoder(data, ext, bufferSize);
/*else if (FLACDecoder::accepts(ext))
decoder = new FLACDecoder(data, ext, bufferSize);*/
// else if (OtherDecoder::accept(ext))
return decoder;
}
} // lullaby
} // sound
} // love