Files
love/src/modules/thread/sdl/Thread.cpp
T
2010-02-14 10:09:21 +01:00

269 lines
5.3 KiB
C++

/**
* Copyright (c) 2006-2010 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include <common/config.h>
#include "Thread.h"
#ifdef LOVE_BUILD_STANDALONE
extern "C" int luaopen_love(lua_State * L);
#endif // LOVE_BUILD_STANDALONE
extern "C" int luaopen_love_thread(lua_State *L);
namespace love
{
namespace thread
{
namespace sdl
{
int threadfunc(ThreadData *comm)
{
lua_State * L = lua_open();
luaL_openlibs(L);
#ifdef LOVE_BUILD_STANDALONE
love::luax_preload(L, luaopen_love, "love");
luaopen_love(L);
#endif // LOVE_BUILD_STANDALONE
luaopen_love_thread(L);
lua_pushstring(L, comm->getName());
luax_convobj(L, lua_gettop(L), "thread", "getThread");
lua_setglobal(L, "thread");
if(luaL_dostring(L, comm->getCode()) == 1)
{
ThreadVariant *v = new ThreadVariant(lua_tostring(L, -1));
comm->setValue("error", v);
v->release();
}
lua_close(L);
return 0;
}
ThreadVariant::ThreadVariant(bool boolean)
{
type = BOOLEAN;
data.boolean = boolean;
}
ThreadVariant::ThreadVariant(double number)
{
type = NUMBER;
data.number = number;
}
ThreadVariant::ThreadVariant(const char *string)
{
type = STRING;
size_t len = strlen(string);
char *buf = new char[len+1];
memset(buf, 0, len+1);
memcpy(buf, string, len);
data.string = buf;
}
ThreadVariant::ThreadVariant(void *userdata)
{
type = USERDATA;
data.userdata = userdata;
}
ThreadVariant::~ThreadVariant()
{
switch(type)
{
case STRING:
delete[] data.string;
break;
}
}
ThreadData::ThreadData(const char *name, const char *code)
{
size_t len = strlen(name);
this->name = new char[len+1];
memset(this->name, 0, len+1);
memcpy(this->name, name, len);
len = strlen(code);
this->code = new char[len+1];
memset(this->code, 0, len+1);
memcpy(this->code, code, len);
}
ThreadData::~ThreadData()
{
delete[] name;
delete[] code;
}
const char *ThreadData::getCode()
{
return code;
}
const char *ThreadData::getName()
{
return name;
}
ThreadVariant* ThreadData::getValue(std::string name)
{
if (shared.count(name) == 0)
return 0;
return shared[name];
}
void ThreadData::setValue(std::string name, ThreadVariant *v)
{
if (shared.count(name) != 0)
shared[name]->release();
v->retain();
shared[name] = v;
}
Thread::Thread(ThreadModuleRegistrar *reg, std::string name, love::Data *data)
: reg(reg), name(name), handle(0)
{
reg->retain();
unsigned int len = data->getSize();
this->data = new char[len+1];
memset(this->data, 0, len+1);
memcpy(this->data, data->getData(), len);
comm = new ThreadData(name.c_str(), this->data);
mutex = SDL_CreateMutex();
}
Thread::~Thread()
{
delete[] data;
delete comm;
if (handle)
SDL_KillThread(handle);
reg->unregister(name);
SDL_DestroyMutex(mutex);
reg->release();
}
void Thread::start()
{
if (!handle)
handle = SDL_CreateThread((int (*)(void*)) threadfunc, (void*) comm);
}
void Thread::kill()
{
if (handle)
{
SDL_KillThread(handle);
handle = 0;
}
}
void Thread::wait()
{
if (handle)
{
SDL_WaitThread(handle, NULL);
handle = 0;
}
}
void Thread::lock()
{
SDL_mutexP(mutex);
}
void Thread::unlock()
{
SDL_mutexV(mutex);
}
std::string Thread::getName()
{
return name;
}
ThreadVariant *Thread::receive(std::string name)
{
lock();
ThreadVariant *v = comm->getValue(name);
unlock();
return v;
}
void Thread::send(std::string name, ThreadVariant *v)
{
lock();
comm->setValue(name, v);
unlock();
}
ThreadModule::~ThreadModule()
{
for (threadlist_t::iterator i = threads.begin(); i != threads.end(); i++)
{
i->second->kill();
}
}
Thread *ThreadModule::newThread(std::string name, love::Data *data)
{
if (threads.count(name) != 0)
return 0;
Thread *t = new Thread(this, name, data);
threads[name] = t;
return t;
}
Thread *ThreadModule::getThread(std::string name)
{
if (threads.count(name) == 0)
return 0;
threadlist_t::iterator i = threads.find(name);
return i->second;
}
Thread **ThreadModule::getThreads() //THIS FUNCTION IS BROKEN
//DO NOT USE IT
//IT EVEN CONTAINS MEMORY LEAKS!!
{
Thread **list = new Thread*[threads.size()];
int c = 0;
for (threadlist_t::iterator i = threads.begin(); i != threads.end(); i++, c++)
{
list[c] = i->second;
}
return 0;
}
void ThreadModule::unregister(std::string name)
{
if (threads.count(name) == 0)
return;
threadlist_t::iterator i = threads.find(name);
threads.erase(i);
}
const char *ThreadModule::getName() const
{
return "love.thread.sdl";
}
} // sdl
} // thread
} // love