Files
love/src/modules/physics/box2d/wrap_PrismaticJoint.cpp
T
Alex Szpakowski 2c4e713114 Imported some of the dynamiccore branch from love-experiments:
- Type names for love's Lua objects are specified as an argument to luax_register_type, rather than being statically defined in an array.

- luax_register_type takes a variable number of method array arguments, for registering superclass methods without copying them into the subclass' method array.

Also removed most of the header declarations for wrapper functions.
2015-11-29 20:38:12 -04:00

197 lines
5.5 KiB
C++

/**
* Copyright (c) 2006-2015 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "wrap_PrismaticJoint.h"
#include "wrap_Physics.h"
namespace love
{
namespace physics
{
namespace box2d
{
PrismaticJoint *luax_checkprismaticjoint(lua_State *L, int idx)
{
PrismaticJoint *j = luax_checktype<PrismaticJoint>(L, idx, PHYSICS_PRISMATIC_JOINT_ID);
if (!j->isValid())
luaL_error(L, "Attempt to use destroyed joint.");
return j;
}
int w_PrismaticJoint_getJointTranslation(lua_State *L)
{
PrismaticJoint *t = luax_checkprismaticjoint(L, 1);
lua_pushnumber(L, t->getJointTranslation());
return 1;
}
int w_PrismaticJoint_getJointSpeed(lua_State *L)
{
PrismaticJoint *t = luax_checkprismaticjoint(L, 1);
lua_pushnumber(L, t->getJointSpeed());
return 1;
}
int w_PrismaticJoint_setMotorEnabled(lua_State *L)
{
PrismaticJoint *t = luax_checkprismaticjoint(L, 1);
bool arg1 = luax_toboolean(L, 2);
t->setMotorEnabled(arg1);
return 0;
}
int w_PrismaticJoint_isMotorEnabled(lua_State *L)
{
PrismaticJoint *t = luax_checkprismaticjoint(L, 1);
luax_pushboolean(L, t->isMotorEnabled());
return 1;
}
int w_PrismaticJoint_setMaxMotorForce(lua_State *L)
{
PrismaticJoint *t = luax_checkprismaticjoint(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
t->setMaxMotorForce(arg1);
return 0;
}
int w_PrismaticJoint_setMotorSpeed(lua_State *L)
{
PrismaticJoint *t = luax_checkprismaticjoint(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
t->setMotorSpeed(arg1);
return 0;
}
int w_PrismaticJoint_getMotorSpeed(lua_State *L)
{
PrismaticJoint *t = luax_checkprismaticjoint(L, 1);
lua_pushnumber(L, t->getMotorSpeed());
return 1;
}
int w_PrismaticJoint_getMotorForce(lua_State *L)
{
PrismaticJoint *t = luax_checkprismaticjoint(L, 1);
float inv_dt = (float)luaL_checknumber(L, 2);
lua_pushnumber(L, t->getMotorForce(inv_dt));
return 1;
}
int w_PrismaticJoint_getMaxMotorForce(lua_State *L)
{
PrismaticJoint *t = luax_checkprismaticjoint(L, 1);
lua_pushnumber(L, t->getMaxMotorForce());
return 1;
}
int w_PrismaticJoint_setLimitsEnabled(lua_State *L)
{
PrismaticJoint *t = luax_checkprismaticjoint(L, 1);
bool arg1 = luax_toboolean(L, 2);
t->setLimitsEnabled(arg1);
return 0;
}
int w_PrismaticJoint_hasLimitsEnabled(lua_State *L)
{
PrismaticJoint *t = luax_checkprismaticjoint(L, 1);
luax_pushboolean(L, t->hasLimitsEnabled());
return 1;
}
int w_PrismaticJoint_setUpperLimit(lua_State *L)
{
PrismaticJoint *t = luax_checkprismaticjoint(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
luax_catchexcept(L, [&](){ t->setUpperLimit(arg1); });
return 0;
}
int w_PrismaticJoint_setLowerLimit(lua_State *L)
{
PrismaticJoint *t = luax_checkprismaticjoint(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
luax_catchexcept(L, [&](){ t->setLowerLimit(arg1); });
return 0;
}
int w_PrismaticJoint_setLimits(lua_State *L)
{
PrismaticJoint *t = luax_checkprismaticjoint(L, 1);
float arg1 = (float)luaL_checknumber(L, 2);
float arg2 = (float)luaL_checknumber(L, 3);
luax_catchexcept(L, [&](){ t->setLimits(arg1, arg2); });
return 0;
}
int w_PrismaticJoint_getLowerLimit(lua_State *L)
{
PrismaticJoint *t = luax_checkprismaticjoint(L, 1);
lua_pushnumber(L, t->getLowerLimit());
return 1;
}
int w_PrismaticJoint_getUpperLimit(lua_State *L)
{
PrismaticJoint *t = luax_checkprismaticjoint(L, 1);
lua_pushnumber(L, t->getUpperLimit());
return 1;
}
int w_PrismaticJoint_getLimits(lua_State *L)
{
PrismaticJoint *t = luax_checkprismaticjoint(L, 1);
lua_remove(L, 1);
return t->getLimits(L);
}
static const luaL_Reg w_PrismaticJoint_functions[] =
{
{ "getJointTranslation", w_PrismaticJoint_getJointTranslation },
{ "getJointSpeed", w_PrismaticJoint_getJointSpeed },
{ "setMotorEnabled", w_PrismaticJoint_setMotorEnabled },
{ "isMotorEnabled", w_PrismaticJoint_isMotorEnabled },
{ "setMaxMotorForce", w_PrismaticJoint_setMaxMotorForce },
{ "setMotorSpeed", w_PrismaticJoint_setMotorSpeed },
{ "getMotorSpeed", w_PrismaticJoint_getMotorSpeed },
{ "getMotorForce", w_PrismaticJoint_getMotorForce },
{ "getMaxMotorForce", w_PrismaticJoint_getMaxMotorForce },
{ "setLimitsEnabled", w_PrismaticJoint_setLimitsEnabled },
{ "hasLimitsEnabled", w_PrismaticJoint_hasLimitsEnabled },
{ "setUpperLimit", w_PrismaticJoint_setUpperLimit },
{ "setLowerLimit", w_PrismaticJoint_setLowerLimit },
{ "setLimits", w_PrismaticJoint_setLimits },
{ "getLowerLimit", w_PrismaticJoint_getLowerLimit },
{ "getUpperLimit", w_PrismaticJoint_getUpperLimit },
{ "getLimits", w_PrismaticJoint_getLimits },
{ 0, 0 }
};
extern "C" int luaopen_prismaticjoint(lua_State *L)
{
return luax_register_type(L, PHYSICS_PRISMATIC_JOINT_ID, "PrismaticJoint", w_Joint_functions, w_PrismaticJoint_functions, nullptr);
}
} // box2d
} // physics
} // love