mirror of
https://github.com/love2d/love.git
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184 lines
4.3 KiB
C++
184 lines
4.3 KiB
C++
/**
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* Copyright (c) 2006-2021 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#pragma once
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// LOVE
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#include "common/config.h"
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#include "common/int.h"
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#include "common/Object.h"
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#include "vertex.h"
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#include "Resource.h"
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// C
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#include <stddef.h>
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#include <string>
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#include <vector>
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namespace love
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{
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namespace graphics
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{
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class Graphics;
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/**
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* A block of GPU-owned memory.
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**/
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class Buffer : public love::Object, public Resource
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{
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public:
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static love::Type type;
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static const size_t SHADER_STORAGE_BUFFER_MAX_STRIDE = 2048;
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enum MapType
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{
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MAP_WRITE_INVALIDATE,
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};
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struct DataDeclaration
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{
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std::string name;
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DataFormat format;
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int arrayLength;
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DataDeclaration(const std::string &name, DataFormat format, int arrayLength = 0)
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: name(name)
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, format(format)
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, arrayLength(arrayLength)
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{}
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};
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struct DataMember
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{
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DataDeclaration decl;
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DataFormatInfo info;
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size_t offset;
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size_t size;
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DataMember(const DataDeclaration &decl)
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: decl(decl)
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, info(getDataFormatInfo(decl.format))
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, offset(0)
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, size(0)
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{}
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};
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struct Settings
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{
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BufferUsageFlags usageFlags;
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BufferDataUsage dataUsage;
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bool zeroInitialize;
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Settings(uint32 usageflags, BufferDataUsage dataUsage)
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: usageFlags((BufferUsageFlags)usageflags)
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, dataUsage(dataUsage)
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, zeroInitialize(false)
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{}
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};
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Buffer(Graphics *gfx, const Settings &settings, const std::vector<DataDeclaration> &format, size_t size, size_t arraylength);
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virtual ~Buffer();
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size_t getSize() const { return size; }
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BufferUsageFlags getUsageFlags() const { return usageFlags; }
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BufferDataUsage getDataUsage() const { return dataUsage; }
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bool isMapped() const { return mapped; }
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size_t getArrayLength() const { return arrayLength; }
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size_t getArrayStride() const { return arrayStride; }
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const std::vector<DataMember> &getDataMembers() const { return dataMembers; }
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const DataMember &getDataMember(int index) const { return dataMembers[index]; }
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size_t getMemberOffset(int index) const { return dataMembers[index].offset; }
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int getDataMemberIndex(const std::string &name) const;
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/**
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* Map a portion of the Buffer to client memory.
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*/
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virtual void *map(MapType map, size_t offset, size_t size) = 0;
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/**
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* Unmap a previously mapped Buffer. The buffer must be unmapped when used
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* to draw.
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*/
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virtual void unmap(size_t usedoffset, size_t usedsize) = 0;
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/**
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* Fill a portion of the buffer with data.
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*/
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virtual void fill(size_t offset, size_t size, const void *data) = 0;
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/**
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* Copy a portion of this Buffer's data to another buffer, using the GPU.
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**/
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virtual void copyTo(Buffer *dest, size_t sourceoffset, size_t destoffset, size_t size) = 0;
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/**
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* Texel buffers may use an additional texture handle as well as a buffer
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* handle.
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**/
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virtual ptrdiff_t getTexelBufferHandle() const = 0;
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static std::vector<DataDeclaration> getCommonFormatDeclaration(CommonFormat format);
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class Mapper
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{
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public:
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Mapper(Buffer &buffer)
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: buffer(buffer)
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{
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data = buffer.map(MAP_WRITE_INVALIDATE, 0, buffer.getSize());
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}
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~Mapper()
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{
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buffer.unmap(0, buffer.getSize());
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}
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Buffer &buffer;
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void *data;
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}; // Mapper
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protected:
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std::vector<DataMember> dataMembers;
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size_t arrayLength;
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size_t arrayStride;
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// The size of the buffer, in bytes.
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size_t size;
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// Bit flags describing how the buffer can be used.
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BufferUsageFlags usageFlags;
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// Usage hint. GL_[DYNAMIC, STATIC, STREAM]_DRAW.
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BufferDataUsage dataUsage;
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bool mapped;
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}; // Buffer
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} // graphics
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} // love
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