Files
love/src/modules/image/magpie/ImageData.h
T
Alex Szpakowski 2168d509b3 Reworked ImageData:encode:
- It now returns a FileData containing the encoded ImageData.

- The first argument is now the format to encode to.

- The second argument is now the filename to write to, and is optional. No file will be written if a filename is not given.
2015-07-04 22:30:09 -03:00

72 lines
2.1 KiB
C++

/**
* Copyright (c) 2006-2015 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_IMAGE_MAGPIE_IMAGE_DATA_H
#define LOVE_IMAGE_MAGPIE_IMAGE_DATA_H
// LOVE
#include "FormatHandler.h"
#include "image/ImageData.h"
// C++
#include <list>
namespace love
{
namespace image
{
namespace magpie
{
class ImageData : public love::image::ImageData
{
public:
ImageData(std::list<FormatHandler *> formats, love::filesystem::FileData *data);
ImageData(std::list<FormatHandler *> formats, int width, int height);
ImageData(std::list<FormatHandler *> formats, int width, int height, void *data, bool own);
virtual ~ImageData();
// Implements image::ImageData.
virtual love::filesystem::FileData *encode(EncodedFormat format, const char *filename);
private:
// Create imagedata. Initialize with data if not null.
void create(int width, int height, void *data = 0);
// Decode and load an encoded format.
void decode(love::filesystem::FileData *data);
// Image format handlers we can use for decoding and encoding.
std::list<FormatHandler *> formatHandlers;
// The format handler that was used to decode the ImageData. We need to know
// this so we can properly delete memory allocated by the decoder.
FormatHandler *decodeHandler;
}; // ImageData
} // magpie
} // image
} // love
#endif // LOVE_IMAGE_MAGPIE_IMAGE_DATA_H