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2168d509b3
- It now returns a FileData containing the encoded ImageData. - The first argument is now the format to encode to. - The second argument is now the filename to write to, and is optional. No file will be written if a filename is not given.
72 lines
2.1 KiB
C++
72 lines
2.1 KiB
C++
/**
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* Copyright (c) 2006-2015 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_IMAGE_MAGPIE_IMAGE_DATA_H
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#define LOVE_IMAGE_MAGPIE_IMAGE_DATA_H
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// LOVE
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#include "FormatHandler.h"
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#include "image/ImageData.h"
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// C++
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#include <list>
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namespace love
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{
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namespace image
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{
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namespace magpie
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{
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class ImageData : public love::image::ImageData
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{
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public:
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ImageData(std::list<FormatHandler *> formats, love::filesystem::FileData *data);
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ImageData(std::list<FormatHandler *> formats, int width, int height);
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ImageData(std::list<FormatHandler *> formats, int width, int height, void *data, bool own);
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virtual ~ImageData();
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// Implements image::ImageData.
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virtual love::filesystem::FileData *encode(EncodedFormat format, const char *filename);
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private:
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// Create imagedata. Initialize with data if not null.
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void create(int width, int height, void *data = 0);
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// Decode and load an encoded format.
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void decode(love::filesystem::FileData *data);
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// Image format handlers we can use for decoding and encoding.
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std::list<FormatHandler *> formatHandlers;
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// The format handler that was used to decode the ImageData. We need to know
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// this so we can properly delete memory allocated by the decoder.
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FormatHandler *decodeHandler;
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}; // ImageData
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} // magpie
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} // image
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} // love
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#endif // LOVE_IMAGE_MAGPIE_IMAGE_DATA_H
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