mirror of
https://github.com/love2d/love.git
synced 2026-08-16 00:02:12 +02:00
136 lines
2.9 KiB
Plaintext
136 lines
2.9 KiB
Plaintext
/**
|
|
* Copyright (c) 2006-2024 LOVE Development Team
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation would be
|
|
* appreciated but is not required.
|
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
* misrepresented as being the original software.
|
|
* 3. This notice may not be removed or altered from any source distribution.
|
|
**/
|
|
|
|
#include "macos.h"
|
|
|
|
#ifdef LOVE_MACOS
|
|
|
|
#import <Foundation/Foundation.h>
|
|
#import <Cocoa/Cocoa.h>
|
|
#import <QuartzCore/CAMetalLayer.h>
|
|
|
|
#ifdef LOVE_MACOSX_SDL_DIRECT_INCLUDE
|
|
#include <SDL.h>
|
|
#include <SDL_syswm.h>
|
|
#else
|
|
#include <SDL2/SDL.h>
|
|
#include <SDL2/SDL_syswm.h>
|
|
#endif
|
|
|
|
namespace love
|
|
{
|
|
namespace macos
|
|
{
|
|
|
|
std::string getLoveInResources()
|
|
{
|
|
std::string path;
|
|
|
|
@autoreleasepool
|
|
{
|
|
// Check to see if there are any .love files in Resources.
|
|
NSString *lovepath = [[NSBundle mainBundle] pathForResource:nil ofType:@"love"];
|
|
|
|
if (lovepath != nil)
|
|
path = lovepath.UTF8String;
|
|
}
|
|
|
|
return path;
|
|
}
|
|
|
|
std::string checkDropEvents()
|
|
{
|
|
std::string dropstr;
|
|
SDL_Event event;
|
|
|
|
SDL_InitSubSystem(SDL_INIT_VIDEO);
|
|
|
|
SDL_PumpEvents();
|
|
if (SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_DROPFILE, SDL_DROPFILE) > 0)
|
|
{
|
|
if (event.type == SDL_DROPFILE)
|
|
{
|
|
dropstr = std::string(event.drop.file);
|
|
SDL_free(event.drop.file);
|
|
}
|
|
}
|
|
|
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
|
|
|
return dropstr;
|
|
}
|
|
|
|
void requestAttention(bool continuous)
|
|
{
|
|
@autoreleasepool
|
|
{
|
|
if (continuous)
|
|
[NSApp requestUserAttention:NSCriticalRequest];
|
|
else
|
|
[NSApp requestUserAttention:NSInformationalRequest];
|
|
}
|
|
}
|
|
|
|
void setMetalLayerVSync(void *metallayer, bool vsync)
|
|
{
|
|
@autoreleasepool
|
|
{
|
|
if (@available(macOS 10.13, *))
|
|
{
|
|
CAMetalLayer *layer = (__bridge CAMetalLayer *) metallayer;
|
|
layer.displaySyncEnabled = vsync;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool getMetalLayerVSync(void *metallayer)
|
|
{
|
|
@autoreleasepool
|
|
{
|
|
if (@available(macOS 10.13, *))
|
|
{
|
|
CAMetalLayer *layer = (__bridge CAMetalLayer *) metallayer;
|
|
return layer.displaySyncEnabled;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void setWindowSRGBColorSpace(SDL_Window *window)
|
|
{
|
|
@autoreleasepool
|
|
{
|
|
// This works on earlier macOS versions, but performance may be worse
|
|
// (at least, it was back when I tested in December 2016).
|
|
if (@available(macOS 11.0, *))
|
|
{
|
|
SDL_SysWMinfo info = {};
|
|
if (SDL_GetWindowWMInfo(window, &info))
|
|
info.info.cocoa.window.colorSpace = [NSColorSpace sRGBColorSpace];
|
|
}
|
|
}
|
|
}
|
|
|
|
} // macos
|
|
} // love
|
|
|
|
#endif // LOVE_MACOS
|