mirror of
https://github.com/love2d/love.git
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180 lines
4.2 KiB
C++
180 lines
4.2 KiB
C++
/**
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* Copyright (c) 2006-2019 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "wrap_Image.h"
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#include "data/wrap_Data.h"
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#include "common/Data.h"
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#include "common/StringMap.h"
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#include "Image.h"
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#include "filesystem/wrap_Filesystem.h"
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namespace love
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{
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namespace image
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{
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#define instance() (Module::getInstance<Image>(Module::M_IMAGE))
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int w_newImageData(lua_State *L)
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{
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// Case 1: width & height.
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if (lua_isnumber(L, 1))
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{
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int w = (int) luaL_checkinteger(L, 1);
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int h = (int) luaL_checkinteger(L, 2);
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if (w <= 0 || h <= 0)
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return luaL_error(L, "Invalid image size.");
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PixelFormat format = PIXELFORMAT_RGBA8;
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if (!lua_isnoneornil(L, 3))
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{
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const char *fstr = luaL_checkstring(L, 3);
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if (!getConstant(fstr, format))
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return luax_enumerror(L, "pixel format", fstr);
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}
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size_t numbytes = 0;
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const char *bytes = nullptr;
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if (luax_istype(L, 4, Data::type))
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{
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Data *data = data::luax_checkdata(L, 4);
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bytes = (const char *) data->getData();
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numbytes = data->getSize();
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}
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else if (!lua_isnoneornil(L, 4))
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bytes = luaL_checklstring(L, 4, &numbytes);
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ImageData *t = nullptr;
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luax_catchexcept(L, [&](){ t = instance()->newImageData(w, h, format); });
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if (bytes)
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{
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if (numbytes != t->getSize())
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{
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t->release();
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return luaL_error(L, "The size of the raw byte string must match the ImageData's actual size in bytes.");
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}
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memcpy(t->getData(), bytes, t->getSize());
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}
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luax_pushtype(L, t);
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t->release();
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return 1;
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}
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else if (filesystem::luax_cangetdata(L, 1)) // Case 2: File(Data).
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{
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Data *data = love::filesystem::luax_getdata(L, 1);
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ImageData *t = nullptr;
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luax_catchexcept(L,
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[&]() { t = instance()->newImageData(data); },
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[&](bool) { data->release(); }
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);
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luax_pushtype(L, t);
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t->release();
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return 1;
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}
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else
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{
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return luax_typerror(L, 1, "value");
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}
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}
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int w_newCompressedData(lua_State *L)
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{
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Data *data = love::filesystem::luax_getdata(L, 1);
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CompressedImageData *t = nullptr;
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luax_catchexcept(L,
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[&]() { t = instance()->newCompressedData(data); },
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[&](bool) { data->release(); }
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);
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luax_pushtype(L, CompressedImageData::type, t);
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t->release();
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return 1;
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}
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int w_isCompressed(lua_State *L)
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{
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Data *data = love::filesystem::luax_getdata(L, 1);
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bool compressed = instance()->isCompressed(data);
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data->release();
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luax_pushboolean(L, compressed);
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return 1;
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}
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int w_newCubeFaces(lua_State *L)
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{
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ImageData *id = luax_checkimagedata(L, 1);
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std::vector<StrongRef<ImageData>> faces;
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luax_catchexcept(L, [&](){ faces = instance()->newCubeFaces(id); });
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for (auto face : faces)
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luax_pushtype(L, face);
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return (int) faces.size();
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}
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// List of functions to wrap.
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static const luaL_Reg functions[] =
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{
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{ "newImageData", w_newImageData },
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{ "newCompressedData", w_newCompressedData },
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{ "isCompressed", w_isCompressed },
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{ "newCubeFaces", w_newCubeFaces },
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{ 0, 0 }
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};
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static const lua_CFunction types[] =
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{
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luaopen_imagedata,
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luaopen_compressedimagedata,
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0
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};
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extern "C" int luaopen_love_image(lua_State *L)
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{
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Image *instance = instance();
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if (instance == nullptr)
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{
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luax_catchexcept(L, [&](){ instance = new love::image::Image(); });
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}
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else
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instance->retain();
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WrappedModule w;
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w.module = instance;
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w.name = "image";
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w.type = &Image::type;
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w.functions = functions;
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w.types = types;
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return luax_register_module(L, w);
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}
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} // image
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} // love
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