mirror of
https://github.com/love2d/love.git
synced 2026-08-13 17:10:54 +02:00
678 lines
17 KiB
C++
678 lines
17 KiB
C++
/**
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* Copyright (c) 2006-2023 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include <limits>
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#include "sound/SoundData.h"
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#include "wrap_Source.h"
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#include <cmath>
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#include <iostream>
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namespace love
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{
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namespace audio
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{
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Source *luax_checksource(lua_State *L, int idx)
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{
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return luax_checktype<Source>(L, idx);
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}
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int w_Source_clone(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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Source *clone = nullptr;
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luax_catchexcept(L, [&](){ clone = t->clone(); });
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luax_pushtype(L, clone);
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clone->release();
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return 1;
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}
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int w_Source_play(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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luax_pushboolean(L, t->play());
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return 1;
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}
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int w_Source_stop(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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t->stop();
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return 0;
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}
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int w_Source_pause(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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t->pause();
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return 0;
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}
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int w_Source_setPitch(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float p = (float)luaL_checknumber(L, 2);
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if (p != p)
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return luaL_error(L, "Pitch cannot be NaN.");
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if (p > std::numeric_limits<lua_Number>::max() ||
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p <= 0.0f)
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return luaL_error(L, "Pitch has to be non-zero, positive, finite number.");
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t->setPitch(p);
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return 0;
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}
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int w_Source_getPitch(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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lua_pushnumber(L, t->getPitch());
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return 1;
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}
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int w_Source_setVolume(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float p = (float)luaL_checknumber(L, 2);
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t->setVolume(p);
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return 0;
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}
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int w_Source_getVolume(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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lua_pushnumber(L, t->getVolume());
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return 1;
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}
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int w_Source_seek(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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double offset = luaL_checknumber(L, 2);
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if (offset < 0)
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return luaL_argerror(L, 2, "can't seek to a negative position");
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Source::Unit u = Source::UNIT_SECONDS;
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const char *unit = lua_isnoneornil(L, 3) ? 0 : lua_tostring(L, 3);
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if (unit && !t->getConstant(unit, u))
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return luax_enumerror(L, "time unit", Source::getConstants(u), unit);
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t->seek(offset, u);
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return 0;
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}
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int w_Source_tell(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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Source::Unit u = Source::UNIT_SECONDS;
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const char *unit = lua_isnoneornil(L, 2) ? 0 : lua_tostring(L, 2);
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if (unit && !t->getConstant(unit, u))
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return luax_enumerror(L, "time unit", Source::getConstants(u), unit);
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lua_pushnumber(L, t->tell(u));
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return 1;
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}
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int w_Source_getDuration(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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Source::Unit u = Source::UNIT_SECONDS;
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const char *unit = lua_isnoneornil(L, 2) ? 0 : lua_tostring(L, 2);
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if (unit && !t->getConstant(unit, u))
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return luax_enumerror(L, "time unit", Source::getConstants(u), unit);
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lua_pushnumber(L, t->getDuration(u));
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return 1;
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}
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int w_Source_setPosition(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float v[3];
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v[0] = (float)luaL_checknumber(L, 2);
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v[1] = (float)luaL_checknumber(L, 3);
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v[2] = (float)luaL_optnumber(L, 4, 0);
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luax_catchexcept(L, [&](){ t->setPosition(v); });
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return 0;
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}
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int w_Source_getPosition(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float v[3];
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luax_catchexcept(L, [&](){ t->getPosition(v); });
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lua_pushnumber(L, v[0]);
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lua_pushnumber(L, v[1]);
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lua_pushnumber(L, v[2]);
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return 3;
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}
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int w_Source_setVelocity(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float v[3];
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v[0] = (float)luaL_checknumber(L, 2);
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v[1] = (float)luaL_checknumber(L, 3);
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v[2] = (float)luaL_optnumber(L, 4, 0);
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luax_catchexcept(L, [&](){ t->setVelocity(v); });
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return 0;
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}
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int w_Source_getVelocity(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float v[3];
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luax_catchexcept(L, [&](){ t->getVelocity(v); });
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lua_pushnumber(L, v[0]);
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lua_pushnumber(L, v[1]);
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lua_pushnumber(L, v[2]);
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return 3;
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}
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int w_Source_setDirection(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float v[3];
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v[0] = (float)luaL_checknumber(L, 2);
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v[1] = (float)luaL_checknumber(L, 3);
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v[2] = (float)luaL_optnumber(L, 4, 0);
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luax_catchexcept(L, [&](){ t->setDirection(v); });
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return 0;
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}
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int w_Source_getDirection(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float v[3];
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luax_catchexcept(L, [&](){ t->getDirection(v); });
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lua_pushnumber(L, v[0]);
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lua_pushnumber(L, v[1]);
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lua_pushnumber(L, v[2]);
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return 3;
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}
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int w_Source_setCone(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float innerAngle = (float) luaL_checknumber(L, 2);
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float outerAngle = (float) luaL_checknumber(L, 3);
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float outerVolume = (float) luaL_optnumber(L, 4, 0.0);
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float outerHighGain = (float) luaL_optnumber(L, 5, 1.0);
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luax_catchexcept(L, [&](){ t->setCone(innerAngle, outerAngle, outerVolume, outerHighGain); });
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return 0;
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}
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int w_Source_getCone(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float innerAngle, outerAngle, outerVolume, outerHighGain;
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luax_catchexcept(L, [&](){ t->getCone(innerAngle, outerAngle, outerVolume, outerHighGain); });
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lua_pushnumber(L, innerAngle);
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lua_pushnumber(L, outerAngle);
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lua_pushnumber(L, outerVolume);
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lua_pushnumber(L, outerHighGain);
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return 4;
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}
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int w_Source_setRelative(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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luax_catchexcept(L, [&](){ t->setRelative(luax_checkboolean(L, 2)); });
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return 0;
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}
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int w_Source_isRelative(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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luax_catchexcept(L, [&](){ luax_pushboolean(L, t->isRelative()); });
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return 1;
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}
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int w_Source_setLooping(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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luax_catchexcept(L, [&](){ t->setLooping(luax_checkboolean(L, 2)); });
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return 0;
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}
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int w_Source_isLooping(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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luax_pushboolean(L, t->isLooping());
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return 1;
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}
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int w_Source_isPlaying(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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luax_pushboolean(L, t->isPlaying());
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return 1;
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}
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int w_Source_setVolumeLimits(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float vmin = (float)luaL_checknumber(L, 2);
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float vmax = (float)luaL_checknumber(L, 3);
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if (vmin < .0f || vmin > 1.f || vmax < .0f || vmax > 1.f)
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return luaL_error(L, "Invalid volume limits: [%f:%f]. Must be in [0:1]", vmin, vmax);
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t->setMinVolume(vmin);
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t->setMaxVolume(vmax);
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return 0;
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}
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int w_Source_getVolumeLimits(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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lua_pushnumber(L, t->getMinVolume());
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lua_pushnumber(L, t->getMaxVolume());
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return 2;
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}
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int w_Source_setAttenuationDistances(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float dref = (float)luaL_checknumber(L, 2);
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float dmax = (float)luaL_checknumber(L, 3);
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if (dref < .0f || dmax < .0f)
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return luaL_error(L, "Invalid distances: %f, %f. Must be > 0", dref, dmax);
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luax_catchexcept(L, [&]() {
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t->setReferenceDistance(dref);
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t->setMaxDistance(dmax);
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});
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return 0;
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}
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int w_Source_getAttenuationDistances(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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luax_catchexcept(L, [&]() {
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lua_pushnumber(L, t->getReferenceDistance());
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lua_pushnumber(L, t->getMaxDistance());
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});
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return 2;
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}
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int w_Source_setRolloff(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float rolloff = (float)luaL_checknumber(L, 2);
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if (rolloff < .0f)
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return luaL_error(L, "Invalid rolloff: %f. Must be > 0.", rolloff);
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luax_catchexcept(L, [&](){ t->setRolloffFactor(rolloff); });
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return 0;
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}
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int w_Source_getRolloff(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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luax_catchexcept(L, [&](){ lua_pushnumber(L, t->getRolloffFactor()); });
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return 1;
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}
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int w_Source_setAirAbsorption(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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float factor = (float)luaL_checknumber(L, 2);
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if (factor < 0.0f)
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return luaL_error(L, "Invalid air absorption factor: %f. Must be > 0.", factor);
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luax_catchexcept(L, [&](){ t->setAirAbsorptionFactor(factor); });
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return 0;
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}
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int w_Source_getAirAbsorption(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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luax_catchexcept(L, [&](){ lua_pushnumber(L, t->getAirAbsorptionFactor()); });
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return 1;
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}
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int w_Source_getChannelCount(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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lua_pushinteger(L, t->getChannelCount());
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return 1;
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}
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int setFilterReadFilter(lua_State *L, int idx, std::map<Filter::Parameter, float> ¶ms)
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{
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if (lua_gettop(L) < idx || lua_isnoneornil(L, idx))
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return 0;
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luaL_checktype(L, idx, LUA_TTABLE);
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const char *paramstr = nullptr;
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Filter::getConstant(Filter::FILTER_TYPE, paramstr, Filter::TYPE_BASIC);
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lua_pushstring(L, paramstr);
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lua_rawget(L, idx);
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if (lua_type(L, -1) == LUA_TNIL)
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return luaL_error(L, "Filter type not specificed.");
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Filter::Type type = Filter::TYPE_MAX_ENUM;
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const char *typestr = luaL_checkstring(L, -1);
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if (!Filter::getConstant(typestr, type))
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return luax_enumerror(L, "filter type", Filter::getConstants(type), typestr);
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lua_pop(L, 1);
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params[Filter::FILTER_TYPE] = static_cast<int>(type);
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lua_pushnil(L);
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while (lua_next(L, idx))
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{
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const char *keystr = luaL_checkstring(L, -2);
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Filter::Parameter param;
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if(Filter::getConstant(keystr, param, type) || Filter::getConstant(keystr, param, Filter::TYPE_BASIC))
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{
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#define luax_effecterror(l,t) luaL_error(l,"Bad parameter type for %s %s: " t " expected, got %s", typestr, keystr, lua_typename(L, -1))
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switch(Filter::getParameterType(param))
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{
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case Filter::PARAM_FLOAT:
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if (!lua_isnumber(L, -1))
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return luax_effecterror(L, "number");
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params[param] = lua_tonumber(L, -1);
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break;
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case Filter::PARAM_TYPE:
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case Filter::PARAM_MAX_ENUM:
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break;
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}
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#undef luax_effecterror
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}
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else
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luaL_error(L, "Invalid '%s' Effect parameter: %s", typestr, keystr);
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//remove the value (-1) from stack, keep the key (-2) to feed into lua_next
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lua_pop(L, 1);
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}
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return 1;
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}
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void getFilterWriteFilter(lua_State *L, int idx, std::map<Filter::Parameter, float> ¶ms)
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{
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const char *keystr, *valstr;
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Filter::Type type = static_cast<Filter::Type>((int)params[Filter::FILTER_TYPE]);
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if (lua_istable(L, idx))
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lua_pushvalue(L, idx);
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else
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lua_createtable(L, 0, params.size());
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for (auto p : params)
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{
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if (!Filter::getConstant(p.first, keystr, type))
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Filter::getConstant(p.first, keystr, Filter::TYPE_BASIC);
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lua_pushstring(L, keystr);
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switch (Filter::getParameterType(p.first))
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{
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case Filter::PARAM_FLOAT:
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lua_pushnumber(L, p.second);
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break;
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case Filter::PARAM_TYPE:
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Filter::getConstant(static_cast<Filter::Type>((int)p.second), valstr);
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lua_pushstring(L, valstr);
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break;
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case Filter::PARAM_MAX_ENUM:
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break;
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}
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lua_rawset(L, -3);
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}
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}
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int w_Source_setFilter(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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std::map<Filter::Parameter, float> params;
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if (setFilterReadFilter(L, 2, params) == 1)
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luax_catchexcept(L, [&]() { lua_pushboolean(L, t->setFilter(params)); });
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else
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luax_catchexcept(L, [&]() { lua_pushboolean(L, t->setFilter()); });
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return 1;
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}
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int w_Source_getFilter(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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std::map<Filter::Parameter, float> params;
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if (!t->getFilter(params))
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return 0;
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getFilterWriteFilter(L, 2, params);
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return 1;
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}
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int w_Source_setEffect(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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const char *namestr = luaL_checkstring(L, 2);
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const bool isBool = lua_gettop(L) >= 3 && lua_isboolean(L, 3);
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// :setEffect(effect, false) = clear effect
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if (isBool && !lua_toboolean(L, 3))
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{
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luax_catchexcept(L, [&]() { lua_pushboolean(L, t->unsetEffect(namestr)); });
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return 1;
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}
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std::map<Filter::Parameter, float> params;
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// :setEffect(effect, [true]) = set effect without filter
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if (isBool || setFilterReadFilter(L, 3, params) == 0)
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luax_catchexcept(L, [&]() { lua_pushboolean(L, t->setEffect(namestr)); });
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else
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luax_catchexcept(L, [&]() { lua_pushboolean(L, t->setEffect(namestr, params)); });
|
|
return 1;
|
|
}
|
|
|
|
int w_Source_getEffect(lua_State *L)
|
|
{
|
|
Source *t = luax_checksource(L, 1);
|
|
const char *namestr = luaL_checkstring(L, 2);
|
|
|
|
std::map<Filter::Parameter, float> params;
|
|
if (!t->getEffect(namestr, params))
|
|
{
|
|
luax_pushboolean(L, false);
|
|
return 1;
|
|
}
|
|
|
|
luax_pushboolean(L, true);
|
|
|
|
// No filter associated, return nil as second argument
|
|
if (params.size() == 0)
|
|
return 1;
|
|
|
|
// Return filter settings as second argument
|
|
getFilterWriteFilter(L, 3, params);
|
|
return 2;
|
|
}
|
|
|
|
int w_Source_getActiveEffects(lua_State *L)
|
|
{
|
|
Source *t = luax_checksource(L, 1);
|
|
|
|
std::vector<std::string> list;
|
|
t->getActiveEffects(list);
|
|
|
|
lua_createtable(L, 0, (int) list.size());
|
|
for (int i = 0; i < (int) list.size(); i++)
|
|
{
|
|
lua_pushnumber(L, i + 1);
|
|
lua_pushstring(L, list[i].c_str());
|
|
lua_rawset(L, -3);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
int w_Source_getFreeBufferCount(lua_State *L)
|
|
{
|
|
Source *t = luax_checksource(L, 1);
|
|
lua_pushinteger(L, t->getFreeBufferCount());
|
|
return 1;
|
|
}
|
|
|
|
int w_Source_queue(lua_State *L)
|
|
{
|
|
Source *t = luax_checksource(L, 1);
|
|
bool success;
|
|
|
|
if (luax_istype(L, 2, love::sound::SoundData::type))
|
|
{
|
|
auto s = luax_totype<love::sound::SoundData>(L, 2);
|
|
|
|
int offset = 0;
|
|
size_t length = s->getSize();
|
|
|
|
if (lua_gettop(L) == 4)
|
|
{
|
|
offset = luaL_checknumber(L, 3);
|
|
length = luaL_checknumber(L, 4);
|
|
}
|
|
else if (lua_gettop(L) == 3)
|
|
length = luaL_checknumber(L, 3);
|
|
|
|
if (offset < 0 || length > s->getSize() - offset)
|
|
return luaL_error(L, "Data region out of bounds.");
|
|
|
|
luax_catchexcept(L, [&]() {
|
|
success = t->queue((unsigned char *)s->getData() + offset, length,
|
|
s->getSampleRate(), s->getBitDepth(), s->getChannelCount());
|
|
});
|
|
}
|
|
else if (lua_islightuserdata(L, 2))
|
|
{
|
|
int offset = luaL_checknumber(L, 3);
|
|
int length = luaL_checknumber(L, 4);
|
|
int sampleRate = luaL_checknumber(L, 5);
|
|
int bitDepth = luaL_checknumber(L, 6);
|
|
int channels = luaL_checknumber(L, 7);
|
|
|
|
if (length < 0 || offset < 0)
|
|
return luaL_error(L, "Data region out of bounds.");
|
|
|
|
luax_catchexcept(L, [&]() {
|
|
success = t->queue((void*)((uintptr_t)lua_touserdata(L, 2) + (uintptr_t)offset), length, sampleRate, bitDepth, channels);
|
|
});
|
|
}
|
|
else
|
|
return luax_typerror(L, 2, "SoundData or lightuserdata");
|
|
|
|
luax_pushboolean(L, success);
|
|
return 1;
|
|
}
|
|
|
|
int w_Source_getType(lua_State *L)
|
|
{
|
|
Source *t = luax_checksource(L, 1);
|
|
Source::Type type = t->getType();
|
|
const char *str = nullptr;
|
|
|
|
if (!Source::getConstant(type, str))
|
|
return luaL_error(L, "Unknown Source type.");
|
|
|
|
lua_pushstring(L, str);
|
|
return 1;
|
|
}
|
|
|
|
// Deprecated
|
|
|
|
int w_Source_getChannels(lua_State *L)
|
|
{
|
|
luax_markdeprecated(L, "Source:getChannels", API_METHOD, DEPRECATED_RENAMED, "Source:getChannelCount");
|
|
return w_Source_getChannelCount(L);
|
|
}
|
|
|
|
static const luaL_Reg w_Source_functions[] =
|
|
{
|
|
{ "clone", w_Source_clone },
|
|
|
|
{ "play", w_Source_play },
|
|
{ "stop", w_Source_stop },
|
|
{ "pause", w_Source_pause },
|
|
|
|
{ "setPitch", w_Source_setPitch },
|
|
{ "getPitch", w_Source_getPitch },
|
|
{ "setVolume", w_Source_setVolume },
|
|
{ "getVolume", w_Source_getVolume },
|
|
{ "seek", w_Source_seek },
|
|
{ "tell", w_Source_tell },
|
|
{ "getDuration", w_Source_getDuration },
|
|
{ "setPosition", w_Source_setPosition },
|
|
{ "getPosition", w_Source_getPosition },
|
|
{ "setVelocity", w_Source_setVelocity },
|
|
{ "getVelocity", w_Source_getVelocity },
|
|
{ "setDirection", w_Source_setDirection },
|
|
{ "getDirection", w_Source_getDirection },
|
|
{ "setCone", w_Source_setCone },
|
|
{ "getCone", w_Source_getCone },
|
|
|
|
{ "setRelative", w_Source_setRelative },
|
|
{ "isRelative", w_Source_isRelative },
|
|
|
|
{ "setLooping", w_Source_setLooping },
|
|
{ "isLooping", w_Source_isLooping },
|
|
{ "isPlaying", w_Source_isPlaying },
|
|
|
|
{ "setVolumeLimits", w_Source_setVolumeLimits },
|
|
{ "getVolumeLimits", w_Source_getVolumeLimits },
|
|
{ "setAttenuationDistances", w_Source_setAttenuationDistances },
|
|
{ "getAttenuationDistances", w_Source_getAttenuationDistances },
|
|
{ "setRolloff", w_Source_setRolloff },
|
|
{ "getRolloff", w_Source_getRolloff },
|
|
{ "setAirAbsorption", w_Source_setAirAbsorption },
|
|
{ "getAirAbsorption", w_Source_getAirAbsorption },
|
|
|
|
{ "getChannelCount", w_Source_getChannelCount },
|
|
|
|
{ "setFilter", w_Source_setFilter },
|
|
{ "getFilter", w_Source_getFilter },
|
|
{ "setEffect", w_Source_setEffect },
|
|
{ "getEffect", w_Source_getEffect },
|
|
{ "getActiveEffects", w_Source_getActiveEffects },
|
|
|
|
{ "getFreeBufferCount", w_Source_getFreeBufferCount },
|
|
{ "queue", w_Source_queue },
|
|
|
|
{ "getType", w_Source_getType },
|
|
|
|
// Deprecated
|
|
{ "getChannels", w_Source_getChannels },
|
|
|
|
{ 0, 0 }
|
|
};
|
|
|
|
extern "C" int luaopen_source(lua_State *L)
|
|
{
|
|
return luax_register_type(L, &love::audio::Source::type, w_Source_functions, nullptr);
|
|
}
|
|
|
|
} // audio
|
|
} // love
|