mirror of
https://github.com/love2d/love.git
synced 2026-08-12 08:30:56 +02:00
0b48dacb4e
love.graphics.newVertexBuffer and newIndexBuffer don't do enough to justify their existence since love.graphics.newBuffer already covers all buffer creation functionality.
1-based indices in newIndexBuffer versus 0-based indices in newBuffer(..., {index=true}) was also confusing.
3932 lines
97 KiB
C++
3932 lines
97 KiB
C++
/**
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* Copyright (c) 2006-2023 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "common/config.h"
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#include "wrap_Graphics.h"
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#include "Texture.h"
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#include "image/ImageData.h"
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#include "image/Image.h"
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#include "font/Rasterizer.h"
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#include "filesystem/Filesystem.h"
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#include "filesystem/wrap_Filesystem.h"
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#include "video/VideoStream.h"
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#include "image/wrap_Image.h"
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#include "common/Reference.h"
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#include "math/wrap_Transform.h"
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#include "thread/wrap_Channel.h"
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#include "opengl/Graphics.h"
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#include <cassert>
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#include <cstring>
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#include <cstdlib>
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#include <sstream>
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#include <algorithm>
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// Shove the wrap_Graphics.lua code directly into a raw string literal.
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static const char graphics_lua[] =
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#include "wrap_Graphics.lua"
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;
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namespace love
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{
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namespace graphics
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{
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#define instance() (Module::getInstance<Graphics>(Module::M_GRAPHICS))
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static int luax_checkgraphicscreated(lua_State *L)
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{
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if (!instance()->isCreated())
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return luaL_error(L, "love.graphics cannot function without a window!");
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return 0;
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}
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int w_reset(lua_State *)
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{
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instance()->reset();
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return 0;
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}
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int w_clear(lua_State *L)
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{
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OptionalColorD color(ColorD(0.0, 0.0, 0.0, 0.0));
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std::vector<OptionalColorD> colors;
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OptionalInt stencil(0);
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OptionalDouble depth(1.0);
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int argtype = lua_type(L, 1);
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int startidx = -1;
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if (argtype == LUA_TTABLE)
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{
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int maxn = lua_gettop(L);
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colors.reserve(maxn);
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for (int i = 0; i < maxn; i++)
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{
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argtype = lua_type(L, i + 1);
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if (argtype == LUA_TNUMBER || argtype == LUA_TBOOLEAN)
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{
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startidx = i + 1;
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break;
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}
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else if (argtype == LUA_TNIL || argtype == LUA_TNONE || luax_objlen(L, i + 1) == 0)
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{
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colors.push_back(OptionalColorD());
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continue;
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}
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for (int j = 1; j <= 4; j++)
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lua_rawgeti(L, i + 1, j);
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OptionalColorD c;
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c.hasValue = true;
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c.value.r = luaL_checknumber(L, -4);
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c.value.g = luaL_checknumber(L, -3);
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c.value.b = luaL_checknumber(L, -2);
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c.value.a = luaL_optnumber(L, -1, 1.0);
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colors.push_back(c);
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lua_pop(L, 4);
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}
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}
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else if (argtype == LUA_TBOOLEAN)
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{
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color.hasValue = luax_toboolean(L, 1);
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startidx = 2;
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}
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else if (argtype != LUA_TNONE && argtype != LUA_TNIL)
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{
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color.hasValue = true;
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color.value.r = (float) luaL_checknumber(L, 1);
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color.value.g = (float) luaL_checknumber(L, 2);
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color.value.b = (float) luaL_checknumber(L, 3);
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color.value.a = (float) luaL_optnumber(L, 4, 1.0);
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startidx = 5;
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}
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if (startidx >= 0)
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{
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argtype = lua_type(L, startidx);
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if (argtype == LUA_TBOOLEAN)
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stencil.hasValue = luax_toboolean(L, startidx);
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else if (argtype == LUA_TNUMBER)
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stencil.value = (int) luaL_checkinteger(L, startidx);
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argtype = lua_type(L, startidx + 1);
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if (argtype == LUA_TBOOLEAN)
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depth.hasValue = luax_toboolean(L, startidx + 1);
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else if (argtype == LUA_TNUMBER)
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depth.value = luaL_checknumber(L, startidx + 1);
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}
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if (colors.empty())
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luax_catchexcept(L, [&]() { instance()->clear(color, stencil, depth); });
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else
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luax_catchexcept(L, [&]() { instance()->clear(colors, stencil, depth); });
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return 0;
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}
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int w_discard(lua_State *L)
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{
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std::vector<bool> colorbuffers;
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if (lua_istable(L, 1))
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{
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for (size_t i = 1; i <= luax_objlen(L, 1); i++)
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{
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lua_rawgeti(L, 1, i);
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colorbuffers.push_back(luax_optboolean(L, -1, true));
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lua_pop(L, 1);
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}
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}
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else
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{
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bool discardcolor = luax_optboolean(L, 1, true);
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size_t numbuffers = std::max((size_t) 1, instance()->getRenderTargets().colors.size());
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colorbuffers = std::vector<bool>(numbuffers, discardcolor);
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}
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bool depthstencil = luax_optboolean(L, 2, true);
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instance()->discard(colorbuffers, depthstencil);
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return 0;
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}
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int w_present(lua_State *L)
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{
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luax_catchexcept(L, [&]() { instance()->present(L); });
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return 0;
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}
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int w_isCreated(lua_State *L)
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{
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luax_pushboolean(L, instance()->isCreated());
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return 1;
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}
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int w_isActive(lua_State *L)
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{
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luax_pushboolean(L, instance()->isActive());
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return 1;
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}
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int w_isGammaCorrect(lua_State *L)
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{
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luax_pushboolean(L, graphics::isGammaCorrect());
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return 1;
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}
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int w_getWidth(lua_State *L)
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{
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lua_pushinteger(L, instance()->getWidth());
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return 1;
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}
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int w_getHeight(lua_State *L)
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{
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lua_pushinteger(L, instance()->getHeight());
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return 1;
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}
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int w_getDimensions(lua_State *L)
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{
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lua_pushinteger(L, instance()->getWidth());
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lua_pushinteger(L, instance()->getHeight());
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return 2;
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}
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int w_getPixelWidth(lua_State *L)
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{
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lua_pushinteger(L, instance()->getPixelWidth());
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return 1;
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}
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int w_getPixelHeight(lua_State *L)
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{
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lua_pushinteger(L, instance()->getPixelHeight());
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return 1;
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}
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int w_getPixelDimensions(lua_State *L)
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{
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lua_pushinteger(L, instance()->getPixelWidth());
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lua_pushinteger(L, instance()->getPixelHeight());
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return 2;
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}
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int w_getDPIScale(lua_State *L)
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{
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lua_pushnumber(L, instance()->getScreenDPIScale());
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return 1;
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}
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int w_getQuadIndexBuffer(lua_State *L)
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{
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luax_pushtype(L, instance()->getQuadIndexBuffer());
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return 1;
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}
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static Graphics::RenderTarget checkRenderTarget(lua_State *L, int idx)
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{
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lua_rawgeti(L, idx, 1);
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Graphics::RenderTarget target(luax_checktexture(L, -1), 0);
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lua_pop(L, 1);
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TextureType type = target.texture->getTextureType();
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if (type == TEXTURE_2D_ARRAY || type == TEXTURE_VOLUME)
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target.slice = luax_checkintflag(L, idx, "layer") - 1;
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else if (type == TEXTURE_CUBE)
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target.slice = luax_checkintflag(L, idx, "face") - 1;
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target.mipmap = luax_intflag(L, idx, "mipmap", 1) - 1;
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return target;
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}
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int w_setCanvas(lua_State *L)
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{
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// called with none -> reset to default buffer
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if (lua_isnoneornil(L, 1))
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{
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instance()->setRenderTarget();
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return 0;
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}
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bool is_table = lua_istable(L, 1);
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Graphics::RenderTargets targets;
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if (is_table)
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{
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lua_rawgeti(L, 1, 1);
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bool table_of_tables = lua_istable(L, -1);
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lua_pop(L, 1);
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for (int i = 1; i <= (int) luax_objlen(L, 1); i++)
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{
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lua_rawgeti(L, 1, i);
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if (table_of_tables)
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targets.colors.push_back(checkRenderTarget(L, -1));
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else
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{
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targets.colors.emplace_back(luax_checktexture(L, -1), 0);
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if (targets.colors.back().texture->getTextureType() != TEXTURE_2D)
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return luaL_error(L, "Non-2D textures must use the table-of-tables variant of setCanvas.");
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}
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lua_pop(L, 1);
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}
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uint32 tempdepthflag = Graphics::TEMPORARY_RT_DEPTH;
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uint32 tempstencilflag = Graphics::TEMPORARY_RT_STENCIL;
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lua_getfield(L, 1, "depthstencil");
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int dstype = lua_type(L, -1);
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if (dstype == LUA_TTABLE)
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targets.depthStencil = checkRenderTarget(L, -1);
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else if (dstype == LUA_TBOOLEAN)
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targets.temporaryRTFlags |= luax_toboolean(L, -1) ? (tempdepthflag | tempstencilflag) : 0;
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else if (dstype != LUA_TNONE && dstype != LUA_TNIL)
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targets.depthStencil.texture = luax_checktexture(L, -1);
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lua_pop(L, 1);
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if (targets.depthStencil.texture == nullptr && (targets.temporaryRTFlags & tempdepthflag) == 0)
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targets.temporaryRTFlags |= luax_boolflag(L, 1, "depth", false) ? tempdepthflag : 0;
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if (targets.depthStencil.texture == nullptr && (targets.temporaryRTFlags & tempstencilflag) == 0)
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targets.temporaryRTFlags |= luax_boolflag(L, 1, "stencil", false) ? tempstencilflag : 0;
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}
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else
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{
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for (int i = 1; i <= lua_gettop(L); i++)
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{
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Graphics::RenderTarget target(luax_checktexture(L, i), 0);
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TextureType type = target.texture->getTextureType();
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if (i == 1 && type != TEXTURE_2D)
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{
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target.slice = (int) luaL_checkinteger(L, i + 1) - 1;
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target.mipmap = (int) luaL_optinteger(L, i + 2, 1) - 1;
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targets.colors.push_back(target);
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break;
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}
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else if (type == TEXTURE_2D && lua_isnumber(L, i + 1))
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{
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target.mipmap = (int) luaL_optinteger(L, i + 1, 1) - 1;
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i++;
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}
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if (i > 1 && type != TEXTURE_2D)
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return luaL_error(L, "This variant of setCanvas only supports 2D texture types.");
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targets.colors.push_back(target);
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}
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}
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luax_catchexcept(L, [&]() {
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if (targets.getFirstTarget().texture != nullptr)
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instance()->setRenderTargets(targets);
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else
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instance()->setRenderTarget();
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});
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return 0;
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}
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static void pushRenderTarget(lua_State *L, const Graphics::RenderTarget &rt)
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{
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lua_createtable(L, 1, 2);
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luax_pushtype(L, rt.texture);
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lua_rawseti(L, -2, 1);
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TextureType type = rt.texture->getTextureType();
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if (type == TEXTURE_2D_ARRAY || type == TEXTURE_VOLUME)
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{
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lua_pushnumber(L, rt.slice + 1);
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lua_setfield(L, -2, "layer");
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}
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else if (type == TEXTURE_CUBE)
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{
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lua_pushnumber(L, rt.slice + 1);
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lua_setfield(L, -2, "face");
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}
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lua_pushnumber(L, rt.mipmap + 1);
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lua_setfield(L, -2, "mipmap");
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}
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int w_getCanvas(lua_State *L)
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{
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Graphics::RenderTargets targets = instance()->getRenderTargets();
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int ntargets = (int) targets.colors.size();
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if (ntargets == 0)
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{
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lua_pushnil(L);
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return 1;
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}
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bool shouldUseTablesVariant = targets.depthStencil.texture != nullptr;
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if (!shouldUseTablesVariant)
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{
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for (const auto &rt : targets.colors)
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{
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if (rt.mipmap != 0 || rt.texture->getTextureType() != TEXTURE_2D)
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{
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shouldUseTablesVariant = true;
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break;
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}
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}
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}
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if (shouldUseTablesVariant)
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{
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lua_createtable(L, ntargets, 0);
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for (int i = 0; i < ntargets; i++)
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{
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pushRenderTarget(L, targets.colors[i]);
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lua_rawseti(L, -2, i + 1);
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}
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if (targets.depthStencil.texture != nullptr)
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{
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pushRenderTarget(L, targets.depthStencil);
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lua_setfield(L, -2, "depthstencil");
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}
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return 1;
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}
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else
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{
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for (const auto &rt : targets.colors)
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luax_pushtype(L, rt.texture);
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return ntargets;
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}
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}
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static void screenshotFunctionCallback(const Graphics::ScreenshotInfo *info, love::image::ImageData *i, void *gd)
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{
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if (info == nullptr)
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return;
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lua_State *L = (lua_State *) gd;
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Reference *ref = (Reference *) info->data;
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if (i != nullptr && L != nullptr)
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{
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if (ref == nullptr)
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luaL_error(L, "Internal error in screenshot callback.");
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ref->push(L);
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delete ref;
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luax_pushtype(L, i);
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lua_call(L, 1, 0);
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}
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else
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delete ref;
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}
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struct ScreenshotFileInfo
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{
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std::string filename;
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image::FormatHandler::EncodedFormat format;
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};
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static void screenshotFileCallback(const Graphics::ScreenshotInfo *info, love::image::ImageData *i, void * /*gd*/)
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{
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if (info == nullptr)
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return;
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ScreenshotFileInfo *fileinfo = (ScreenshotFileInfo *) info->data;
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if (i != nullptr && fileinfo != nullptr)
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{
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try
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{
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i->encode(fileinfo->format, fileinfo->filename.c_str(), true);
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}
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catch (love::Exception &e)
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{
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printf("Screenshot encoding or saving failed: %s", e.what());
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// Do nothing...
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}
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}
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delete fileinfo;
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}
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static void screenshotChannelCallback(const Graphics::ScreenshotInfo *info, love::image::ImageData *i, void * /*gd*/)
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{
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if (info == nullptr)
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return;
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auto *channel = (love::thread::Channel *) info->data;
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if (channel != nullptr)
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|
{
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if (i != nullptr)
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channel->push(Variant(&love::image::ImageData::type, i));
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|
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channel->release();
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}
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}
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|
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int w_captureScreenshot(lua_State *L)
|
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{
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Graphics::ScreenshotInfo info;
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|
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if (lua_isfunction(L, 1))
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{
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lua_pushvalue(L, 1);
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info.data = luax_refif(L, LUA_TFUNCTION);
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lua_pop(L, 1);
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info.callback = screenshotFunctionCallback;
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}
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else if (lua_isstring(L, 1))
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{
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std::string filename = luax_checkstring(L, 1);
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std::string ext;
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size_t dotpos = filename.rfind('.');
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if (dotpos != std::string::npos)
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ext = filename.substr(dotpos + 1);
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std::transform(ext.begin(), ext.end(), ext.begin(), tolower);
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|
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image::FormatHandler::EncodedFormat format;
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if (!image::ImageData::getConstant(ext.c_str(), format))
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return luax_enumerror(L, "encoded image format", image::ImageData::getConstants(format), ext.c_str());
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|
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ScreenshotFileInfo *fileinfo = new ScreenshotFileInfo;
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fileinfo->filename = filename;
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fileinfo->format = format;
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info.data = fileinfo;
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info.callback = screenshotFileCallback;
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}
|
|
else if (luax_istype(L, 1, love::thread::Channel::type))
|
|
{
|
|
auto *channel = love::thread::luax_checkchannel(L, 1);
|
|
channel->retain();
|
|
info.data = channel;
|
|
info.callback = screenshotChannelCallback;
|
|
}
|
|
else
|
|
return luax_typerror(L, 1, "function, string, or Channel");
|
|
|
|
luax_catchexcept(L,
|
|
[&]() { instance()->captureScreenshot(info); },
|
|
[&](bool except) { if (except) info.callback(&info, nullptr, nullptr); }
|
|
);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_setScissor(lua_State *L)
|
|
{
|
|
int nargs = lua_gettop(L);
|
|
|
|
if (nargs == 0 || (nargs == 4 && lua_isnil(L, 1) && lua_isnil(L, 2)
|
|
&& lua_isnil(L, 3) && lua_isnil(L, 4)))
|
|
{
|
|
instance()->setScissor();
|
|
return 0;
|
|
}
|
|
|
|
Rect rect;
|
|
rect.x = (int) luaL_checkinteger(L, 1);
|
|
rect.y = (int) luaL_checkinteger(L, 2);
|
|
rect.w = (int) luaL_checkinteger(L, 3);
|
|
rect.h = (int) luaL_checkinteger(L, 4);
|
|
|
|
if (rect.w < 0 || rect.h < 0)
|
|
return luaL_error(L, "Can't set scissor with negative width and/or height.");
|
|
|
|
instance()->setScissor(rect);
|
|
return 0;
|
|
}
|
|
|
|
int w_intersectScissor(lua_State *L)
|
|
{
|
|
Rect rect;
|
|
rect.x = (int) luaL_checkinteger(L, 1);
|
|
rect.y = (int) luaL_checkinteger(L, 2);
|
|
rect.w = (int) luaL_checkinteger(L, 3);
|
|
rect.h = (int) luaL_checkinteger(L, 4);
|
|
|
|
if (rect.w < 0 || rect.h < 0)
|
|
return luaL_error(L, "Can't set scissor with negative width and/or height.");
|
|
|
|
instance()->intersectScissor(rect);
|
|
return 0;
|
|
}
|
|
|
|
int w_getScissor(lua_State *L)
|
|
{
|
|
Rect rect;
|
|
if (!instance()->getScissor(rect))
|
|
return 0;
|
|
|
|
lua_pushinteger(L, rect.x);
|
|
lua_pushinteger(L, rect.y);
|
|
lua_pushinteger(L, rect.w);
|
|
lua_pushinteger(L, rect.h);
|
|
|
|
return 4;
|
|
}
|
|
|
|
int w_setStencilMode(lua_State *L)
|
|
{
|
|
if (lua_gettop(L) <= 1 && lua_isnoneornil(L, 1))
|
|
{
|
|
luax_catchexcept(L, [&](){ instance()->setStencilMode(); });
|
|
return 0;
|
|
}
|
|
|
|
StencilAction action = STENCIL_KEEP;
|
|
const char *actionstr = luaL_checkstring(L, 1);
|
|
if (!getConstant(actionstr, action))
|
|
return luax_enumerror(L, "stencil draw action", getConstants(action), actionstr);
|
|
|
|
CompareMode compare = COMPARE_ALWAYS;
|
|
const char *comparestr = luaL_checkstring(L, 2);
|
|
if (!getConstant(comparestr, compare))
|
|
return luax_enumerror(L, "compare mode", getConstants(compare), comparestr);
|
|
|
|
int value = (int) luaL_optinteger(L, 3, 0);
|
|
|
|
uint32 readmask = (uint32) luaL_optnumber(L, 4, LOVE_UINT32_MAX);
|
|
uint32 writemask = (uint32) luaL_optnumber(L, 5, LOVE_UINT32_MAX);
|
|
|
|
luax_catchexcept(L, [&](){ instance()->setStencilMode(action, compare, value, readmask, writemask); });
|
|
return 0;
|
|
}
|
|
|
|
int w_getStencilMode(lua_State *L)
|
|
{
|
|
StencilAction action = STENCIL_KEEP;
|
|
CompareMode compare = COMPARE_ALWAYS;
|
|
int value = 1;
|
|
uint32 readmask = LOVE_UINT32_MAX;
|
|
uint32 writemask = LOVE_UINT32_MAX;
|
|
|
|
instance()->getStencilMode(action, compare, value, readmask, writemask);
|
|
|
|
const char *actionstr;
|
|
if (!getConstant(action, actionstr))
|
|
return luaL_error(L, "Unknown stencil draw action.");
|
|
|
|
const char *comparestr;
|
|
if (!getConstant(compare, comparestr))
|
|
return luaL_error(L, "Unknown compare mode.");
|
|
|
|
lua_pushstring(L, actionstr);
|
|
lua_pushstring(L, comparestr);
|
|
lua_pushnumber(L, value);
|
|
lua_pushnumber(L, readmask);
|
|
lua_pushnumber(L, writemask);
|
|
return 5;
|
|
}
|
|
|
|
static void parseDPIScale(Data *d, float *dpiscale)
|
|
{
|
|
auto fd = dynamic_cast<love::filesystem::FileData *>(d);
|
|
if (fd == nullptr)
|
|
return;
|
|
|
|
// Parse a density scale of 2.0 from "image@2x.png".
|
|
const std::string &fname = fd->getName();
|
|
|
|
size_t namelen = fname.length();
|
|
size_t atpos = fname.rfind('@');
|
|
|
|
if (atpos != std::string::npos && atpos + 2 < namelen
|
|
&& (fname[namelen - 1] == 'x' || fname[namelen - 1] == 'X'))
|
|
{
|
|
char *end = nullptr;
|
|
long density = strtol(fname.c_str() + atpos + 1, &end, 10);
|
|
if (end != nullptr && density > 0 && dpiscale != nullptr)
|
|
*dpiscale = (float) density;
|
|
}
|
|
}
|
|
|
|
static std::pair<StrongRef<image::ImageData>, StrongRef<image::CompressedImageData>>
|
|
getImageData(lua_State *L, int idx, bool allowcompressed, float *dpiscale)
|
|
{
|
|
StrongRef<image::ImageData> idata;
|
|
StrongRef<image::CompressedImageData> cdata;
|
|
|
|
if (luax_istype(L, idx, image::ImageData::type))
|
|
idata.set(image::luax_checkimagedata(L, idx));
|
|
else if (luax_istype(L, idx, image::CompressedImageData::type))
|
|
cdata.set(image::luax_checkcompressedimagedata(L, idx));
|
|
else if (filesystem::luax_cangetdata(L, idx))
|
|
{
|
|
// Convert to ImageData / CompressedImageData.
|
|
auto imagemodule = Module::getInstance<image::Image>(Module::M_IMAGE);
|
|
if (imagemodule == nullptr)
|
|
luaL_error(L, "Cannot load images without the love.image module.");
|
|
|
|
StrongRef<Data> fdata(filesystem::luax_getdata(L, idx), Acquire::NORETAIN);
|
|
|
|
if (dpiscale != nullptr)
|
|
parseDPIScale(fdata, dpiscale);
|
|
|
|
if (allowcompressed && imagemodule->isCompressed(fdata))
|
|
luax_catchexcept(L, [&]() { cdata.set(imagemodule->newCompressedData(fdata), Acquire::NORETAIN); });
|
|
else
|
|
luax_catchexcept(L, [&]() { idata.set(imagemodule->newImageData(fdata), Acquire::NORETAIN); });
|
|
}
|
|
else
|
|
idata.set(image::luax_checkimagedata(L, idx));
|
|
|
|
return std::make_pair(idata, cdata);
|
|
}
|
|
|
|
static int w__pushNewTexture(lua_State *L, Texture::Slices *slices, const Texture::Settings &settings)
|
|
{
|
|
StrongRef<Texture> i;
|
|
luax_catchexcept(L,
|
|
[&]() { i.set(instance()->newTexture(settings, slices), Acquire::NORETAIN); },
|
|
[&](bool) { if (slices) slices->clear(); }
|
|
);
|
|
|
|
luax_pushtype(L, i);
|
|
return 1;
|
|
}
|
|
|
|
static void luax_checktexturesettings(lua_State *L, int idx, bool opt, bool checkType, bool checkDimensions, OptionalBool forceRenderTarget, Texture::Settings &s, bool &setdpiscale)
|
|
{
|
|
setdpiscale = false;
|
|
if (forceRenderTarget.hasValue)
|
|
s.renderTarget = forceRenderTarget.value;
|
|
|
|
if (opt && lua_isnoneornil(L, idx))
|
|
return;
|
|
|
|
luax_checktablefields<Texture::SettingType>(L, idx, "texture setting name", Texture::getConstant);
|
|
|
|
if (!forceRenderTarget.hasValue)
|
|
s.renderTarget = luax_boolflag(L, idx, Texture::getConstant(Texture::SETTING_RENDER_TARGET), s.renderTarget);
|
|
|
|
lua_getfield(L, idx, Texture::getConstant(Texture::SETTING_FORMAT));
|
|
if (!lua_isnoneornil(L, -1))
|
|
{
|
|
const char *str = luaL_checkstring(L, -1);
|
|
if (!getConstant(str, s.format))
|
|
luax_enumerror(L, "pixel format", str);
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
if (checkType)
|
|
{
|
|
lua_getfield(L, idx, Texture::getConstant(Texture::SETTING_TYPE));
|
|
if (!lua_isnoneornil(L, -1))
|
|
{
|
|
const char *str = luaL_checkstring(L, -1);
|
|
if (!Texture::getConstant(str, s.type))
|
|
luax_enumerror(L, "texture type", Texture::getConstants(s.type), str);
|
|
}
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
if (checkDimensions)
|
|
{
|
|
s.width = luax_checkintflag(L, idx, Texture::getConstant(Texture::SETTING_WIDTH));
|
|
s.height = luax_checkintflag(L, idx, Texture::getConstant(Texture::SETTING_HEIGHT));
|
|
if (s.type == TEXTURE_2D_ARRAY || s.type == TEXTURE_VOLUME)
|
|
s.layers = luax_checkintflag(L, idx, Texture::getConstant(Texture::SETTING_LAYERS));
|
|
}
|
|
|
|
lua_getfield(L, idx, Texture::getConstant(Texture::SETTING_MIPMAPS));
|
|
if (!lua_isnoneornil(L, -1))
|
|
{
|
|
if (lua_type(L, -1) == LUA_TBOOLEAN)
|
|
s.mipmaps = luax_toboolean(L, -1) ? Texture::MIPMAPS_MANUAL : Texture::MIPMAPS_NONE;
|
|
else
|
|
{
|
|
const char *str = luaL_checkstring(L, -1);
|
|
if (!Texture::getConstant(str, s.mipmaps))
|
|
luax_enumerror(L, "Texture mipmap mode", Texture::getConstants(s.mipmaps), str);
|
|
}
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
lua_getfield(L, idx, Texture::getConstant(Texture::SETTING_MIPMAP_COUNT));
|
|
if (!lua_isnoneornil(L, -1))
|
|
s.mipmapCount = (int) luaL_checkinteger(L, -1);
|
|
lua_pop(L, 1);
|
|
|
|
s.linear = luax_boolflag(L, idx, Texture::getConstant(Texture::SETTING_LINEAR), s.linear);
|
|
s.msaa = luax_intflag(L, idx, Texture::getConstant(Texture::SETTING_MSAA), s.msaa);
|
|
|
|
s.computeWrite = luax_boolflag(L, idx, Texture::getConstant(Texture::SETTING_COMPUTE_WRITE), s.computeWrite);
|
|
|
|
lua_getfield(L, idx, Texture::getConstant(Texture::SETTING_READABLE));
|
|
if (!lua_isnoneornil(L, -1))
|
|
s.readable.set(luax_checkboolean(L, -1));
|
|
lua_pop(L, 1);
|
|
|
|
lua_getfield(L, idx, Texture::getConstant(Texture::SETTING_DPI_SCALE));
|
|
if (lua_isnumber(L, -1))
|
|
{
|
|
s.dpiScale = (float) lua_tonumber(L, -1);
|
|
setdpiscale = true;
|
|
}
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
int w_newCanvas(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
Texture::Settings s;
|
|
|
|
OptionalBool forceRenderTarget(true);
|
|
bool setDPIScale = false;
|
|
|
|
if (lua_istable(L, 1))
|
|
{
|
|
luax_checktexturesettings(L, 1, false, true, true, forceRenderTarget, s, setDPIScale);
|
|
}
|
|
else
|
|
{
|
|
// check if width and height are given. else default to screen dimensions.
|
|
s.width = (int) luaL_optinteger(L, 1, instance()->getWidth());
|
|
s.height = (int) luaL_optinteger(L, 2, instance()->getHeight());
|
|
|
|
int startidx = 3;
|
|
|
|
if (lua_isnumber(L, 3))
|
|
{
|
|
s.layers = (int) luaL_checkinteger(L, 3);
|
|
s.type = TEXTURE_2D_ARRAY;
|
|
startidx = 4;
|
|
}
|
|
|
|
luax_checktexturesettings(L, startidx, true, true, false, forceRenderTarget, s, setDPIScale);
|
|
}
|
|
|
|
// Default to the screen's current pixel density scale.
|
|
if (!setDPIScale)
|
|
s.dpiScale = instance()->getScreenDPIScale();
|
|
|
|
Texture *texture = nullptr;
|
|
luax_catchexcept(L, [&](){ texture = instance()->newTexture(s); });
|
|
|
|
luax_pushtype(L, texture);
|
|
texture->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_newTexture(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
Texture::Slices slices(TEXTURE_2D);
|
|
Texture::Slices *slicesref = &slices;
|
|
|
|
Texture::Settings settings;
|
|
settings.type = TEXTURE_2D;
|
|
bool dpiscaleset = false;
|
|
|
|
if (lua_type(L, 1) == LUA_TNUMBER)
|
|
{
|
|
slicesref = nullptr;
|
|
|
|
settings.width = (int) luaL_checkinteger(L, 1);
|
|
settings.height = (int) luaL_checkinteger(L, 2);
|
|
|
|
int startidx = 3;
|
|
|
|
if (lua_type(L, 3) == LUA_TNUMBER)
|
|
{
|
|
settings.layers = (int) luaL_checkinteger(L, 3);
|
|
settings.type = TEXTURE_2D_ARRAY;
|
|
startidx = 4;
|
|
}
|
|
|
|
luax_checktexturesettings(L, startidx, true, true, false, OptionalBool(), settings, dpiscaleset);
|
|
}
|
|
else
|
|
{
|
|
luax_checktexturesettings(L, 2, true, false, false, OptionalBool(), settings, dpiscaleset);
|
|
float *autodpiscale = dpiscaleset ? nullptr : &settings.dpiScale;
|
|
|
|
if (lua_istable(L, 1))
|
|
{
|
|
int n = std::max(1, (int) luax_objlen(L, 1));
|
|
for (int i = 0; i < n; i++)
|
|
{
|
|
lua_rawgeti(L, 1, i + 1);
|
|
auto data = getImageData(L, -1, true, i == 0 ? autodpiscale : nullptr);
|
|
if (data.first.get())
|
|
slices.set(0, i, data.first);
|
|
else
|
|
slices.set(0, i, data.second->getSlice(0, 0));
|
|
}
|
|
lua_pop(L, n);
|
|
}
|
|
else
|
|
{
|
|
auto data = getImageData(L, 1, true, autodpiscale);
|
|
if (data.first.get())
|
|
slices.set(0, 0, data.first);
|
|
else
|
|
slices.add(data.second, 0, 0, false, settings.mipmaps != Texture::MIPMAPS_NONE);
|
|
}
|
|
}
|
|
|
|
return w__pushNewTexture(L, slicesref, settings);
|
|
}
|
|
|
|
int w_newCubeTexture(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
Texture::Slices slices(TEXTURE_CUBE);
|
|
Texture::Slices *slicesref = &slices;
|
|
|
|
Texture::Settings settings;
|
|
settings.type = TEXTURE_CUBE;
|
|
bool dpiscaleset = false;
|
|
|
|
if (lua_type(L, 1) == LUA_TNUMBER)
|
|
{
|
|
slicesref = nullptr;
|
|
settings.width = settings.height = (int) luaL_checkinteger(L, 1);
|
|
luax_checktexturesettings(L, 2, true, false, false, OptionalBool(), settings, dpiscaleset);
|
|
}
|
|
else
|
|
{
|
|
luax_checktexturesettings(L, 2, true, false, false, OptionalBool(), settings, dpiscaleset);
|
|
float *autodpiscale = dpiscaleset ? nullptr : &settings.dpiScale;
|
|
|
|
auto imagemodule = Module::getInstance<love::image::Image>(Module::M_IMAGE);
|
|
|
|
if (!lua_istable(L, 1))
|
|
{
|
|
auto data = getImageData(L, 1, true, autodpiscale);
|
|
|
|
std::vector<StrongRef<love::image::ImageData>> faces;
|
|
|
|
if (data.first.get())
|
|
{
|
|
luax_catchexcept(L, [&](){ faces = imagemodule->newCubeFaces(data.first); });
|
|
|
|
for (int i = 0; i < (int) faces.size(); i++)
|
|
slices.set(i, 0, faces[i]);
|
|
}
|
|
else
|
|
slices.add(data.second, 0, 0, true, settings.mipmaps != Texture::MIPMAPS_NONE);
|
|
}
|
|
else
|
|
{
|
|
int tlen = (int) luax_objlen(L, 1);
|
|
|
|
if (luax_isarrayoftables(L, 1))
|
|
{
|
|
if (tlen != 6)
|
|
return luaL_error(L, "Cubemap images must have 6 faces.");
|
|
|
|
for (int face = 0; face < tlen; face++)
|
|
{
|
|
lua_rawgeti(L, 1, face + 1);
|
|
luaL_checktype(L, -1, LUA_TTABLE);
|
|
|
|
int miplen = std::max(1, (int) luax_objlen(L, -1));
|
|
|
|
for (int mip = 0; mip < miplen; mip++)
|
|
{
|
|
lua_rawgeti(L, -1, mip + 1);
|
|
|
|
auto data = getImageData(L, -1, true, face == 0 && mip == 0 ? autodpiscale : nullptr);
|
|
if (data.first.get())
|
|
slices.set(face, mip, data.first);
|
|
else
|
|
slices.set(face, mip, data.second->getSlice(0, 0));
|
|
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
bool usemipmaps = false;
|
|
|
|
for (int i = 0; i < tlen; i++)
|
|
{
|
|
lua_rawgeti(L, 1, i + 1);
|
|
|
|
auto data = getImageData(L, -1, true, i == 0 ? autodpiscale : nullptr);
|
|
|
|
if (data.first.get())
|
|
{
|
|
if (usemipmaps || data.first->getWidth() != data.first->getHeight())
|
|
{
|
|
usemipmaps = true;
|
|
|
|
std::vector<StrongRef<love::image::ImageData>> faces;
|
|
luax_catchexcept(L, [&](){ faces = imagemodule->newCubeFaces(data.first); });
|
|
|
|
for (int face = 0; face < (int) faces.size(); face++)
|
|
slices.set(face, i, faces[i]);
|
|
}
|
|
else
|
|
slices.set(i, 0, data.first);
|
|
}
|
|
else
|
|
slices.add(data.second, i, 0, false, settings.mipmaps != Texture::MIPMAPS_NONE);
|
|
}
|
|
}
|
|
|
|
lua_pop(L, tlen);
|
|
}
|
|
}
|
|
|
|
return w__pushNewTexture(L, slicesref, settings);
|
|
}
|
|
|
|
int w_newArrayTexture(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
Texture::Slices slices(TEXTURE_2D_ARRAY);
|
|
Texture::Slices *slicesref = &slices;
|
|
|
|
Texture::Settings settings;
|
|
settings.type = TEXTURE_2D_ARRAY;
|
|
bool dpiscaleset = false;
|
|
|
|
if (lua_type(L, 1) == LUA_TNUMBER)
|
|
{
|
|
slicesref = nullptr;
|
|
settings.width = (int) luaL_checkinteger(L, 1);
|
|
settings.height = (int) luaL_checkinteger(L, 2);
|
|
settings.layers = (int) luaL_checkinteger(L, 3);
|
|
luax_checktexturesettings(L, 4, true, false, false, OptionalBool(), settings, dpiscaleset);
|
|
}
|
|
else
|
|
{
|
|
luax_checktexturesettings(L, 2, true, false, false, OptionalBool(), settings, dpiscaleset);
|
|
float *autodpiscale = dpiscaleset ? nullptr : &settings.dpiScale;
|
|
|
|
if (lua_istable(L, 1))
|
|
{
|
|
int tlen = std::max(1, (int) luax_objlen(L, 1));
|
|
|
|
if (luax_isarrayoftables(L, 1))
|
|
{
|
|
for (int slice = 0; slice < tlen; slice++)
|
|
{
|
|
lua_rawgeti(L, 1, slice + 1);
|
|
luaL_checktype(L, -1, LUA_TTABLE);
|
|
|
|
int miplen = std::max(1, (int) luax_objlen(L, -1));
|
|
|
|
for (int mip = 0; mip < miplen; mip++)
|
|
{
|
|
lua_rawgeti(L, -1, mip + 1);
|
|
|
|
auto data = getImageData(L, -1, true, slice == 0 && mip == 0 ? autodpiscale : nullptr);
|
|
if (data.first.get())
|
|
slices.set(slice, mip, data.first);
|
|
else
|
|
slices.set(slice, mip, data.second->getSlice(0, 0));
|
|
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int slice = 0; slice < tlen; slice++)
|
|
{
|
|
lua_rawgeti(L, 1, slice + 1);
|
|
auto data = getImageData(L, -1, true, slice == 0 ? autodpiscale : nullptr);
|
|
if (data.first.get())
|
|
slices.set(slice, 0, data.first);
|
|
else
|
|
slices.add(data.second, slice, 0, false, settings.mipmaps != Texture::MIPMAPS_NONE);
|
|
}
|
|
}
|
|
|
|
lua_pop(L, tlen);
|
|
}
|
|
else
|
|
{
|
|
auto data = getImageData(L, 1, true, autodpiscale);
|
|
if (data.first.get())
|
|
slices.set(0, 0, data.first);
|
|
else
|
|
slices.add(data.second, 0, 0, true, settings.mipmaps != Texture::MIPMAPS_NONE);
|
|
}
|
|
}
|
|
|
|
return w__pushNewTexture(L, slicesref, settings);
|
|
}
|
|
|
|
int w_newVolumeTexture(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
auto imagemodule = Module::getInstance<love::image::Image>(Module::M_IMAGE);
|
|
|
|
Texture::Slices slices(TEXTURE_VOLUME);
|
|
Texture::Slices *slicesref = &slices;
|
|
|
|
Texture::Settings settings;
|
|
settings.type = TEXTURE_VOLUME;
|
|
bool dpiscaleset = false;
|
|
|
|
if (lua_type(L, 1) == LUA_TNUMBER)
|
|
{
|
|
slicesref = nullptr;
|
|
settings.width = (int) luaL_checkinteger(L, 1);
|
|
settings.height = (int) luaL_checkinteger(L, 2);
|
|
settings.layers = (int) luaL_checkinteger(L, 3);
|
|
luax_checktexturesettings(L, 4, true, false, false, OptionalBool(), settings, dpiscaleset);
|
|
}
|
|
else
|
|
{
|
|
luax_checktexturesettings(L, 2, true, false, false, OptionalBool(), settings, dpiscaleset);
|
|
float *autodpiscale = dpiscaleset ? nullptr : &settings.dpiScale;
|
|
|
|
if (lua_istable(L, 1))
|
|
{
|
|
int tlen = std::max(1, (int) luax_objlen(L, 1));
|
|
|
|
if (luax_isarrayoftables(L, 1))
|
|
{
|
|
for (int mip = 0; mip < tlen; mip++)
|
|
{
|
|
lua_rawgeti(L, 1, mip + 1);
|
|
luaL_checktype(L, -1, LUA_TTABLE);
|
|
|
|
int slicelen = std::max(1, (int) luax_objlen(L, -1));
|
|
|
|
for (int slice = 0; slice < slicelen; slice++)
|
|
{
|
|
lua_rawgeti(L, -1, slice + 1);
|
|
|
|
auto data = getImageData(L, -1, true, slice == 0 && mip == 0 ? autodpiscale : nullptr);
|
|
if (data.first.get())
|
|
slices.set(slice, mip, data.first);
|
|
else
|
|
slices.set(slice, mip, data.second->getSlice(0, 0));
|
|
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int layer = 0; layer < tlen; layer++)
|
|
{
|
|
lua_rawgeti(L, 1, layer + 1);
|
|
auto data = getImageData(L, -1, true, layer == 0 ? autodpiscale : nullptr);
|
|
if (data.first.get())
|
|
slices.set(layer, 0, data.first);
|
|
else
|
|
slices.add(data.second, layer, 0, false, settings.mipmaps != Texture::MIPMAPS_NONE);
|
|
}
|
|
}
|
|
|
|
lua_pop(L, tlen);
|
|
}
|
|
else
|
|
{
|
|
auto data = getImageData(L, 1, true, autodpiscale);
|
|
|
|
if (data.first.get())
|
|
{
|
|
std::vector<StrongRef<love::image::ImageData>> layers;
|
|
luax_catchexcept(L, [&](){ layers = imagemodule->newVolumeLayers(data.first); });
|
|
|
|
for (int i = 0; i < (int) layers.size(); i++)
|
|
slices.set(i, 0, layers[i]);
|
|
}
|
|
else
|
|
slices.add(data.second, 0, 0, true, settings.mipmaps != Texture::MIPMAPS_NONE);
|
|
}
|
|
}
|
|
|
|
return w__pushNewTexture(L, slicesref, settings);
|
|
}
|
|
|
|
int w_newImage(lua_State *L)
|
|
{
|
|
//luax_markdeprecated(L, 1, "love.graphics.newImage", API_FUNCTION, DEPRECATED_RENAMED, "love.graphics.newTexture");
|
|
return w_newTexture(L);
|
|
}
|
|
|
|
int w_newCubeImage(lua_State *L)
|
|
{
|
|
//luax_markdeprecated(L, 1, "love.graphics.newCubeImage", API_FUNCTION, DEPRECATED_RENAMED, "love.graphics.newCubeTexture");
|
|
return w_newCubeTexture(L);
|
|
}
|
|
|
|
int w_newArrayImage(lua_State *L)
|
|
{
|
|
//luax_markdeprecated(L, 1, "love.graphics.newArrayImage", API_FUNCTION, DEPRECATED_RENAMED, "love.graphics.newArrayTexture");
|
|
return w_newArrayTexture(L);
|
|
}
|
|
|
|
int w_newVolumeImage(lua_State *L)
|
|
{
|
|
//luax_markdeprecated(L, 1, "love.graphics.newVolumeImage", API_FUNCTION, DEPRECATED_RENAMED, "love.graphics.newVolumeTexture");
|
|
return w_newVolumeTexture(L);
|
|
}
|
|
|
|
int w_newQuad(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
Quad::Viewport v;
|
|
v.x = luaL_checknumber(L, 1);
|
|
v.y = luaL_checknumber(L, 2);
|
|
v.w = luaL_checknumber(L, 3);
|
|
v.h = luaL_checknumber(L, 4);
|
|
|
|
double sw = 0.0f;
|
|
double sh = 0.0f;
|
|
int layer = 0;
|
|
|
|
if (luax_istype(L, 5, Texture::type))
|
|
{
|
|
Texture *texture = luax_checktexture(L, 5);
|
|
sw = texture->getWidth();
|
|
sh = texture->getHeight();
|
|
}
|
|
else if (luax_istype(L, 6, Texture::type))
|
|
{
|
|
layer = (int) luaL_checkinteger(L, 5) - 1;
|
|
Texture *texture = luax_checktexture(L, 6);
|
|
sw = texture->getWidth();
|
|
sh = texture->getHeight();
|
|
}
|
|
else if (!lua_isnoneornil(L, 7))
|
|
{
|
|
layer = (int) luaL_checkinteger(L, 5) - 1;
|
|
sw = luaL_checknumber(L, 6);
|
|
sh = luaL_checknumber(L, 7);
|
|
}
|
|
else
|
|
{
|
|
sw = luaL_checknumber(L, 5);
|
|
sh = luaL_checknumber(L, 6);
|
|
}
|
|
|
|
Quad *quad = instance()->newQuad(v, sw, sh);
|
|
quad->setLayer(layer);
|
|
|
|
luax_pushtype(L, quad);
|
|
quad->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_newFont(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
graphics::Font *font = nullptr;
|
|
|
|
// Convert to Rasterizer, if necessary.
|
|
if (!luax_istype(L, 1, love::font::Rasterizer::type))
|
|
{
|
|
std::vector<int> idxs;
|
|
for (int i = 0; i < lua_gettop(L); i++)
|
|
idxs.push_back(i + 1);
|
|
|
|
luax_convobj(L, idxs, "font", "newRasterizer");
|
|
}
|
|
|
|
love::font::Rasterizer *rasterizer = luax_checktype<love::font::Rasterizer>(L, 1);
|
|
|
|
luax_catchexcept(L, [&]() {
|
|
font = instance()->newFont(rasterizer); }
|
|
);
|
|
|
|
// Push the type.
|
|
luax_pushtype(L, font);
|
|
font->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_newImageFont(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
// Convert to Rasterizer if necessary.
|
|
if (!luax_istype(L, 1, love::font::Rasterizer::type))
|
|
{
|
|
luaL_checktype(L, 2, LUA_TSTRING);
|
|
|
|
std::vector<int> idxs;
|
|
for (int i = 0; i < lua_gettop(L); i++)
|
|
idxs.push_back(i + 1);
|
|
|
|
luax_convobj(L, idxs, "font", "newImageRasterizer");
|
|
}
|
|
|
|
love::font::Rasterizer *rasterizer = luax_checktype<love::font::Rasterizer>(L, 1);
|
|
|
|
// Create the font.
|
|
Font *font = instance()->newFont(rasterizer);
|
|
|
|
// Push the type.
|
|
luax_pushtype(L, font);
|
|
font->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_newSpriteBatch(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
Texture *texture = luax_checktexture(L, 1);
|
|
int size = (int) luaL_optinteger(L, 2, 1000);
|
|
BufferDataUsage usage = BUFFERDATAUSAGE_DYNAMIC;
|
|
if (lua_gettop(L) > 2)
|
|
{
|
|
const char *usagestr = luaL_checkstring(L, 3);
|
|
if (!getConstant(usagestr, usage))
|
|
return luax_enumerror(L, "usage hint", getConstants(usage), usagestr);
|
|
}
|
|
|
|
SpriteBatch *t = nullptr;
|
|
luax_catchexcept(L,
|
|
[&](){ t = instance()->newSpriteBatch(texture, size, usage); }
|
|
);
|
|
|
|
luax_pushtype(L, t);
|
|
t->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_newParticleSystem(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
Texture *texture = luax_checktexture(L, 1);
|
|
lua_Number size = luaL_optnumber(L, 2, 1000);
|
|
ParticleSystem *t = nullptr;
|
|
if (size < 1.0 || size > ParticleSystem::MAX_PARTICLES)
|
|
return luaL_error(L, "Invalid ParticleSystem size");
|
|
|
|
luax_catchexcept(L,
|
|
[&](){ t = instance()->newParticleSystem(texture, int(size)); }
|
|
);
|
|
|
|
luax_pushtype(L, t);
|
|
t->release();
|
|
return 1;
|
|
}
|
|
|
|
static int w_getShaderSource(lua_State *L, int startidx, std::vector<std::string> &stages, Shader::CompileOptions &options)
|
|
{
|
|
using namespace love::filesystem;
|
|
|
|
luax_checkgraphicscreated(L);
|
|
|
|
auto fs = Module::getInstance<Filesystem>(Module::M_FILESYSTEM);
|
|
|
|
// read any filepath arguments
|
|
for (int i = startidx; i < startidx + 2; i++)
|
|
{
|
|
if (!lua_isstring(L, i))
|
|
{
|
|
if (luax_cangetfiledata(L, i))
|
|
{
|
|
FileData *fd = luax_getfiledata(L, i);
|
|
|
|
lua_pushlstring(L, (const char *) fd->getData(), fd->getSize());
|
|
fd->release();
|
|
|
|
lua_replace(L, i);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
size_t slen = 0;
|
|
const char *str = lua_tolstring(L, i, &slen);
|
|
|
|
Filesystem::Info info = {};
|
|
if (fs != nullptr && fs->getInfo(str, info))
|
|
{
|
|
FileData *fd = nullptr;
|
|
luax_catchexcept(L, [&](){ fd = fs->read(str); });
|
|
|
|
lua_pushlstring(L, (const char *) fd->getData(), fd->getSize());
|
|
fd->release();
|
|
|
|
lua_replace(L, i);
|
|
}
|
|
else
|
|
{
|
|
// Check if the argument looks like a filepath - we want a nicer
|
|
// error for misspelled filepath arguments.
|
|
if (slen > 0 && slen < 64 && !strchr(str, '\n'))
|
|
{
|
|
const char *ext = strchr(str, '.');
|
|
if (ext != nullptr && !strchr(ext, ';') && !strchr(ext, ' '))
|
|
return luaL_error(L, "Could not open file %s. Does not exist.", str);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool has_arg1 = lua_isstring(L, startidx + 0) != 0;
|
|
bool has_arg2 = lua_isstring(L, startidx + 1) != 0;
|
|
|
|
// require at least one string argument
|
|
if (!(has_arg1 || has_arg2))
|
|
luaL_checkstring(L, startidx);
|
|
|
|
if (has_arg1)
|
|
stages.push_back(luax_checkstring(L, startidx + 0));
|
|
if (has_arg2)
|
|
stages.push_back(luax_checkstring(L, startidx + 1));
|
|
|
|
int optionsidx = has_arg2 ? startidx + 2 : startidx + 1;
|
|
if (!lua_isnoneornil(L, optionsidx))
|
|
{
|
|
luaL_checktype(L, optionsidx, LUA_TTABLE);
|
|
lua_getfield(L, optionsidx, "defines");
|
|
if (!lua_isnoneornil(L, -1))
|
|
{
|
|
if (!lua_istable(L, -1))
|
|
luaL_argerror(L, optionsidx, "expected 'defines' field to be a table");
|
|
|
|
lua_pushnil(L);
|
|
while (lua_next(L, -2))
|
|
{
|
|
std::string defname;
|
|
std::string defval;
|
|
|
|
if (lua_type(L, -2) == LUA_TNUMBER && lua_type(L, -1) == LUA_TSTRING)
|
|
defname = luaL_checkstring(L, -1);
|
|
else if (lua_type(L, -2) != LUA_TSTRING)
|
|
luaL_argerror(L, optionsidx, "all fields in the 'defines' table must use string keys.");
|
|
else
|
|
{
|
|
defname = luaL_checkstring(L, -2);
|
|
if (lua_type(L, -1) == LUA_TBOOLEAN)
|
|
defval = luax_toboolean(L, -1) ? "1" : "0";
|
|
else
|
|
{
|
|
const char *val = lua_tostring(L, -1);
|
|
if (val == nullptr)
|
|
luaL_argerror(L, optionsidx, "'defines' table values must be strings, numbers, or booleans.");
|
|
defval = val;
|
|
}
|
|
}
|
|
|
|
options.defines[defname] = defval;
|
|
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_newShader(lua_State *L)
|
|
{
|
|
std::vector<std::string> stages;
|
|
Shader::CompileOptions options;
|
|
w_getShaderSource(L, 1, stages, options);
|
|
|
|
bool should_error = false;
|
|
try
|
|
{
|
|
Shader *shader = instance()->newShader(stages, options);
|
|
luax_pushtype(L, shader);
|
|
shader->release();
|
|
}
|
|
catch (love::Exception &e)
|
|
{
|
|
luax_getfunction(L, "graphics", "_transformGLSLErrorMessages");
|
|
lua_pushstring(L, e.what());
|
|
|
|
// Function pushes the new error string onto the stack.
|
|
lua_pcall(L, 1, 1, 0);
|
|
should_error = true;
|
|
}
|
|
|
|
if (should_error)
|
|
return lua_error(L);
|
|
|
|
return 1;
|
|
}
|
|
|
|
int w_newComputeShader(lua_State* L)
|
|
{
|
|
std::vector<std::string> stages;
|
|
Shader::CompileOptions options;
|
|
w_getShaderSource(L, 1, stages, options);
|
|
|
|
bool should_error = false;
|
|
try
|
|
{
|
|
Shader *shader = instance()->newComputeShader(stages[0], options);
|
|
luax_pushtype(L, shader);
|
|
shader->release();
|
|
}
|
|
catch (love::Exception &e)
|
|
{
|
|
luax_getfunction(L, "graphics", "_transformGLSLErrorMessages");
|
|
lua_pushstring(L, e.what());
|
|
|
|
// Function pushes the new error string onto the stack.
|
|
lua_pcall(L, 1, 1, 0);
|
|
should_error = true;
|
|
}
|
|
|
|
if (should_error)
|
|
return lua_error(L);
|
|
|
|
return 1;
|
|
}
|
|
|
|
int w_validateShader(lua_State *L)
|
|
{
|
|
bool gles = luax_checkboolean(L, 1);
|
|
|
|
std::vector<std::string> stages;
|
|
Shader::CompileOptions options;
|
|
w_getShaderSource(L, 2, stages, options);
|
|
|
|
bool success = true;
|
|
std::string err;
|
|
try
|
|
{
|
|
success = instance()->validateShader(gles, stages, options, err);
|
|
}
|
|
catch (love::Exception &e)
|
|
{
|
|
success = false;
|
|
err = e.what();
|
|
}
|
|
|
|
luax_pushboolean(L, success);
|
|
|
|
if (!success)
|
|
{
|
|
luax_pushstring(L, err);
|
|
return 2;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
static BufferDataUsage luax_optdatausage(lua_State *L, int idx, BufferDataUsage def)
|
|
{
|
|
const char *usagestr = lua_isnoneornil(L, idx) ? nullptr : luaL_checkstring(L, idx);
|
|
|
|
if (usagestr && !getConstant(usagestr, def))
|
|
luax_enumerror(L, "usage hint", getConstants(def), usagestr);
|
|
|
|
return def;
|
|
}
|
|
|
|
static void luax_optbuffersettings(lua_State *L, int idx, Buffer::Settings &settings)
|
|
{
|
|
if (lua_isnoneornil(L, idx))
|
|
return;
|
|
|
|
luaL_checktype(L, idx, LUA_TTABLE);
|
|
|
|
lua_getfield(L, idx, "usage");
|
|
settings.dataUsage = luax_optdatausage(L, -1, settings.dataUsage);
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
static Buffer::DataDeclaration luax_checkdatadeclaration(lua_State* L, int formattableidx, int arrayindex, int declindex, bool requirename)
|
|
{
|
|
Buffer::DataDeclaration decl("", DATAFORMAT_MAX_ENUM);
|
|
|
|
lua_getfield(L, declindex, "name");
|
|
if (requirename && lua_type(L, -1) != LUA_TSTRING)
|
|
{
|
|
std::ostringstream ss;
|
|
ss << "'name' field expected in array element #";
|
|
ss << arrayindex;
|
|
ss << " of format table";
|
|
std::string str = ss.str();
|
|
luaL_argerror(L, formattableidx, str.c_str());
|
|
}
|
|
else if (!lua_isnoneornil(L, -1))
|
|
decl.name = luax_checkstring(L, -1);
|
|
lua_pop(L, 1);
|
|
|
|
lua_getfield(L, declindex, "format");
|
|
if (lua_type(L, -1) != LUA_TSTRING)
|
|
{
|
|
std::ostringstream ss;
|
|
ss << "'format' field expected in array element #";
|
|
ss << arrayindex;
|
|
ss << " of format table";
|
|
std::string str = ss.str();
|
|
luaL_argerror(L, formattableidx, str.c_str());
|
|
}
|
|
const char* formatstr = luaL_checkstring(L, -1);
|
|
if (!getConstant(formatstr, decl.format))
|
|
luax_enumerror(L, "data format", getConstants(decl.format), formatstr);
|
|
lua_pop(L, 1);
|
|
|
|
decl.arrayLength = luax_intflag(L, declindex, "arraylength", 0);
|
|
|
|
return decl;
|
|
}
|
|
|
|
static void luax_checkbufferformat(lua_State *L, int idx, std::vector<Buffer::DataDeclaration> &format)
|
|
{
|
|
if (lua_type(L, idx) == LUA_TSTRING)
|
|
{
|
|
Buffer::DataDeclaration decl("", DATAFORMAT_MAX_ENUM);
|
|
const char *formatstr = luaL_checkstring(L, idx);
|
|
if (!getConstant(formatstr, decl.format))
|
|
luax_enumerror(L, "data format", getConstants(decl.format), formatstr);
|
|
format.push_back(decl);
|
|
return;
|
|
}
|
|
|
|
luaL_checktype(L, idx, LUA_TTABLE);
|
|
int tablelen = luax_objlen(L, idx);
|
|
|
|
for (int i = 1; i <= tablelen; i++)
|
|
{
|
|
lua_rawgeti(L, idx, i);
|
|
luaL_checktype(L, -1, LUA_TTABLE);
|
|
|
|
Buffer::DataDeclaration decl = luax_checkdatadeclaration(L, idx, i, -1, false);
|
|
|
|
format.push_back(decl);
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
|
|
static Buffer *luax_newbuffer(lua_State *L, int idx, Buffer::Settings settings, const std::vector<Buffer::DataDeclaration> &format)
|
|
{
|
|
size_t arraylength = 0;
|
|
size_t bytesize = 0;
|
|
Data *data = nullptr;
|
|
const void *initialdata = nullptr;
|
|
|
|
int ncomponents = 0;
|
|
for (const Buffer::DataDeclaration &decl : format)
|
|
ncomponents += getDataFormatInfo(decl.format).components;
|
|
|
|
if (luax_istype(L, idx, Data::type))
|
|
{
|
|
data = luax_checktype<Data>(L, idx);
|
|
initialdata = data->getData();
|
|
bytesize = data->getSize();
|
|
}
|
|
|
|
bool tableoftables = false;
|
|
|
|
if (lua_istable(L, idx))
|
|
{
|
|
arraylength = luax_objlen(L, idx);
|
|
|
|
lua_rawgeti(L, idx, 1);
|
|
tableoftables = lua_istable(L, -1);
|
|
lua_pop(L, 1);
|
|
|
|
if (!tableoftables)
|
|
{
|
|
if (arraylength % ncomponents != 0)
|
|
luaL_error(L, "Array length in flat array variant of newBuffer must be a multiple of the total number of components (%d)", ncomponents);
|
|
arraylength /= ncomponents;
|
|
}
|
|
}
|
|
else if (data == nullptr)
|
|
{
|
|
lua_Integer len = luaL_checkinteger(L, idx);
|
|
if (len <= 0)
|
|
luaL_argerror(L, idx, "number of elements must be greater than 0");
|
|
arraylength = (size_t) len;
|
|
settings.zeroInitialize = true;
|
|
}
|
|
|
|
Buffer *b = nullptr;
|
|
luax_catchexcept(L, [&] { b = instance()->newBuffer(settings, format, initialdata, bytesize, arraylength); });
|
|
|
|
if (lua_istable(L, idx))
|
|
{
|
|
Buffer::Mapper mapper(*b);
|
|
char *data = (char *) mapper.data;
|
|
const auto &members = b->getDataMembers();
|
|
size_t stride = b->getArrayStride();
|
|
|
|
if (tableoftables)
|
|
{
|
|
for (size_t i = 0; i < arraylength; i++)
|
|
{
|
|
// get arraydata[index]
|
|
lua_rawgeti(L, 2, i + 1);
|
|
luaL_checktype(L, -1, LUA_TTABLE);
|
|
|
|
// get arraydata[index][j]
|
|
for (int j = 1; j <= ncomponents; j++)
|
|
lua_rawgeti(L, -j, j);
|
|
|
|
int idx = -ncomponents;
|
|
|
|
for (const Buffer::DataMember &member : members)
|
|
{
|
|
luax_writebufferdata(L, idx, member.decl.format, data + member.offset);
|
|
idx += member.info.components;
|
|
}
|
|
|
|
lua_pop(L, ncomponents + 1);
|
|
data += stride;
|
|
}
|
|
}
|
|
else // Flat array
|
|
{
|
|
for (size_t i = 0; i < arraylength; i++)
|
|
{
|
|
// get arraydata[arrayindex * ncomponents + componentindex]
|
|
for (int componentindex = 1; componentindex <= ncomponents; componentindex++)
|
|
lua_rawgeti(L, 2, i * ncomponents + componentindex);
|
|
|
|
int idx = -ncomponents;
|
|
|
|
for (const Buffer::DataMember &member : members)
|
|
{
|
|
luax_writebufferdata(L, idx, member.decl.format, data + member.offset);
|
|
idx += member.info.components;
|
|
}
|
|
|
|
lua_pop(L, ncomponents);
|
|
data += stride;
|
|
}
|
|
}
|
|
}
|
|
|
|
return b;
|
|
}
|
|
|
|
int w_newBuffer(lua_State *L)
|
|
{
|
|
Buffer::Settings settings(0, BUFFERDATAUSAGE_DYNAMIC);
|
|
|
|
luaL_checktype(L, 3, LUA_TTABLE);
|
|
|
|
for (int i = 0; i < BUFFERUSAGE_MAX_ENUM; i++)
|
|
{
|
|
BufferUsage bufferusage = (BufferUsage) i;
|
|
const char *tname = nullptr;
|
|
if (!getConstant(bufferusage, tname))
|
|
continue;
|
|
if (luax_boolflag(L, 3, tname, false))
|
|
settings.usageFlags = (BufferUsageFlags)(settings.usageFlags | (1u << i));
|
|
}
|
|
|
|
luax_optbuffersettings(L, 3, settings);
|
|
|
|
std::vector<Buffer::DataDeclaration> format;
|
|
luax_checkbufferformat(L, 1, format);
|
|
|
|
Buffer *b = luax_newbuffer(L, 2, settings, format);
|
|
|
|
luax_pushtype(L, b);
|
|
b->release();
|
|
return 1;
|
|
}
|
|
|
|
static PrimitiveType luax_checkmeshdrawmode(lua_State *L, int idx)
|
|
{
|
|
const char *modestr = luaL_checkstring(L, idx);
|
|
|
|
PrimitiveType mode = PRIMITIVE_TRIANGLES;
|
|
if (!getConstant(modestr, mode))
|
|
luax_enumerror(L, "mesh draw mode", getConstants(mode), modestr);
|
|
|
|
return mode;
|
|
}
|
|
|
|
static Mesh *newStandardMesh(lua_State *L)
|
|
{
|
|
Mesh *t = nullptr;
|
|
|
|
PrimitiveType drawmode = luax_checkmeshdrawmode(L, 2);
|
|
BufferDataUsage usage = luax_optdatausage(L, 3, BUFFERDATAUSAGE_DYNAMIC);
|
|
|
|
std::vector<Buffer::DataDeclaration> format = Mesh::getDefaultVertexFormat();
|
|
|
|
// First argument is a table of standard vertices, or the number of
|
|
// standard vertices.
|
|
if (lua_istable(L, 1))
|
|
{
|
|
size_t vertexcount = luax_objlen(L, 1);
|
|
std::vector<Vertex> vertices;
|
|
vertices.reserve(vertexcount);
|
|
|
|
// Get the vertices from the table.
|
|
for (size_t i = 1; i <= vertexcount; i++)
|
|
{
|
|
lua_rawgeti(L, 1, (int) i);
|
|
|
|
if (lua_type(L, -1) != LUA_TTABLE)
|
|
{
|
|
luax_typerror(L, 1, "table of tables");
|
|
return nullptr;
|
|
}
|
|
|
|
for (int j = 1; j <= 8; j++)
|
|
lua_rawgeti(L, -j, j);
|
|
|
|
Vertex v;
|
|
|
|
v.x = (float) luaL_checknumber(L, -8);
|
|
v.y = (float) luaL_checknumber(L, -7);
|
|
v.s = (float) luaL_optnumber(L, -6, 0.0);
|
|
v.t = (float) luaL_optnumber(L, -5, 0.0);
|
|
|
|
v.color.r = (unsigned char) (luax_optnumberclamped01(L, -4, 1.0) * 255.0);
|
|
v.color.g = (unsigned char) (luax_optnumberclamped01(L, -3, 1.0) * 255.0);
|
|
v.color.b = (unsigned char) (luax_optnumberclamped01(L, -2, 1.0) * 255.0);
|
|
v.color.a = (unsigned char) (luax_optnumberclamped01(L, -1, 1.0) * 255.0);
|
|
|
|
lua_pop(L, 9);
|
|
vertices.push_back(v);
|
|
}
|
|
|
|
luax_catchexcept(L, [&](){ t = instance()->newMesh(format, vertices.data(), vertices.size() * sizeof(Vertex), drawmode, usage); });
|
|
}
|
|
else
|
|
{
|
|
int count = (int) luaL_checkinteger(L, 1);
|
|
luax_catchexcept(L, [&](){ t = instance()->newMesh(format, count, drawmode, usage); });
|
|
}
|
|
|
|
return t;
|
|
}
|
|
|
|
static Mesh *newCustomMesh(lua_State *L)
|
|
{
|
|
Mesh *t = nullptr;
|
|
|
|
// First argument is the vertex format, second is a table of vertices or
|
|
// the number of vertices.
|
|
std::vector<Buffer::DataDeclaration> vertexformat;
|
|
|
|
PrimitiveType drawmode = luax_checkmeshdrawmode(L, 3);
|
|
BufferDataUsage usage = luax_optdatausage(L, 4, BUFFERDATAUSAGE_DYNAMIC);
|
|
|
|
lua_rawgeti(L, 1, 1);
|
|
if (!lua_istable(L, -1))
|
|
{
|
|
luaL_argerror(L, 1, "table of tables expected");
|
|
return nullptr;
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
// Per-vertex attribute data formats.
|
|
for (int i = 1; i <= (int) luax_objlen(L, 1); i++)
|
|
{
|
|
lua_rawgeti(L, 1, i);
|
|
|
|
Buffer::DataDeclaration decl("", DATAFORMAT_MAX_ENUM);
|
|
|
|
lua_getfield(L, -1, "format");
|
|
bool hasformatfield = !lua_isnoneornil(L, -1);
|
|
lua_pop(L, 1);
|
|
|
|
if (hasformatfield || luax_objlen(L, -1) == 0)
|
|
decl = luax_checkdatadeclaration(L, 1, i, -1, true);
|
|
else
|
|
{
|
|
// Legacy format arguments: {name, datatype, components}
|
|
for (int j = 1; j <= 3; j++)
|
|
lua_rawgeti(L, -j, j);
|
|
|
|
decl.name = luaL_checkstring(L, -3);
|
|
const char* tname = luaL_checkstring(L, -2);
|
|
int components = (int)luaL_checkinteger(L, -1);
|
|
|
|
// Check deprecated format names.
|
|
if (strcmp(tname, "byte") == 0 || strcmp(tname, "unorm8") == 0)
|
|
{
|
|
if (components == 4)
|
|
decl.format = DATAFORMAT_UNORM8_VEC4;
|
|
else
|
|
luaL_error(L, "Invalid component count (%d) for vertex data type %s", components, tname);
|
|
}
|
|
else if (strcmp(tname, "unorm16") == 0)
|
|
{
|
|
if (components == 2)
|
|
decl.format = DATAFORMAT_UNORM16_VEC2;
|
|
else if (components == 4)
|
|
decl.format = DATAFORMAT_UNORM16_VEC4;
|
|
else
|
|
luaL_error(L, "Invalid component count (%d) for vertex data type %s", components, tname);
|
|
|
|
}
|
|
else if (strcmp(tname, "float") == 0)
|
|
{
|
|
if (components == 1)
|
|
decl.format = DATAFORMAT_FLOAT;
|
|
else if (components == 2)
|
|
decl.format = DATAFORMAT_FLOAT_VEC2;
|
|
else if (components == 3)
|
|
decl.format = DATAFORMAT_FLOAT_VEC3;
|
|
else if (components == 4)
|
|
decl.format = DATAFORMAT_FLOAT_VEC4;
|
|
else
|
|
luaL_error(L, "Invalid component count (%d) for vertex data type %s", components, tname);
|
|
}
|
|
|
|
if (decl.format == DATAFORMAT_MAX_ENUM)
|
|
luax_enumerror(L, "vertex data format", getConstants(decl.format), tname);
|
|
|
|
lua_pop(L, 3);
|
|
|
|
luax_markdeprecated(L, 1, "vertex format array values in love.graphics.newMesh", API_CUSTOM, DEPRECATED_REPLACED, "named table fields 'format' and 'name'");
|
|
}
|
|
|
|
lua_pop(L, 1);
|
|
vertexformat.push_back(decl);
|
|
}
|
|
|
|
if (lua_isnumber(L, 2))
|
|
{
|
|
int vertexcount = (int) luaL_checkinteger(L, 2);
|
|
luax_catchexcept(L, [&](){ t = instance()->newMesh(vertexformat, vertexcount, drawmode, usage); });
|
|
}
|
|
else if (luax_istype(L, 2, Data::type))
|
|
{
|
|
// Vertex data comes directly from a Data object.
|
|
Data *data = luax_checktype<Data>(L, 2);
|
|
luax_catchexcept(L, [&](){ t = instance()->newMesh(vertexformat, data->getData(), data->getSize(), drawmode, usage); });
|
|
}
|
|
else
|
|
{
|
|
// Table of vertices.
|
|
lua_rawgeti(L, 2, 1);
|
|
if (!lua_istable(L, -1))
|
|
{
|
|
luaL_argerror(L, 2, "expected table of tables");
|
|
return nullptr;
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
size_t numvertices = luax_objlen(L, 2);
|
|
|
|
luax_catchexcept(L, [&](){ t = instance()->newMesh(vertexformat, numvertices, drawmode, usage); });
|
|
|
|
char *data = (char *) t->getVertexData();
|
|
size_t stride = t->getVertexStride();
|
|
const auto &members = t->getVertexFormat();
|
|
|
|
for (size_t vertindex = 0; vertindex < numvertices; vertindex++)
|
|
{
|
|
// get vertices[vertindex]
|
|
lua_rawgeti(L, 2, vertindex + 1);
|
|
luaL_checktype(L, -1, LUA_TTABLE);
|
|
|
|
int n = 0;
|
|
for (size_t i = 0; i < vertexformat.size(); i++)
|
|
{
|
|
const auto &member = members[i];
|
|
const auto &info = getDataFormatInfo(member.decl.format);
|
|
|
|
// get vertices[vertindex][n]
|
|
for (int c = 0; c < info.components; c++)
|
|
{
|
|
n++;
|
|
lua_rawgeti(L, -(c + 1), n);
|
|
}
|
|
|
|
size_t offset = vertindex * stride + member.offset;
|
|
|
|
// Fetch the values from Lua and store them in data buffer.
|
|
luax_writebufferdata(L, -info.components, member.decl.format, data + offset);
|
|
|
|
lua_pop(L, info.components);
|
|
}
|
|
|
|
lua_pop(L, 1); // pop vertices[vertindex]
|
|
}
|
|
|
|
t->setVertexDataModified(0, stride * numvertices);
|
|
t->flush();
|
|
}
|
|
|
|
return t;
|
|
}
|
|
|
|
int w_newMesh(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
// Check first argument: table or number of vertices.
|
|
int arg1type = lua_type(L, 1);
|
|
if (arg1type != LUA_TTABLE && arg1type != LUA_TNUMBER)
|
|
luaL_argerror(L, 1, "table or number expected");
|
|
|
|
Mesh *t = nullptr;
|
|
|
|
int arg2type = lua_type(L, 2);
|
|
if (arg1type == LUA_TTABLE && (arg2type == LUA_TTABLE || arg2type == LUA_TNUMBER || arg2type == LUA_TUSERDATA))
|
|
t = newCustomMesh(L);
|
|
else
|
|
t = newStandardMesh(L);
|
|
|
|
luax_pushtype(L, t);
|
|
t->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_newTextBatch(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
graphics::Font *font = luax_checkfont(L, 1);
|
|
TextBatch *t = nullptr;
|
|
|
|
if (lua_isnoneornil(L, 2))
|
|
luax_catchexcept(L, [&](){ t = instance()->newTextBatch(font); });
|
|
else
|
|
{
|
|
std::vector<love::font::ColoredString> text;
|
|
luax_checkcoloredstring(L, 2, text);
|
|
|
|
luax_catchexcept(L, [&](){ t = instance()->newTextBatch(font, text); });
|
|
}
|
|
|
|
luax_pushtype(L, t);
|
|
t->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_newText(lua_State *L)
|
|
{
|
|
luax_markdeprecated(L, 1, "love.graphics.newText", API_FUNCTION, DEPRECATED_RENAMED, "love.graphics.newTextBatch");
|
|
return w_newTextBatch(L);
|
|
}
|
|
|
|
int w_newVideo(lua_State *L)
|
|
{
|
|
luax_checkgraphicscreated(L);
|
|
|
|
if (!luax_istype(L, 1, love::video::VideoStream::type))
|
|
luax_convobj(L, 1, "video", "newVideoStream");
|
|
|
|
auto stream = luax_checktype<love::video::VideoStream>(L, 1);
|
|
float dpiscale = (float) luaL_optnumber(L, 2, 1.0);
|
|
Video *video = nullptr;
|
|
|
|
luax_catchexcept(L, [&]() { video = instance()->newVideo(stream, dpiscale); });
|
|
|
|
luax_pushtype(L, video);
|
|
video->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_readbackBuffer(lua_State *L)
|
|
{
|
|
Buffer *b = luax_checkbuffer(L, 1);
|
|
lua_Integer offset = luaL_optinteger(L, 2, 0);
|
|
lua_Integer size = luaL_optinteger(L, 3, b->getSize() - offset);
|
|
|
|
data::ByteData *dest = nullptr;
|
|
size_t destoffset = 0;
|
|
if (!lua_isnoneornil(L, 4))
|
|
{
|
|
dest = luax_checktype<data::ByteData>(L, 4);
|
|
destoffset = (size_t) luaL_optinteger(L, 5, 0);
|
|
}
|
|
|
|
love::data::ByteData *data = nullptr;
|
|
luax_catchexcept(L, [&]() { data = instance()->readbackBuffer(b, offset, size, dest, destoffset); });
|
|
|
|
luax_pushtype(L, data);
|
|
data->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_readbackBufferAsync(lua_State *L)
|
|
{
|
|
Buffer *b = luax_checkbuffer(L, 1);
|
|
lua_Integer offset = luaL_optinteger(L, 2, 0);
|
|
lua_Integer size = luaL_optinteger(L, 3, b->getSize() - offset);
|
|
|
|
data::ByteData *dest = nullptr;
|
|
size_t destoffset = 0;
|
|
if (!lua_isnoneornil(L, 4))
|
|
{
|
|
dest = luax_checktype<data::ByteData>(L, 4);
|
|
destoffset = (size_t) luaL_optinteger(L, 5, 0);
|
|
}
|
|
|
|
GraphicsReadback *r = nullptr;
|
|
luax_catchexcept(L, [&]() { r = instance()->readbackBufferAsync(b, offset, size, dest, destoffset); });
|
|
|
|
luax_pushtype(L, r);
|
|
r->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_readbackTexture(lua_State *L)
|
|
{
|
|
Texture *t = luax_checktexture(L, 1);
|
|
|
|
int slice = 0;
|
|
if (t->getTextureType() != TEXTURE_2D)
|
|
slice = (int) luaL_checkinteger(L, 2) - 1;
|
|
|
|
int mipmap = (int) luaL_optinteger(L, 3, 1) - 1;
|
|
|
|
Rect rect = {0, 0, t->getPixelWidth(mipmap), t->getPixelHeight(mipmap)};
|
|
if (!lua_isnoneornil(L, 4))
|
|
{
|
|
rect.x = (int) luaL_checkinteger(L, 4);
|
|
rect.y = (int) luaL_checkinteger(L, 5);
|
|
rect.w = (int) luaL_checkinteger(L, 6);
|
|
rect.h = (int) luaL_checkinteger(L, 7);
|
|
}
|
|
|
|
image::ImageData *dest = nullptr;
|
|
int destx = 0;
|
|
int desty = 0;
|
|
|
|
if (!lua_isnoneornil(L, 8))
|
|
{
|
|
dest = luax_checktype<image::ImageData>(L, 8);
|
|
destx = (int) luaL_optinteger(L, 9, 0);
|
|
desty = (int) luaL_optinteger(L, 10, 0);
|
|
}
|
|
|
|
image::ImageData *imagedata = nullptr;
|
|
luax_catchexcept(L, [&]() { imagedata = instance()->readbackTexture(t, slice, mipmap, rect, dest, destx, desty); });
|
|
|
|
luax_pushtype(L, imagedata);
|
|
imagedata->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_readbackTextureAsync(lua_State *L)
|
|
{
|
|
Texture *t = luax_checktexture(L, 1);
|
|
|
|
int slice = 0;
|
|
if (t->getTextureType() != TEXTURE_2D)
|
|
slice = (int) luaL_checkinteger(L, 2) - 1;
|
|
|
|
int mipmap = (int) luaL_optinteger(L, 3, 1) - 1;
|
|
|
|
Rect rect = {0, 0, t->getPixelWidth(mipmap), t->getPixelHeight(mipmap)};
|
|
if (!lua_isnoneornil(L, 4))
|
|
{
|
|
rect.x = (int) luaL_checkinteger(L, 4);
|
|
rect.y = (int) luaL_checkinteger(L, 5);
|
|
rect.w = (int) luaL_checkinteger(L, 6);
|
|
rect.h = (int) luaL_checkinteger(L, 7);
|
|
}
|
|
|
|
image::ImageData *dest = nullptr;
|
|
int destx = 0;
|
|
int desty = 0;
|
|
|
|
if (!lua_isnoneornil(L, 8))
|
|
{
|
|
dest = luax_checktype<image::ImageData>(L, 8);
|
|
destx = (int) luaL_optinteger(L, 9, 0);
|
|
desty = (int) luaL_optinteger(L, 10, 0);
|
|
}
|
|
|
|
GraphicsReadback *r = nullptr;
|
|
luax_catchexcept(L, [&]() { r = instance()->readbackTextureAsync(t, slice, mipmap, rect, dest, destx, desty); });
|
|
|
|
luax_pushtype(L, r);
|
|
r->release();
|
|
return 1;
|
|
}
|
|
|
|
int w_setColor(lua_State *L)
|
|
{
|
|
Colorf c;
|
|
if (lua_istable(L, 1))
|
|
{
|
|
for (int i = 1; i <= 4; i++)
|
|
lua_rawgeti(L, 1, i);
|
|
|
|
c.r = (float) luaL_checknumber(L, -4);
|
|
c.g = (float) luaL_checknumber(L, -3);
|
|
c.b = (float) luaL_checknumber(L, -2);
|
|
c.a = (float) luaL_optnumber(L, -1, 1.0);
|
|
|
|
lua_pop(L, 4);
|
|
}
|
|
else
|
|
{
|
|
c.r = (float) luaL_checknumber(L, 1);
|
|
c.g = (float) luaL_checknumber(L, 2);
|
|
c.b = (float) luaL_checknumber(L, 3);
|
|
c.a = (float) luaL_optnumber(L, 4, 1.0);
|
|
}
|
|
instance()->setColor(c);
|
|
return 0;
|
|
}
|
|
|
|
int w_getColor(lua_State *L)
|
|
{
|
|
Colorf c = instance()->getColor();
|
|
lua_pushnumber(L, c.r);
|
|
lua_pushnumber(L, c.g);
|
|
lua_pushnumber(L, c.b);
|
|
lua_pushnumber(L, c.a);
|
|
return 4;
|
|
}
|
|
|
|
int w_setBackgroundColor(lua_State *L)
|
|
{
|
|
Colorf c;
|
|
if (lua_istable(L, 1))
|
|
{
|
|
for (int i = 1; i <= 4; i++)
|
|
lua_rawgeti(L, 1, i);
|
|
|
|
c.r = (float) luaL_checknumber(L, -4);
|
|
c.g = (float) luaL_checknumber(L, -3);
|
|
c.b = (float) luaL_checknumber(L, -2);
|
|
c.a = (float) luaL_optnumber(L, -1, 1.0);
|
|
|
|
lua_pop(L, 4);
|
|
}
|
|
else
|
|
{
|
|
c.r = (float) luaL_checknumber(L, 1);
|
|
c.g = (float) luaL_checknumber(L, 2);
|
|
c.b = (float) luaL_checknumber(L, 3);
|
|
c.a = (float) luaL_optnumber(L, 4, 1.0);
|
|
}
|
|
instance()->setBackgroundColor(c);
|
|
return 0;
|
|
}
|
|
|
|
int w_getBackgroundColor(lua_State *L)
|
|
{
|
|
Colorf c = instance()->getBackgroundColor();
|
|
lua_pushnumber(L, c.r);
|
|
lua_pushnumber(L, c.g);
|
|
lua_pushnumber(L, c.b);
|
|
lua_pushnumber(L, c.a);
|
|
return 4;
|
|
}
|
|
|
|
int w_setNewFont(lua_State *L)
|
|
{
|
|
luax_markdeprecated(L, 1, "love.graphics.setNewFont", API_FUNCTION, DEPRECATED_NO_REPLACEMENT, nullptr);
|
|
|
|
int ret = w_newFont(L);
|
|
Font *font = luax_checktype<Font>(L, -1);
|
|
instance()->setFont(font);
|
|
return ret;
|
|
}
|
|
|
|
int w_setFont(lua_State *L)
|
|
{
|
|
Font *font = luax_checktype<Font>(L, 1);
|
|
instance()->setFont(font);
|
|
return 0;
|
|
}
|
|
|
|
int w_getFont(lua_State *L)
|
|
{
|
|
Font *f = nullptr;
|
|
luax_catchexcept(L, [&](){ f = instance()->getFont(); });
|
|
|
|
luax_pushtype(L, f);
|
|
return 1;
|
|
}
|
|
|
|
int w_setColorMask(lua_State *L)
|
|
{
|
|
ColorChannelMask mask;
|
|
|
|
if (lua_gettop(L) <= 1)
|
|
{
|
|
// Set all color components if a single argument is given.
|
|
mask.r = mask.g = mask.b = mask.a = luax_checkboolean(L, 1);
|
|
}
|
|
else
|
|
{
|
|
mask.r = luax_checkboolean(L, 1);
|
|
mask.g = luax_checkboolean(L, 2);
|
|
mask.b = luax_checkboolean(L, 3);
|
|
mask.a = luax_checkboolean(L, 4);
|
|
}
|
|
|
|
instance()->setColorMask(mask);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_getColorMask(lua_State *L)
|
|
{
|
|
ColorChannelMask mask = instance()->getColorMask();
|
|
|
|
luax_pushboolean(L, mask.r);
|
|
luax_pushboolean(L, mask.g);
|
|
luax_pushboolean(L, mask.b);
|
|
luax_pushboolean(L, mask.a);
|
|
|
|
return 4;
|
|
}
|
|
|
|
int w_setBlendMode(lua_State *L)
|
|
{
|
|
BlendMode mode;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!getConstant(str, mode))
|
|
return luax_enumerror(L, "blend mode", getConstants(mode), str);
|
|
|
|
BlendAlpha alphamode = BLENDALPHA_MULTIPLY;
|
|
if (!lua_isnoneornil(L, 2))
|
|
{
|
|
const char *alphastr = luaL_checkstring(L, 2);
|
|
if (!getConstant(alphastr, alphamode))
|
|
return luax_enumerror(L, "blend alpha mode", getConstants(alphamode), alphastr);
|
|
}
|
|
|
|
luax_catchexcept(L, [&](){ instance()->setBlendMode(mode, alphamode); });
|
|
return 0;
|
|
}
|
|
|
|
int w_getBlendMode(lua_State *L)
|
|
{
|
|
const char *str;
|
|
const char *alphastr;
|
|
|
|
BlendAlpha alphamode;
|
|
BlendMode mode = instance()->getBlendMode(alphamode);
|
|
|
|
if (!getConstant(mode, str))
|
|
return luaL_error(L, "Unknown blend mode");
|
|
|
|
if (!getConstant(alphamode, alphastr))
|
|
return luaL_error(L, "Unknown blend alpha mode");
|
|
|
|
lua_pushstring(L, str);
|
|
lua_pushstring(L, alphastr);
|
|
return 2;
|
|
}
|
|
|
|
static BlendOperation luax_checkblendop(lua_State *L, int idx)
|
|
{
|
|
BlendOperation op = BLENDOP_ADD;
|
|
const char *str = luaL_checkstring(L, idx);
|
|
if (!getConstant(str, op))
|
|
luax_enumerror(L, "blend operation", getConstants(op), str);
|
|
return op;
|
|
}
|
|
|
|
static BlendFactor luax_checkblendfactor(lua_State *L, int idx)
|
|
{
|
|
BlendFactor factor = BLENDFACTOR_ZERO;
|
|
const char *str = luaL_checkstring(L, idx);
|
|
if (!getConstant(str, factor))
|
|
luax_enumerror(L, "blend factor", getConstants(factor), str);
|
|
return factor;
|
|
}
|
|
|
|
static void luax_pushblendop(lua_State *L, BlendOperation op)
|
|
{
|
|
const char *str;
|
|
if (!getConstant(op, str))
|
|
luaL_error(L, "unknown blend operation");
|
|
lua_pushstring(L, str);
|
|
}
|
|
|
|
static void luax_pushblendfactor(lua_State *L, BlendFactor factor)
|
|
{
|
|
const char *str;
|
|
if (!getConstant(factor, str))
|
|
luaL_error(L, "unknown blend factor");
|
|
lua_pushstring(L, str);
|
|
}
|
|
|
|
int w_setBlendState(lua_State *L)
|
|
{
|
|
BlendState state;
|
|
|
|
if (!lua_isnoneornil(L, 1))
|
|
{
|
|
state.enable = true;
|
|
if (lua_gettop(L) >= 4)
|
|
{
|
|
state.operationRGB = luax_checkblendop(L, 1);
|
|
state.operationA = luax_checkblendop(L, 2);
|
|
state.srcFactorRGB = luax_checkblendfactor(L, 3);
|
|
state.srcFactorA = luax_checkblendfactor(L, 4);
|
|
state.dstFactorRGB = luax_checkblendfactor(L, 5);
|
|
state.dstFactorA = luax_checkblendfactor(L, 6);
|
|
}
|
|
else
|
|
{
|
|
state.operationRGB = state.operationA = luax_checkblendop(L, 1);
|
|
state.srcFactorRGB = state.srcFactorA = luax_checkblendfactor(L, 2);
|
|
state.dstFactorRGB = state.dstFactorA = luax_checkblendfactor(L, 3);
|
|
}
|
|
}
|
|
|
|
luax_catchexcept(L, [&](){ instance()->setBlendState(state); });
|
|
return 0;
|
|
}
|
|
|
|
int w_getBlendState(lua_State *L)
|
|
{
|
|
const BlendState &state = instance()->getBlendState();
|
|
|
|
if (state.enable)
|
|
{
|
|
luax_pushblendop(L, state.operationRGB);
|
|
luax_pushblendop(L, state.operationA);
|
|
luax_pushblendfactor(L, state.srcFactorRGB);
|
|
luax_pushblendfactor(L, state.srcFactorA);
|
|
luax_pushblendfactor(L, state.dstFactorRGB);
|
|
luax_pushblendfactor(L, state.dstFactorA);
|
|
}
|
|
else
|
|
{
|
|
for (int i = 0; i < 6; i++)
|
|
lua_pushnil(L);
|
|
}
|
|
|
|
return 6;
|
|
}
|
|
|
|
int w_setDefaultFilter(lua_State *L)
|
|
{
|
|
SamplerState s = instance()->getDefaultSamplerState();
|
|
|
|
const char *minstr = luaL_checkstring(L, 1);
|
|
const char *magstr = luaL_optstring(L, 2, minstr);
|
|
|
|
if (!SamplerState::getConstant(minstr, s.minFilter))
|
|
return luax_enumerror(L, "filter mode", SamplerState::getConstants(s.minFilter), minstr);
|
|
if (!SamplerState::getConstant(magstr, s.magFilter))
|
|
return luax_enumerror(L, "filter mode", SamplerState::getConstants(s.magFilter), magstr);
|
|
|
|
s.maxAnisotropy = std::min(std::max(1, (int) luaL_optnumber(L, 3, 1.0)), LOVE_UINT8_MAX);
|
|
|
|
instance()->setDefaultSamplerState(s);
|
|
return 0;
|
|
}
|
|
|
|
int w_getDefaultFilter(lua_State *L)
|
|
{
|
|
const SamplerState &s = instance()->getDefaultSamplerState();
|
|
const char *minstr;
|
|
const char *magstr;
|
|
if (!SamplerState::getConstant(s.minFilter, minstr))
|
|
return luaL_error(L, "Unknown minification filter mode");
|
|
if (!SamplerState::getConstant(s.magFilter, magstr))
|
|
return luaL_error(L, "Unknown magnification filter mode");
|
|
lua_pushstring(L, minstr);
|
|
lua_pushstring(L, magstr);
|
|
lua_pushnumber(L, s.maxAnisotropy);
|
|
return 3;
|
|
}
|
|
|
|
int w_setDefaultMipmapFilter(lua_State *L)
|
|
{
|
|
SamplerState s = instance()->getDefaultSamplerState();
|
|
s.mipmapFilter = SamplerState::MIPMAP_FILTER_NONE;
|
|
if (!lua_isnoneornil(L, 1))
|
|
{
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!SamplerState::getConstant(str, s.mipmapFilter))
|
|
return luax_enumerror(L, "filter mode", SamplerState::getConstants(s.mipmapFilter), str);
|
|
}
|
|
|
|
s.lodBias = -((float) luaL_optnumber(L, 2, 0.0));
|
|
|
|
instance()->setDefaultSamplerState(s);
|
|
return 0;
|
|
}
|
|
|
|
int w_getDefaultMipmapFilter(lua_State *L)
|
|
{
|
|
const SamplerState &s = instance()->getDefaultSamplerState();
|
|
|
|
const char *str;
|
|
if (SamplerState::getConstant(s.mipmapFilter, str))
|
|
lua_pushstring(L, str);
|
|
else
|
|
lua_pushnil(L);
|
|
|
|
lua_pushnumber(L, -s.lodBias);
|
|
|
|
return 2;
|
|
}
|
|
|
|
int w_setLineWidth(lua_State *L)
|
|
{
|
|
float width = (float)luaL_checknumber(L, 1);
|
|
instance()->setLineWidth(width);
|
|
return 0;
|
|
}
|
|
|
|
int w_setLineStyle(lua_State *L)
|
|
{
|
|
Graphics::LineStyle style;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, style))
|
|
return luax_enumerror(L, "line style", Graphics::getConstants(style), str);
|
|
|
|
instance()->setLineStyle(style);
|
|
return 0;
|
|
}
|
|
|
|
int w_setLineJoin(lua_State *L)
|
|
{
|
|
Graphics::LineJoin join;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, join))
|
|
return luax_enumerror(L, "line join", Graphics::getConstants(join), str);
|
|
|
|
instance()->setLineJoin(join);
|
|
return 0;
|
|
}
|
|
|
|
int w_getLineWidth(lua_State *L)
|
|
{
|
|
lua_pushnumber(L, instance()->getLineWidth());
|
|
return 1;
|
|
}
|
|
|
|
int w_getLineStyle(lua_State *L)
|
|
{
|
|
Graphics::LineStyle style = instance()->getLineStyle();
|
|
const char *str;
|
|
if (!Graphics::getConstant(style, str))
|
|
return luaL_error(L, "Unknown line style");
|
|
lua_pushstring(L, str);
|
|
return 1;
|
|
}
|
|
|
|
int w_getLineJoin(lua_State *L)
|
|
{
|
|
Graphics::LineJoin join = instance()->getLineJoin();
|
|
const char *str;
|
|
if (!Graphics::getConstant(join, str))
|
|
return luaL_error(L, "Unknown line join");
|
|
lua_pushstring(L, str);
|
|
return 1;
|
|
}
|
|
|
|
int w_setPointSize(lua_State *L)
|
|
{
|
|
float size = (float)luaL_checknumber(L, 1);
|
|
instance()->setPointSize(size);
|
|
return 0;
|
|
}
|
|
|
|
int w_getPointSize(lua_State *L)
|
|
{
|
|
lua_pushnumber(L, instance()->getPointSize());
|
|
return 1;
|
|
}
|
|
|
|
int w_setDepthMode(lua_State *L)
|
|
{
|
|
if (lua_isnoneornil(L, 1) && lua_isnoneornil(L, 2))
|
|
luax_catchexcept(L, [&]() { instance()->setDepthMode(); });
|
|
else
|
|
{
|
|
CompareMode compare = COMPARE_ALWAYS;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
bool write = luax_checkboolean(L, 2);
|
|
|
|
if (!getConstant(str, compare))
|
|
return luax_enumerror(L, "compare mode", getConstants(compare), str);
|
|
|
|
luax_catchexcept(L, [&]() { instance()->setDepthMode(compare, write); });
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_getDepthMode(lua_State *L)
|
|
{
|
|
CompareMode compare = COMPARE_ALWAYS;
|
|
bool write = false;
|
|
instance()->getDepthMode(compare, write);
|
|
|
|
const char *str;
|
|
if (!getConstant(compare, str))
|
|
return luaL_error(L, "Unknown compare mode");
|
|
|
|
lua_pushstring(L, str);
|
|
luax_pushboolean(L, write);
|
|
return 2;
|
|
}
|
|
|
|
int w_setMeshCullMode(lua_State *L)
|
|
{
|
|
const char *str = luaL_checkstring(L, 1);
|
|
CullMode mode;
|
|
|
|
if (!getConstant(str, mode))
|
|
return luax_enumerror(L, "cull mode", getConstants(mode), str);
|
|
|
|
luax_catchexcept(L, [&]() { instance()->setMeshCullMode(mode); });
|
|
return 0;
|
|
}
|
|
|
|
int w_getMeshCullMode(lua_State *L)
|
|
{
|
|
CullMode mode = instance()->getMeshCullMode();
|
|
const char *str;
|
|
if (!getConstant(mode, str))
|
|
return luaL_error(L, "Unknown cull mode");
|
|
lua_pushstring(L, str);
|
|
return 1;
|
|
}
|
|
|
|
int w_setFrontFaceWinding(lua_State *L)
|
|
{
|
|
const char *str = luaL_checkstring(L, 1);
|
|
Winding winding;
|
|
|
|
if (!getConstant(str, winding))
|
|
return luax_enumerror(L, "vertex winding", getConstants(winding), str);
|
|
|
|
luax_catchexcept(L, [&]() { instance()->setFrontFaceWinding(winding); });
|
|
return 0;
|
|
}
|
|
|
|
int w_getFrontFaceWinding(lua_State *L)
|
|
{
|
|
Winding winding = instance()->getFrontFaceWinding();
|
|
const char *str;
|
|
if (!getConstant(winding, str))
|
|
return luaL_error(L, "Unknown vertex winding");
|
|
lua_pushstring(L, str);
|
|
return 1;
|
|
}
|
|
|
|
int w_setWireframe(lua_State *L)
|
|
{
|
|
instance()->setWireframe(luax_checkboolean(L, 1));
|
|
return 0;
|
|
}
|
|
|
|
int w_isWireframe(lua_State *L)
|
|
{
|
|
luax_pushboolean(L, instance()->isWireframe());
|
|
return 1;
|
|
}
|
|
|
|
int w_setShader(lua_State *L)
|
|
{
|
|
if (lua_isnoneornil(L,1))
|
|
{
|
|
instance()->setShader();
|
|
return 0;
|
|
}
|
|
|
|
Shader *shader = luax_checkshader(L, 1);
|
|
instance()->setShader(shader);
|
|
return 0;
|
|
}
|
|
|
|
int w_getShader(lua_State *L)
|
|
{
|
|
Shader *shader = instance()->getShader();
|
|
if (shader)
|
|
luax_pushtype(L, shader);
|
|
else
|
|
lua_pushnil(L);
|
|
|
|
return 1;
|
|
}
|
|
|
|
int w_getSupported(lua_State *L)
|
|
{
|
|
const Graphics::Capabilities &caps = instance()->getCapabilities();
|
|
|
|
if (lua_istable(L, 1))
|
|
lua_pushvalue(L, 1);
|
|
else
|
|
lua_createtable(L, 0, (int) Graphics::FEATURE_MAX_ENUM);
|
|
|
|
for (int i = 0; i < (int) Graphics::FEATURE_MAX_ENUM; i++)
|
|
{
|
|
auto feature = (Graphics::Feature) i;
|
|
const char *name = nullptr;
|
|
|
|
if (!Graphics::getConstant(feature, name))
|
|
continue;
|
|
|
|
luax_pushboolean(L, caps.features[i]);
|
|
lua_setfield(L, -2, name);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int w_getTextureFormats(lua_State *L)
|
|
{
|
|
luaL_checktype(L, 1, LUA_TTABLE);
|
|
|
|
bool rt = luax_checkboolflag(L, 1, Texture::getConstant(Texture::SETTING_RENDER_TARGET));
|
|
bool linear = luax_boolflag(L, 1, Texture::getConstant(Texture::SETTING_LINEAR), false);
|
|
bool computewrite = luax_boolflag(L, 1, Texture::getConstant(Texture::SETTING_COMPUTE_WRITE), false);
|
|
|
|
OptionalBool readable;
|
|
lua_getfield(L, 1, Texture::getConstant(Texture::SETTING_READABLE));
|
|
if (!lua_isnoneornil(L, -1))
|
|
readable.set(luax_checkboolean(L, -1));
|
|
lua_pop(L, 1);
|
|
|
|
if (lua_istable(L, 2))
|
|
lua_pushvalue(L, 2);
|
|
else
|
|
lua_createtable(L, 0, (int) PIXELFORMAT_MAX_ENUM);
|
|
|
|
for (int i = 0; i < (int) PIXELFORMAT_MAX_ENUM; i++)
|
|
{
|
|
PixelFormat format = (PixelFormat) i;
|
|
const char *name = nullptr;
|
|
|
|
if (format == PIXELFORMAT_UNKNOWN || !love::getConstant(format, name))
|
|
continue;
|
|
|
|
if (rt && isPixelFormatDepth(format))
|
|
continue;
|
|
|
|
bool sRGB = isGammaCorrect() && !linear;
|
|
|
|
uint32 usage = PIXELFORMATUSAGEFLAGS_NONE;
|
|
if (rt)
|
|
usage |= PIXELFORMATUSAGEFLAGS_RENDERTARGET;
|
|
if (readable.get(!isPixelFormatDepthStencil(format)))
|
|
usage |= PIXELFORMATUSAGEFLAGS_SAMPLE;
|
|
if (computewrite)
|
|
usage |= PIXELFORMATUSAGEFLAGS_COMPUTEWRITE;
|
|
|
|
luax_pushboolean(L, instance()->isPixelFormatSupported(format, (PixelFormatUsageFlags) usage, sRGB));
|
|
lua_setfield(L, -2, name);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
static int w__getFormats(lua_State *L, int idx, bool (*isFormatSupported)(PixelFormat), bool (*ignore)(PixelFormat))
|
|
{
|
|
if (lua_istable(L, idx))
|
|
lua_pushvalue(L, idx);
|
|
else
|
|
lua_createtable(L, 0, (int) PIXELFORMAT_MAX_ENUM);
|
|
|
|
for (int i = 0; i < (int) PIXELFORMAT_MAX_ENUM; i++)
|
|
{
|
|
PixelFormat format = (PixelFormat) i;
|
|
const char *name = nullptr;
|
|
|
|
if (format == PIXELFORMAT_UNKNOWN || !love::getConstant(format, name) || ignore(format))
|
|
continue;
|
|
|
|
luax_pushboolean(L, isFormatSupported(format));
|
|
lua_setfield(L, -2, name);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int w_getCanvasFormats(lua_State *L)
|
|
{
|
|
luax_markdeprecated(L, 1, "love.graphics.getCanvasFormats", API_FUNCTION, DEPRECATED_REPLACED, "love.graphics.getTextureFormats");
|
|
|
|
bool (*supported)(PixelFormat);
|
|
|
|
int idx = 1;
|
|
if (lua_type(L, 1) == LUA_TBOOLEAN)
|
|
{
|
|
idx = 2;
|
|
if (luax_checkboolean(L, 1))
|
|
{
|
|
supported = [](PixelFormat format) -> bool
|
|
{
|
|
const uint32 usage = PIXELFORMATUSAGEFLAGS_SAMPLE | PIXELFORMATUSAGEFLAGS_RENDERTARGET;
|
|
return instance()->isPixelFormatSupported(format, (PixelFormatUsageFlags) usage, false);
|
|
};
|
|
}
|
|
else
|
|
{
|
|
supported = [](PixelFormat format) -> bool
|
|
{
|
|
return instance()->isPixelFormatSupported(format, PIXELFORMATUSAGEFLAGS_RENDERTARGET, false);
|
|
};
|
|
}
|
|
}
|
|
else
|
|
{
|
|
supported = [](PixelFormat format) -> bool
|
|
{
|
|
bool readable = !isPixelFormatDepthStencil(format);
|
|
uint32 usage = PIXELFORMATUSAGEFLAGS_RENDERTARGET;
|
|
if (readable)
|
|
usage |= PIXELFORMATUSAGEFLAGS_SAMPLE;
|
|
return instance()->isPixelFormatSupported(format, (PixelFormatUsageFlags) usage, false);
|
|
};
|
|
}
|
|
|
|
return w__getFormats(L, idx, supported, isPixelFormatCompressed);
|
|
}
|
|
|
|
int w_getImageFormats(lua_State *L)
|
|
{
|
|
luax_markdeprecated(L, 1, "love.graphics.getImageFormats", API_FUNCTION, DEPRECATED_REPLACED, "love.graphics.getTextureFormats");
|
|
|
|
const auto supported = [](PixelFormat format) -> bool
|
|
{
|
|
return instance()->isPixelFormatSupported(format, PIXELFORMATUSAGEFLAGS_SAMPLE, false);
|
|
};
|
|
|
|
const auto ignore = [](PixelFormat format) -> bool
|
|
{
|
|
return !(image::ImageData::validPixelFormat(format) || isPixelFormatCompressed(format));
|
|
};
|
|
|
|
return w__getFormats(L, 1, supported, ignore);
|
|
}
|
|
|
|
int w_getTextureTypes(lua_State *L)
|
|
{
|
|
const Graphics::Capabilities &caps = instance()->getCapabilities();
|
|
|
|
if (lua_istable(L, 1))
|
|
lua_pushvalue(L, 1);
|
|
else
|
|
lua_createtable(L, 0, (int) TEXTURE_MAX_ENUM);
|
|
|
|
for (int i = 0; i < (int) TEXTURE_MAX_ENUM; i++)
|
|
{
|
|
TextureType textype = (TextureType) i;
|
|
const char *name = nullptr;
|
|
|
|
if (!Texture::getConstant(textype, name))
|
|
continue;
|
|
|
|
luax_pushboolean(L, caps.textureTypes[i]);
|
|
lua_setfield(L, -2, name);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int w_getRendererInfo(lua_State *L)
|
|
{
|
|
Graphics::RendererInfo info;
|
|
luax_catchexcept(L, [&](){ info = instance()->getRendererInfo(); });
|
|
|
|
luax_pushstring(L, info.name);
|
|
luax_pushstring(L, info.version);
|
|
luax_pushstring(L, info.vendor);
|
|
luax_pushstring(L, info.device);
|
|
return 4;
|
|
}
|
|
|
|
int w_getSystemLimits(lua_State *L)
|
|
{
|
|
const Graphics::Capabilities &caps = instance()->getCapabilities();
|
|
|
|
if (lua_istable(L, 1))
|
|
lua_pushvalue(L, 1);
|
|
else
|
|
lua_createtable(L, 0, (int) Graphics::LIMIT_MAX_ENUM);
|
|
|
|
for (int i = 0; i < (int) Graphics::LIMIT_MAX_ENUM; i++)
|
|
{
|
|
Graphics::SystemLimit limittype = (Graphics::SystemLimit) i;
|
|
const char *name = nullptr;
|
|
|
|
if (!Graphics::getConstant(limittype, name))
|
|
continue;
|
|
|
|
lua_pushnumber(L, caps.limits[i]);
|
|
lua_setfield(L, -2, name);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int w_getStats(lua_State *L)
|
|
{
|
|
Graphics::Stats stats = instance()->getStats();
|
|
|
|
if (lua_istable(L, 1))
|
|
lua_pushvalue(L, 1);
|
|
else
|
|
lua_createtable(L, 0, 7);
|
|
|
|
lua_pushinteger(L, stats.drawCalls);
|
|
lua_setfield(L, -2, "drawcalls");
|
|
|
|
lua_pushinteger(L, stats.drawCallsBatched);
|
|
lua_setfield(L, -2, "drawcallsbatched");
|
|
|
|
lua_pushinteger(L, stats.renderTargetSwitches);
|
|
lua_setfield(L, -2, "canvasswitches");
|
|
|
|
lua_pushinteger(L, stats.shaderSwitches);
|
|
lua_setfield(L, -2, "shaderswitches");
|
|
|
|
lua_pushinteger(L, stats.textures);
|
|
lua_setfield(L, -2, "textures");
|
|
|
|
lua_pushinteger(L, stats.fonts);
|
|
lua_setfield(L, -2, "fonts");
|
|
|
|
lua_pushinteger(L, stats.textureMemory);
|
|
lua_setfield(L, -2, "texturememory");
|
|
|
|
return 1;
|
|
}
|
|
|
|
int w_draw(lua_State *L)
|
|
{
|
|
Drawable *drawable = nullptr;
|
|
Texture *texture = nullptr;
|
|
Quad *quad = nullptr;
|
|
int startidx = 2;
|
|
|
|
if (luax_istype(L, 2, Quad::type))
|
|
{
|
|
texture = luax_checktexture(L, 1);
|
|
quad = luax_totype<Quad>(L, 2);
|
|
startidx = 3;
|
|
}
|
|
else if (lua_isnil(L, 2) && !lua_isnoneornil(L, 3))
|
|
{
|
|
return luax_typerror(L, 2, "Quad");
|
|
}
|
|
else
|
|
{
|
|
drawable = luax_checktype<Drawable>(L, 1);
|
|
startidx = 2;
|
|
}
|
|
|
|
luax_checkstandardtransform(L, startidx, [&](const Matrix4 &m)
|
|
{
|
|
luax_catchexcept(L, [&]()
|
|
{
|
|
if (texture && quad)
|
|
instance()->draw(texture, quad, m);
|
|
else
|
|
instance()->draw(drawable, m);
|
|
});
|
|
});
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_drawLayer(lua_State *L)
|
|
{
|
|
Texture *texture = luax_checktexture(L, 1);
|
|
Quad *quad = nullptr;
|
|
int layer = (int) luaL_checkinteger(L, 2) - 1;
|
|
int startidx = 3;
|
|
|
|
if (luax_istype(L, startidx, Quad::type))
|
|
{
|
|
texture = luax_checktexture(L, 1);
|
|
quad = luax_totype<Quad>(L, startidx);
|
|
startidx++;
|
|
}
|
|
else if (lua_isnil(L, startidx) && !lua_isnoneornil(L, startidx + 1))
|
|
{
|
|
return luax_typerror(L, startidx, "Quad");
|
|
}
|
|
|
|
luax_checkstandardtransform(L, startidx, [&](const Matrix4 &m)
|
|
{
|
|
luax_catchexcept(L, [&]()
|
|
{
|
|
if (quad)
|
|
instance()->drawLayer(texture, layer, quad, m);
|
|
else
|
|
instance()->drawLayer(texture, layer, m);
|
|
});
|
|
});
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_drawInstanced(lua_State *L)
|
|
{
|
|
Mesh *t = luax_checkmesh(L, 1);
|
|
int instancecount = (int) luaL_checkinteger(L, 2);
|
|
|
|
luax_checkstandardtransform(L, 3, [&](const Matrix4 &m)
|
|
{
|
|
luax_catchexcept(L, [&]() { instance()->drawInstanced(t, m, instancecount); });
|
|
});
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_drawIndirect(lua_State *L)
|
|
{
|
|
Mesh *t = luax_checkmesh(L, 1);
|
|
Buffer *argsbuffer = luax_checkbuffer(L, 2);
|
|
int argsindex = (int) luaL_checkinteger(L, 3) - 1;
|
|
|
|
luax_checkstandardtransform(L, 4, [&](const Matrix4 &m)
|
|
{
|
|
luax_catchexcept(L, [&]() { instance()->drawIndirect(t, m, argsbuffer, argsindex); });
|
|
});
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_drawFromShader(lua_State *L)
|
|
{
|
|
if (luax_istype(L, 1, Buffer::type))
|
|
{
|
|
// Indexed drawing.
|
|
Buffer *t = luax_checkbuffer(L, 1);
|
|
|
|
int indexcount = (int) luaL_checkinteger(L, 2);
|
|
int instancecount = (int) luaL_optinteger(L, 3, 1);
|
|
int indexstart = (int) luaL_optinteger(L, 4, 1) - 1;
|
|
|
|
Texture *tex = nullptr;
|
|
if (!lua_isnoneornil(L, 5))
|
|
tex = luax_checktexture(L, 5);
|
|
|
|
luax_catchexcept(L, [&]() { instance()->drawFromShader(t, indexcount, instancecount, indexstart, tex); });
|
|
}
|
|
else
|
|
{
|
|
const char *primstr = luaL_checkstring(L, 1);
|
|
PrimitiveType primtype = PRIMITIVE_TRIANGLES;
|
|
if (!getConstant(primstr, primtype))
|
|
return luax_enumerror(L, "primitive type", getConstants(primtype), primstr);
|
|
|
|
int vertexcount = (int) luaL_checkinteger(L, 2);
|
|
int instancecount = (int) luaL_optinteger(L, 3, 1);
|
|
|
|
Texture *tex = nullptr;
|
|
if (!lua_isnoneornil(L, 4))
|
|
tex = luax_checktexture(L, 4);
|
|
|
|
luax_catchexcept(L, [&]() { instance()->drawFromShader(primtype, vertexcount, instancecount, tex); });
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int w_drawFromShaderIndirect(lua_State *L)
|
|
{
|
|
if (luax_istype(L, 1, Buffer::type))
|
|
{
|
|
// Indexed drawing.
|
|
Buffer *t = luax_checkbuffer(L, 1);
|
|
Buffer *argsbuffer = luax_checkbuffer(L, 2);
|
|
int argsindex = (int) luaL_optinteger(L, 3, 1) - 1;
|
|
|
|
Texture *tex = nullptr;
|
|
if (!lua_isnoneornil(L, 4))
|
|
tex = luax_checktexture(L, 4);
|
|
|
|
luax_catchexcept(L, [&]() { instance()->drawFromShaderIndirect(t, argsbuffer, argsindex, tex); });
|
|
}
|
|
else
|
|
{
|
|
const char *primstr = luaL_checkstring(L, 1);
|
|
PrimitiveType primtype = PRIMITIVE_TRIANGLES;
|
|
if (!getConstant(primstr, primtype))
|
|
return luax_enumerror(L, "primitive type", getConstants(primtype), primstr);
|
|
|
|
Buffer *argsbuffer = luax_checkbuffer(L, 2);
|
|
int argsindex = (int) luaL_optinteger(L, 3, 1) - 1;
|
|
|
|
Texture *tex = nullptr;
|
|
if (!lua_isnoneornil(L, 4))
|
|
tex = luax_checktexture(L, 4);
|
|
|
|
luax_catchexcept(L, [&]() { instance()->drawFromShaderIndirect(primtype, argsbuffer, argsindex, tex); });
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int w_print(lua_State *L)
|
|
{
|
|
std::vector<love::font::ColoredString> str;
|
|
luax_checkcoloredstring(L, 1, str);
|
|
|
|
if (luax_istype(L, 2, Font::type))
|
|
{
|
|
Font *font = luax_checkfont(L, 2);
|
|
|
|
luax_checkstandardtransform(L, 3, [&](const Matrix4 &m)
|
|
{
|
|
luax_catchexcept(L, [&](){ instance()->print(str, font, m); });
|
|
});
|
|
}
|
|
else
|
|
{
|
|
luax_checkstandardtransform(L, 2, [&](const Matrix4 &m)
|
|
{
|
|
luax_catchexcept(L, [&](){ instance()->print(str, m); });
|
|
});
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_printf(lua_State *L)
|
|
{
|
|
std::vector<love::font::ColoredString> str;
|
|
luax_checkcoloredstring(L, 1, str);
|
|
|
|
Font *font = nullptr;
|
|
int startidx = 2;
|
|
|
|
if (luax_istype(L, startidx, Font::type))
|
|
{
|
|
font = luax_checkfont(L, startidx);
|
|
startidx++;
|
|
}
|
|
|
|
Font::AlignMode align = Font::ALIGN_LEFT;
|
|
Matrix4 m;
|
|
|
|
int formatidx = startidx + 2;
|
|
|
|
if (luax_istype(L, startidx, math::Transform::type))
|
|
{
|
|
math::Transform *tf = luax_totype<math::Transform>(L, startidx);
|
|
m = tf->getMatrix();
|
|
formatidx = startidx + 1;
|
|
}
|
|
else
|
|
{
|
|
float x = (float)luaL_checknumber(L, startidx + 0);
|
|
float y = (float)luaL_checknumber(L, startidx + 1);
|
|
|
|
float angle = (float) luaL_optnumber(L, startidx + 4, 0.0f);
|
|
float sx = (float) luaL_optnumber(L, startidx + 5, 1.0f);
|
|
float sy = (float) luaL_optnumber(L, startidx + 6, sx);
|
|
float ox = (float) luaL_optnumber(L, startidx + 7, 0.0f);
|
|
float oy = (float) luaL_optnumber(L, startidx + 8, 0.0f);
|
|
float kx = (float) luaL_optnumber(L, startidx + 9, 0.0f);
|
|
float ky = (float) luaL_optnumber(L, startidx + 10, 0.0f);
|
|
|
|
m = Matrix4(x, y, angle, sx, sy, ox, oy, kx, ky);
|
|
}
|
|
|
|
float wrap = (float)luaL_checknumber(L, formatidx);
|
|
|
|
const char *astr = lua_isnoneornil(L, formatidx + 1) ? nullptr : luaL_checkstring(L, formatidx + 1);
|
|
if (astr != nullptr && !Font::getConstant(astr, align))
|
|
return luax_enumerror(L, "alignment", Font::getConstants(align), astr);
|
|
|
|
if (font != nullptr)
|
|
luax_catchexcept(L, [&](){ instance()->printf(str, font, wrap, align, m); });
|
|
else
|
|
luax_catchexcept(L, [&](){ instance()->printf(str, wrap, align, m); });
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_points(lua_State *L)
|
|
{
|
|
// love.graphics.points has 3 variants:
|
|
// - points(x1, y1, x2, y2, ...)
|
|
// - points({x1, y1, x2, y2, ...})
|
|
// - points({{x1, y1 [, r, g, b, a]}, {x2, y2 [, r, g, b, a]}, ...})
|
|
|
|
int args = lua_gettop(L);
|
|
bool is_table = false;
|
|
bool is_table_of_tables = false;
|
|
if (args == 1 && lua_istable(L, 1))
|
|
{
|
|
is_table = true;
|
|
args = (int) luax_objlen(L, 1);
|
|
|
|
lua_rawgeti(L, 1, 1);
|
|
is_table_of_tables = lua_istable(L, -1);
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
if (args % 2 != 0 && !is_table_of_tables)
|
|
return luaL_error(L, "Number of vertex components must be a multiple of two");
|
|
|
|
int numpositions = args / 2;
|
|
if (is_table_of_tables)
|
|
numpositions = args;
|
|
|
|
Vector2 *positions = nullptr;
|
|
Colorf *colors = nullptr;
|
|
|
|
if (is_table_of_tables)
|
|
{
|
|
size_t datasize = (sizeof(Vector2) + sizeof(Colorf)) * numpositions;
|
|
uint8 *data = instance()->getScratchBuffer<uint8>(datasize);
|
|
|
|
positions = (Vector2 *) data;
|
|
colors = (Colorf *) (data + sizeof(Vector2) * numpositions);
|
|
}
|
|
else
|
|
positions = instance()->getScratchBuffer<Vector2>(numpositions);
|
|
|
|
if (is_table)
|
|
{
|
|
if (is_table_of_tables)
|
|
{
|
|
// points({{x1, y1 [, r, g, b, a]}, {x2, y2 [, r, g, b, a]}, ...})
|
|
for (int i = 0; i < args; i++)
|
|
{
|
|
lua_rawgeti(L, 1, i + 1);
|
|
for (int j = 1; j <= 6; j++)
|
|
lua_rawgeti(L, -j, j);
|
|
|
|
positions[i].x = luax_checkfloat(L, -6);
|
|
positions[i].y = luax_checkfloat(L, -5);
|
|
|
|
colors[i].r = (float) luax_optnumberclamped01(L, -4, 1.0);
|
|
colors[i].g = (float) luax_optnumberclamped01(L, -3, 1.0);
|
|
colors[i].b = (float) luax_optnumberclamped01(L, -2, 1.0);
|
|
colors[i].a = (float) luax_optnumberclamped01(L, -1, 1.0);
|
|
|
|
lua_pop(L, 7);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// points({x1, y1, x2, y2, ...})
|
|
for (int i = 0; i < numpositions; i++)
|
|
{
|
|
lua_rawgeti(L, 1, i * 2 + 1);
|
|
lua_rawgeti(L, 1, i * 2 + 2);
|
|
positions[i].x = luax_checkfloat(L, -2);
|
|
positions[i].y = luax_checkfloat(L, -1);
|
|
lua_pop(L, 2);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int i = 0; i < numpositions; i++)
|
|
{
|
|
positions[i].x = luax_checkfloat(L, i * 2 + 1);
|
|
positions[i].y = luax_checkfloat(L, i * 2 + 2);
|
|
}
|
|
}
|
|
|
|
luax_catchexcept(L, [&](){ instance()->points(positions, colors, numpositions); });
|
|
return 0;
|
|
}
|
|
|
|
int w_line(lua_State *L)
|
|
{
|
|
int args = lua_gettop(L);
|
|
int arg1type = lua_type(L, 1);
|
|
bool is_table = false;
|
|
|
|
if (args == 1 && arg1type == LUA_TTABLE)
|
|
{
|
|
args = (int) luax_objlen(L, 1);
|
|
is_table = true;
|
|
}
|
|
|
|
if (arg1type != LUA_TTABLE && arg1type != LUA_TNUMBER)
|
|
return luax_typerror(L, 1, "table or number");
|
|
else if (args % 2 != 0)
|
|
return luaL_error(L, "Number of vertex components must be a multiple of two.");
|
|
else if (args < 4)
|
|
return luaL_error(L, "Need at least two vertices to draw a line.");
|
|
|
|
int numvertices = args / 2;
|
|
|
|
Vector2 *coords = instance()->getScratchBuffer<Vector2>(numvertices);
|
|
if (is_table)
|
|
{
|
|
for (int i = 0; i < numvertices; ++i)
|
|
{
|
|
lua_rawgeti(L, 1, (i * 2) + 1);
|
|
lua_rawgeti(L, 1, (i * 2) + 2);
|
|
coords[i].x = luax_checkfloat(L, -2);
|
|
coords[i].y = luax_checkfloat(L, -1);
|
|
lua_pop(L, 2);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int i = 0; i < numvertices; ++i)
|
|
{
|
|
coords[i].x = luax_checkfloat(L, (i * 2) + 1);
|
|
coords[i].y = luax_checkfloat(L, (i * 2) + 2);
|
|
}
|
|
}
|
|
|
|
luax_catchexcept(L,
|
|
[&](){ instance()->polyline(coords, numvertices); }
|
|
);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_rectangle(lua_State *L)
|
|
{
|
|
Graphics::DrawMode mode;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, mode))
|
|
return luax_enumerror(L, "draw mode", Graphics::getConstants(mode), str);
|
|
|
|
float x = (float)luaL_checknumber(L, 2);
|
|
float y = (float)luaL_checknumber(L, 3);
|
|
float w = (float)luaL_checknumber(L, 4);
|
|
float h = (float)luaL_checknumber(L, 5);
|
|
|
|
if (lua_isnoneornil(L, 6))
|
|
{
|
|
luax_catchexcept(L, [&](){ instance()->rectangle(mode, x, y, w, h); });
|
|
return 0;
|
|
}
|
|
|
|
float rx = (float)luaL_optnumber(L, 6, 0.0);
|
|
float ry = (float)luaL_optnumber(L, 7, rx);
|
|
|
|
if (lua_isnoneornil(L, 8))
|
|
luax_catchexcept(L, [&](){ instance()->rectangle(mode, x, y, w, h, rx, ry); });
|
|
else
|
|
{
|
|
int points = (int) luaL_checkinteger(L, 8);
|
|
luax_catchexcept(L, [&](){ instance()->rectangle(mode, x, y, w, h, rx, ry, points); });
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_circle(lua_State *L)
|
|
{
|
|
Graphics::DrawMode mode;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, mode))
|
|
return luax_enumerror(L, "draw mode", Graphics::getConstants(mode), str);
|
|
|
|
float x = (float)luaL_checknumber(L, 2);
|
|
float y = (float)luaL_checknumber(L, 3);
|
|
float radius = (float)luaL_checknumber(L, 4);
|
|
|
|
if (lua_isnoneornil(L, 5))
|
|
luax_catchexcept(L, [&](){ instance()->circle(mode, x, y, radius); });
|
|
else
|
|
{
|
|
int points = (int) luaL_checkinteger(L, 5);
|
|
luax_catchexcept(L, [&](){ instance()->circle(mode, x, y, radius, points); });
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_ellipse(lua_State *L)
|
|
{
|
|
Graphics::DrawMode mode;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, mode))
|
|
return luax_enumerror(L, "draw mode", Graphics::getConstants(mode), str);
|
|
|
|
float x = (float)luaL_checknumber(L, 2);
|
|
float y = (float)luaL_checknumber(L, 3);
|
|
float a = (float)luaL_checknumber(L, 4);
|
|
float b = (float)luaL_optnumber(L, 5, a);
|
|
|
|
if (lua_isnoneornil(L, 6))
|
|
luax_catchexcept(L, [&](){ instance()->ellipse(mode, x, y, a, b); });
|
|
else
|
|
{
|
|
int points = (int) luaL_checkinteger(L, 6);
|
|
luax_catchexcept(L, [&](){ instance()->ellipse(mode, x, y, a, b, points); });
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_arc(lua_State *L)
|
|
{
|
|
Graphics::DrawMode drawmode;
|
|
const char *drawstr = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(drawstr, drawmode))
|
|
return luax_enumerror(L, "draw mode", Graphics::getConstants(drawmode), drawstr);
|
|
|
|
int startidx = 2;
|
|
|
|
Graphics::ArcMode arcmode = Graphics::ARC_PIE;
|
|
|
|
if (lua_type(L, 2) == LUA_TSTRING)
|
|
{
|
|
const char *arcstr = luaL_checkstring(L, 2);
|
|
if (!Graphics::getConstant(arcstr, arcmode))
|
|
return luax_enumerror(L, "arc mode", Graphics::getConstants(arcmode), arcstr);
|
|
|
|
startidx = 3;
|
|
}
|
|
|
|
float x = (float) luaL_checknumber(L, startidx + 0);
|
|
float y = (float) luaL_checknumber(L, startidx + 1);
|
|
float radius = (float) luaL_checknumber(L, startidx + 2);
|
|
float angle1 = (float) luaL_checknumber(L, startidx + 3);
|
|
float angle2 = (float) luaL_checknumber(L, startidx + 4);
|
|
|
|
if (lua_isnoneornil(L, startidx + 5))
|
|
luax_catchexcept(L, [&](){ instance()->arc(drawmode, arcmode, x, y, radius, angle1, angle2); });
|
|
else
|
|
{
|
|
int points = (int) luaL_checkinteger(L, startidx + 5);
|
|
luax_catchexcept(L, [&](){ instance()->arc(drawmode, arcmode, x, y, radius, angle1, angle2, points); });
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_polygon(lua_State *L)
|
|
{
|
|
int args = lua_gettop(L) - 1;
|
|
|
|
Graphics::DrawMode mode;
|
|
const char *str = luaL_checkstring(L, 1);
|
|
if (!Graphics::getConstant(str, mode))
|
|
return luax_enumerror(L, "draw mode", Graphics::getConstants(mode), str);
|
|
|
|
bool is_table = false;
|
|
if (args == 1 && lua_istable(L, 2))
|
|
{
|
|
args = (int) luax_objlen(L, 2);
|
|
is_table = true;
|
|
}
|
|
|
|
if (args % 2 != 0)
|
|
return luaL_error(L, "Number of vertex components must be a multiple of two");
|
|
else if (args < 6)
|
|
return luaL_error(L, "Need at least three vertices to draw a polygon");
|
|
|
|
int numvertices = args / 2;
|
|
|
|
// fetch coords
|
|
Vector2 *coords = instance()->getScratchBuffer<Vector2>(numvertices + 1);
|
|
if (is_table)
|
|
{
|
|
for (int i = 0; i < numvertices; ++i)
|
|
{
|
|
lua_rawgeti(L, 2, (i * 2) + 1);
|
|
lua_rawgeti(L, 2, (i * 2) + 2);
|
|
coords[i].x = luax_checkfloat(L, -2);
|
|
coords[i].y = luax_checkfloat(L, -1);
|
|
lua_pop(L, 2);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int i = 0; i < numvertices; ++i)
|
|
{
|
|
coords[i].x = luax_checkfloat(L, (i * 2) + 2);
|
|
coords[i].y = luax_checkfloat(L, (i * 2) + 3);
|
|
}
|
|
}
|
|
|
|
// make a closed loop
|
|
coords[numvertices] = coords[0];
|
|
|
|
luax_catchexcept(L, [&](){ instance()->polygon(mode, coords, numvertices+1); });
|
|
return 0;
|
|
}
|
|
|
|
int w_dispatchThreadgroups(lua_State* L)
|
|
{
|
|
Shader *shader = luax_checkshader(L, 1);
|
|
int x = (int) luaL_checkinteger(L, 2);
|
|
int y = (int) luaL_optinteger(L, 3, 1);
|
|
int z = (int) luaL_optinteger(L, 4, 1);
|
|
luax_catchexcept(L, [&](){ instance()->dispatchThreadgroups(shader, x, y, z); });
|
|
return 0;
|
|
}
|
|
|
|
int w_dispatchIndirect(lua_State *L)
|
|
{
|
|
Shader *shader = luax_checkshader(L, 1);
|
|
Buffer *argsbuffer = luax_checkbuffer(L, 2);
|
|
int argsindex = (int) luaL_optinteger(L, 3, 1) - 1;
|
|
luax_catchexcept(L, [&]() { instance()->dispatchIndirect(shader, argsbuffer, argsindex); });
|
|
return 0;
|
|
}
|
|
|
|
int w_copyBuffer(lua_State *L)
|
|
{
|
|
Buffer *source = luax_checkbuffer(L, 1);
|
|
Buffer *dest = luax_checkbuffer(L, 2);
|
|
|
|
ptrdiff_t sourceoffset = luaL_optinteger(L, 3, 0);
|
|
ptrdiff_t destoffset = luaL_optinteger(L, 4, 0);
|
|
|
|
ptrdiff_t size = std::min(source->getSize() - sourceoffset, dest->getSize() - destoffset);
|
|
if (!lua_isnoneornil(L, 5))
|
|
size = luaL_checkinteger(L, 5);
|
|
|
|
if (sourceoffset < 0 || destoffset < 0)
|
|
return luaL_error(L, "copyBuffer offsets cannot be negative.");
|
|
if (size <= 0)
|
|
return luaL_error(L, "copyBuffer size must be greater than 0.");
|
|
|
|
luax_catchexcept(L, [&](){ instance()->copyBuffer(source, dest, sourceoffset, destoffset, size); });
|
|
return 0;
|
|
}
|
|
|
|
int w_copyBufferToTexture(lua_State *L)
|
|
{
|
|
Buffer *source = luax_checkbuffer(L, 1);
|
|
Texture *dest = luax_checktexture(L, 2);
|
|
|
|
ptrdiff_t sourceoffset = luaL_optinteger(L, 3, 0);
|
|
if (sourceoffset < 0)
|
|
return luaL_error(L, "copyBufferToTexture source offset cannot be negative.");
|
|
|
|
int sourcewidth = (int) luaL_optinteger(L, 4, 0);
|
|
|
|
int slice = 0;
|
|
int mipmap = 0;
|
|
|
|
if (dest->getTextureType() != TEXTURE_2D)
|
|
slice = (int) luaL_checkinteger(L, 5) - 1;
|
|
|
|
mipmap = (int) luaL_optinteger(L, 6, 1) - 1;
|
|
|
|
Rect rect = {0, 0, dest->getPixelWidth(mipmap), dest->getPixelHeight(mipmap)};
|
|
if (!lua_isnoneornil(L, 7))
|
|
{
|
|
rect.x = (int) luaL_checkinteger(L, 7);
|
|
rect.y = (int) luaL_checkinteger(L, 8);
|
|
rect.w = (int) luaL_checkinteger(L, 9);
|
|
rect.h = (int) luaL_checkinteger(L, 10);
|
|
}
|
|
|
|
luax_catchexcept(L, [&](){ instance()->copyBufferToTexture(source, dest, sourceoffset, sourcewidth, slice, mipmap, rect); });
|
|
return 0;
|
|
}
|
|
|
|
int w_copyTextureToBuffer(lua_State *L)
|
|
{
|
|
Texture *source = luax_checktexture(L, 1);
|
|
Buffer *dest = luax_checkbuffer(L, 2);
|
|
|
|
int slice = 0;
|
|
int mipmap = 0;
|
|
|
|
if (source->getTextureType() != TEXTURE_2D)
|
|
slice = (int) luaL_checkinteger(L, 3) - 1;
|
|
|
|
mipmap = (int) luaL_optinteger(L, 4, 1) - 1;
|
|
|
|
Rect rect = {0, 0, source->getPixelWidth(mipmap), source->getPixelHeight(mipmap)};
|
|
if (!lua_isnoneornil(L, 5))
|
|
{
|
|
rect.x = (int) luaL_checkinteger(L, 5);
|
|
rect.y = (int) luaL_checkinteger(L, 6);
|
|
rect.w = (int) luaL_checkinteger(L, 7);
|
|
rect.h = (int) luaL_checkinteger(L, 8);
|
|
}
|
|
|
|
ptrdiff_t destoffset = luaL_optinteger(L, 9, 0);
|
|
if (destoffset < 0)
|
|
return luaL_error(L, "copyTextureToBuffer dest offset cannot be negative.");
|
|
|
|
int destwidth = (int) luaL_optinteger(L, 10, 0);
|
|
|
|
luax_catchexcept(L, [&](){ instance()->copyTextureToBuffer(source, dest, slice, mipmap, rect, destoffset, destwidth); });
|
|
return 0;
|
|
}
|
|
|
|
int w_flushBatch(lua_State *)
|
|
{
|
|
instance()->flushBatchedDraws();
|
|
return 0;
|
|
}
|
|
|
|
int w_getStackDepth(lua_State *L)
|
|
{
|
|
lua_pushnumber(L, instance()->getStackDepth());
|
|
return 1;
|
|
}
|
|
|
|
int w_push(lua_State *L)
|
|
{
|
|
Graphics::StackType stype = Graphics::STACK_TRANSFORM;
|
|
const char *sname = lua_isnoneornil(L, 1) ? nullptr : luaL_checkstring(L, 1);
|
|
if (sname && !Graphics::getConstant(sname, stype))
|
|
return luax_enumerror(L, "graphics stack type", Graphics::getConstants(stype), sname);
|
|
|
|
luax_catchexcept(L, [&](){ instance()->push(stype); });
|
|
|
|
if (luax_istype(L, 2, math::Transform::type))
|
|
{
|
|
math::Transform *t = luax_totype<math::Transform>(L, 2);
|
|
luax_catchexcept(L, [&]() { instance()->applyTransform(t->getMatrix()); });
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int w_pop(lua_State *L)
|
|
{
|
|
luax_catchexcept(L, [&](){ instance()->pop(); });
|
|
return 0;
|
|
}
|
|
|
|
int w_rotate(lua_State *L)
|
|
{
|
|
float angle = (float)luaL_checknumber(L, 1);
|
|
instance()->rotate(angle);
|
|
return 0;
|
|
}
|
|
|
|
int w_scale(lua_State *L)
|
|
{
|
|
float sx = (float)luaL_optnumber(L, 1, 1.0f);
|
|
float sy = (float)luaL_optnumber(L, 2, sx);
|
|
instance()->scale(sx, sy);
|
|
return 0;
|
|
}
|
|
|
|
int w_translate(lua_State *L)
|
|
{
|
|
float x = (float)luaL_checknumber(L, 1);
|
|
float y = (float)luaL_checknumber(L, 2);
|
|
instance()->translate(x, y);
|
|
return 0;
|
|
}
|
|
|
|
int w_shear(lua_State *L)
|
|
{
|
|
float kx = (float)luaL_checknumber(L, 1);
|
|
float ky = (float)luaL_checknumber(L, 2);
|
|
instance()->shear(kx, ky);
|
|
return 0;
|
|
}
|
|
|
|
int w_origin(lua_State * /*L*/)
|
|
{
|
|
instance()->origin();
|
|
return 0;
|
|
}
|
|
|
|
int w_applyTransform(lua_State *L)
|
|
{
|
|
luax_checkstandardtransform(L, 1, [&](const Matrix4 &m)
|
|
{
|
|
luax_catchexcept(L, [&]() { instance()->applyTransform(m); });
|
|
});
|
|
return 0;
|
|
}
|
|
|
|
int w_replaceTransform(lua_State *L)
|
|
{
|
|
luax_checkstandardtransform(L, 1, [&](const Matrix4 &m)
|
|
{
|
|
luax_catchexcept(L, [&]() { instance()->replaceTransform(m); });
|
|
});
|
|
return 0;
|
|
}
|
|
|
|
int w_transformPoint(lua_State *L)
|
|
{
|
|
Vector2 p;
|
|
p.x = (float) luaL_checknumber(L, 1);
|
|
p.y = (float) luaL_checknumber(L, 2);
|
|
p = instance()->transformPoint(p);
|
|
lua_pushnumber(L, p.x);
|
|
lua_pushnumber(L, p.y);
|
|
return 2;
|
|
}
|
|
|
|
int w_inverseTransformPoint(lua_State *L)
|
|
{
|
|
Vector2 p;
|
|
p.x = (float) luaL_checknumber(L, 1);
|
|
p.y = (float) luaL_checknumber(L, 2);
|
|
p = instance()->inverseTransformPoint(p);
|
|
lua_pushnumber(L, p.x);
|
|
lua_pushnumber(L, p.y);
|
|
return 2;
|
|
}
|
|
|
|
int w_setOrthoProjection(lua_State *L)
|
|
{
|
|
float w = (float) luaL_checknumber(L, 1);
|
|
float h = (float) luaL_checknumber(L, 2);
|
|
float near = (float) luaL_optnumber(L, 3, -10.0);
|
|
float far = (float) luaL_optnumber(L, 4, 10.0);
|
|
|
|
luax_catchexcept(L, [&]() { instance()->setOrthoProjection(w, h, near, far); });
|
|
return 0;
|
|
}
|
|
|
|
int w_setPerspectiveProjection(lua_State *L)
|
|
{
|
|
float verticalfov = (float) luaL_checknumber(L, 1);
|
|
float aspect = (float) luaL_checknumber(L, 2);
|
|
float near = (float) luaL_checknumber(L, 3);
|
|
float far = (float) luaL_checknumber(L, 4);
|
|
|
|
luax_catchexcept(L, [&]() { instance()->setPerspectiveProjection(verticalfov, aspect, near, far); });
|
|
return 0;
|
|
}
|
|
|
|
int w_resetProjection(lua_State */*L*/)
|
|
{
|
|
instance()->resetProjection();
|
|
return 0;
|
|
}
|
|
|
|
|
|
// List of functions to wrap.
|
|
static const luaL_Reg functions[] =
|
|
{
|
|
{ "reset", w_reset },
|
|
{ "clear", w_clear },
|
|
{ "discard", w_discard },
|
|
{ "present", w_present },
|
|
|
|
{ "newCanvas", w_newCanvas },
|
|
{ "newTexture", w_newTexture },
|
|
{ "newCubeTexture", w_newCubeTexture },
|
|
{ "newArrayTexture", w_newArrayTexture },
|
|
{ "newVolumeTexture", w_newVolumeTexture },
|
|
{ "newQuad", w_newQuad },
|
|
{ "newFont", w_newFont },
|
|
{ "newImageFont", w_newImageFont },
|
|
{ "newSpriteBatch", w_newSpriteBatch },
|
|
{ "newParticleSystem", w_newParticleSystem },
|
|
{ "newShader", w_newShader },
|
|
{ "newComputeShader", w_newComputeShader },
|
|
{ "newBuffer", w_newBuffer },
|
|
{ "newMesh", w_newMesh },
|
|
{ "newTextBatch", w_newTextBatch },
|
|
{ "_newVideo", w_newVideo },
|
|
|
|
{ "readbackBuffer", w_readbackBuffer },
|
|
{ "readbackBufferAsync", w_readbackBufferAsync },
|
|
{ "readbackTexture", w_readbackTexture },
|
|
{ "readbackTextureAsync", w_readbackTextureAsync },
|
|
|
|
{ "validateShader", w_validateShader },
|
|
|
|
{ "setCanvas", w_setCanvas },
|
|
{ "getCanvas", w_getCanvas },
|
|
|
|
{ "setColor", w_setColor },
|
|
{ "getColor", w_getColor },
|
|
{ "setBackgroundColor", w_setBackgroundColor },
|
|
{ "getBackgroundColor", w_getBackgroundColor },
|
|
|
|
{ "setNewFont", w_setNewFont },
|
|
{ "setFont", w_setFont },
|
|
{ "getFont", w_getFont },
|
|
|
|
{ "setColorMask", w_setColorMask },
|
|
{ "getColorMask", w_getColorMask },
|
|
{ "setBlendMode", w_setBlendMode },
|
|
{ "getBlendMode", w_getBlendMode },
|
|
{ "setBlendState", w_setBlendState },
|
|
{ "getBlendState", w_getBlendState },
|
|
{ "setDefaultFilter", w_setDefaultFilter },
|
|
{ "getDefaultFilter", w_getDefaultFilter },
|
|
{ "setDefaultMipmapFilter", w_setDefaultMipmapFilter },
|
|
{ "getDefaultMipmapFilter", w_getDefaultMipmapFilter },
|
|
{ "setLineWidth", w_setLineWidth },
|
|
{ "setLineStyle", w_setLineStyle },
|
|
{ "setLineJoin", w_setLineJoin },
|
|
{ "getLineWidth", w_getLineWidth },
|
|
{ "getLineStyle", w_getLineStyle },
|
|
{ "getLineJoin", w_getLineJoin },
|
|
{ "setPointSize", w_setPointSize },
|
|
{ "getPointSize", w_getPointSize },
|
|
{ "setDepthMode", w_setDepthMode },
|
|
{ "getDepthMode", w_getDepthMode },
|
|
{ "setMeshCullMode", w_setMeshCullMode },
|
|
{ "getMeshCullMode", w_getMeshCullMode },
|
|
{ "setFrontFaceWinding", w_setFrontFaceWinding },
|
|
{ "getFrontFaceWinding", w_getFrontFaceWinding },
|
|
{ "setWireframe", w_setWireframe },
|
|
{ "isWireframe", w_isWireframe },
|
|
|
|
{ "setShader", w_setShader },
|
|
{ "getShader", w_getShader },
|
|
|
|
{ "getSupported", w_getSupported },
|
|
{ "getTextureFormats", w_getTextureFormats },
|
|
{ "getRendererInfo", w_getRendererInfo },
|
|
{ "getSystemLimits", w_getSystemLimits },
|
|
{ "getTextureTypes", w_getTextureTypes },
|
|
{ "getStats", w_getStats },
|
|
|
|
{ "captureScreenshot", w_captureScreenshot },
|
|
|
|
{ "draw", w_draw },
|
|
{ "drawLayer", w_drawLayer },
|
|
{ "drawInstanced", w_drawInstanced },
|
|
{ "drawIndirect", w_drawIndirect },
|
|
{ "drawFromShader", w_drawFromShader },
|
|
{ "drawFromShaderIndirect", w_drawFromShaderIndirect },
|
|
|
|
{ "print", w_print },
|
|
{ "printf", w_printf },
|
|
|
|
{ "dispatchThreadgroups", w_dispatchThreadgroups },
|
|
{ "dispatchIndirect", w_dispatchIndirect },
|
|
|
|
{ "copyBuffer", w_copyBuffer },
|
|
{ "copyBufferToTexture", w_copyBufferToTexture },
|
|
{ "copyTextureToBuffer", w_copyTextureToBuffer },
|
|
|
|
{ "isCreated", w_isCreated },
|
|
{ "isActive", w_isActive },
|
|
{ "isGammaCorrect", w_isGammaCorrect },
|
|
{ "getWidth", w_getWidth },
|
|
{ "getHeight", w_getHeight },
|
|
{ "getDimensions", w_getDimensions },
|
|
{ "getPixelWidth", w_getPixelWidth },
|
|
{ "getPixelHeight", w_getPixelHeight },
|
|
{ "getPixelDimensions", w_getPixelDimensions },
|
|
{ "getDPIScale", w_getDPIScale },
|
|
{ "getQuadIndexBuffer", w_getQuadIndexBuffer },
|
|
|
|
{ "setScissor", w_setScissor },
|
|
{ "intersectScissor", w_intersectScissor },
|
|
{ "getScissor", w_getScissor },
|
|
|
|
{ "setStencilMode", w_setStencilMode },
|
|
{ "getStencilMode", w_getStencilMode },
|
|
|
|
{ "points", w_points },
|
|
{ "line", w_line },
|
|
{ "rectangle", w_rectangle },
|
|
{ "circle", w_circle },
|
|
{ "ellipse", w_ellipse },
|
|
{ "arc", w_arc },
|
|
{ "polygon", w_polygon },
|
|
|
|
{ "flushBatch", w_flushBatch },
|
|
|
|
{ "getStackDepth", w_getStackDepth },
|
|
{ "push", w_push },
|
|
{ "pop", w_pop },
|
|
{ "rotate", w_rotate },
|
|
{ "scale", w_scale },
|
|
{ "translate", w_translate },
|
|
{ "shear", w_shear },
|
|
{ "origin", w_origin },
|
|
{ "applyTransform", w_applyTransform },
|
|
{ "replaceTransform", w_replaceTransform },
|
|
{ "transformPoint", w_transformPoint },
|
|
{ "inverseTransformPoint", w_inverseTransformPoint },
|
|
|
|
{ "setOrthoProjection", w_setOrthoProjection },
|
|
{ "setPerspectiveProjection", w_setPerspectiveProjection },
|
|
{ "resetProjection", w_resetProjection },
|
|
|
|
// Deprecated
|
|
{ "newImage", w_newImage },
|
|
{ "newArrayImage", w_newArrayImage },
|
|
{ "newVolumeImage", w_newVolumeImage },
|
|
{ "newCubeImage", w_newCubeImage },
|
|
{ "newText", w_newText },
|
|
{ "getCanvasFormats", w_getCanvasFormats },
|
|
{ "getImageFormats", w_getImageFormats },
|
|
|
|
{ 0, 0 }
|
|
};
|
|
|
|
static int luaopen_drawable(lua_State *L)
|
|
{
|
|
return luax_register_type(L, &Drawable::type, nullptr);
|
|
}
|
|
|
|
// Types for this module.
|
|
static const lua_CFunction types[] =
|
|
{
|
|
luaopen_drawable,
|
|
luaopen_texture,
|
|
luaopen_font,
|
|
luaopen_quad,
|
|
luaopen_graphicsbuffer,
|
|
luaopen_graphicsreadback,
|
|
luaopen_spritebatch,
|
|
luaopen_particlesystem,
|
|
luaopen_shader,
|
|
luaopen_mesh,
|
|
luaopen_textbatch,
|
|
luaopen_video,
|
|
0
|
|
};
|
|
|
|
extern "C" int luaopen_love_graphics(lua_State *L)
|
|
{
|
|
Graphics *instance = Graphics::createInstance();
|
|
|
|
if (instance == nullptr)
|
|
{
|
|
printf("Cannot create graphics: no supported renderer on this system.\n");
|
|
return luaL_error(L, "Cannot create graphics: no supported renderer on this system.");
|
|
}
|
|
|
|
WrappedModule w;
|
|
w.module = instance;
|
|
w.name = "graphics";
|
|
w.type = &Graphics::type;
|
|
w.functions = functions;
|
|
w.types = types;
|
|
|
|
int n = luax_register_module(L, w);
|
|
|
|
if (luaL_loadbuffer(L, (const char *)graphics_lua, sizeof(graphics_lua), "=[love \"wrap_Graphics.lua\"]") == 0)
|
|
lua_call(L, 0, 0);
|
|
else
|
|
lua_error(L);
|
|
|
|
return n;
|
|
}
|
|
|
|
} // graphics
|
|
} // love
|