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71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
/**
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* Copyright (c) 2006-2019 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_SOUND_LULLABY_SOUND_H
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#define LOVE_SOUND_LULLABY_SOUND_H
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// LOVE
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#include <sound/Sound.h>
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#include "sound/Decoder.h"
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namespace love
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{
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namespace sound
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{
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namespace lullaby
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{
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/**
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* The love.sound.lullaby module is the custom sound decoder module for LOVE. Instead
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* of using an intermediate library like SDL_sound, it interfaces with relevant libraries
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* directly (libmpg123, libmodplug, libFLAC, etc).
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*
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* It was Mike that came up with the name Lullaby, which we both instantly recognized as awesome.
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**/
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class Sound : public love::sound::Sound
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{
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public:
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/**
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* Constructor. Initializes relevant libraries.
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**/
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Sound();
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/**
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* Destructor. Deinitializes relevant libraries.
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**/
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virtual ~Sound();
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/// @copydoc love::Module::getName
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const char *getName() const;
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/// @copydoc love::sound::Sound::newDecoder
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sound::Decoder *newDecoder(love::filesystem::FileData *file, int bufferSize);
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}; // Sound
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} // lullaby
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} // sound
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} // love
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#endif // LOVE_SOUND_LULLABY_SOUND_H
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