Files
love/src/modules/thread/threads.cpp
T
Bart van Strien 03b863d788 Simplify love.audio's Pool class
Move most logic back to Source. Pool now simply contains a list of playing
sources and a mutex. Also gets rid of the pause/pauseAtomic duplication in
Source, since it can now request a lock from Pool itself.

--HG--
branch : minor
2017-02-11 21:41:22 +01:00

158 lines
2.4 KiB
C++

/**
* Copyright (c) 2006-2017 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "threads.h"
namespace love
{
namespace thread
{
Lock::Lock(Mutex *m)
: mutex(m)
{
mutex->lock();
}
Lock::Lock(Mutex &m)
: mutex(&m)
{
mutex->lock();
}
Lock::Lock(Lock &&other)
{
mutex = other.mutex;
other.mutex = nullptr;
}
Lock::~Lock()
{
if (mutex)
mutex->unlock();
}
EmptyLock::EmptyLock()
: mutex(nullptr)
{
}
EmptyLock::~EmptyLock()
{
if (mutex)
mutex->unlock();
}
void EmptyLock::setLock(Mutex *m)
{
if (m)
m->lock();
if (mutex)
mutex->unlock();
mutex = m;
}
void EmptyLock::setLock(Mutex &m)
{
m.lock();
if (mutex)
mutex->unlock();
mutex = &m;
}
love::Type Threadable::type("Threadable", &Object::type);
Threadable::Threadable()
{
owner = newThread(this);
}
Threadable::~Threadable()
{
delete owner;
}
bool Threadable::start()
{
return owner->start();
}
void Threadable::wait()
{
owner->wait();
}
bool Threadable::isRunning() const
{
return owner->isRunning();
}
const char *Threadable::getThreadName() const
{
return threadName.empty() ? nullptr : threadName.c_str();
}
MutexRef::MutexRef()
: mutex(newMutex())
{
}
MutexRef::~MutexRef()
{
delete mutex;
}
MutexRef::operator Mutex*() const
{
return mutex;
}
Mutex *MutexRef::operator->() const
{
return mutex;
}
ConditionalRef::ConditionalRef()
: conditional(newConditional())
{
}
ConditionalRef::~ConditionalRef()
{
delete conditional;
}
ConditionalRef::operator Conditional*() const
{
return conditional;
}
Conditional *ConditionalRef::operator->() const
{
return conditional;
}
} // thread
} // love