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love/src/modules/graphics/Texture.cpp
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2020-02-04 19:56:19 -04:00

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/**
* Copyright (c) 2006-2020 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
// LOVE
#include "common/config.h"
#include "Texture.h"
#include "Graphics.h"
// C
#include <cmath>
#include <algorithm>
namespace love
{
namespace graphics
{
uint64 SamplerState::toKey() const
{
union { float f; uint32 i; } conv;
conv.f = lodBias;
return (minFilter << 0) | (magFilter << 1) | (mipmapFilter << 2)
| (wrapU << 4) | (wrapV << 7) | (wrapW << 10)
| (maxAnisotropy << 12) | (minLod << 16) | (maxLod << 20)
| (depthSampleMode.hasValue << 24) | (depthSampleMode.value << 25)
| ((uint64)conv.i << 32);
}
SamplerState SamplerState::fromKey(uint64 key)
{
const uint32 BITS_1 = 0x1;
const uint32 BITS_2 = 0x3;
const uint32 BITS_3 = 0x7;
const uint32 BITS_4 = 0xF;
SamplerState s;
s.minFilter = (FilterMode) ((key >> 0) & BITS_1);
s.magFilter = (FilterMode) ((key >> 1) & BITS_1);
s.mipmapFilter = (MipmapFilterMode) ((key >> 2) & BITS_2);
s.wrapU = (WrapMode) ((key >> 4 ) & BITS_3);
s.wrapV = (WrapMode) ((key >> 7 ) & BITS_3);
s.wrapW = (WrapMode) ((key >> 10) & BITS_3);
s.maxAnisotropy = (key >> 12) & BITS_4;
s.minLod = (key >> 16) & BITS_4;
s.maxLod = (key >> 20) & BITS_4;
s.depthSampleMode.hasValue = ((key >> 24) & BITS_1) != 0;
s.depthSampleMode.value = (CompareMode) ((key >> 25) & BITS_4);
union { float f; uint32 i; } conv;
conv.i = (uint32) (key >> 32);
s.lodBias = conv.f;
return s;
}
bool SamplerState::isClampZeroOrOne(WrapMode w)
{
return w == WRAP_CLAMP_ONE || w == WRAP_CLAMP_ZERO;
}
static StringMap<SamplerState::FilterMode, SamplerState::FILTER_MAX_ENUM>::Entry filterModeEntries[] =
{
{ "linear", SamplerState::FILTER_LINEAR },
{ "nearest", SamplerState::FILTER_NEAREST },
};
static StringMap<SamplerState::FilterMode, SamplerState::FILTER_MAX_ENUM> filterModes(filterModeEntries, sizeof(filterModeEntries));
static StringMap<SamplerState::MipmapFilterMode, SamplerState::MIPMAP_FILTER_MAX_ENUM>::Entry mipmapFilterModeEntries[] =
{
{ "none", SamplerState::MIPMAP_FILTER_NONE },
{ "linear", SamplerState::MIPMAP_FILTER_LINEAR },
{ "nearest", SamplerState::MIPMAP_FILTER_NEAREST },
};
static StringMap<SamplerState::MipmapFilterMode, SamplerState::MIPMAP_FILTER_MAX_ENUM> mipmapFilterModes(mipmapFilterModeEntries, sizeof(mipmapFilterModeEntries));
static StringMap<SamplerState::WrapMode, SamplerState::WRAP_MAX_ENUM>::Entry wrapModeEntries[] =
{
{ "clamp", SamplerState::WRAP_CLAMP },
{ "clampzero", SamplerState::WRAP_CLAMP_ZERO },
{ "clampone", SamplerState::WRAP_CLAMP_ONE },
{ "repeat", SamplerState::WRAP_REPEAT },
{ "mirroredrepeat", SamplerState::WRAP_MIRRORED_REPEAT },
};
static StringMap<SamplerState::WrapMode, SamplerState::WRAP_MAX_ENUM> wrapModes(wrapModeEntries, sizeof(wrapModeEntries));
bool SamplerState::getConstant(const char *in, FilterMode &out)
{
return filterModes.find(in, out);
}
bool SamplerState::getConstant(FilterMode in, const char *&out)
{
return filterModes.find(in, out);
}
std::vector<std::string> SamplerState::getConstants(FilterMode)
{
return filterModes.getNames();
}
bool SamplerState::getConstant(const char *in, MipmapFilterMode &out)
{
return mipmapFilterModes.find(in, out);
}
bool SamplerState::getConstant(MipmapFilterMode in, const char *&out)
{
return mipmapFilterModes.find(in, out);
}
std::vector<std::string> SamplerState::getConstants(MipmapFilterMode)
{
return mipmapFilterModes.getNames();
}
bool SamplerState::getConstant(const char *in, WrapMode &out)
{
return wrapModes.find(in, out);
}
bool SamplerState::getConstant(WrapMode in, const char *&out)
{
return wrapModes.find(in, out);
}
std::vector<std::string> SamplerState::getConstants(WrapMode)
{
return wrapModes.getNames();
}
love::Type Texture::type("Texture", &Drawable::type);
int Texture::textureCount = 0;
int64 Texture::totalGraphicsMemory = 0;
Texture::Texture(TextureType texType)
: texType(texType)
, format(PIXELFORMAT_UNKNOWN)
, renderTarget(false)
, readable(true)
, mipmapsMode(MIPMAPS_NONE)
, sRGB(false)
, width(0)
, height(0)
, depth(1)
, layers(1)
, mipmapCount(1)
, pixelWidth(0)
, pixelHeight(0)
, requestedMSAA(1)
, samplerState()
, graphicsMemorySize(0)
, usingDefaultTexture(false)
{
auto gfx = Module::getInstance<Graphics>(Module::M_GRAPHICS);
if (gfx != nullptr)
samplerState = gfx->getDefaultSamplerState();
++textureCount;
}
Texture::~Texture()
{
--textureCount;
setGraphicsMemorySize(0);
}
void Texture::initQuad()
{
Quad::Viewport v = {0, 0, (double) width, (double) height};
quad.set(new Quad(v, width, height), Acquire::NORETAIN);
}
void Texture::setGraphicsMemorySize(int64 bytes)
{
totalGraphicsMemory = std::max(totalGraphicsMemory - graphicsMemorySize, (int64) 0);
bytes = std::max(bytes, (int64) 0);
graphicsMemorySize = bytes;
totalGraphicsMemory += bytes;
}
TextureType Texture::getTextureType() const
{
return texType;
}
PixelFormat Texture::getPixelFormat() const
{
return format;
}
Texture::MipmapsMode Texture::getMipmapsMode() const
{
return mipmapsMode;
}
bool Texture::isRenderTarget() const
{
return renderTarget;
}
bool Texture::isReadable() const
{
return readable;
}
bool Texture::isCompressed() const
{
return isPixelFormatCompressed(format);
}
bool Texture::isFormatLinear() const
{
return isGammaCorrect() && !sRGB && format != PIXELFORMAT_sRGBA8_UNORM;
}
bool Texture::isValidSlice(int slice) const
{
if (slice < 0)
return false;
if (texType == TEXTURE_CUBE)
return slice < 6;
else if (texType == TEXTURE_VOLUME)
return slice < depth;
else if (texType == TEXTURE_2D_ARRAY)
return slice < layers;
else if (slice > 0)
return false;
return true;
}
void Texture::draw(Graphics *gfx, const Matrix4 &m)
{
draw(gfx, quad, m);
}
void Texture::draw(Graphics *gfx, Quad *q, const Matrix4 &localTransform)
{
using namespace vertex;
if (!readable)
throw love::Exception("Textures with non-readable formats cannot be drawn.");
if (renderTarget && gfx->isRenderTargetActive(this))
throw love::Exception("Cannot render a Texture to itself.");
if (texType == TEXTURE_2D_ARRAY)
{
drawLayer(gfx, q->getLayer(), q, localTransform);
return;
}
const Matrix4 &tm = gfx->getTransform();
bool is2D = tm.isAffine2DTransform();
Graphics::StreamDrawCommand cmd;
cmd.formats[0] = vertex::getSinglePositionFormat(is2D);
cmd.formats[1] = CommonFormat::STf_RGBAub;
cmd.indexMode = TriangleIndexMode::QUADS;
cmd.vertexCount = 4;
cmd.texture = this;
Graphics::StreamVertexData data = gfx->requestStreamDraw(cmd);
Matrix4 t(tm, localTransform);
if (is2D)
t.transformXY((Vector2 *) data.stream[0], q->getVertexPositions(), 4);
else
t.transformXY0((Vector3 *) data.stream[0], q->getVertexPositions(), 4);
const Vector2 *texcoords = q->getVertexTexCoords();
vertex::STf_RGBAub *vertexdata = (vertex::STf_RGBAub *) data.stream[1];
Color32 c = toColor32(gfx->getColor());
for (int i = 0; i < 4; i++)
{
vertexdata[i].s = texcoords[i].x;
vertexdata[i].t = texcoords[i].y;
vertexdata[i].color = c;
}
}
void Texture::drawLayer(Graphics *gfx, int layer, const Matrix4 &m)
{
drawLayer(gfx, layer, quad, m);
}
void Texture::drawLayer(Graphics *gfx, int layer, Quad *q, const Matrix4 &m)
{
using namespace vertex;
if (!readable)
throw love::Exception("Textures with non-readable formats cannot be drawn.");
if (renderTarget && gfx->isRenderTargetActive(this, layer))
throw love::Exception("Cannot render a Texture to itself.");
if (texType != TEXTURE_2D_ARRAY)
throw love::Exception("drawLayer can only be used with Array Textures!");
if (layer < 0 || layer >= layers)
throw love::Exception("Invalid layer: %d (Texture has %d layers)", layer + 1, layers);
Color32 c = toColor32(gfx->getColor());
const Matrix4 &tm = gfx->getTransform();
bool is2D = tm.isAffine2DTransform();
Matrix4 t(tm, m);
Graphics::StreamDrawCommand cmd;
cmd.formats[0] = vertex::getSinglePositionFormat(is2D);
cmd.formats[1] = CommonFormat::STPf_RGBAub;
cmd.indexMode = TriangleIndexMode::QUADS;
cmd.vertexCount = 4;
cmd.texture = this;
cmd.standardShaderType = Shader::STANDARD_ARRAY;
Graphics::StreamVertexData data = gfx->requestStreamDraw(cmd);
if (is2D)
t.transformXY((Vector2 *) data.stream[0], q->getVertexPositions(), 4);
else
t.transformXY0((Vector3 *) data.stream[0], q->getVertexPositions(), 4);
const Vector2 *texcoords = q->getVertexTexCoords();
vertex::STPf_RGBAub *vertexdata = (vertex::STPf_RGBAub *) data.stream[1];
for (int i = 0; i < 4; i++)
{
vertexdata[i].s = texcoords[i].x;
vertexdata[i].t = texcoords[i].y;
vertexdata[i].p = (float) layer;
vertexdata[i].color = c;
}
}
void Texture::uploadImageData(love::image::ImageDataBase *d, int level, int slice, int x, int y)
{
love::image::ImageData *id = dynamic_cast<love::image::ImageData *>(d);
love::thread::EmptyLock lock;
if (id != nullptr)
lock.setLock(id->getMutex());
Rect rect = {x, y, d->getWidth(), d->getHeight()};
uploadByteData(d->getFormat(), d->getData(), d->getSize(), level, slice, rect, d);
}
void Texture::replacePixels(love::image::ImageDataBase *d, int slice, int mipmap, int x, int y, bool reloadmipmaps)
{
if (!isReadable())
throw love::Exception("replacePixels can only be called on readable Textures.");
if (getMSAA() > 1)
throw love::Exception("replacePixels cannot be called on a MSAA Texture.");
auto gfx = Module::getInstance<Graphics>(Module::M_GRAPHICS);
if (gfx != nullptr && gfx->isRenderTargetActive(this))
throw love::Exception("replacePixels cannot be called on this Texture while it's an active render target.");
// No effect if the texture hasn't been created yet.
if (getHandle() == 0 || usingDefaultTexture)
return;
if (d->getFormat() != getPixelFormat())
throw love::Exception("Pixel formats must match.");
if (mipmap < 0 || mipmap >= getMipmapCount())
throw love::Exception("Invalid texture mipmap index %d.", mipmap + 1);
if (slice < 0 || (texType == TEXTURE_CUBE && slice >= 6)
|| (texType == TEXTURE_VOLUME && slice >= getDepth(mipmap))
|| (texType == TEXTURE_2D_ARRAY && slice >= getLayerCount()))
{
throw love::Exception("Invalid texture slice index %d.", slice + 1);
}
Rect rect = {x, y, d->getWidth(), d->getHeight()};
int mipw = getPixelWidth(mipmap);
int miph = getPixelHeight(mipmap);
if (rect.x < 0 || rect.y < 0 || rect.w <= 0 || rect.h <= 0
|| (rect.x + rect.w) > mipw || (rect.y + rect.h) > miph)
{
throw love::Exception("Invalid rectangle dimensions (x=%d, y=%d, w=%d, h=%d) for %dx%d Texture.", rect.x, rect.y, rect.w, rect.h, mipw, miph);
}
// We don't currently support partial updates of compressed textures.
if (isPixelFormatCompressed(d->getFormat()) && (rect.x != 0 || rect.y != 0 || rect.w != mipw || rect.h != miph))
throw love::Exception("Compressed textures only support replacing the entire Texture.");
Graphics::flushStreamDrawsGlobal();
uploadImageData(d, mipmap, slice, x, y);
if (reloadmipmaps && mipmap == 0 && getMipmapCount() > 1)
generateMipmaps();
}
void Texture::replacePixels(const void *data, size_t size, int slice, int mipmap, const Rect &rect, bool reloadmipmaps)
{
if (!isReadable() || getMSAA() > 1)
return;
auto gfx = Module::getInstance<Graphics>(Module::M_GRAPHICS);
if (gfx != nullptr && gfx->isRenderTargetActive(this))
return;
Graphics::flushStreamDrawsGlobal();
uploadByteData(format, data, size, mipmap, slice, rect, nullptr);
if (reloadmipmaps && mipmap == 0 && getMipmapCount() > 1)
generateMipmaps();
}
love::image::ImageData *Texture::newImageData(love::image::Image *module, int slice, int mipmap, const Rect &r)
{
if (!isReadable())
throw love::Exception("Texture:newImageData cannot be called on non-readable Textures.");
if (!isRenderTarget())
throw love::Exception("Texture:newImageData can only be called on render target Textures.");
if (isPixelFormatDepthStencil(getPixelFormat()))
throw love::Exception("Texture:newImageData cannot be called on Textures with depth/stencil pixel formats.");
if (r.x < 0 || r.y < 0 || r.w <= 0 || r.h <= 0 || (r.x + r.w) > getPixelWidth(mipmap) || (r.y + r.h) > getPixelHeight(mipmap))
throw love::Exception("Invalid rectangle dimensions.");
if (slice < 0 || (texType == TEXTURE_VOLUME && slice >= getDepth(mipmap))
|| (texType == TEXTURE_2D_ARRAY && slice >= layers)
|| (texType == TEXTURE_CUBE && slice >= 6))
{
throw love::Exception("Invalid slice index.");
}
Graphics *gfx = Module::getInstance<Graphics>(Module::M_GRAPHICS);
if (gfx != nullptr && gfx->isRenderTargetActive(this))
throw love::Exception("Texture:newImageData cannot be called while that Texture is an active render target.");
PixelFormat dataformat = getLinearPixelFormat(getPixelFormat());
if (!image::ImageData::validPixelFormat(dataformat))
{
const char *formatname = "unknown";
love::getConstant(dataformat, formatname);
throw love::Exception("ImageData with the '%s' pixel format is not supported.", formatname);
}
return module->newImageData(r.w, r.h, dataformat);
}
int Texture::getWidth(int mip) const
{
return std::max(width >> mip, 1);
}
int Texture::getHeight(int mip) const
{
return std::max(height >> mip, 1);
}
int Texture::getDepth(int mip) const
{
return std::max(depth >> mip, 1);
}
int Texture::getLayerCount() const
{
return layers;
}
int Texture::getMipmapCount() const
{
return mipmapCount;
}
int Texture::getPixelWidth(int mip) const
{
return std::max(pixelWidth >> mip, 1);
}
int Texture::getPixelHeight(int mip) const
{
return std::max(pixelHeight >> mip, 1);
}
float Texture::getDPIScale() const
{
return (float) pixelHeight / (float) height;
}
int Texture::getRequestedMSAA() const
{
return requestedMSAA;
}
void Texture::setSamplerState(const SamplerState &s)
{
if (s.depthSampleMode.hasValue && (!readable || !isPixelFormatDepthStencil(format)))
throw love::Exception("Only readable depth textures can have a depth sample compare mode.");
Graphics::flushStreamDrawsGlobal();
samplerState = s;
if (samplerState.mipmapFilter != SamplerState::MIPMAP_FILTER_NONE && getMipmapCount() == 1)
samplerState.mipmapFilter = SamplerState::MIPMAP_FILTER_NONE;
if (texType == TEXTURE_CUBE)
samplerState.wrapU = samplerState.wrapV = samplerState.wrapW = SamplerState::WRAP_CLAMP;
}
const SamplerState &Texture::getSamplerState() const
{
return samplerState;
}
Quad *Texture::getQuad() const
{
return quad;
}
int Texture::getTotalMipmapCount(int w, int h)
{
return (int) log2(std::max(w, h)) + 1;
}
int Texture::getTotalMipmapCount(int w, int h, int d)
{
return (int) log2(std::max(std::max(w, h), d)) + 1;
}
bool Texture::validateDimensions(bool throwException) const
{
bool success = true;
auto gfx = Module::getInstance<Graphics>(Module::M_GRAPHICS);
if (gfx == nullptr)
return false;
const Graphics::Capabilities &caps = gfx->getCapabilities();
int max2Dsize = (int) caps.limits[Graphics::LIMIT_TEXTURE_SIZE];
int max3Dsize = (int) caps.limits[Graphics::LIMIT_VOLUME_TEXTURE_SIZE];
int maxcubesize = (int) caps.limits[Graphics::LIMIT_CUBE_TEXTURE_SIZE];
int maxlayers = (int) caps.limits[Graphics::LIMIT_TEXTURE_LAYERS];
int largestdim = 0;
const char *largestname = nullptr;
if ((texType == TEXTURE_2D || texType == TEXTURE_2D_ARRAY) && (pixelWidth > max2Dsize || pixelHeight > max2Dsize))
{
success = false;
largestdim = std::max(pixelWidth, pixelHeight);
largestname = pixelWidth > pixelHeight ? "pixel width" : "pixel height";
}
else if (texType == TEXTURE_2D_ARRAY && layers > maxlayers)
{
success = false;
largestdim = layers;
largestname = "array layer count";
}
else if (texType == TEXTURE_CUBE && (pixelWidth > maxcubesize || pixelWidth != pixelHeight))
{
success = false;
largestdim = std::max(pixelWidth, pixelHeight);
largestname = pixelWidth > pixelHeight ? "pixel width" : "pixel height";
if (throwException && pixelWidth != pixelHeight)
throw love::Exception("Cubemap textures must have equal width and height.");
}
else if (texType == TEXTURE_VOLUME && (pixelWidth > max3Dsize || pixelHeight > max3Dsize || depth > max3Dsize))
{
success = false;
largestdim = std::max(std::max(pixelWidth, pixelHeight), depth);
if (largestdim == pixelWidth)
largestname = "pixel width";
else if (largestdim == pixelHeight)
largestname = "pixel height";
else
largestname = "pixel depth";
}
if (throwException && largestname != nullptr)
throw love::Exception("Cannot create texture: %s of %d is too large for this system.", largestname, largestdim);
return success;
}
Texture::Slices::Slices(TextureType textype)
: textureType(textype)
{
}
void Texture::Slices::clear()
{
data.clear();
}
void Texture::Slices::set(int slice, int mipmap, love::image::ImageDataBase *d)
{
if (textureType == TEXTURE_VOLUME)
{
if (mipmap >= (int) data.size())
data.resize(mipmap + 1);
if (slice >= (int) data[mipmap].size())
data[mipmap].resize(slice + 1);
data[mipmap][slice].set(d);
}
else
{
if (slice >= (int) data.size())
data.resize(slice + 1);
if (mipmap >= (int) data[slice].size())
data[slice].resize(mipmap + 1);
data[slice][mipmap].set(d);
}
}
love::image::ImageDataBase *Texture::Slices::get(int slice, int mipmap) const
{
if (slice < 0 || slice >= getSliceCount(mipmap))
return nullptr;
if (mipmap < 0 || mipmap >= getMipmapCount(slice))
return nullptr;
if (textureType == TEXTURE_VOLUME)
return data[mipmap][slice].get();
else
return data[slice][mipmap].get();
}
void Texture::Slices::add(love::image::CompressedImageData *cdata, int startslice, int startmip, bool addallslices, bool addallmips)
{
int slicecount = addallslices ? cdata->getSliceCount() : 1;
int mipcount = addallmips ? cdata->getMipmapCount() : 1;
for (int mip = 0; mip < mipcount; mip++)
{
for (int slice = 0; slice < slicecount; slice++)
set(startslice + slice, startmip + mip, cdata->getSlice(slice, mip));
}
}
int Texture::Slices::getSliceCount(int mip) const
{
if (textureType == TEXTURE_VOLUME)
{
if (mip < 0 || mip >= (int) data.size())
return 0;
return (int) data[mip].size();
}
else
return (int) data.size();
}
int Texture::Slices::getMipmapCount(int slice) const
{
if (textureType == TEXTURE_VOLUME)
return (int) data.size();
else
{
if (slice < 0 || slice >= (int) data.size())
return 0;
return data[slice].size();
}
}
bool Texture::Slices::validate() const
{
int slicecount = getSliceCount();
int mipcount = getMipmapCount(0);
if (slicecount == 0 || mipcount == 0)
throw love::Exception("At least one ImageData or CompressedImageData is required!");
if (textureType == TEXTURE_CUBE && slicecount != 6)
throw love::Exception("Cube textures must have exactly 6 sides.");
image::ImageDataBase *firstdata = get(0, 0);
int w = firstdata->getWidth();
int h = firstdata->getHeight();
int depth = textureType == TEXTURE_VOLUME ? slicecount : 1;
PixelFormat format = firstdata->getFormat();
int expectedmips = Texture::getTotalMipmapCount(w, h, depth);
if (mipcount != expectedmips && mipcount != 1)
throw love::Exception("Image does not have all required mipmap levels (expected %d, got %d)", expectedmips, mipcount);
if (textureType == TEXTURE_CUBE && w != h)
throw love::Exception("Cube images must have equal widths and heights for each cube face.");
int mipw = w;
int miph = h;
int mipslices = slicecount;
for (int mip = 0; mip < mipcount; mip++)
{
if (textureType == TEXTURE_VOLUME)
{
slicecount = getSliceCount(mip);
if (slicecount != mipslices)
throw love::Exception("Invalid number of image data layers in mipmap level %d (expected %d, got %d)", mip+1, mipslices, slicecount);
}
for (int slice = 0; slice < slicecount; slice++)
{
auto slicedata = get(slice, mip);
if (slicedata == nullptr)
throw love::Exception("Missing image data (slice %d, mipmap level %d)", slice+1, mip+1);
int realw = slicedata->getWidth();
int realh = slicedata->getHeight();
if (getMipmapCount(slice) != mipcount)
throw love::Exception("All Image layers must have the same mipmap count.");
if (mipw != realw)
throw love::Exception("Width of image data (slice %d, mipmap level %d) is incorrect (expected %d, got %d)", slice+1, mip+1, mipw, realw);
if (miph != realh)
throw love::Exception("Height of image data (slice %d, mipmap level %d) is incorrect (expected %d, got %d)", slice+1, mip+1, miph, realh);
if (format != slicedata->getFormat())
throw love::Exception("All Image slices and mipmaps must have the same pixel format.");
}
mipw = std::max(mipw / 2, 1);
miph = std::max(miph / 2, 1);
if (textureType == TEXTURE_VOLUME)
mipslices = std::max(mipslices / 2, 1);
}
return true;
}
bool Texture::getConstant(const char *in, TextureType &out)
{
return texTypes.find(in, out);
}
bool Texture::getConstant(TextureType in, const char *&out)
{
return texTypes.find(in, out);
}
std::vector<std::string> Texture::getConstants(TextureType)
{
return texTypes.getNames();
}
StringMap<TextureType, TEXTURE_MAX_ENUM>::Entry Texture::texTypeEntries[] =
{
{ "2d", TEXTURE_2D },
{ "volume", TEXTURE_VOLUME },
{ "array", TEXTURE_2D_ARRAY },
{ "cube", TEXTURE_CUBE },
};
StringMap<TextureType, TEXTURE_MAX_ENUM> Texture::texTypes(Texture::texTypeEntries, sizeof(Texture::texTypeEntries));
static StringMap<Texture::MipmapsMode, Texture::MIPMAPS_MAX_ENUM>::Entry mipmapEntries[] =
{
{ "none", Texture::MIPMAPS_NONE },
{ "manual", Texture::MIPMAPS_MANUAL },
{ "auto", Texture::MIPMAPS_AUTO },
};
static StringMap<Texture::MipmapsMode, Texture::MIPMAPS_MAX_ENUM> mipmapModes(mipmapEntries, sizeof(mipmapEntries));
bool Texture::getConstant(const char *in, MipmapsMode &out)
{
return mipmapModes.find(in, out);
}
bool Texture::getConstant(MipmapsMode in, const char *&out)
{
return mipmapModes.find(in, out);
}
std::vector<std::string> Texture::getConstants(MipmapsMode)
{
return mipmapModes.getNames();
}
} // graphics
} // love