Files
love/src/modules/graphics/Quad.h
T
vrld 87c6646705 Fix #435 (for real this time). Unfixes #324.
Add a extern vec2 love_ScreenSize to the pixel effects that will
be (re)set upon PixelEffect::loadVolatile() and is used to flip
the fragment coordinate.

Unfixes #324 because canvases can have different dimensions than
the screen.
2012-08-05 16:08:22 +02:00

62 lines
1.5 KiB
C++

/**
* Copyright (c) 2006-2012 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_GRAPHICS_QUAD_H
#define LOVE_GRAPHICS_QUAD_H
// LOVE
#include "common/Object.h"
#include "common/math.h"
namespace love
{
namespace graphics
{
class Quad : public Object
{
public:
struct Viewport
{
float x, y, w, h;
};
Quad();
virtual ~Quad();
virtual void refresh(const Viewport &v, float sw, float sh) = 0;
virtual void setViewport(const Viewport &v) = 0;
virtual Viewport getViewport() const = 0;
virtual void flip(bool x, bool y) = 0;
/**
* Gets a pointer to the vertices.
**/
virtual const vertex *getVertices() const = 0;
};
} // graphics
} // love
#endif // LOVE_GRAPHICS_QUAD_H