mirror of
https://github.com/love2d/love.git
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a6669a8bb2
--HG-- branch : minor
83 lines
2.0 KiB
C++
83 lines
2.0 KiB
C++
/**
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* Copyright (c) 2006-2017 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "utf8.h"
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#ifdef LOVE_WINDOWS
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namespace love
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{
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std::string to_utf8(LPCWSTR wstr)
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{
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size_t wide_len = wcslen(wstr)+1;
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// Get size in UTF-8.
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int utf8_size = WideCharToMultiByte(CP_UTF8, 0, wstr, wide_len, 0, 0, 0, 0);
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char *utf8_str = new char[utf8_size];
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// Convert to UTF-8.
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int ok = WideCharToMultiByte(CP_UTF8, 0, wstr, wide_len, utf8_str, utf8_size, 0, 0);
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std::string ret;
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if (ok)
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ret = utf8_str;
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delete[] utf8_str;
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return ret;
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}
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std::wstring to_widestr(const std::string &str)
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{
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if (str.empty())
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return std::wstring();
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int wide_size = MultiByteToWideChar(CP_UTF8, 0, str.c_str(), (int) str.length(), nullptr, 0);
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if (wide_size == 0)
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return std::wstring();
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std::wstring widestr;
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widestr.resize(wide_size);
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int ok = MultiByteToWideChar(CP_UTF8, 0, str.c_str(), (int) str.length(), &widestr[0], widestr.length());
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if (!ok)
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return std::wstring();
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return widestr;
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}
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void replace_char(std::string &str, char find, char replace)
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{
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int length = str.length();
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for (int i = 0; i<length; i++)
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{
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if (str[i] == find)
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str[i] = replace;
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}
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}
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} // love
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#endif // LOVE_WINDOWS
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